[1963] | 1 | /* |
---|
| 2 | Bullet Continuous Collision Detection and Physics Library |
---|
| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
---|
| 4 | |
---|
| 5 | This software is provided 'as-is', without any express or implied warranty. |
---|
| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
---|
| 7 | Permission is granted to anyone to use this software for any purpose, |
---|
| 8 | including commercial applications, and to alter it and redistribute it freely, |
---|
| 9 | subject to the following restrictions: |
---|
| 10 | |
---|
| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
---|
| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
---|
| 13 | 3. This notice may not be removed or altered from any source distribution. |
---|
| 14 | */ |
---|
| 15 | |
---|
| 16 | #ifndef EMPTY_SHAPE_H |
---|
| 17 | #define EMPTY_SHAPE_H |
---|
| 18 | |
---|
| 19 | #include "btConcaveShape.h" |
---|
| 20 | |
---|
| 21 | #include "LinearMath/btVector3.h" |
---|
| 22 | #include "LinearMath/btTransform.h" |
---|
| 23 | #include "LinearMath/btMatrix3x3.h" |
---|
| 24 | #include "btCollisionMargin.h" |
---|
| 25 | |
---|
| 26 | |
---|
| 27 | |
---|
| 28 | |
---|
| 29 | /// The btEmptyShape is a collision shape without actual collision detection shape, so most users should ignore this class. |
---|
| 30 | /// It can be replaced by another shape during runtime, but the inertia tensor should be recomputed. |
---|
| 31 | class btEmptyShape : public btConcaveShape |
---|
| 32 | { |
---|
| 33 | public: |
---|
| 34 | btEmptyShape(); |
---|
| 35 | |
---|
| 36 | virtual ~btEmptyShape(); |
---|
| 37 | |
---|
| 38 | |
---|
| 39 | ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version |
---|
| 40 | void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; |
---|
| 41 | |
---|
| 42 | |
---|
| 43 | virtual void setLocalScaling(const btVector3& scaling) |
---|
| 44 | { |
---|
| 45 | m_localScaling = scaling; |
---|
| 46 | } |
---|
| 47 | virtual const btVector3& getLocalScaling() const |
---|
| 48 | { |
---|
| 49 | return m_localScaling; |
---|
| 50 | } |
---|
| 51 | |
---|
| 52 | virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const; |
---|
| 53 | |
---|
| 54 | virtual const char* getName()const |
---|
| 55 | { |
---|
| 56 | return "Empty"; |
---|
| 57 | } |
---|
| 58 | |
---|
[2430] | 59 | virtual void processAllTriangles(btTriangleCallback* ,const btVector3& ,const btVector3& ) const |
---|
| 60 | { |
---|
| 61 | } |
---|
[1963] | 62 | |
---|
| 63 | protected: |
---|
| 64 | btVector3 m_localScaling; |
---|
| 65 | |
---|
| 66 | }; |
---|
| 67 | |
---|
| 68 | |
---|
| 69 | |
---|
| 70 | #endif //EMPTY_SHAPE_H |
---|