[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #include "btHeightfieldTerrainShape.h" |
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| 17 | |
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| 18 | #include "LinearMath/btTransformUtil.h" |
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| 19 | |
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| 20 | |
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[2430] | 21 | |
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| 22 | btHeightfieldTerrainShape::btHeightfieldTerrainShape |
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| 23 | ( |
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| 24 | int heightStickWidth, int heightStickLength, void* heightfieldData, |
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| 25 | btScalar heightScale, btScalar minHeight, btScalar maxHeight,int upAxis, |
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| 26 | PHY_ScalarType hdt, bool flipQuadEdges |
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| 27 | ) |
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| 28 | { |
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| 29 | initialize(heightStickWidth, heightStickLength, heightfieldData, |
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| 30 | heightScale, minHeight, maxHeight, upAxis, hdt, |
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| 31 | flipQuadEdges); |
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| 32 | } |
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| 33 | |
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| 34 | |
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| 35 | |
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[1963] | 36 | btHeightfieldTerrainShape::btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength,void* heightfieldData,btScalar maxHeight,int upAxis,bool useFloatData,bool flipQuadEdges) |
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| 37 | { |
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[2430] | 38 | // legacy constructor: support only float or unsigned char, |
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| 39 | // and min height is zero |
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| 40 | PHY_ScalarType hdt = (useFloatData) ? PHY_FLOAT : PHY_UCHAR; |
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| 41 | btScalar minHeight = 0.0; |
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[1963] | 42 | |
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[2430] | 43 | // previously, height = uchar * maxHeight / 65535. |
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| 44 | // So to preserve legacy behavior, heightScale = maxHeight / 65535 |
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| 45 | btScalar heightScale = maxHeight / 65535; |
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[1963] | 46 | |
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[2430] | 47 | initialize(heightStickWidth, heightStickLength, heightfieldData, |
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| 48 | heightScale, minHeight, maxHeight, upAxis, hdt, |
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| 49 | flipQuadEdges); |
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| 50 | } |
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[1963] | 51 | |
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| 52 | |
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[2430] | 53 | |
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| 54 | void btHeightfieldTerrainShape::initialize |
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| 55 | ( |
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| 56 | int heightStickWidth, int heightStickLength, void* heightfieldData, |
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| 57 | btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, |
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| 58 | PHY_ScalarType hdt, bool flipQuadEdges |
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| 59 | ) |
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| 60 | { |
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| 61 | // validation |
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| 62 | btAssert(heightStickWidth > 1 && "bad width"); |
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| 63 | btAssert(heightStickLength > 1 && "bad length"); |
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| 64 | btAssert(heightfieldData && "null heightfield data"); |
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| 65 | // btAssert(heightScale) -- do we care? Trust caller here |
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| 66 | btAssert(minHeight <= maxHeight && "bad min/max height"); |
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| 67 | btAssert(upAxis >= 0 && upAxis < 3 && |
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| 68 | "bad upAxis--should be in range [0,2]"); |
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| 69 | btAssert(hdt != PHY_UCHAR || hdt != PHY_FLOAT || hdt != PHY_SHORT && |
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| 70 | "Bad height data type enum"); |
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| 71 | |
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| 72 | // initialize member variables |
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| 73 | m_shapeType = TERRAIN_SHAPE_PROXYTYPE; |
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| 74 | m_heightStickWidth = heightStickWidth; |
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| 75 | m_heightStickLength = heightStickLength; |
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| 76 | m_minHeight = minHeight; |
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| 77 | m_maxHeight = maxHeight; |
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| 78 | m_width = (btScalar) (heightStickWidth - 1); |
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| 79 | m_length = (btScalar) (heightStickLength - 1); |
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| 80 | m_heightScale = heightScale; |
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| 81 | m_heightfieldDataUnknown = heightfieldData; |
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| 82 | m_heightDataType = hdt; |
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| 83 | m_flipQuadEdges = flipQuadEdges; |
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| 84 | m_useDiamondSubdivision = false; |
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| 85 | m_upAxis = upAxis; |
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| 86 | m_localScaling.setValue(btScalar(1.), btScalar(1.), btScalar(1.)); |
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| 87 | |
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| 88 | // determine min/max axis-aligned bounding box (aabb) values |
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[1963] | 89 | switch (m_upAxis) |
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| 90 | { |
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| 91 | case 0: |
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| 92 | { |
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[2430] | 93 | m_localAabbMin.setValue(m_minHeight, 0, 0); |
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| 94 | m_localAabbMax.setValue(m_maxHeight, m_width, m_length); |
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[1963] | 95 | break; |
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| 96 | } |
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| 97 | case 1: |
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| 98 | { |
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[2430] | 99 | m_localAabbMin.setValue(0, m_minHeight, 0); |
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| 100 | m_localAabbMax.setValue(m_width, m_maxHeight, m_length); |
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[1963] | 101 | break; |
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| 102 | }; |
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| 103 | case 2: |
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| 104 | { |
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[2430] | 105 | m_localAabbMin.setValue(0, 0, m_minHeight); |
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| 106 | m_localAabbMax.setValue(m_width, m_length, m_maxHeight); |
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[1963] | 107 | break; |
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| 108 | } |
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| 109 | default: |
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| 110 | { |
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| 111 | //need to get valid m_upAxis |
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[2430] | 112 | btAssert(0 && "Bad m_upAxis"); |
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[1963] | 113 | } |
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| 114 | } |
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| 115 | |
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[2430] | 116 | // remember origin (defined as exact middle of aabb) |
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| 117 | m_localOrigin = btScalar(0.5) * (m_localAabbMin + m_localAabbMax); |
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[1963] | 118 | } |
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| 119 | |
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| 120 | |
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[2430] | 121 | |
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[1963] | 122 | btHeightfieldTerrainShape::~btHeightfieldTerrainShape() |
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| 123 | { |
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| 124 | } |
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| 125 | |
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| 126 | |
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| 127 | |
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| 128 | void btHeightfieldTerrainShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const |
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| 129 | { |
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| 130 | btVector3 halfExtents = (m_localAabbMax-m_localAabbMin)* m_localScaling * btScalar(0.5); |
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| 131 | |
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[2430] | 132 | btVector3 localOrigin(0, 0, 0); |
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| 133 | localOrigin[m_upAxis] = (m_minHeight + m_maxHeight) * btScalar(0.5); |
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| 134 | localOrigin *= m_localScaling; |
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| 135 | |
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[1963] | 136 | btMatrix3x3 abs_b = t.getBasis().absolute(); |
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[2430] | 137 | btVector3 center = t.getOrigin(); |
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[1963] | 138 | btVector3 extent = btVector3(abs_b[0].dot(halfExtents), |
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| 139 | abs_b[1].dot(halfExtents), |
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| 140 | abs_b[2].dot(halfExtents)); |
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[2430] | 141 | extent += btVector3(getMargin(),getMargin(),getMargin()); |
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[1963] | 142 | |
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| 143 | aabbMin = center - extent; |
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| 144 | aabbMax = center + extent; |
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| 145 | } |
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| 146 | |
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[2882] | 147 | |
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| 148 | /// This returns the "raw" (user's initial) height, not the actual height. |
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| 149 | /// The actual height needs to be adjusted to be relative to the center |
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| 150 | /// of the heightfield's AABB. |
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| 151 | btScalar |
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| 152 | btHeightfieldTerrainShape::getRawHeightFieldValue(int x,int y) const |
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[1963] | 153 | { |
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| 154 | btScalar val = 0.f; |
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[2430] | 155 | switch (m_heightDataType) |
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[1963] | 156 | { |
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[2430] | 157 | case PHY_FLOAT: |
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| 158 | { |
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| 159 | val = m_heightfieldDataFloat[(y*m_heightStickWidth)+x]; |
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| 160 | break; |
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| 161 | } |
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| 162 | |
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| 163 | case PHY_UCHAR: |
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| 164 | { |
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| 165 | unsigned char heightFieldValue = m_heightfieldDataUnsignedChar[(y*m_heightStickWidth)+x]; |
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| 166 | val = heightFieldValue * m_heightScale; |
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| 167 | break; |
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| 168 | } |
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| 169 | |
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| 170 | case PHY_SHORT: |
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| 171 | { |
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| 172 | short hfValue = m_heightfieldDataShort[(y * m_heightStickWidth) + x]; |
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| 173 | val = hfValue * m_heightScale; |
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| 174 | break; |
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| 175 | } |
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| 176 | |
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| 177 | default: |
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| 178 | { |
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| 179 | btAssert(!"Bad m_heightDataType"); |
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| 180 | } |
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[1963] | 181 | } |
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[2430] | 182 | |
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[1963] | 183 | return val; |
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| 184 | } |
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| 185 | |
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| 186 | |
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| 187 | |
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| 188 | |
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[2882] | 189 | /// this returns the vertex in bullet-local coordinates |
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[1963] | 190 | void btHeightfieldTerrainShape::getVertex(int x,int y,btVector3& vertex) const |
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| 191 | { |
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| 192 | btAssert(x>=0); |
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| 193 | btAssert(y>=0); |
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| 194 | btAssert(x<m_heightStickWidth); |
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| 195 | btAssert(y<m_heightStickLength); |
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| 196 | |
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[2882] | 197 | btScalar height = getRawHeightFieldValue(x,y); |
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[1963] | 198 | |
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| 199 | switch (m_upAxis) |
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| 200 | { |
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| 201 | case 0: |
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| 202 | { |
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| 203 | vertex.setValue( |
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[2882] | 204 | height - m_localOrigin.getX(), |
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[1963] | 205 | (-m_width/btScalar(2.0)) + x, |
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| 206 | (-m_length/btScalar(2.0) ) + y |
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| 207 | ); |
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| 208 | break; |
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| 209 | } |
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| 210 | case 1: |
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| 211 | { |
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| 212 | vertex.setValue( |
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| 213 | (-m_width/btScalar(2.0)) + x, |
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[2882] | 214 | height - m_localOrigin.getY(), |
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[1963] | 215 | (-m_length/btScalar(2.0)) + y |
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| 216 | ); |
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| 217 | break; |
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| 218 | }; |
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| 219 | case 2: |
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| 220 | { |
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| 221 | vertex.setValue( |
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| 222 | (-m_width/btScalar(2.0)) + x, |
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| 223 | (-m_length/btScalar(2.0)) + y, |
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[2882] | 224 | height - m_localOrigin.getZ() |
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[1963] | 225 | ); |
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| 226 | break; |
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| 227 | } |
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| 228 | default: |
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| 229 | { |
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| 230 | //need to get valid m_upAxis |
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| 231 | btAssert(0); |
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| 232 | } |
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| 233 | } |
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| 234 | |
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| 235 | vertex*=m_localScaling; |
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| 236 | } |
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| 237 | |
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| 238 | |
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[2430] | 239 | |
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| 240 | static inline int |
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| 241 | getQuantized |
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| 242 | ( |
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[2882] | 243 | btScalar x |
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[2430] | 244 | ) |
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| 245 | { |
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| 246 | if (x < 0.0) { |
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| 247 | return (int) (x - 0.5); |
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| 248 | } |
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| 249 | return (int) (x + 0.5); |
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| 250 | } |
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| 251 | |
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| 252 | |
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| 253 | |
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| 254 | /// given input vector, return quantized version |
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| 255 | /** |
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| 256 | This routine is basically determining the gridpoint indices for a given |
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| 257 | input vector, answering the question: "which gridpoint is closest to the |
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| 258 | provided point?". |
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| 259 | |
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| 260 | "with clamp" means that we restrict the point to be in the heightfield's |
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| 261 | axis-aligned bounding box. |
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| 262 | */ |
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[1963] | 263 | void btHeightfieldTerrainShape::quantizeWithClamp(int* out, const btVector3& point,int /*isMax*/) const |
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| 264 | { |
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| 265 | btVector3 clampedPoint(point); |
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| 266 | clampedPoint.setMax(m_localAabbMin); |
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| 267 | clampedPoint.setMin(m_localAabbMax); |
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| 268 | |
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[2430] | 269 | out[0] = getQuantized(clampedPoint.getX()); |
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| 270 | out[1] = getQuantized(clampedPoint.getY()); |
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| 271 | out[2] = getQuantized(clampedPoint.getZ()); |
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[1963] | 272 | |
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| 273 | } |
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| 274 | |
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| 275 | |
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[2430] | 276 | |
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| 277 | /// process all triangles within the provided axis-aligned bounding box |
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| 278 | /** |
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| 279 | basic algorithm: |
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| 280 | - convert input aabb to local coordinates (scale down and shift for local origin) |
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| 281 | - convert input aabb to a range of heightfield grid points (quantize) |
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| 282 | - iterate over all triangles in that subset of the grid |
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| 283 | */ |
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[1963] | 284 | void btHeightfieldTerrainShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const |
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| 285 | { |
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[2430] | 286 | // scale down the input aabb's so they are in local (non-scaled) coordinates |
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| 287 | btVector3 localAabbMin = aabbMin*btVector3(1.f/m_localScaling[0],1.f/m_localScaling[1],1.f/m_localScaling[2]); |
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| 288 | btVector3 localAabbMax = aabbMax*btVector3(1.f/m_localScaling[0],1.f/m_localScaling[1],1.f/m_localScaling[2]); |
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[1963] | 289 | |
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[2430] | 290 | // account for local origin |
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| 291 | localAabbMin += m_localOrigin; |
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| 292 | localAabbMax += m_localOrigin; |
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| 293 | |
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[1963] | 294 | //quantize the aabbMin and aabbMax, and adjust the start/end ranges |
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| 295 | int quantizedAabbMin[3]; |
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| 296 | int quantizedAabbMax[3]; |
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| 297 | quantizeWithClamp(quantizedAabbMin, localAabbMin,0); |
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| 298 | quantizeWithClamp(quantizedAabbMax, localAabbMax,1); |
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| 299 | |
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[2430] | 300 | // expand the min/max quantized values |
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| 301 | // this is to catch the case where the input aabb falls between grid points! |
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| 302 | for (int i = 0; i < 3; ++i) { |
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| 303 | quantizedAabbMin[i]--; |
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| 304 | quantizedAabbMax[i]++; |
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| 305 | } |
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[1963] | 306 | |
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| 307 | int startX=0; |
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| 308 | int endX=m_heightStickWidth-1; |
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| 309 | int startJ=0; |
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| 310 | int endJ=m_heightStickLength-1; |
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| 311 | |
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| 312 | switch (m_upAxis) |
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| 313 | { |
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| 314 | case 0: |
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| 315 | { |
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| 316 | if (quantizedAabbMin[1]>startX) |
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| 317 | startX = quantizedAabbMin[1]; |
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| 318 | if (quantizedAabbMax[1]<endX) |
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| 319 | endX = quantizedAabbMax[1]; |
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| 320 | if (quantizedAabbMin[2]>startJ) |
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| 321 | startJ = quantizedAabbMin[2]; |
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| 322 | if (quantizedAabbMax[2]<endJ) |
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| 323 | endJ = quantizedAabbMax[2]; |
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| 324 | break; |
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| 325 | } |
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| 326 | case 1: |
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| 327 | { |
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| 328 | if (quantizedAabbMin[0]>startX) |
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| 329 | startX = quantizedAabbMin[0]; |
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| 330 | if (quantizedAabbMax[0]<endX) |
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| 331 | endX = quantizedAabbMax[0]; |
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| 332 | if (quantizedAabbMin[2]>startJ) |
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| 333 | startJ = quantizedAabbMin[2]; |
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| 334 | if (quantizedAabbMax[2]<endJ) |
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| 335 | endJ = quantizedAabbMax[2]; |
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| 336 | break; |
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| 337 | }; |
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| 338 | case 2: |
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| 339 | { |
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| 340 | if (quantizedAabbMin[0]>startX) |
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| 341 | startX = quantizedAabbMin[0]; |
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| 342 | if (quantizedAabbMax[0]<endX) |
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| 343 | endX = quantizedAabbMax[0]; |
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| 344 | if (quantizedAabbMin[1]>startJ) |
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| 345 | startJ = quantizedAabbMin[1]; |
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| 346 | if (quantizedAabbMax[1]<endJ) |
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| 347 | endJ = quantizedAabbMax[1]; |
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| 348 | break; |
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| 349 | } |
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| 350 | default: |
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| 351 | { |
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| 352 | //need to get valid m_upAxis |
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| 353 | btAssert(0); |
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| 354 | } |
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| 355 | } |
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| 356 | |
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| 357 | |
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| 358 | |
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| 359 | |
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| 360 | for(int j=startJ; j<endJ; j++) |
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| 361 | { |
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| 362 | for(int x=startX; x<endX; x++) |
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| 363 | { |
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| 364 | btVector3 vertices[3]; |
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| 365 | if (m_flipQuadEdges || (m_useDiamondSubdivision && !((j+x) & 1))) |
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| 366 | { |
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| 367 | //first triangle |
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| 368 | getVertex(x,j,vertices[0]); |
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| 369 | getVertex(x+1,j,vertices[1]); |
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| 370 | getVertex(x+1,j+1,vertices[2]); |
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| 371 | callback->processTriangle(vertices,x,j); |
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| 372 | //second triangle |
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| 373 | getVertex(x,j,vertices[0]); |
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| 374 | getVertex(x+1,j+1,vertices[1]); |
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| 375 | getVertex(x,j+1,vertices[2]); |
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| 376 | callback->processTriangle(vertices,x,j); |
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| 377 | } else |
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| 378 | { |
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| 379 | //first triangle |
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| 380 | getVertex(x,j,vertices[0]); |
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| 381 | getVertex(x,j+1,vertices[1]); |
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| 382 | getVertex(x+1,j,vertices[2]); |
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| 383 | callback->processTriangle(vertices,x,j); |
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| 384 | //second triangle |
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| 385 | getVertex(x+1,j,vertices[0]); |
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| 386 | getVertex(x,j+1,vertices[1]); |
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| 387 | getVertex(x+1,j+1,vertices[2]); |
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| 388 | callback->processTriangle(vertices,x,j); |
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| 389 | } |
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| 390 | } |
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| 391 | } |
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| 392 | |
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| 393 | |
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| 394 | |
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| 395 | } |
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| 396 | |
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| 397 | void btHeightfieldTerrainShape::calculateLocalInertia(btScalar ,btVector3& inertia) const |
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| 398 | { |
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| 399 | //moving concave objects not supported |
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| 400 | |
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| 401 | inertia.setValue(btScalar(0.),btScalar(0.),btScalar(0.)); |
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| 402 | } |
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| 403 | |
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| 404 | void btHeightfieldTerrainShape::setLocalScaling(const btVector3& scaling) |
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| 405 | { |
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| 406 | m_localScaling = scaling; |
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| 407 | } |
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| 408 | const btVector3& btHeightfieldTerrainShape::getLocalScaling() const |
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| 409 | { |
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| 410 | return m_localScaling; |
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| 411 | } |
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