1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | |
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17 | |
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18 | #include "btMultiSphereShape.h" |
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19 | #include "BulletCollision/CollisionShapes/btCollisionMargin.h" |
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20 | #include "LinearMath/btQuaternion.h" |
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21 | #include "LinearMath/btSerializer.h" |
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22 | |
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23 | btMultiSphereShape::btMultiSphereShape (const btVector3* positions,const btScalar* radi,int numSpheres) |
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24 | :btConvexInternalAabbCachingShape () |
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25 | { |
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26 | m_shapeType = MULTI_SPHERE_SHAPE_PROXYTYPE; |
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27 | //btScalar startMargin = btScalar(BT_LARGE_FLOAT); |
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28 | |
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29 | m_localPositionArray.resize(numSpheres); |
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30 | m_radiArray.resize(numSpheres); |
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31 | for (int i=0;i<numSpheres;i++) |
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32 | { |
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33 | m_localPositionArray[i] = positions[i]; |
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34 | m_radiArray[i] = radi[i]; |
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35 | |
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36 | } |
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37 | |
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38 | recalcLocalAabb(); |
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39 | |
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40 | } |
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41 | |
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42 | |
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43 | btVector3 btMultiSphereShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const |
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44 | { |
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45 | int i; |
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46 | btVector3 supVec(0,0,0); |
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47 | |
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48 | btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); |
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49 | |
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50 | |
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51 | btVector3 vec = vec0; |
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52 | btScalar lenSqr = vec.length2(); |
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53 | if (lenSqr < (SIMD_EPSILON*SIMD_EPSILON)) |
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54 | { |
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55 | vec.setValue(1,0,0); |
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56 | } else |
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57 | { |
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58 | btScalar rlen = btScalar(1.) / btSqrt(lenSqr ); |
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59 | vec *= rlen; |
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60 | } |
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61 | |
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62 | btVector3 vtx; |
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63 | btScalar newDot; |
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64 | |
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65 | const btVector3* pos = &m_localPositionArray[0]; |
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66 | const btScalar* rad = &m_radiArray[0]; |
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67 | int numSpheres = m_localPositionArray.size(); |
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68 | |
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69 | for (i=0;i<numSpheres;i++) |
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70 | { |
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71 | vtx = (*pos) +vec*m_localScaling*(*rad) - vec * getMargin(); |
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72 | pos++; |
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73 | rad++; |
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74 | newDot = vec.dot(vtx); |
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75 | if (newDot > maxDot) |
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76 | { |
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77 | maxDot = newDot; |
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78 | supVec = vtx; |
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79 | } |
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80 | } |
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81 | |
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82 | return supVec; |
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83 | |
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84 | } |
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85 | |
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86 | void btMultiSphereShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const |
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87 | { |
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88 | |
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89 | for (int j=0;j<numVectors;j++) |
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90 | { |
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91 | btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); |
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92 | |
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93 | const btVector3& vec = vectors[j]; |
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94 | |
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95 | btVector3 vtx; |
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96 | btScalar newDot; |
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97 | |
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98 | const btVector3* pos = &m_localPositionArray[0]; |
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99 | const btScalar* rad = &m_radiArray[0]; |
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100 | int numSpheres = m_localPositionArray.size(); |
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101 | for (int i=0;i<numSpheres;i++) |
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102 | { |
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103 | vtx = (*pos) +vec*m_localScaling*(*rad) - vec * getMargin(); |
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104 | pos++; |
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105 | rad++; |
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106 | newDot = vec.dot(vtx); |
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107 | if (newDot > maxDot) |
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108 | { |
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109 | maxDot = newDot; |
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110 | supportVerticesOut[j] = vtx; |
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111 | } |
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112 | } |
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113 | } |
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114 | } |
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115 | |
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116 | |
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117 | |
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118 | |
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119 | |
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120 | |
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121 | |
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122 | |
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123 | void btMultiSphereShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const |
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124 | { |
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125 | //as an approximation, take the inertia of the box that bounds the spheres |
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126 | |
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127 | btVector3 localAabbMin,localAabbMax; |
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128 | getCachedLocalAabb(localAabbMin,localAabbMax); |
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129 | btVector3 halfExtents = (localAabbMax-localAabbMin)*btScalar(0.5); |
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130 | |
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131 | btScalar lx=btScalar(2.)*(halfExtents.x()); |
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132 | btScalar ly=btScalar(2.)*(halfExtents.y()); |
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133 | btScalar lz=btScalar(2.)*(halfExtents.z()); |
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134 | |
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135 | inertia.setValue(mass/(btScalar(12.0)) * (ly*ly + lz*lz), |
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136 | mass/(btScalar(12.0)) * (lx*lx + lz*lz), |
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137 | mass/(btScalar(12.0)) * (lx*lx + ly*ly)); |
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138 | |
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139 | } |
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140 | |
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141 | |
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142 | ///fills the dataBuffer and returns the struct name (and 0 on failure) |
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143 | const char* btMultiSphereShape::serialize(void* dataBuffer, btSerializer* serializer) const |
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144 | { |
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145 | btMultiSphereShapeData* shapeData = (btMultiSphereShapeData*) dataBuffer; |
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146 | btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData, serializer); |
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147 | |
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148 | int numElem = m_localPositionArray.size(); |
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149 | shapeData->m_localPositionArrayPtr = numElem ? (btPositionAndRadius*)serializer->getUniquePointer((void*)&m_localPositionArray[0]): 0; |
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150 | |
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151 | shapeData->m_localPositionArraySize = numElem; |
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152 | if (numElem) |
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153 | { |
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154 | btChunk* chunk = serializer->allocate(sizeof(btPositionAndRadius),numElem); |
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155 | btPositionAndRadius* memPtr = (btPositionAndRadius*)chunk->m_oldPtr; |
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156 | for (int i=0;i<numElem;i++,memPtr++) |
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157 | { |
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158 | m_localPositionArray[i].serializeFloat(memPtr->m_pos); |
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159 | memPtr->m_radius = float(m_radiArray[i]); |
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160 | } |
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161 | serializer->finalizeChunk(chunk,"btPositionAndRadius",BT_ARRAY_CODE,(void*)&m_localPositionArray[0]); |
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162 | } |
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163 | |
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164 | return "btMultiSphereShapeData"; |
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165 | } |
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166 | |
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167 | |
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