1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #ifndef BT_MULTI_SPHERE_MINKOWSKI_H |
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17 | #define BT_MULTI_SPHERE_MINKOWSKI_H |
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18 | |
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19 | #include "btConvexInternalShape.h" |
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20 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types |
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21 | #include "LinearMath/btAlignedObjectArray.h" |
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22 | #include "LinearMath/btAabbUtil2.h" |
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23 | |
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24 | |
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25 | |
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26 | ///The btMultiSphereShape represents the convex hull of a collection of spheres. You can create special capsules or other smooth volumes. |
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27 | ///It is possible to animate the spheres for deformation, but call 'recalcLocalAabb' after changing any sphere position/radius |
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28 | class btMultiSphereShape : public btConvexInternalAabbCachingShape |
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29 | { |
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30 | |
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31 | btAlignedObjectArray<btVector3> m_localPositionArray; |
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32 | btAlignedObjectArray<btScalar> m_radiArray; |
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33 | |
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34 | public: |
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35 | btMultiSphereShape (const btVector3* positions,const btScalar* radi,int numSpheres); |
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36 | |
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37 | ///CollisionShape Interface |
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38 | virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const; |
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39 | |
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40 | /// btConvexShape Interface |
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41 | virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const; |
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42 | |
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43 | virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const; |
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44 | |
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45 | int getSphereCount() const |
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46 | { |
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47 | return m_localPositionArray.size(); |
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48 | } |
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49 | |
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50 | const btVector3& getSpherePosition(int index) const |
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51 | { |
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52 | return m_localPositionArray[index]; |
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53 | } |
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54 | |
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55 | btScalar getSphereRadius(int index) const |
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56 | { |
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57 | return m_radiArray[index]; |
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58 | } |
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59 | |
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60 | |
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61 | virtual const char* getName()const |
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62 | { |
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63 | return "MultiSphere"; |
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64 | } |
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65 | |
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66 | virtual int calculateSerializeBufferSize() const; |
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67 | |
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68 | ///fills the dataBuffer and returns the struct name (and 0 on failure) |
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69 | virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const; |
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70 | |
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71 | |
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72 | }; |
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73 | |
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74 | |
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75 | struct btPositionAndRadius |
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76 | { |
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77 | btVector3FloatData m_pos; |
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78 | float m_radius; |
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79 | }; |
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80 | |
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81 | struct btMultiSphereShapeData |
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82 | { |
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83 | btConvexInternalShapeData m_convexInternalShapeData; |
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84 | |
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85 | btPositionAndRadius *m_localPositionArrayPtr; |
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86 | int m_localPositionArraySize; |
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87 | char m_padding[4]; |
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88 | }; |
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89 | |
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90 | |
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91 | |
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92 | SIMD_FORCE_INLINE int btMultiSphereShape::calculateSerializeBufferSize() const |
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93 | { |
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94 | return sizeof(btMultiSphereShapeData); |
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95 | } |
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96 | |
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97 | |
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98 | |
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99 | #endif //BT_MULTI_SPHERE_MINKOWSKI_H |
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