1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #include "BulletCollision/CollisionShapes/btPolyhedralConvexShape.h" |
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17 | |
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18 | btPolyhedralConvexShape::btPolyhedralConvexShape() :btConvexInternalShape(), |
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19 | m_localAabbMin(1,1,1), |
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20 | m_localAabbMax(-1,-1,-1), |
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21 | m_isLocalAabbValid(false), |
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22 | m_optionalHull(0) |
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23 | { |
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24 | |
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25 | } |
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26 | |
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27 | |
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28 | btVector3 btPolyhedralConvexShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const |
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29 | { |
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30 | int i; |
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31 | btVector3 supVec(0,0,0); |
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32 | |
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33 | btScalar maxDot(btScalar(-1e30)); |
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34 | |
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35 | btVector3 vec = vec0; |
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36 | btScalar lenSqr = vec.length2(); |
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37 | if (lenSqr < btScalar(0.0001)) |
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38 | { |
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39 | vec.setValue(1,0,0); |
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40 | } else |
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41 | { |
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42 | btScalar rlen = btScalar(1.) / btSqrt(lenSqr ); |
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43 | vec *= rlen; |
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44 | } |
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45 | |
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46 | btVector3 vtx; |
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47 | btScalar newDot; |
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48 | |
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49 | for (i=0;i<getNumVertices();i++) |
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50 | { |
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51 | getVertex(i,vtx); |
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52 | newDot = vec.dot(vtx); |
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53 | if (newDot > maxDot) |
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54 | { |
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55 | maxDot = newDot; |
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56 | supVec = vtx; |
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57 | } |
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58 | } |
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59 | |
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60 | return supVec; |
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61 | |
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62 | } |
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63 | |
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64 | void btPolyhedralConvexShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const |
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65 | { |
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66 | int i; |
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67 | |
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68 | btVector3 vtx; |
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69 | btScalar newDot; |
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70 | |
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71 | for (i=0;i<numVectors;i++) |
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72 | { |
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73 | supportVerticesOut[i][3] = btScalar(-1e30); |
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74 | } |
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75 | |
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76 | for (int j=0;j<numVectors;j++) |
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77 | { |
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78 | |
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79 | const btVector3& vec = vectors[j]; |
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80 | |
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81 | for (i=0;i<getNumVertices();i++) |
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82 | { |
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83 | getVertex(i,vtx); |
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84 | newDot = vec.dot(vtx); |
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85 | if (newDot > supportVerticesOut[j][3]) |
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86 | { |
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87 | //WARNING: don't swap next lines, the w component would get overwritten! |
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88 | supportVerticesOut[j] = vtx; |
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89 | supportVerticesOut[j][3] = newDot; |
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90 | } |
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91 | } |
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92 | } |
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93 | } |
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94 | |
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95 | |
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96 | |
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97 | void btPolyhedralConvexShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const |
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98 | { |
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99 | //not yet, return box inertia |
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100 | |
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101 | btScalar margin = getMargin(); |
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102 | |
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103 | btTransform ident; |
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104 | ident.setIdentity(); |
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105 | btVector3 aabbMin,aabbMax; |
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106 | getAabb(ident,aabbMin,aabbMax); |
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107 | btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5); |
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108 | |
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109 | btScalar lx=btScalar(2.)*(halfExtents.x()+margin); |
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110 | btScalar ly=btScalar(2.)*(halfExtents.y()+margin); |
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111 | btScalar lz=btScalar(2.)*(halfExtents.z()+margin); |
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112 | const btScalar x2 = lx*lx; |
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113 | const btScalar y2 = ly*ly; |
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114 | const btScalar z2 = lz*lz; |
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115 | const btScalar scaledmass = mass * btScalar(0.08333333); |
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116 | |
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117 | inertia = scaledmass * (btVector3(y2+z2,x2+z2,x2+y2)); |
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118 | |
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119 | } |
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120 | |
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121 | |
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122 | |
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123 | void btPolyhedralConvexShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const |
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124 | { |
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125 | getNonvirtualAabb(trans,aabbMin,aabbMax,getMargin()); |
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126 | } |
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127 | |
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128 | |
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129 | |
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130 | void btPolyhedralConvexShape::setLocalScaling(const btVector3& scaling) |
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131 | { |
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132 | btConvexInternalShape::setLocalScaling(scaling); |
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133 | recalcLocalAabb(); |
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134 | } |
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135 | |
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136 | void btPolyhedralConvexShape::recalcLocalAabb() |
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137 | { |
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138 | m_isLocalAabbValid = true; |
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139 | |
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140 | #if 1 |
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141 | static const btVector3 _directions[] = |
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142 | { |
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143 | btVector3( 1., 0., 0.), |
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144 | btVector3( 0., 1., 0.), |
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145 | btVector3( 0., 0., 1.), |
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146 | btVector3( -1., 0., 0.), |
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147 | btVector3( 0., -1., 0.), |
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148 | btVector3( 0., 0., -1.) |
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149 | }; |
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150 | |
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151 | btVector3 _supporting[] = |
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152 | { |
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153 | btVector3( 0., 0., 0.), |
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154 | btVector3( 0., 0., 0.), |
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155 | btVector3( 0., 0., 0.), |
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156 | btVector3( 0., 0., 0.), |
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157 | btVector3( 0., 0., 0.), |
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158 | btVector3( 0., 0., 0.) |
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159 | }; |
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160 | |
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161 | batchedUnitVectorGetSupportingVertexWithoutMargin(_directions, _supporting, 6); |
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162 | |
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163 | for ( int i = 0; i < 3; ++i ) |
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164 | { |
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165 | m_localAabbMax[i] = _supporting[i][i] + m_collisionMargin; |
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166 | m_localAabbMin[i] = _supporting[i + 3][i] - m_collisionMargin; |
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167 | } |
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168 | |
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169 | #else |
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170 | |
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171 | for (int i=0;i<3;i++) |
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172 | { |
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173 | btVector3 vec(btScalar(0.),btScalar(0.),btScalar(0.)); |
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174 | vec[i] = btScalar(1.); |
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175 | btVector3 tmp = localGetSupportingVertex(vec); |
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176 | m_localAabbMax[i] = tmp[i]+m_collisionMargin; |
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177 | vec[i] = btScalar(-1.); |
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178 | tmp = localGetSupportingVertex(vec); |
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179 | m_localAabbMin[i] = tmp[i]-m_collisionMargin; |
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180 | } |
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181 | #endif |
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182 | } |
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183 | |
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184 | |
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185 | |
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