1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | |
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17 | #include "btScaledBvhTriangleMeshShape.h" |
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18 | |
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19 | btScaledBvhTriangleMeshShape::btScaledBvhTriangleMeshShape(btBvhTriangleMeshShape* childShape,const btVector3& localScaling) |
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20 | :m_localScaling(localScaling),m_bvhTriMeshShape(childShape) |
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21 | { |
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22 | m_shapeType = SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE; |
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23 | } |
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24 | |
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25 | btScaledBvhTriangleMeshShape::~btScaledBvhTriangleMeshShape() |
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26 | { |
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27 | } |
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28 | |
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29 | |
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30 | class btScaledTriangleCallback : public btTriangleCallback |
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31 | { |
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32 | btTriangleCallback* m_originalCallback; |
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33 | |
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34 | btVector3 m_localScaling; |
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35 | |
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36 | public: |
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37 | |
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38 | btScaledTriangleCallback(btTriangleCallback* originalCallback,const btVector3& localScaling) |
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39 | :m_originalCallback(originalCallback), |
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40 | m_localScaling(localScaling) |
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41 | { |
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42 | } |
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43 | |
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44 | virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex) |
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45 | { |
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46 | btVector3 newTriangle[3]; |
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47 | newTriangle[0] = triangle[0]*m_localScaling; |
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48 | newTriangle[1] = triangle[1]*m_localScaling; |
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49 | newTriangle[2] = triangle[2]*m_localScaling; |
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50 | m_originalCallback->processTriangle(&newTriangle[0],partId,triangleIndex); |
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51 | } |
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52 | }; |
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53 | |
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54 | void btScaledBvhTriangleMeshShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const |
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55 | { |
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56 | btScaledTriangleCallback scaledCallback(callback,m_localScaling); |
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57 | |
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58 | btVector3 invLocalScaling(1.f/m_localScaling.getX(),1.f/m_localScaling.getY(),1.f/m_localScaling.getZ()); |
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59 | btVector3 scaledAabbMin,scaledAabbMax; |
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60 | |
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61 | ///support negative scaling |
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62 | scaledAabbMin[0] = m_localScaling.getX() >= 0. ? aabbMin[0] * invLocalScaling[0] : aabbMax[0] * invLocalScaling[0]; |
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63 | scaledAabbMin[1] = m_localScaling.getY() >= 0. ? aabbMin[1] * invLocalScaling[1] : aabbMax[1] * invLocalScaling[1]; |
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64 | scaledAabbMin[2] = m_localScaling.getZ() >= 0. ? aabbMin[2] * invLocalScaling[2] : aabbMax[2] * invLocalScaling[2]; |
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65 | |
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66 | scaledAabbMax[0] = m_localScaling.getX() <= 0. ? aabbMin[0] * invLocalScaling[0] : aabbMax[0] * invLocalScaling[0]; |
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67 | scaledAabbMax[1] = m_localScaling.getY() <= 0. ? aabbMin[1] * invLocalScaling[1] : aabbMax[1] * invLocalScaling[1]; |
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68 | scaledAabbMax[2] = m_localScaling.getZ() <= 0. ? aabbMin[2] * invLocalScaling[2] : aabbMax[2] * invLocalScaling[2]; |
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69 | |
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70 | |
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71 | m_bvhTriMeshShape->processAllTriangles(&scaledCallback,scaledAabbMin,scaledAabbMax); |
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72 | } |
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73 | |
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74 | |
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75 | void btScaledBvhTriangleMeshShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const |
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76 | { |
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77 | btVector3 localAabbMin = m_bvhTriMeshShape->getLocalAabbMin(); |
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78 | btVector3 localAabbMax = m_bvhTriMeshShape->getLocalAabbMax(); |
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79 | |
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80 | btVector3 tmpLocalAabbMin = localAabbMin * m_localScaling; |
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81 | btVector3 tmpLocalAabbMax = localAabbMax * m_localScaling; |
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82 | |
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83 | localAabbMin[0] = (m_localScaling.getX() >= 0.) ? tmpLocalAabbMin[0] : tmpLocalAabbMax[0]; |
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84 | localAabbMin[1] = (m_localScaling.getY() >= 0.) ? tmpLocalAabbMin[1] : tmpLocalAabbMax[1]; |
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85 | localAabbMin[2] = (m_localScaling.getZ() >= 0.) ? tmpLocalAabbMin[2] : tmpLocalAabbMax[2]; |
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86 | localAabbMax[0] = (m_localScaling.getX() <= 0.) ? tmpLocalAabbMin[0] : tmpLocalAabbMax[0]; |
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87 | localAabbMax[1] = (m_localScaling.getY() <= 0.) ? tmpLocalAabbMin[1] : tmpLocalAabbMax[1]; |
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88 | localAabbMax[2] = (m_localScaling.getZ() <= 0.) ? tmpLocalAabbMin[2] : tmpLocalAabbMax[2]; |
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89 | |
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90 | btVector3 localHalfExtents = btScalar(0.5)*(localAabbMax-localAabbMin); |
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91 | btScalar margin = m_bvhTriMeshShape->getMargin(); |
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92 | localHalfExtents += btVector3(margin,margin,margin); |
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93 | btVector3 localCenter = btScalar(0.5)*(localAabbMax+localAabbMin); |
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94 | |
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95 | btMatrix3x3 abs_b = trans.getBasis().absolute(); |
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96 | |
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97 | btVector3 center = trans(localCenter); |
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98 | |
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99 | btVector3 extent = btVector3(abs_b[0].dot(localHalfExtents), |
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100 | abs_b[1].dot(localHalfExtents), |
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101 | abs_b[2].dot(localHalfExtents)); |
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102 | aabbMin = center - extent; |
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103 | aabbMax = center + extent; |
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104 | |
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105 | } |
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106 | |
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107 | void btScaledBvhTriangleMeshShape::setLocalScaling(const btVector3& scaling) |
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108 | { |
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109 | m_localScaling = scaling; |
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110 | } |
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111 | |
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112 | const btVector3& btScaledBvhTriangleMeshShape::getLocalScaling() const |
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113 | { |
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114 | return m_localScaling; |
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115 | } |
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116 | |
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117 | void btScaledBvhTriangleMeshShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const |
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118 | { |
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119 | ///don't make this a movable object! |
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120 | // btAssert(0); |
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121 | } |
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