1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #include "btSphereShape.h" |
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17 | #include "BulletCollision/CollisionShapes/btCollisionMargin.h" |
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18 | |
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19 | #include "LinearMath/btQuaternion.h" |
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20 | |
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21 | btVector3 btSphereShape::localGetSupportingVertexWithoutMargin(const btVector3& vec)const |
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22 | { |
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23 | (void)vec; |
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24 | return btVector3(btScalar(0.),btScalar(0.),btScalar(0.)); |
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25 | } |
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26 | |
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27 | void btSphereShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const |
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28 | { |
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29 | (void)vectors; |
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30 | |
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31 | for (int i=0;i<numVectors;i++) |
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32 | { |
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33 | supportVerticesOut[i].setValue(btScalar(0.),btScalar(0.),btScalar(0.)); |
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34 | } |
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35 | } |
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36 | |
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37 | |
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38 | btVector3 btSphereShape::localGetSupportingVertex(const btVector3& vec)const |
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39 | { |
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40 | btVector3 supVertex; |
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41 | supVertex = localGetSupportingVertexWithoutMargin(vec); |
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42 | |
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43 | btVector3 vecnorm = vec; |
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44 | if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON)) |
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45 | { |
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46 | vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.)); |
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47 | } |
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48 | vecnorm.normalize(); |
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49 | supVertex+= getMargin() * vecnorm; |
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50 | return supVertex; |
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51 | } |
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52 | |
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53 | |
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54 | //broken due to scaling |
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55 | void btSphereShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const |
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56 | { |
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57 | const btVector3& center = t.getOrigin(); |
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58 | btVector3 extent(getMargin(),getMargin(),getMargin()); |
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59 | aabbMin = center - extent; |
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60 | aabbMax = center + extent; |
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61 | } |
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62 | |
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63 | |
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64 | |
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65 | void btSphereShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const |
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66 | { |
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67 | btScalar elem = btScalar(0.4) * mass * getMargin()*getMargin(); |
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68 | inertia.setValue(elem,elem,elem); |
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69 | |
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70 | } |
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71 | |
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