1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #include "btTriangleIndexVertexArray.h" |
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17 | |
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18 | btTriangleIndexVertexArray::btTriangleIndexVertexArray(int numTriangles,int* triangleIndexBase,int triangleIndexStride,int numVertices,btScalar* vertexBase,int vertexStride) |
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19 | : m_hasAabb(0) |
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20 | { |
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21 | btIndexedMesh mesh; |
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22 | |
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23 | mesh.m_numTriangles = numTriangles; |
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24 | mesh.m_triangleIndexBase = (const unsigned char *)triangleIndexBase; |
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25 | mesh.m_triangleIndexStride = triangleIndexStride; |
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26 | mesh.m_numVertices = numVertices; |
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27 | mesh.m_vertexBase = (const unsigned char *)vertexBase; |
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28 | mesh.m_vertexStride = vertexStride; |
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29 | |
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30 | addIndexedMesh(mesh); |
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31 | |
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32 | } |
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33 | |
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34 | btTriangleIndexVertexArray::~btTriangleIndexVertexArray() |
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35 | { |
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36 | |
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37 | } |
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38 | |
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39 | void btTriangleIndexVertexArray::getLockedVertexIndexBase(unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,unsigned char **indexbase,int & indexstride,int& numfaces,PHY_ScalarType& indicestype,int subpart) |
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40 | { |
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41 | btAssert(subpart< getNumSubParts() ); |
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42 | |
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43 | btIndexedMesh& mesh = m_indexedMeshes[subpart]; |
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44 | |
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45 | numverts = mesh.m_numVertices; |
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46 | (*vertexbase) = (unsigned char *) mesh.m_vertexBase; |
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47 | #ifdef BT_USE_DOUBLE_PRECISION |
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48 | type = PHY_DOUBLE; |
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49 | #else |
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50 | type = PHY_FLOAT; |
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51 | #endif |
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52 | vertexStride = mesh.m_vertexStride; |
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53 | |
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54 | numfaces = mesh.m_numTriangles; |
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55 | |
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56 | (*indexbase) = (unsigned char *)mesh.m_triangleIndexBase; |
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57 | indexstride = mesh.m_triangleIndexStride; |
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58 | indicestype = mesh.m_indexType; |
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59 | } |
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60 | |
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61 | void btTriangleIndexVertexArray::getLockedReadOnlyVertexIndexBase(const unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,const unsigned char **indexbase,int & indexstride,int& numfaces,PHY_ScalarType& indicestype,int subpart) const |
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62 | { |
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63 | const btIndexedMesh& mesh = m_indexedMeshes[subpart]; |
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64 | |
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65 | numverts = mesh.m_numVertices; |
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66 | (*vertexbase) = (const unsigned char *)mesh.m_vertexBase; |
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67 | #ifdef BT_USE_DOUBLE_PRECISION |
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68 | type = PHY_DOUBLE; |
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69 | #else |
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70 | type = PHY_FLOAT; |
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71 | #endif |
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72 | vertexStride = mesh.m_vertexStride; |
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73 | |
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74 | numfaces = mesh.m_numTriangles; |
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75 | (*indexbase) = (const unsigned char *)mesh.m_triangleIndexBase; |
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76 | indexstride = mesh.m_triangleIndexStride; |
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77 | indicestype = mesh.m_indexType; |
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78 | } |
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79 | |
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80 | bool btTriangleIndexVertexArray::hasPremadeAabb() const |
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81 | { |
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82 | return (m_hasAabb == 1); |
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83 | } |
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84 | |
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85 | |
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86 | void btTriangleIndexVertexArray::setPremadeAabb(const btVector3& aabbMin, const btVector3& aabbMax ) const |
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87 | { |
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88 | m_aabbMin = aabbMin; |
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89 | m_aabbMax = aabbMax; |
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90 | m_hasAabb = 1; // this is intentionally an int see notes in header |
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91 | } |
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92 | |
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93 | void btTriangleIndexVertexArray::getPremadeAabb(btVector3* aabbMin, btVector3* aabbMax ) const |
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94 | { |
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95 | *aabbMin = m_aabbMin; |
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96 | *aabbMax = m_aabbMax; |
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97 | } |
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98 | |
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99 | |
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