1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | ///This file was created by Alex Silverman |
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17 | |
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18 | #ifndef BT_MULTIMATERIAL_TRIANGLE_INDEX_VERTEX_ARRAY_H |
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19 | #define BT_MULTIMATERIAL_TRIANGLE_INDEX_VERTEX_ARRAY_H |
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20 | |
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21 | #include "btTriangleIndexVertexArray.h" |
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22 | |
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23 | |
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24 | ATTRIBUTE_ALIGNED16( struct) btMaterialProperties |
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25 | { |
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26 | ///m_materialBase ==========> 2 btScalar values make up one material, friction then restitution |
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27 | int m_numMaterials; |
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28 | const unsigned char * m_materialBase; |
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29 | int m_materialStride; |
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30 | PHY_ScalarType m_materialType; |
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31 | ///m_numTriangles <=========== This exists in the btIndexedMesh object for the same subpart, but since we're |
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32 | /// padding the structure, it can be reproduced at no real cost |
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33 | ///m_triangleMaterials =====> 1 integer value makes up one entry |
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34 | /// eg: m_triangleMaterials[1] = 5; // This will set triangle 2 to use material 5 |
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35 | int m_numTriangles; |
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36 | const unsigned char * m_triangleMaterialsBase; |
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37 | int m_triangleMaterialStride; |
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38 | ///m_triangleType <========== Automatically set in addMaterialProperties |
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39 | PHY_ScalarType m_triangleType; |
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40 | }; |
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41 | |
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42 | typedef btAlignedObjectArray<btMaterialProperties> MaterialArray; |
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43 | |
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44 | ///Teh btTriangleIndexVertexMaterialArray is built on TriangleIndexVertexArray |
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45 | ///The addition of a material array allows for the utilization of the partID and |
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46 | ///triangleIndex that are returned in the ContactAddedCallback. As with |
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47 | ///TriangleIndexVertexArray, no duplicate is made of the material data, so it |
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48 | ///is the users responsibility to maintain the array during the lifetime of the |
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49 | ///TriangleIndexVertexMaterialArray. |
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50 | ATTRIBUTE_ALIGNED16(class) btTriangleIndexVertexMaterialArray : public btTriangleIndexVertexArray |
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51 | { |
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52 | protected: |
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53 | MaterialArray m_materials; |
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54 | |
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55 | public: |
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56 | BT_DECLARE_ALIGNED_ALLOCATOR(); |
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57 | |
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58 | btTriangleIndexVertexMaterialArray() |
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59 | { |
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60 | } |
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61 | |
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62 | btTriangleIndexVertexMaterialArray(int numTriangles,int* triangleIndexBase,int triangleIndexStride, |
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63 | int numVertices,btScalar* vertexBase,int vertexStride, |
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64 | int numMaterials, unsigned char* materialBase, int materialStride, |
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65 | int* triangleMaterialsBase, int materialIndexStride); |
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66 | |
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67 | virtual ~btTriangleIndexVertexMaterialArray() {} |
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68 | |
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69 | void addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTEGER) |
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70 | { |
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71 | m_materials.push_back(mat); |
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72 | m_materials[m_materials.size()-1].m_triangleType = triangleType; |
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73 | } |
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74 | |
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75 | virtual void getLockedMaterialBase(unsigned char **materialBase, int& numMaterials, PHY_ScalarType& materialType, int& materialStride, |
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76 | unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType ,int subpart = 0); |
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77 | |
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78 | virtual void getLockedReadOnlyMaterialBase(const unsigned char **materialBase, int& numMaterials, PHY_ScalarType& materialType, int& materialStride, |
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79 | const unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = 0); |
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80 | |
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81 | } |
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82 | ; |
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83 | |
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84 | #endif //BT_MULTIMATERIAL_TRIANGLE_INDEX_VERTEX_ARRAY_H |
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