[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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[8351] | 3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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[1963] | 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #include "btUniformScalingShape.h" |
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| 17 | |
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| 18 | btUniformScalingShape::btUniformScalingShape( btConvexShape* convexChildShape,btScalar uniformScalingFactor): |
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| 19 | btConvexShape (), m_childConvexShape(convexChildShape), |
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| 20 | m_uniformScalingFactor(uniformScalingFactor) |
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| 21 | { |
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| 22 | m_shapeType = UNIFORM_SCALING_SHAPE_PROXYTYPE; |
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| 23 | } |
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| 24 | |
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| 25 | btUniformScalingShape::~btUniformScalingShape() |
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| 26 | { |
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| 27 | } |
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| 28 | |
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| 29 | |
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| 30 | btVector3 btUniformScalingShape::localGetSupportingVertexWithoutMargin(const btVector3& vec)const |
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| 31 | { |
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| 32 | btVector3 tmpVertex; |
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| 33 | tmpVertex = m_childConvexShape->localGetSupportingVertexWithoutMargin(vec); |
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| 34 | return tmpVertex*m_uniformScalingFactor; |
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| 35 | } |
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| 36 | |
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| 37 | void btUniformScalingShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const |
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| 38 | { |
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| 39 | m_childConvexShape->batchedUnitVectorGetSupportingVertexWithoutMargin(vectors,supportVerticesOut,numVectors); |
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| 40 | int i; |
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| 41 | for (i=0;i<numVectors;i++) |
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| 42 | { |
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| 43 | supportVerticesOut[i] = supportVerticesOut[i] * m_uniformScalingFactor; |
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| 44 | } |
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| 45 | } |
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| 46 | |
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| 47 | |
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| 48 | btVector3 btUniformScalingShape::localGetSupportingVertex(const btVector3& vec)const |
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| 49 | { |
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| 50 | btVector3 tmpVertex; |
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| 51 | tmpVertex = m_childConvexShape->localGetSupportingVertex(vec); |
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| 52 | return tmpVertex*m_uniformScalingFactor; |
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| 53 | } |
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| 54 | |
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| 55 | |
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| 56 | void btUniformScalingShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const |
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| 57 | { |
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| 58 | |
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| 59 | ///this linear upscaling is not realistic, but we don't deal with large mass ratios... |
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| 60 | btVector3 tmpInertia; |
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| 61 | m_childConvexShape->calculateLocalInertia(mass,tmpInertia); |
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| 62 | inertia = tmpInertia * m_uniformScalingFactor; |
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| 63 | } |
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| 64 | |
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| 65 | |
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| 66 | ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version |
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[8393] | 67 | void btUniformScalingShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const |
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[1963] | 68 | { |
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[8393] | 69 | getAabbSlow(trans,aabbMin,aabbMax); |
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[1963] | 70 | |
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| 71 | } |
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| 72 | |
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| 73 | void btUniformScalingShape::getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const |
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| 74 | { |
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[8393] | 75 | #if 1 |
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| 76 | btVector3 _directions[] = |
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| 77 | { |
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| 78 | btVector3( 1., 0., 0.), |
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| 79 | btVector3( 0., 1., 0.), |
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| 80 | btVector3( 0., 0., 1.), |
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| 81 | btVector3( -1., 0., 0.), |
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| 82 | btVector3( 0., -1., 0.), |
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| 83 | btVector3( 0., 0., -1.) |
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| 84 | }; |
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| 85 | |
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| 86 | btVector3 _supporting[] = |
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| 87 | { |
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| 88 | btVector3( 0., 0., 0.), |
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| 89 | btVector3( 0., 0., 0.), |
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| 90 | btVector3( 0., 0., 0.), |
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| 91 | btVector3( 0., 0., 0.), |
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| 92 | btVector3( 0., 0., 0.), |
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| 93 | btVector3( 0., 0., 0.) |
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| 94 | }; |
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[1963] | 95 | |
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[8393] | 96 | for (int i=0;i<6;i++) |
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| 97 | { |
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| 98 | _directions[i] = _directions[i]*t.getBasis(); |
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| 99 | } |
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| 100 | |
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| 101 | batchedUnitVectorGetSupportingVertexWithoutMargin(_directions, _supporting, 6); |
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| 102 | |
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| 103 | btVector3 aabbMin1(0,0,0),aabbMax1(0,0,0); |
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| 104 | |
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| 105 | for ( int i = 0; i < 3; ++i ) |
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| 106 | { |
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| 107 | aabbMax1[i] = t(_supporting[i])[i]; |
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| 108 | aabbMin1[i] = t(_supporting[i + 3])[i]; |
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| 109 | } |
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| 110 | btVector3 marginVec(getMargin(),getMargin(),getMargin()); |
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| 111 | aabbMin = aabbMin1-marginVec; |
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| 112 | aabbMax = aabbMax1+marginVec; |
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| 113 | |
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| 114 | #else |
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| 115 | |
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| 116 | btScalar margin = getMargin(); |
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| 117 | for (int i=0;i<3;i++) |
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| 118 | { |
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| 119 | btVector3 vec(btScalar(0.),btScalar(0.),btScalar(0.)); |
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| 120 | vec[i] = btScalar(1.); |
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| 121 | btVector3 sv = localGetSupportingVertex(vec*t.getBasis()); |
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| 122 | btVector3 tmp = t(sv); |
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| 123 | aabbMax[i] = tmp[i]+margin; |
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| 124 | vec[i] = btScalar(-1.); |
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| 125 | sv = localGetSupportingVertex(vec*t.getBasis()); |
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| 126 | tmp = t(sv); |
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| 127 | aabbMin[i] = tmp[i]-margin; |
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| 128 | } |
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| 129 | |
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| 130 | #endif |
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[1963] | 131 | } |
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| 132 | |
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| 133 | void btUniformScalingShape::setLocalScaling(const btVector3& scaling) |
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| 134 | { |
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| 135 | m_childConvexShape->setLocalScaling(scaling); |
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| 136 | } |
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| 137 | |
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| 138 | const btVector3& btUniformScalingShape::getLocalScaling() const |
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| 139 | { |
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| 140 | return m_childConvexShape->getLocalScaling(); |
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| 141 | } |
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| 142 | |
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| 143 | void btUniformScalingShape::setMargin(btScalar margin) |
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| 144 | { |
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| 145 | m_childConvexShape->setMargin(margin); |
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| 146 | } |
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| 147 | btScalar btUniformScalingShape::getMargin() const |
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| 148 | { |
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| 149 | return m_childConvexShape->getMargin() * m_uniformScalingFactor; |
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| 150 | } |
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| 151 | |
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| 152 | int btUniformScalingShape::getNumPreferredPenetrationDirections() const |
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| 153 | { |
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| 154 | return m_childConvexShape->getNumPreferredPenetrationDirections(); |
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| 155 | } |
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| 156 | |
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| 157 | void btUniformScalingShape::getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const |
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| 158 | { |
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| 159 | m_childConvexShape->getPreferredPenetrationDirection(index,penetrationVector); |
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| 160 | } |
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