1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #include "btUniformScalingShape.h" |
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17 | |
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18 | btUniformScalingShape::btUniformScalingShape( btConvexShape* convexChildShape,btScalar uniformScalingFactor): |
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19 | btConvexShape (), m_childConvexShape(convexChildShape), |
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20 | m_uniformScalingFactor(uniformScalingFactor) |
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21 | { |
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22 | m_shapeType = UNIFORM_SCALING_SHAPE_PROXYTYPE; |
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23 | } |
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24 | |
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25 | btUniformScalingShape::~btUniformScalingShape() |
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26 | { |
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27 | } |
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28 | |
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29 | |
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30 | btVector3 btUniformScalingShape::localGetSupportingVertexWithoutMargin(const btVector3& vec)const |
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31 | { |
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32 | btVector3 tmpVertex; |
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33 | tmpVertex = m_childConvexShape->localGetSupportingVertexWithoutMargin(vec); |
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34 | return tmpVertex*m_uniformScalingFactor; |
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35 | } |
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36 | |
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37 | void btUniformScalingShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const |
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38 | { |
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39 | m_childConvexShape->batchedUnitVectorGetSupportingVertexWithoutMargin(vectors,supportVerticesOut,numVectors); |
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40 | int i; |
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41 | for (i=0;i<numVectors;i++) |
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42 | { |
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43 | supportVerticesOut[i] = supportVerticesOut[i] * m_uniformScalingFactor; |
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44 | } |
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45 | } |
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46 | |
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47 | |
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48 | btVector3 btUniformScalingShape::localGetSupportingVertex(const btVector3& vec)const |
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49 | { |
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50 | btVector3 tmpVertex; |
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51 | tmpVertex = m_childConvexShape->localGetSupportingVertex(vec); |
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52 | return tmpVertex*m_uniformScalingFactor; |
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53 | } |
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54 | |
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55 | |
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56 | void btUniformScalingShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const |
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57 | { |
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58 | |
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59 | ///this linear upscaling is not realistic, but we don't deal with large mass ratios... |
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60 | btVector3 tmpInertia; |
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61 | m_childConvexShape->calculateLocalInertia(mass,tmpInertia); |
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62 | inertia = tmpInertia * m_uniformScalingFactor; |
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63 | } |
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64 | |
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65 | |
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66 | ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version |
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67 | void btUniformScalingShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const |
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68 | { |
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69 | getAabbSlow(trans,aabbMin,aabbMax); |
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70 | |
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71 | } |
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72 | |
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73 | void btUniformScalingShape::getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const |
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74 | { |
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75 | #if 1 |
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76 | btVector3 _directions[] = |
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77 | { |
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78 | btVector3( 1., 0., 0.), |
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79 | btVector3( 0., 1., 0.), |
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80 | btVector3( 0., 0., 1.), |
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81 | btVector3( -1., 0., 0.), |
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82 | btVector3( 0., -1., 0.), |
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83 | btVector3( 0., 0., -1.) |
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84 | }; |
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85 | |
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86 | btVector3 _supporting[] = |
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87 | { |
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88 | btVector3( 0., 0., 0.), |
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89 | btVector3( 0., 0., 0.), |
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90 | btVector3( 0., 0., 0.), |
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91 | btVector3( 0., 0., 0.), |
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92 | btVector3( 0., 0., 0.), |
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93 | btVector3( 0., 0., 0.) |
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94 | }; |
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95 | |
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96 | for (int i=0;i<6;i++) |
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97 | { |
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98 | _directions[i] = _directions[i]*t.getBasis(); |
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99 | } |
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100 | |
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101 | batchedUnitVectorGetSupportingVertexWithoutMargin(_directions, _supporting, 6); |
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102 | |
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103 | btVector3 aabbMin1(0,0,0),aabbMax1(0,0,0); |
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104 | |
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105 | for ( int i = 0; i < 3; ++i ) |
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106 | { |
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107 | aabbMax1[i] = t(_supporting[i])[i]; |
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108 | aabbMin1[i] = t(_supporting[i + 3])[i]; |
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109 | } |
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110 | btVector3 marginVec(getMargin(),getMargin(),getMargin()); |
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111 | aabbMin = aabbMin1-marginVec; |
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112 | aabbMax = aabbMax1+marginVec; |
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113 | |
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114 | #else |
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115 | |
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116 | btScalar margin = getMargin(); |
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117 | for (int i=0;i<3;i++) |
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118 | { |
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119 | btVector3 vec(btScalar(0.),btScalar(0.),btScalar(0.)); |
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120 | vec[i] = btScalar(1.); |
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121 | btVector3 sv = localGetSupportingVertex(vec*t.getBasis()); |
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122 | btVector3 tmp = t(sv); |
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123 | aabbMax[i] = tmp[i]+margin; |
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124 | vec[i] = btScalar(-1.); |
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125 | sv = localGetSupportingVertex(vec*t.getBasis()); |
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126 | tmp = t(sv); |
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127 | aabbMin[i] = tmp[i]-margin; |
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128 | } |
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129 | |
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130 | #endif |
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131 | } |
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132 | |
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133 | void btUniformScalingShape::setLocalScaling(const btVector3& scaling) |
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134 | { |
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135 | m_childConvexShape->setLocalScaling(scaling); |
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136 | } |
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137 | |
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138 | const btVector3& btUniformScalingShape::getLocalScaling() const |
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139 | { |
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140 | return m_childConvexShape->getLocalScaling(); |
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141 | } |
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142 | |
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143 | void btUniformScalingShape::setMargin(btScalar margin) |
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144 | { |
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145 | m_childConvexShape->setMargin(margin); |
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146 | } |
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147 | btScalar btUniformScalingShape::getMargin() const |
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148 | { |
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149 | return m_childConvexShape->getMargin() * m_uniformScalingFactor; |
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150 | } |
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151 | |
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152 | int btUniformScalingShape::getNumPreferredPenetrationDirections() const |
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153 | { |
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154 | return m_childConvexShape->getNumPreferredPenetrationDirections(); |
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155 | } |
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156 | |
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157 | void btUniformScalingShape::getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const |
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158 | { |
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159 | m_childConvexShape->getPreferredPenetrationDirection(index,penetrationVector); |
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160 | } |
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