1 | /*! \file gim_box_set.h |
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2 | \author Francisco Len Nßjera |
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3 | */ |
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4 | /* |
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5 | This source file is part of GIMPACT Library. |
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6 | |
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7 | For the latest info, see http://gimpact.sourceforge.net/ |
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8 | |
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9 | Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371. |
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10 | email: projectileman@yahoo.com |
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11 | |
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12 | |
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13 | This software is provided 'as-is', without any express or implied warranty. |
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14 | In no event will the authors be held liable for any damages arising from the use of this software. |
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15 | Permission is granted to anyone to use this software for any purpose, |
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16 | including commercial applications, and to alter it and redistribute it freely, |
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17 | subject to the following restrictions: |
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18 | |
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19 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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20 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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21 | 3. This notice may not be removed or altered from any source distribution. |
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22 | */ |
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23 | #include "btGImpactBvh.h" |
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24 | #include "LinearMath/btQuickprof.h" |
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25 | |
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26 | #ifdef TRI_COLLISION_PROFILING |
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27 | |
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28 | btClock g_tree_clock; |
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29 | |
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30 | float g_accum_tree_collision_time = 0; |
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31 | int g_count_traversing = 0; |
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32 | |
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33 | |
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34 | void bt_begin_gim02_tree_time() |
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35 | { |
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36 | g_tree_clock.reset(); |
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37 | } |
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38 | |
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39 | void bt_end_gim02_tree_time() |
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40 | { |
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41 | g_accum_tree_collision_time += g_tree_clock.getTimeMicroseconds(); |
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42 | g_count_traversing++; |
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43 | } |
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44 | |
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45 | //! Gets the average time in miliseconds of tree collisions |
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46 | float btGImpactBvh::getAverageTreeCollisionTime() |
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47 | { |
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48 | if(g_count_traversing == 0) return 0; |
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49 | |
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50 | float avgtime = g_accum_tree_collision_time; |
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51 | avgtime /= (float)g_count_traversing; |
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52 | |
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53 | g_accum_tree_collision_time = 0; |
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54 | g_count_traversing = 0; |
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55 | return avgtime; |
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56 | |
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57 | // float avgtime = g_count_traversing; |
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58 | // g_count_traversing = 0; |
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59 | // return avgtime; |
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60 | |
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61 | } |
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62 | |
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63 | #endif //TRI_COLLISION_PROFILING |
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64 | |
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65 | /////////////////////// btBvhTree ///////////////////////////////// |
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66 | |
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67 | int btBvhTree::_calc_splitting_axis( |
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68 | GIM_BVH_DATA_ARRAY & primitive_boxes, int startIndex, int endIndex) |
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69 | { |
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70 | |
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71 | int i; |
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72 | |
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73 | btVector3 means(btScalar(0.),btScalar(0.),btScalar(0.)); |
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74 | btVector3 variance(btScalar(0.),btScalar(0.),btScalar(0.)); |
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75 | int numIndices = endIndex-startIndex; |
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76 | |
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77 | for (i=startIndex;i<endIndex;i++) |
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78 | { |
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79 | btVector3 center = btScalar(0.5)*(primitive_boxes[i].m_bound.m_max + |
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80 | primitive_boxes[i].m_bound.m_min); |
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81 | means+=center; |
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82 | } |
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83 | means *= (btScalar(1.)/(btScalar)numIndices); |
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84 | |
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85 | for (i=startIndex;i<endIndex;i++) |
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86 | { |
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87 | btVector3 center = btScalar(0.5)*(primitive_boxes[i].m_bound.m_max + |
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88 | primitive_boxes[i].m_bound.m_min); |
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89 | btVector3 diff2 = center-means; |
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90 | diff2 = diff2 * diff2; |
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91 | variance += diff2; |
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92 | } |
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93 | variance *= (btScalar(1.)/ ((btScalar)numIndices-1) ); |
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94 | |
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95 | return variance.maxAxis(); |
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96 | } |
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97 | |
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98 | |
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99 | int btBvhTree::_sort_and_calc_splitting_index( |
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100 | GIM_BVH_DATA_ARRAY & primitive_boxes, int startIndex, |
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101 | int endIndex, int splitAxis) |
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102 | { |
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103 | int i; |
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104 | int splitIndex =startIndex; |
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105 | int numIndices = endIndex - startIndex; |
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106 | |
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107 | // average of centers |
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108 | btScalar splitValue = 0.0f; |
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109 | |
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110 | btVector3 means(btScalar(0.),btScalar(0.),btScalar(0.)); |
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111 | for (i=startIndex;i<endIndex;i++) |
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112 | { |
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113 | btVector3 center = btScalar(0.5)*(primitive_boxes[i].m_bound.m_max + |
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114 | primitive_boxes[i].m_bound.m_min); |
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115 | means+=center; |
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116 | } |
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117 | means *= (btScalar(1.)/(btScalar)numIndices); |
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118 | |
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119 | splitValue = means[splitAxis]; |
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120 | |
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121 | |
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122 | //sort leafNodes so all values larger then splitValue comes first, and smaller values start from 'splitIndex'. |
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123 | for (i=startIndex;i<endIndex;i++) |
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124 | { |
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125 | btVector3 center = btScalar(0.5)*(primitive_boxes[i].m_bound.m_max + |
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126 | primitive_boxes[i].m_bound.m_min); |
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127 | if (center[splitAxis] > splitValue) |
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128 | { |
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129 | //swap |
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130 | primitive_boxes.swap(i,splitIndex); |
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131 | //swapLeafNodes(i,splitIndex); |
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132 | splitIndex++; |
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133 | } |
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134 | } |
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135 | |
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136 | //if the splitIndex causes unbalanced trees, fix this by using the center in between startIndex and endIndex |
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137 | //otherwise the tree-building might fail due to stack-overflows in certain cases. |
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138 | //unbalanced1 is unsafe: it can cause stack overflows |
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139 | //bool unbalanced1 = ((splitIndex==startIndex) || (splitIndex == (endIndex-1))); |
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140 | |
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141 | //unbalanced2 should work too: always use center (perfect balanced trees) |
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142 | //bool unbalanced2 = true; |
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143 | |
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144 | //this should be safe too: |
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145 | int rangeBalancedIndices = numIndices/3; |
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146 | bool unbalanced = ((splitIndex<=(startIndex+rangeBalancedIndices)) || (splitIndex >=(endIndex-1-rangeBalancedIndices))); |
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147 | |
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148 | if (unbalanced) |
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149 | { |
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150 | splitIndex = startIndex+ (numIndices>>1); |
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151 | } |
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152 | |
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153 | btAssert(!((splitIndex==startIndex) || (splitIndex == (endIndex)))); |
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154 | |
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155 | return splitIndex; |
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156 | |
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157 | } |
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158 | |
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159 | |
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160 | void btBvhTree::_build_sub_tree(GIM_BVH_DATA_ARRAY & primitive_boxes, int startIndex, int endIndex) |
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161 | { |
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162 | int curIndex = m_num_nodes; |
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163 | m_num_nodes++; |
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164 | |
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165 | btAssert((endIndex-startIndex)>0); |
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166 | |
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167 | if ((endIndex-startIndex)==1) |
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168 | { |
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169 | //We have a leaf node |
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170 | setNodeBound(curIndex,primitive_boxes[startIndex].m_bound); |
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171 | m_node_array[curIndex].setDataIndex(primitive_boxes[startIndex].m_data); |
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172 | |
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173 | return; |
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174 | } |
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175 | //calculate Best Splitting Axis and where to split it. Sort the incoming 'leafNodes' array within range 'startIndex/endIndex'. |
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176 | |
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177 | //split axis |
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178 | int splitIndex = _calc_splitting_axis(primitive_boxes,startIndex,endIndex); |
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179 | |
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180 | splitIndex = _sort_and_calc_splitting_index( |
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181 | primitive_boxes,startIndex,endIndex, |
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182 | splitIndex//split axis |
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183 | ); |
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184 | |
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185 | |
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186 | //calc this node bounding box |
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187 | |
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188 | btAABB node_bound; |
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189 | node_bound.invalidate(); |
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190 | |
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191 | for (int i=startIndex;i<endIndex;i++) |
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192 | { |
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193 | node_bound.merge(primitive_boxes[i].m_bound); |
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194 | } |
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195 | |
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196 | setNodeBound(curIndex,node_bound); |
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197 | |
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198 | |
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199 | //build left branch |
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200 | _build_sub_tree(primitive_boxes, startIndex, splitIndex ); |
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201 | |
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202 | |
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203 | //build right branch |
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204 | _build_sub_tree(primitive_boxes, splitIndex ,endIndex); |
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205 | |
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206 | m_node_array[curIndex].setEscapeIndex(m_num_nodes - curIndex); |
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207 | |
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208 | |
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209 | } |
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210 | |
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211 | //! stackless build tree |
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212 | void btBvhTree::build_tree( |
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213 | GIM_BVH_DATA_ARRAY & primitive_boxes) |
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214 | { |
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215 | // initialize node count to 0 |
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216 | m_num_nodes = 0; |
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217 | // allocate nodes |
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218 | m_node_array.resize(primitive_boxes.size()*2); |
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219 | |
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220 | _build_sub_tree(primitive_boxes, 0, primitive_boxes.size()); |
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221 | } |
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222 | |
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223 | ////////////////////////////////////class btGImpactBvh |
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224 | |
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225 | void btGImpactBvh::refit() |
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226 | { |
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227 | int nodecount = getNodeCount(); |
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228 | while(nodecount--) |
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229 | { |
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230 | if(isLeafNode(nodecount)) |
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231 | { |
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232 | btAABB leafbox; |
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233 | m_primitive_manager->get_primitive_box(getNodeData(nodecount),leafbox); |
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234 | setNodeBound(nodecount,leafbox); |
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235 | } |
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236 | else |
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237 | { |
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238 | //const GIM_BVH_TREE_NODE * nodepointer = get_node_pointer(nodecount); |
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239 | //get left bound |
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240 | btAABB bound; |
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241 | bound.invalidate(); |
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242 | |
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243 | btAABB temp_box; |
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244 | |
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245 | int child_node = getLeftNode(nodecount); |
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246 | if(child_node) |
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247 | { |
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248 | getNodeBound(child_node,temp_box); |
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249 | bound.merge(temp_box); |
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250 | } |
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251 | |
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252 | child_node = getRightNode(nodecount); |
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253 | if(child_node) |
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254 | { |
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255 | getNodeBound(child_node,temp_box); |
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256 | bound.merge(temp_box); |
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257 | } |
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258 | |
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259 | setNodeBound(nodecount,bound); |
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260 | } |
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261 | } |
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262 | } |
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263 | |
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264 | //! this rebuild the entire set |
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265 | void btGImpactBvh::buildSet() |
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266 | { |
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267 | //obtain primitive boxes |
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268 | GIM_BVH_DATA_ARRAY primitive_boxes; |
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269 | primitive_boxes.resize(m_primitive_manager->get_primitive_count()); |
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270 | |
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271 | for (int i = 0;i<primitive_boxes.size() ;i++ ) |
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272 | { |
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273 | m_primitive_manager->get_primitive_box(i,primitive_boxes[i].m_bound); |
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274 | primitive_boxes[i].m_data = i; |
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275 | } |
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276 | |
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277 | m_box_tree.build_tree(primitive_boxes); |
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278 | } |
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279 | |
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280 | //! returns the indices of the primitives in the m_primitive_manager |
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281 | bool btGImpactBvh::boxQuery(const btAABB & box, btAlignedObjectArray<int> & collided_results) const |
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282 | { |
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283 | int curIndex = 0; |
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284 | int numNodes = getNodeCount(); |
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285 | |
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286 | while (curIndex < numNodes) |
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287 | { |
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288 | btAABB bound; |
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289 | getNodeBound(curIndex,bound); |
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290 | |
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291 | //catch bugs in tree data |
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292 | |
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293 | bool aabbOverlap = bound.has_collision(box); |
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294 | bool isleafnode = isLeafNode(curIndex); |
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295 | |
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296 | if (isleafnode && aabbOverlap) |
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297 | { |
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298 | collided_results.push_back(getNodeData(curIndex)); |
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299 | } |
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300 | |
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301 | if (aabbOverlap || isleafnode) |
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302 | { |
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303 | //next subnode |
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304 | curIndex++; |
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305 | } |
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306 | else |
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307 | { |
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308 | //skip node |
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309 | curIndex+= getEscapeNodeIndex(curIndex); |
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310 | } |
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311 | } |
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312 | if(collided_results.size()>0) return true; |
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313 | return false; |
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314 | } |
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315 | |
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316 | |
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317 | |
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318 | //! returns the indices of the primitives in the m_primitive_manager |
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319 | bool btGImpactBvh::rayQuery( |
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320 | const btVector3 & ray_dir,const btVector3 & ray_origin , |
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321 | btAlignedObjectArray<int> & collided_results) const |
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322 | { |
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323 | int curIndex = 0; |
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324 | int numNodes = getNodeCount(); |
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325 | |
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326 | while (curIndex < numNodes) |
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327 | { |
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328 | btAABB bound; |
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329 | getNodeBound(curIndex,bound); |
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330 | |
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331 | //catch bugs in tree data |
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332 | |
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333 | bool aabbOverlap = bound.collide_ray(ray_origin,ray_dir); |
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334 | bool isleafnode = isLeafNode(curIndex); |
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335 | |
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336 | if (isleafnode && aabbOverlap) |
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337 | { |
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338 | collided_results.push_back(getNodeData( curIndex)); |
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339 | } |
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340 | |
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341 | if (aabbOverlap || isleafnode) |
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342 | { |
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343 | //next subnode |
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344 | curIndex++; |
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345 | } |
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346 | else |
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347 | { |
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348 | //skip node |
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349 | curIndex+= getEscapeNodeIndex(curIndex); |
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350 | } |
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351 | } |
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352 | if(collided_results.size()>0) return true; |
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353 | return false; |
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354 | } |
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355 | |
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356 | |
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357 | SIMD_FORCE_INLINE bool _node_collision( |
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358 | btGImpactBvh * boxset0, btGImpactBvh * boxset1, |
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359 | const BT_BOX_BOX_TRANSFORM_CACHE & trans_cache_1to0, |
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360 | int node0 ,int node1, bool complete_primitive_tests) |
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361 | { |
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362 | btAABB box0; |
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363 | boxset0->getNodeBound(node0,box0); |
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364 | btAABB box1; |
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365 | boxset1->getNodeBound(node1,box1); |
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366 | |
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367 | return box0.overlapping_trans_cache(box1,trans_cache_1to0,complete_primitive_tests ); |
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368 | // box1.appy_transform_trans_cache(trans_cache_1to0); |
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369 | // return box0.has_collision(box1); |
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370 | |
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371 | } |
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372 | |
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373 | |
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374 | //stackless recursive collision routine |
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375 | static void _find_collision_pairs_recursive( |
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376 | btGImpactBvh * boxset0, btGImpactBvh * boxset1, |
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377 | btPairSet * collision_pairs, |
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378 | const BT_BOX_BOX_TRANSFORM_CACHE & trans_cache_1to0, |
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379 | int node0, int node1, bool complete_primitive_tests) |
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380 | { |
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381 | |
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382 | |
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383 | |
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384 | if( _node_collision( |
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385 | boxset0,boxset1,trans_cache_1to0, |
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386 | node0,node1,complete_primitive_tests) ==false) return;//avoid colliding internal nodes |
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387 | |
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388 | if(boxset0->isLeafNode(node0)) |
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389 | { |
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390 | if(boxset1->isLeafNode(node1)) |
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391 | { |
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392 | // collision result |
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393 | collision_pairs->push_pair( |
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394 | boxset0->getNodeData(node0),boxset1->getNodeData(node1)); |
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395 | return; |
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396 | } |
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397 | else |
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398 | { |
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399 | |
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400 | //collide left recursive |
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401 | |
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402 | _find_collision_pairs_recursive( |
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403 | boxset0,boxset1, |
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404 | collision_pairs,trans_cache_1to0, |
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405 | node0,boxset1->getLeftNode(node1),false); |
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406 | |
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407 | //collide right recursive |
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408 | _find_collision_pairs_recursive( |
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409 | boxset0,boxset1, |
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410 | collision_pairs,trans_cache_1to0, |
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411 | node0,boxset1->getRightNode(node1),false); |
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412 | |
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413 | |
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414 | } |
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415 | } |
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416 | else |
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417 | { |
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418 | if(boxset1->isLeafNode(node1)) |
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419 | { |
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420 | |
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421 | //collide left recursive |
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422 | _find_collision_pairs_recursive( |
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423 | boxset0,boxset1, |
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424 | collision_pairs,trans_cache_1to0, |
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425 | boxset0->getLeftNode(node0),node1,false); |
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426 | |
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427 | |
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428 | //collide right recursive |
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429 | |
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430 | _find_collision_pairs_recursive( |
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431 | boxset0,boxset1, |
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432 | collision_pairs,trans_cache_1to0, |
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433 | boxset0->getRightNode(node0),node1,false); |
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434 | |
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435 | |
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436 | } |
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437 | else |
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438 | { |
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439 | //collide left0 left1 |
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440 | |
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441 | |
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442 | |
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443 | _find_collision_pairs_recursive( |
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444 | boxset0,boxset1, |
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445 | collision_pairs,trans_cache_1to0, |
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446 | boxset0->getLeftNode(node0),boxset1->getLeftNode(node1),false); |
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447 | |
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448 | //collide left0 right1 |
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449 | |
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450 | _find_collision_pairs_recursive( |
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451 | boxset0,boxset1, |
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452 | collision_pairs,trans_cache_1to0, |
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453 | boxset0->getLeftNode(node0),boxset1->getRightNode(node1),false); |
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454 | |
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455 | |
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456 | //collide right0 left1 |
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457 | |
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458 | _find_collision_pairs_recursive( |
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459 | boxset0,boxset1, |
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460 | collision_pairs,trans_cache_1to0, |
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461 | boxset0->getRightNode(node0),boxset1->getLeftNode(node1),false); |
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462 | |
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463 | //collide right0 right1 |
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464 | |
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465 | _find_collision_pairs_recursive( |
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466 | boxset0,boxset1, |
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467 | collision_pairs,trans_cache_1to0, |
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468 | boxset0->getRightNode(node0),boxset1->getRightNode(node1),false); |
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469 | |
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470 | }// else if node1 is not a leaf |
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471 | }// else if node0 is not a leaf |
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472 | } |
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473 | |
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474 | |
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475 | void btGImpactBvh::find_collision(btGImpactBvh * boxset0, const btTransform & trans0, |
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476 | btGImpactBvh * boxset1, const btTransform & trans1, |
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477 | btPairSet & collision_pairs) |
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478 | { |
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479 | |
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480 | if(boxset0->getNodeCount()==0 || boxset1->getNodeCount()==0 ) return; |
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481 | |
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482 | BT_BOX_BOX_TRANSFORM_CACHE trans_cache_1to0; |
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483 | |
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484 | trans_cache_1to0.calc_from_homogenic(trans0,trans1); |
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485 | |
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486 | #ifdef TRI_COLLISION_PROFILING |
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487 | bt_begin_gim02_tree_time(); |
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488 | #endif //TRI_COLLISION_PROFILING |
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489 | |
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490 | _find_collision_pairs_recursive( |
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491 | boxset0,boxset1, |
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492 | &collision_pairs,trans_cache_1to0,0,0,true); |
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493 | #ifdef TRI_COLLISION_PROFILING |
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494 | bt_end_gim02_tree_time(); |
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495 | #endif //TRI_COLLISION_PROFILING |
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496 | |
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497 | } |
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498 | |
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