[2431] | 1 | #ifndef GIM_CONTACT_H_INCLUDED |
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| 2 | #define GIM_CONTACT_H_INCLUDED |
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| 3 | |
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| 4 | /*! \file gim_contact.h |
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| 5 | \author Francisco Len Nßjera |
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| 6 | */ |
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| 7 | /* |
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| 8 | ----------------------------------------------------------------------------- |
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| 9 | This source file is part of GIMPACT Library. |
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| 10 | |
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| 11 | For the latest info, see http://gimpact.sourceforge.net/ |
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| 12 | |
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| 13 | Copyright (c) 2006 Francisco Leon Najera. C.C. 80087371. |
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| 14 | email: projectileman@yahoo.com |
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| 15 | |
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| 16 | This library is free software; you can redistribute it and/or |
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| 17 | modify it under the terms of EITHER: |
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| 18 | (1) The GNU Lesser General Public License as published by the Free |
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| 19 | Software Foundation; either version 2.1 of the License, or (at |
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| 20 | your option) any later version. The text of the GNU Lesser |
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| 21 | General Public License is included with this library in the |
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| 22 | file GIMPACT-LICENSE-LGPL.TXT. |
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| 23 | (2) The BSD-style license that is included with this library in |
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| 24 | the file GIMPACT-LICENSE-BSD.TXT. |
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| 25 | (3) The zlib/libpng license that is included with this library in |
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| 26 | the file GIMPACT-LICENSE-ZLIB.TXT. |
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| 27 | |
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| 28 | This library is distributed in the hope that it will be useful, |
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| 29 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 30 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files |
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| 31 | GIMPACT-LICENSE-LGPL.TXT, GIMPACT-LICENSE-ZLIB.TXT and GIMPACT-LICENSE-BSD.TXT for more details. |
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| 32 | |
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| 33 | ----------------------------------------------------------------------------- |
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| 34 | */ |
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| 35 | #include "gim_geometry.h" |
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| 36 | #include "gim_radixsort.h" |
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| 37 | #include "gim_array.h" |
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| 38 | |
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| 39 | |
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| 40 | /** |
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| 41 | Configuration var for applying interpolation of contact normals |
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| 42 | */ |
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| 43 | #define NORMAL_CONTACT_AVERAGE 1 |
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| 44 | #define CONTACT_DIFF_EPSILON 0.00001f |
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| 45 | |
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| 46 | /// Structure for collision results |
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| 47 | ///Functions for managing and sorting contacts resulting from a collision query. |
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| 48 | ///Contact lists must be create by calling \ref GIM_CREATE_CONTACT_LIST |
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| 49 | ///After querys, contact lists must be destroy by calling \ref GIM_DYNARRAY_DESTROY |
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| 50 | ///Contacts can be merge for avoid duplicate results by calling \ref gim_merge_contacts |
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| 51 | class GIM_CONTACT |
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| 52 | { |
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| 53 | public: |
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| 54 | btVector3 m_point; |
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| 55 | btVector3 m_normal; |
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| 56 | GREAL m_depth;//Positive value indicates interpenetration |
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| 57 | GREAL m_distance;//Padding not for use |
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| 58 | GUINT m_feature1;//Face number |
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| 59 | GUINT m_feature2;//Face number |
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| 60 | public: |
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| 61 | GIM_CONTACT() |
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| 62 | { |
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| 63 | } |
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| 64 | |
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| 65 | GIM_CONTACT(const GIM_CONTACT & contact): |
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| 66 | m_point(contact.m_point), |
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| 67 | m_normal(contact.m_normal), |
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| 68 | m_depth(contact.m_depth), |
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| 69 | m_feature1(contact.m_feature1), |
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| 70 | m_feature2(contact.m_feature2) |
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| 71 | { |
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| 72 | m_point = contact.m_point; |
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| 73 | m_normal = contact.m_normal; |
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| 74 | m_depth = contact.m_depth; |
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| 75 | m_feature1 = contact.m_feature1; |
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| 76 | m_feature2 = contact.m_feature2; |
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| 77 | } |
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| 78 | |
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| 79 | GIM_CONTACT(const btVector3 &point,const btVector3 & normal, |
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| 80 | GREAL depth, GUINT feature1, GUINT feature2): |
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| 81 | m_point(point), |
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| 82 | m_normal(normal), |
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| 83 | m_depth(depth), |
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| 84 | m_feature1(feature1), |
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| 85 | m_feature2(feature2) |
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| 86 | { |
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| 87 | } |
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| 88 | |
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| 89 | //! Calcs key for coord classification |
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| 90 | SIMD_FORCE_INLINE GUINT calc_key_contact() const |
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| 91 | { |
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| 92 | GINT _coords[] = { |
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| 93 | (GINT)(m_point[0]*1000.0f+1.0f), |
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| 94 | (GINT)(m_point[1]*1333.0f), |
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| 95 | (GINT)(m_point[2]*2133.0f+3.0f)}; |
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| 96 | GUINT _hash=0; |
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| 97 | GUINT *_uitmp = (GUINT *)(&_coords[0]); |
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| 98 | _hash = *_uitmp; |
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| 99 | _uitmp++; |
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| 100 | _hash += (*_uitmp)<<4; |
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| 101 | _uitmp++; |
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| 102 | _hash += (*_uitmp)<<8; |
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| 103 | return _hash; |
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| 104 | } |
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| 105 | |
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| 106 | SIMD_FORCE_INLINE void interpolate_normals( btVector3 * normals,GUINT normal_count) |
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| 107 | { |
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| 108 | btVector3 vec_sum(m_normal); |
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| 109 | for(GUINT i=0;i<normal_count;i++) |
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| 110 | { |
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| 111 | vec_sum += normals[i]; |
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| 112 | } |
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| 113 | |
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| 114 | GREAL vec_sum_len = vec_sum.length2(); |
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| 115 | if(vec_sum_len <CONTACT_DIFF_EPSILON) return; |
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| 116 | |
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| 117 | GIM_INV_SQRT(vec_sum_len,vec_sum_len); // 1/sqrt(vec_sum_len) |
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| 118 | |
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| 119 | m_normal = vec_sum*vec_sum_len; |
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| 120 | } |
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| 121 | |
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| 122 | }; |
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| 123 | |
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| 124 | |
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| 125 | class gim_contact_array:public gim_array<GIM_CONTACT> |
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| 126 | { |
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| 127 | public: |
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| 128 | gim_contact_array():gim_array<GIM_CONTACT>(64) |
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| 129 | { |
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| 130 | } |
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| 131 | |
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| 132 | SIMD_FORCE_INLINE void push_contact(const btVector3 &point,const btVector3 & normal, |
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| 133 | GREAL depth, GUINT feature1, GUINT feature2) |
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| 134 | { |
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| 135 | push_back_mem(); |
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| 136 | GIM_CONTACT & newele = back(); |
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| 137 | newele.m_point = point; |
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| 138 | newele.m_normal = normal; |
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| 139 | newele.m_depth = depth; |
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| 140 | newele.m_feature1 = feature1; |
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| 141 | newele.m_feature2 = feature2; |
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| 142 | } |
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| 143 | |
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| 144 | SIMD_FORCE_INLINE void push_triangle_contacts( |
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| 145 | const GIM_TRIANGLE_CONTACT_DATA & tricontact, |
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| 146 | GUINT feature1,GUINT feature2) |
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| 147 | { |
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| 148 | for(GUINT i = 0;i<tricontact.m_point_count ;i++ ) |
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| 149 | { |
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| 150 | push_back_mem(); |
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| 151 | GIM_CONTACT & newele = back(); |
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| 152 | newele.m_point = tricontact.m_points[i]; |
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| 153 | newele.m_normal = tricontact.m_separating_normal; |
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| 154 | newele.m_depth = tricontact.m_penetration_depth; |
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| 155 | newele.m_feature1 = feature1; |
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| 156 | newele.m_feature2 = feature2; |
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| 157 | } |
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| 158 | } |
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| 159 | |
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| 160 | void merge_contacts(const gim_contact_array & contacts, bool normal_contact_average = true); |
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| 161 | void merge_contacts_unique(const gim_contact_array & contacts); |
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| 162 | }; |
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| 163 | |
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| 164 | #endif // GIM_CONTACT_H_INCLUDED |
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