1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | |
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17 | #include "btPersistentManifold.h" |
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18 | #include "LinearMath/btTransform.h" |
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19 | |
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20 | |
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21 | btScalar gContactBreakingThreshold = btScalar(0.02); |
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22 | ContactDestroyedCallback gContactDestroyedCallback = 0; |
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23 | ContactProcessedCallback gContactProcessedCallback = 0; |
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24 | |
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25 | |
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26 | |
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27 | btPersistentManifold::btPersistentManifold() |
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28 | :btTypedObject(BT_PERSISTENT_MANIFOLD_TYPE), |
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29 | m_body0(0), |
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30 | m_body1(0), |
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31 | m_cachedPoints (0), |
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32 | m_index1a(0) |
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33 | { |
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34 | } |
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35 | |
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36 | |
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37 | |
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38 | |
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39 | #ifdef DEBUG_PERSISTENCY |
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40 | #include <stdio.h> |
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41 | void btPersistentManifold::DebugPersistency() |
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42 | { |
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43 | int i; |
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44 | printf("DebugPersistency : numPoints %d\n",m_cachedPoints); |
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45 | for (i=0;i<m_cachedPoints;i++) |
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46 | { |
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47 | printf("m_pointCache[%d].m_userPersistentData = %x\n",i,m_pointCache[i].m_userPersistentData); |
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48 | } |
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49 | } |
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50 | #endif //DEBUG_PERSISTENCY |
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51 | |
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52 | void btPersistentManifold::clearUserCache(btManifoldPoint& pt) |
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53 | { |
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54 | |
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55 | void* oldPtr = pt.m_userPersistentData; |
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56 | if (oldPtr) |
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57 | { |
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58 | #ifdef DEBUG_PERSISTENCY |
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59 | int i; |
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60 | int occurance = 0; |
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61 | for (i=0;i<m_cachedPoints;i++) |
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62 | { |
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63 | if (m_pointCache[i].m_userPersistentData == oldPtr) |
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64 | { |
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65 | occurance++; |
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66 | if (occurance>1) |
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67 | printf("error in clearUserCache\n"); |
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68 | } |
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69 | } |
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70 | btAssert(occurance<=0); |
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71 | #endif //DEBUG_PERSISTENCY |
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72 | |
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73 | if (pt.m_userPersistentData && gContactDestroyedCallback) |
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74 | { |
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75 | (*gContactDestroyedCallback)(pt.m_userPersistentData); |
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76 | pt.m_userPersistentData = 0; |
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77 | } |
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78 | |
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79 | #ifdef DEBUG_PERSISTENCY |
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80 | DebugPersistency(); |
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81 | #endif |
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82 | } |
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83 | |
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84 | |
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85 | } |
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86 | |
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87 | |
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88 | int btPersistentManifold::sortCachedPoints(const btManifoldPoint& pt) |
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89 | { |
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90 | |
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91 | //calculate 4 possible cases areas, and take biggest area |
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92 | //also need to keep 'deepest' |
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93 | |
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94 | int maxPenetrationIndex = -1; |
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95 | #define KEEP_DEEPEST_POINT 1 |
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96 | #ifdef KEEP_DEEPEST_POINT |
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97 | btScalar maxPenetration = pt.getDistance(); |
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98 | for (int i=0;i<4;i++) |
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99 | { |
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100 | if (m_pointCache[i].getDistance() < maxPenetration) |
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101 | { |
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102 | maxPenetrationIndex = i; |
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103 | maxPenetration = m_pointCache[i].getDistance(); |
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104 | } |
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105 | } |
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106 | #endif //KEEP_DEEPEST_POINT |
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107 | |
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108 | btScalar res0(btScalar(0.)),res1(btScalar(0.)),res2(btScalar(0.)),res3(btScalar(0.)); |
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109 | if (maxPenetrationIndex != 0) |
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110 | { |
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111 | btVector3 a0 = pt.m_localPointA-m_pointCache[1].m_localPointA; |
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112 | btVector3 b0 = m_pointCache[3].m_localPointA-m_pointCache[2].m_localPointA; |
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113 | btVector3 cross = a0.cross(b0); |
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114 | res0 = cross.length2(); |
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115 | } |
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116 | if (maxPenetrationIndex != 1) |
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117 | { |
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118 | btVector3 a1 = pt.m_localPointA-m_pointCache[0].m_localPointA; |
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119 | btVector3 b1 = m_pointCache[3].m_localPointA-m_pointCache[2].m_localPointA; |
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120 | btVector3 cross = a1.cross(b1); |
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121 | res1 = cross.length2(); |
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122 | } |
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123 | |
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124 | if (maxPenetrationIndex != 2) |
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125 | { |
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126 | btVector3 a2 = pt.m_localPointA-m_pointCache[0].m_localPointA; |
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127 | btVector3 b2 = m_pointCache[3].m_localPointA-m_pointCache[1].m_localPointA; |
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128 | btVector3 cross = a2.cross(b2); |
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129 | res2 = cross.length2(); |
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130 | } |
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131 | |
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132 | if (maxPenetrationIndex != 3) |
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133 | { |
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134 | btVector3 a3 = pt.m_localPointA-m_pointCache[0].m_localPointA; |
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135 | btVector3 b3 = m_pointCache[2].m_localPointA-m_pointCache[1].m_localPointA; |
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136 | btVector3 cross = a3.cross(b3); |
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137 | res3 = cross.length2(); |
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138 | } |
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139 | |
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140 | btVector4 maxvec(res0,res1,res2,res3); |
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141 | int biggestarea = maxvec.closestAxis4(); |
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142 | return biggestarea; |
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143 | } |
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144 | |
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145 | |
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146 | int btPersistentManifold::getCacheEntry(const btManifoldPoint& newPoint) const |
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147 | { |
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148 | btScalar shortestDist = getContactBreakingThreshold() * getContactBreakingThreshold(); |
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149 | int size = getNumContacts(); |
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150 | int nearestPoint = -1; |
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151 | for( int i = 0; i < size; i++ ) |
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152 | { |
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153 | const btManifoldPoint &mp = m_pointCache[i]; |
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154 | |
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155 | btVector3 diffA = mp.m_localPointA- newPoint.m_localPointA; |
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156 | const btScalar distToManiPoint = diffA.dot(diffA); |
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157 | if( distToManiPoint < shortestDist ) |
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158 | { |
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159 | shortestDist = distToManiPoint; |
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160 | nearestPoint = i; |
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161 | } |
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162 | } |
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163 | return nearestPoint; |
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164 | } |
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165 | |
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166 | int btPersistentManifold::addManifoldPoint(const btManifoldPoint& newPoint) |
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167 | { |
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168 | btAssert(validContactDistance(newPoint)); |
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169 | |
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170 | int insertIndex = getNumContacts(); |
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171 | if (insertIndex == MANIFOLD_CACHE_SIZE) |
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172 | { |
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173 | #if MANIFOLD_CACHE_SIZE >= 4 |
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174 | //sort cache so best points come first, based on area |
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175 | insertIndex = sortCachedPoints(newPoint); |
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176 | #else |
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177 | insertIndex = 0; |
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178 | #endif |
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179 | clearUserCache(m_pointCache[insertIndex]); |
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180 | |
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181 | } else |
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182 | { |
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183 | m_cachedPoints++; |
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184 | |
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185 | |
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186 | } |
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187 | if (insertIndex<0) |
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188 | insertIndex=0; |
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189 | |
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190 | btAssert(m_pointCache[insertIndex].m_userPersistentData==0); |
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191 | m_pointCache[insertIndex] = newPoint; |
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192 | return insertIndex; |
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193 | } |
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194 | |
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195 | btScalar btPersistentManifold::getContactBreakingThreshold() const |
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196 | { |
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197 | return m_contactBreakingThreshold; |
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198 | } |
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199 | |
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200 | |
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201 | |
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202 | void btPersistentManifold::refreshContactPoints(const btTransform& trA,const btTransform& trB) |
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203 | { |
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204 | int i; |
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205 | #ifdef DEBUG_PERSISTENCY |
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206 | printf("refreshContactPoints posA = (%f,%f,%f) posB = (%f,%f,%f)\n", |
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207 | trA.getOrigin().getX(), |
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208 | trA.getOrigin().getY(), |
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209 | trA.getOrigin().getZ(), |
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210 | trB.getOrigin().getX(), |
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211 | trB.getOrigin().getY(), |
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212 | trB.getOrigin().getZ()); |
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213 | #endif //DEBUG_PERSISTENCY |
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214 | /// first refresh worldspace positions and distance |
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215 | for (i=getNumContacts()-1;i>=0;i--) |
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216 | { |
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217 | btManifoldPoint &manifoldPoint = m_pointCache[i]; |
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218 | manifoldPoint.m_positionWorldOnA = trA( manifoldPoint.m_localPointA ); |
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219 | manifoldPoint.m_positionWorldOnB = trB( manifoldPoint.m_localPointB ); |
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220 | manifoldPoint.m_distance1 = (manifoldPoint.m_positionWorldOnA - manifoldPoint.m_positionWorldOnB).dot(manifoldPoint.m_normalWorldOnB); |
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221 | manifoldPoint.m_lifeTime++; |
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222 | } |
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223 | |
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224 | /// then |
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225 | btScalar distance2d; |
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226 | btVector3 projectedDifference,projectedPoint; |
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227 | for (i=getNumContacts()-1;i>=0;i--) |
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228 | { |
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229 | |
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230 | btManifoldPoint &manifoldPoint = m_pointCache[i]; |
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231 | //contact becomes invalid when signed distance exceeds margin (projected on contactnormal direction) |
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232 | if (!validContactDistance(manifoldPoint)) |
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233 | { |
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234 | removeContactPoint(i); |
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235 | } else |
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236 | { |
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237 | //contact also becomes invalid when relative movement orthogonal to normal exceeds margin |
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238 | projectedPoint = manifoldPoint.m_positionWorldOnA - manifoldPoint.m_normalWorldOnB * manifoldPoint.m_distance1; |
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239 | projectedDifference = manifoldPoint.m_positionWorldOnB - projectedPoint; |
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240 | distance2d = projectedDifference.dot(projectedDifference); |
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241 | if (distance2d > getContactBreakingThreshold()*getContactBreakingThreshold() ) |
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242 | { |
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243 | removeContactPoint(i); |
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244 | } else |
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245 | { |
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246 | //contact point processed callback |
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247 | if (gContactProcessedCallback) |
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248 | (*gContactProcessedCallback)(manifoldPoint,m_body0,m_body1); |
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249 | } |
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250 | } |
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251 | } |
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252 | #ifdef DEBUG_PERSISTENCY |
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253 | DebugPersistency(); |
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254 | #endif // |
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255 | } |
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256 | |
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257 | |
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258 | |
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259 | |
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260 | |
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