[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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[8393] | 16 | #ifndef BT_RAYCAST_TRI_CALLBACK_H |
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| 17 | #define BT_RAYCAST_TRI_CALLBACK_H |
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[1963] | 18 | |
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| 19 | #include "BulletCollision/CollisionShapes/btTriangleCallback.h" |
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| 20 | #include "LinearMath/btTransform.h" |
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| 21 | struct btBroadphaseProxy; |
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| 22 | class btConvexShape; |
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| 23 | |
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| 24 | class btTriangleRaycastCallback: public btTriangleCallback |
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| 25 | { |
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| 26 | public: |
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| 27 | |
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| 28 | //input |
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| 29 | btVector3 m_from; |
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| 30 | btVector3 m_to; |
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| 31 | |
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[2882] | 32 | //@BP Mod - allow backface filtering and unflipped normals |
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| 33 | enum EFlags |
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| 34 | { |
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| 35 | kF_None = 0, |
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| 36 | kF_FilterBackfaces = 1 << 0, |
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| 37 | kF_KeepUnflippedNormal = 1 << 1, // Prevents returned face normal getting flipped when a ray hits a back-facing triangle |
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| 38 | |
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| 39 | kF_Terminator = 0xFFFFFFFF |
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| 40 | }; |
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| 41 | unsigned int m_flags; |
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| 42 | |
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[1963] | 43 | btScalar m_hitFraction; |
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| 44 | |
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[2882] | 45 | btTriangleRaycastCallback(const btVector3& from,const btVector3& to, unsigned int flags=0); |
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[1963] | 46 | |
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| 47 | virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex); |
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| 48 | |
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| 49 | virtual btScalar reportHit(const btVector3& hitNormalLocal, btScalar hitFraction, int partId, int triangleIndex ) = 0; |
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| 50 | |
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| 51 | }; |
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| 52 | |
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| 53 | class btTriangleConvexcastCallback : public btTriangleCallback |
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| 54 | { |
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| 55 | public: |
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| 56 | const btConvexShape* m_convexShape; |
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| 57 | btTransform m_convexShapeFrom; |
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| 58 | btTransform m_convexShapeTo; |
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| 59 | btTransform m_triangleToWorld; |
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| 60 | btScalar m_hitFraction; |
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[8393] | 61 | btScalar m_triangleCollisionMargin; |
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| 62 | btScalar m_allowedPenetration; |
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[1963] | 63 | |
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| 64 | btTriangleConvexcastCallback (const btConvexShape* convexShape, const btTransform& convexShapeFrom, const btTransform& convexShapeTo, const btTransform& triangleToWorld, const btScalar triangleCollisionMargin); |
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| 65 | |
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| 66 | virtual void processTriangle (btVector3* triangle, int partId, int triangleIndex); |
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| 67 | |
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| 68 | virtual btScalar reportHit (const btVector3& hitNormalLocal, const btVector3& hitPointLocal, btScalar hitFraction, int partId, int triangleIndex) = 0; |
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| 69 | }; |
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| 70 | |
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[8393] | 71 | #endif //BT_RAYCAST_TRI_CALLBACK_H |
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[1963] | 72 | |
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