1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | btConeTwistConstraint is Copyright (c) 2007 Starbreeze Studios |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | |
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15 | Written by: Marcus Hennix |
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16 | */ |
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17 | |
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18 | |
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19 | #include "btConeTwistConstraint.h" |
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20 | #include "BulletDynamics/Dynamics/btRigidBody.h" |
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21 | #include "LinearMath/btTransformUtil.h" |
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22 | #include "LinearMath/btMinMax.h" |
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23 | #include <new> |
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24 | |
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25 | //----------------------------------------------------------------------------- |
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26 | |
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27 | #define CONETWIST_USE_OBSOLETE_SOLVER false |
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28 | #define CONETWIST_DEF_FIX_THRESH btScalar(.05f) |
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29 | |
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30 | //----------------------------------------------------------------------------- |
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31 | |
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32 | btConeTwistConstraint::btConeTwistConstraint() |
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33 | :btTypedConstraint(CONETWIST_CONSTRAINT_TYPE), |
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34 | m_useSolveConstraintObsolete(CONETWIST_USE_OBSOLETE_SOLVER) |
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35 | { |
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36 | } |
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37 | |
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38 | |
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39 | btConeTwistConstraint::btConeTwistConstraint(btRigidBody& rbA,btRigidBody& rbB, |
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40 | const btTransform& rbAFrame,const btTransform& rbBFrame) |
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41 | :btTypedConstraint(CONETWIST_CONSTRAINT_TYPE, rbA,rbB),m_rbAFrame(rbAFrame),m_rbBFrame(rbBFrame), |
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42 | m_angularOnly(false), |
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43 | m_useSolveConstraintObsolete(CONETWIST_USE_OBSOLETE_SOLVER) |
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44 | { |
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45 | init(); |
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46 | } |
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47 | |
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48 | btConeTwistConstraint::btConeTwistConstraint(btRigidBody& rbA,const btTransform& rbAFrame) |
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49 | :btTypedConstraint(CONETWIST_CONSTRAINT_TYPE,rbA),m_rbAFrame(rbAFrame), |
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50 | m_angularOnly(false), |
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51 | m_useSolveConstraintObsolete(CONETWIST_USE_OBSOLETE_SOLVER) |
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52 | { |
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53 | m_rbBFrame = m_rbAFrame; |
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54 | init(); |
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55 | } |
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56 | |
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57 | |
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58 | void btConeTwistConstraint::init() |
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59 | { |
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60 | m_angularOnly = false; |
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61 | m_solveTwistLimit = false; |
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62 | m_solveSwingLimit = false; |
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63 | m_bMotorEnabled = false; |
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64 | m_maxMotorImpulse = btScalar(-1); |
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65 | |
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66 | setLimit(btScalar(1e30), btScalar(1e30), btScalar(1e30)); |
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67 | m_damping = btScalar(0.01); |
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68 | m_fixThresh = CONETWIST_DEF_FIX_THRESH; |
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69 | } |
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70 | |
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71 | |
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72 | //----------------------------------------------------------------------------- |
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73 | |
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74 | void btConeTwistConstraint::getInfo1 (btConstraintInfo1* info) |
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75 | { |
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76 | if (m_useSolveConstraintObsolete) |
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77 | { |
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78 | info->m_numConstraintRows = 0; |
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79 | info->nub = 0; |
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80 | } |
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81 | else |
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82 | { |
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83 | info->m_numConstraintRows = 3; |
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84 | info->nub = 3; |
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85 | calcAngleInfo2(); |
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86 | if(m_solveSwingLimit) |
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87 | { |
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88 | info->m_numConstraintRows++; |
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89 | info->nub--; |
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90 | if((m_swingSpan1 < m_fixThresh) && (m_swingSpan2 < m_fixThresh)) |
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91 | { |
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92 | info->m_numConstraintRows++; |
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93 | info->nub--; |
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94 | } |
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95 | } |
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96 | if(m_solveTwistLimit) |
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97 | { |
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98 | info->m_numConstraintRows++; |
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99 | info->nub--; |
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100 | } |
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101 | } |
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102 | } // btConeTwistConstraint::getInfo1() |
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103 | |
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104 | //----------------------------------------------------------------------------- |
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105 | |
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106 | void btConeTwistConstraint::getInfo2 (btConstraintInfo2* info) |
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107 | { |
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108 | btAssert(!m_useSolveConstraintObsolete); |
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109 | //retrieve matrices |
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110 | btTransform body0_trans; |
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111 | body0_trans = m_rbA.getCenterOfMassTransform(); |
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112 | btTransform body1_trans; |
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113 | body1_trans = m_rbB.getCenterOfMassTransform(); |
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114 | // set jacobian |
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115 | info->m_J1linearAxis[0] = 1; |
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116 | info->m_J1linearAxis[info->rowskip+1] = 1; |
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117 | info->m_J1linearAxis[2*info->rowskip+2] = 1; |
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118 | btVector3 a1 = body0_trans.getBasis() * m_rbAFrame.getOrigin(); |
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119 | { |
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120 | btVector3* angular0 = (btVector3*)(info->m_J1angularAxis); |
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121 | btVector3* angular1 = (btVector3*)(info->m_J1angularAxis+info->rowskip); |
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122 | btVector3* angular2 = (btVector3*)(info->m_J1angularAxis+2*info->rowskip); |
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123 | btVector3 a1neg = -a1; |
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124 | a1neg.getSkewSymmetricMatrix(angular0,angular1,angular2); |
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125 | } |
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126 | btVector3 a2 = body1_trans.getBasis() * m_rbBFrame.getOrigin(); |
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127 | { |
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128 | btVector3* angular0 = (btVector3*)(info->m_J2angularAxis); |
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129 | btVector3* angular1 = (btVector3*)(info->m_J2angularAxis+info->rowskip); |
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130 | btVector3* angular2 = (btVector3*)(info->m_J2angularAxis+2*info->rowskip); |
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131 | a2.getSkewSymmetricMatrix(angular0,angular1,angular2); |
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132 | } |
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133 | // set right hand side |
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134 | btScalar k = info->fps * info->erp; |
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135 | int j; |
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136 | for (j=0; j<3; j++) |
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137 | { |
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138 | info->m_constraintError[j*info->rowskip] = k * (a2[j] + body1_trans.getOrigin()[j] - a1[j] - body0_trans.getOrigin()[j]); |
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139 | info->m_lowerLimit[j*info->rowskip] = -SIMD_INFINITY; |
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140 | info->m_upperLimit[j*info->rowskip] = SIMD_INFINITY; |
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141 | } |
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142 | int row = 3; |
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143 | int srow = row * info->rowskip; |
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144 | btVector3 ax1; |
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145 | // angular limits |
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146 | if(m_solveSwingLimit) |
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147 | { |
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148 | btScalar *J1 = info->m_J1angularAxis; |
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149 | btScalar *J2 = info->m_J2angularAxis; |
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150 | if((m_swingSpan1 < m_fixThresh) && (m_swingSpan2 < m_fixThresh)) |
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151 | { |
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152 | btTransform trA = m_rbA.getCenterOfMassTransform()*m_rbAFrame; |
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153 | btVector3 p = trA.getBasis().getColumn(1); |
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154 | btVector3 q = trA.getBasis().getColumn(2); |
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155 | int srow1 = srow + info->rowskip; |
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156 | J1[srow+0] = p[0]; |
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157 | J1[srow+1] = p[1]; |
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158 | J1[srow+2] = p[2]; |
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159 | J1[srow1+0] = q[0]; |
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160 | J1[srow1+1] = q[1]; |
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161 | J1[srow1+2] = q[2]; |
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162 | J2[srow+0] = -p[0]; |
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163 | J2[srow+1] = -p[1]; |
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164 | J2[srow+2] = -p[2]; |
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165 | J2[srow1+0] = -q[0]; |
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166 | J2[srow1+1] = -q[1]; |
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167 | J2[srow1+2] = -q[2]; |
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168 | btScalar fact = info->fps * m_relaxationFactor; |
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169 | info->m_constraintError[srow] = fact * m_swingAxis.dot(p); |
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170 | info->m_constraintError[srow1] = fact * m_swingAxis.dot(q); |
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171 | info->m_lowerLimit[srow] = -SIMD_INFINITY; |
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172 | info->m_upperLimit[srow] = SIMD_INFINITY; |
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173 | info->m_lowerLimit[srow1] = -SIMD_INFINITY; |
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174 | info->m_upperLimit[srow1] = SIMD_INFINITY; |
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175 | srow = srow1 + info->rowskip; |
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176 | } |
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177 | else |
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178 | { |
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179 | ax1 = m_swingAxis * m_relaxationFactor * m_relaxationFactor; |
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180 | J1[srow+0] = ax1[0]; |
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181 | J1[srow+1] = ax1[1]; |
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182 | J1[srow+2] = ax1[2]; |
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183 | J2[srow+0] = -ax1[0]; |
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184 | J2[srow+1] = -ax1[1]; |
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185 | J2[srow+2] = -ax1[2]; |
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186 | btScalar k = info->fps * m_biasFactor; |
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187 | |
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188 | info->m_constraintError[srow] = k * m_swingCorrection; |
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189 | info->cfm[srow] = 0.0f; |
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190 | // m_swingCorrection is always positive or 0 |
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191 | info->m_lowerLimit[srow] = 0; |
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192 | info->m_upperLimit[srow] = SIMD_INFINITY; |
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193 | srow += info->rowskip; |
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194 | } |
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195 | } |
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196 | if(m_solveTwistLimit) |
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197 | { |
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198 | ax1 = m_twistAxis * m_relaxationFactor * m_relaxationFactor; |
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199 | btScalar *J1 = info->m_J1angularAxis; |
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200 | btScalar *J2 = info->m_J2angularAxis; |
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201 | J1[srow+0] = ax1[0]; |
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202 | J1[srow+1] = ax1[1]; |
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203 | J1[srow+2] = ax1[2]; |
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204 | J2[srow+0] = -ax1[0]; |
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205 | J2[srow+1] = -ax1[1]; |
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206 | J2[srow+2] = -ax1[2]; |
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207 | btScalar k = info->fps * m_biasFactor; |
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208 | info->m_constraintError[srow] = k * m_twistCorrection; |
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209 | info->cfm[srow] = 0.0f; |
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210 | if(m_twistSpan > 0.0f) |
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211 | { |
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212 | |
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213 | if(m_twistCorrection > 0.0f) |
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214 | { |
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215 | info->m_lowerLimit[srow] = 0; |
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216 | info->m_upperLimit[srow] = SIMD_INFINITY; |
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217 | } |
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218 | else |
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219 | { |
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220 | info->m_lowerLimit[srow] = -SIMD_INFINITY; |
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221 | info->m_upperLimit[srow] = 0; |
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222 | } |
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223 | } |
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224 | else |
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225 | { |
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226 | info->m_lowerLimit[srow] = -SIMD_INFINITY; |
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227 | info->m_upperLimit[srow] = SIMD_INFINITY; |
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228 | } |
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229 | srow += info->rowskip; |
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230 | } |
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231 | } |
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232 | |
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233 | //----------------------------------------------------------------------------- |
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234 | |
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235 | void btConeTwistConstraint::buildJacobian() |
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236 | { |
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237 | if (m_useSolveConstraintObsolete) |
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238 | { |
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239 | m_appliedImpulse = btScalar(0.); |
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240 | m_accTwistLimitImpulse = btScalar(0.); |
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241 | m_accSwingLimitImpulse = btScalar(0.); |
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242 | |
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243 | if (!m_angularOnly) |
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244 | { |
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245 | btVector3 pivotAInW = m_rbA.getCenterOfMassTransform()*m_rbAFrame.getOrigin(); |
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246 | btVector3 pivotBInW = m_rbB.getCenterOfMassTransform()*m_rbBFrame.getOrigin(); |
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247 | btVector3 relPos = pivotBInW - pivotAInW; |
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248 | |
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249 | btVector3 normal[3]; |
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250 | if (relPos.length2() > SIMD_EPSILON) |
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251 | { |
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252 | normal[0] = relPos.normalized(); |
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253 | } |
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254 | else |
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255 | { |
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256 | normal[0].setValue(btScalar(1.0),0,0); |
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257 | } |
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258 | |
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259 | btPlaneSpace1(normal[0], normal[1], normal[2]); |
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260 | |
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261 | for (int i=0;i<3;i++) |
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262 | { |
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263 | new (&m_jac[i]) btJacobianEntry( |
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264 | m_rbA.getCenterOfMassTransform().getBasis().transpose(), |
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265 | m_rbB.getCenterOfMassTransform().getBasis().transpose(), |
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266 | pivotAInW - m_rbA.getCenterOfMassPosition(), |
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267 | pivotBInW - m_rbB.getCenterOfMassPosition(), |
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268 | normal[i], |
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269 | m_rbA.getInvInertiaDiagLocal(), |
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270 | m_rbA.getInvMass(), |
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271 | m_rbB.getInvInertiaDiagLocal(), |
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272 | m_rbB.getInvMass()); |
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273 | } |
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274 | } |
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275 | |
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276 | calcAngleInfo2(); |
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277 | } |
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278 | } |
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279 | |
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280 | //----------------------------------------------------------------------------- |
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281 | |
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282 | void btConeTwistConstraint::solveConstraintObsolete(btSolverBody& bodyA,btSolverBody& bodyB,btScalar timeStep) |
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283 | { |
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284 | if (m_useSolveConstraintObsolete) |
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285 | { |
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286 | btVector3 pivotAInW = m_rbA.getCenterOfMassTransform()*m_rbAFrame.getOrigin(); |
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287 | btVector3 pivotBInW = m_rbB.getCenterOfMassTransform()*m_rbBFrame.getOrigin(); |
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288 | |
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289 | btScalar tau = btScalar(0.3); |
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290 | |
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291 | //linear part |
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292 | if (!m_angularOnly) |
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293 | { |
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294 | btVector3 rel_pos1 = pivotAInW - m_rbA.getCenterOfMassPosition(); |
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295 | btVector3 rel_pos2 = pivotBInW - m_rbB.getCenterOfMassPosition(); |
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296 | |
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297 | btVector3 vel1; |
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298 | bodyA.getVelocityInLocalPointObsolete(rel_pos1,vel1); |
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299 | btVector3 vel2; |
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300 | bodyB.getVelocityInLocalPointObsolete(rel_pos2,vel2); |
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301 | btVector3 vel = vel1 - vel2; |
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302 | |
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303 | for (int i=0;i<3;i++) |
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304 | { |
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305 | const btVector3& normal = m_jac[i].m_linearJointAxis; |
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306 | btScalar jacDiagABInv = btScalar(1.) / m_jac[i].getDiagonal(); |
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307 | |
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308 | btScalar rel_vel; |
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309 | rel_vel = normal.dot(vel); |
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310 | //positional error (zeroth order error) |
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311 | btScalar depth = -(pivotAInW - pivotBInW).dot(normal); //this is the error projected on the normal |
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312 | btScalar impulse = depth*tau/timeStep * jacDiagABInv - rel_vel * jacDiagABInv; |
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313 | m_appliedImpulse += impulse; |
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314 | |
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315 | btVector3 ftorqueAxis1 = rel_pos1.cross(normal); |
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316 | btVector3 ftorqueAxis2 = rel_pos2.cross(normal); |
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317 | bodyA.applyImpulse(normal*m_rbA.getInvMass(), m_rbA.getInvInertiaTensorWorld()*ftorqueAxis1,impulse); |
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318 | bodyB.applyImpulse(normal*m_rbB.getInvMass(), m_rbB.getInvInertiaTensorWorld()*ftorqueAxis2,-impulse); |
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319 | |
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320 | } |
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321 | } |
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322 | |
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323 | // apply motor |
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324 | if (m_bMotorEnabled) |
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325 | { |
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326 | // compute current and predicted transforms |
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327 | btTransform trACur = m_rbA.getCenterOfMassTransform(); |
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328 | btTransform trBCur = m_rbB.getCenterOfMassTransform(); |
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329 | btVector3 omegaA; bodyA.getAngularVelocity(omegaA); |
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330 | btVector3 omegaB; bodyB.getAngularVelocity(omegaB); |
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331 | btTransform trAPred; trAPred.setIdentity(); |
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332 | btVector3 zerovec(0,0,0); |
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333 | btTransformUtil::integrateTransform( |
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334 | trACur, zerovec, omegaA, timeStep, trAPred); |
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335 | btTransform trBPred; trBPred.setIdentity(); |
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336 | btTransformUtil::integrateTransform( |
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337 | trBCur, zerovec, omegaB, timeStep, trBPred); |
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338 | |
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339 | // compute desired transforms in world |
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340 | btTransform trPose(m_qTarget); |
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341 | btTransform trABDes = m_rbBFrame * trPose * m_rbAFrame.inverse(); |
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342 | btTransform trADes = trBPred * trABDes; |
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343 | btTransform trBDes = trAPred * trABDes.inverse(); |
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344 | |
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345 | // compute desired omegas in world |
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346 | btVector3 omegaADes, omegaBDes; |
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347 | |
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348 | btTransformUtil::calculateVelocity(trACur, trADes, timeStep, zerovec, omegaADes); |
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349 | btTransformUtil::calculateVelocity(trBCur, trBDes, timeStep, zerovec, omegaBDes); |
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350 | |
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351 | // compute delta omegas |
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352 | btVector3 dOmegaA = omegaADes - omegaA; |
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353 | btVector3 dOmegaB = omegaBDes - omegaB; |
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354 | |
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355 | // compute weighted avg axis of dOmega (weighting based on inertias) |
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356 | btVector3 axisA, axisB; |
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357 | btScalar kAxisAInv = 0, kAxisBInv = 0; |
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358 | |
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359 | if (dOmegaA.length2() > SIMD_EPSILON) |
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360 | { |
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361 | axisA = dOmegaA.normalized(); |
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362 | kAxisAInv = getRigidBodyA().computeAngularImpulseDenominator(axisA); |
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363 | } |
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364 | |
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365 | if (dOmegaB.length2() > SIMD_EPSILON) |
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366 | { |
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367 | axisB = dOmegaB.normalized(); |
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368 | kAxisBInv = getRigidBodyB().computeAngularImpulseDenominator(axisB); |
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369 | } |
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370 | |
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371 | btVector3 avgAxis = kAxisAInv * axisA + kAxisBInv * axisB; |
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372 | |
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373 | static bool bDoTorque = true; |
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374 | if (bDoTorque && avgAxis.length2() > SIMD_EPSILON) |
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375 | { |
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376 | avgAxis.normalize(); |
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377 | kAxisAInv = getRigidBodyA().computeAngularImpulseDenominator(avgAxis); |
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378 | kAxisBInv = getRigidBodyB().computeAngularImpulseDenominator(avgAxis); |
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379 | btScalar kInvCombined = kAxisAInv + kAxisBInv; |
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380 | |
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381 | btVector3 impulse = (kAxisAInv * dOmegaA - kAxisBInv * dOmegaB) / |
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382 | (kInvCombined * kInvCombined); |
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383 | |
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384 | if (m_maxMotorImpulse >= 0) |
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385 | { |
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386 | btScalar fMaxImpulse = m_maxMotorImpulse; |
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387 | if (m_bNormalizedMotorStrength) |
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388 | fMaxImpulse = fMaxImpulse/kAxisAInv; |
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389 | |
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390 | btVector3 newUnclampedAccImpulse = m_accMotorImpulse + impulse; |
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391 | btScalar newUnclampedMag = newUnclampedAccImpulse.length(); |
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392 | if (newUnclampedMag > fMaxImpulse) |
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393 | { |
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394 | newUnclampedAccImpulse.normalize(); |
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395 | newUnclampedAccImpulse *= fMaxImpulse; |
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396 | impulse = newUnclampedAccImpulse - m_accMotorImpulse; |
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397 | } |
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398 | m_accMotorImpulse += impulse; |
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399 | } |
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400 | |
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401 | btScalar impulseMag = impulse.length(); |
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402 | btVector3 impulseAxis = impulse / impulseMag; |
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403 | |
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404 | bodyA.applyImpulse(btVector3(0,0,0), m_rbA.getInvInertiaTensorWorld()*impulseAxis, impulseMag); |
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405 | bodyB.applyImpulse(btVector3(0,0,0), m_rbB.getInvInertiaTensorWorld()*impulseAxis, -impulseMag); |
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406 | |
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407 | } |
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408 | } |
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409 | else // no motor: do a little damping |
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410 | { |
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411 | const btVector3& angVelA = getRigidBodyA().getAngularVelocity(); |
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412 | const btVector3& angVelB = getRigidBodyB().getAngularVelocity(); |
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413 | btVector3 relVel = angVelB - angVelA; |
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414 | if (relVel.length2() > SIMD_EPSILON) |
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415 | { |
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416 | btVector3 relVelAxis = relVel.normalized(); |
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417 | btScalar m_kDamping = btScalar(1.) / |
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418 | (getRigidBodyA().computeAngularImpulseDenominator(relVelAxis) + |
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419 | getRigidBodyB().computeAngularImpulseDenominator(relVelAxis)); |
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420 | btVector3 impulse = m_damping * m_kDamping * relVel; |
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421 | |
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422 | btScalar impulseMag = impulse.length(); |
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423 | btVector3 impulseAxis = impulse / impulseMag; |
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424 | bodyA.applyImpulse(btVector3(0,0,0), m_rbA.getInvInertiaTensorWorld()*impulseAxis, impulseMag); |
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425 | bodyB.applyImpulse(btVector3(0,0,0), m_rbB.getInvInertiaTensorWorld()*impulseAxis, -impulseMag); |
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426 | } |
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427 | } |
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428 | |
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429 | // joint limits |
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430 | { |
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431 | ///solve angular part |
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432 | btVector3 angVelA; |
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433 | bodyA.getAngularVelocity(angVelA); |
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434 | btVector3 angVelB; |
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435 | bodyB.getAngularVelocity(angVelB); |
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436 | |
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437 | // solve swing limit |
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438 | if (m_solveSwingLimit) |
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439 | { |
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440 | btScalar amplitude = m_swingLimitRatio * m_swingCorrection*m_biasFactor/timeStep; |
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441 | btScalar relSwingVel = (angVelB - angVelA).dot(m_swingAxis); |
---|
442 | if (relSwingVel > 0) |
---|
443 | amplitude += m_swingLimitRatio * relSwingVel * m_relaxationFactor; |
---|
444 | btScalar impulseMag = amplitude * m_kSwing; |
---|
445 | |
---|
446 | // Clamp the accumulated impulse |
---|
447 | btScalar temp = m_accSwingLimitImpulse; |
---|
448 | m_accSwingLimitImpulse = btMax(m_accSwingLimitImpulse + impulseMag, btScalar(0.0) ); |
---|
449 | impulseMag = m_accSwingLimitImpulse - temp; |
---|
450 | |
---|
451 | btVector3 impulse = m_swingAxis * impulseMag; |
---|
452 | |
---|
453 | // don't let cone response affect twist |
---|
454 | // (this can happen since body A's twist doesn't match body B's AND we use an elliptical cone limit) |
---|
455 | { |
---|
456 | btVector3 impulseTwistCouple = impulse.dot(m_twistAxisA) * m_twistAxisA; |
---|
457 | btVector3 impulseNoTwistCouple = impulse - impulseTwistCouple; |
---|
458 | impulse = impulseNoTwistCouple; |
---|
459 | } |
---|
460 | |
---|
461 | impulseMag = impulse.length(); |
---|
462 | btVector3 noTwistSwingAxis = impulse / impulseMag; |
---|
463 | |
---|
464 | bodyA.applyImpulse(btVector3(0,0,0), m_rbA.getInvInertiaTensorWorld()*noTwistSwingAxis, impulseMag); |
---|
465 | bodyB.applyImpulse(btVector3(0,0,0), m_rbB.getInvInertiaTensorWorld()*noTwistSwingAxis, -impulseMag); |
---|
466 | } |
---|
467 | |
---|
468 | |
---|
469 | // solve twist limit |
---|
470 | if (m_solveTwistLimit) |
---|
471 | { |
---|
472 | btScalar amplitude = m_twistLimitRatio * m_twistCorrection*m_biasFactor/timeStep; |
---|
473 | btScalar relTwistVel = (angVelB - angVelA).dot( m_twistAxis ); |
---|
474 | if (relTwistVel > 0) // only damp when moving towards limit (m_twistAxis flipping is important) |
---|
475 | amplitude += m_twistLimitRatio * relTwistVel * m_relaxationFactor; |
---|
476 | btScalar impulseMag = amplitude * m_kTwist; |
---|
477 | |
---|
478 | // Clamp the accumulated impulse |
---|
479 | btScalar temp = m_accTwistLimitImpulse; |
---|
480 | m_accTwistLimitImpulse = btMax(m_accTwistLimitImpulse + impulseMag, btScalar(0.0) ); |
---|
481 | impulseMag = m_accTwistLimitImpulse - temp; |
---|
482 | |
---|
483 | btVector3 impulse = m_twistAxis * impulseMag; |
---|
484 | |
---|
485 | bodyA.applyImpulse(btVector3(0,0,0), m_rbA.getInvInertiaTensorWorld()*m_twistAxis,impulseMag); |
---|
486 | bodyB.applyImpulse(btVector3(0,0,0), m_rbB.getInvInertiaTensorWorld()*m_twistAxis,-impulseMag); |
---|
487 | } |
---|
488 | } |
---|
489 | } |
---|
490 | |
---|
491 | } |
---|
492 | |
---|
493 | //----------------------------------------------------------------------------- |
---|
494 | |
---|
495 | void btConeTwistConstraint::updateRHS(btScalar timeStep) |
---|
496 | { |
---|
497 | (void)timeStep; |
---|
498 | |
---|
499 | } |
---|
500 | |
---|
501 | //----------------------------------------------------------------------------- |
---|
502 | |
---|
503 | void btConeTwistConstraint::calcAngleInfo() |
---|
504 | { |
---|
505 | m_swingCorrection = btScalar(0.); |
---|
506 | m_twistLimitSign = btScalar(0.); |
---|
507 | m_solveTwistLimit = false; |
---|
508 | m_solveSwingLimit = false; |
---|
509 | |
---|
510 | btVector3 b1Axis1,b1Axis2,b1Axis3; |
---|
511 | btVector3 b2Axis1,b2Axis2; |
---|
512 | |
---|
513 | b1Axis1 = getRigidBodyA().getCenterOfMassTransform().getBasis() * this->m_rbAFrame.getBasis().getColumn(0); |
---|
514 | b2Axis1 = getRigidBodyB().getCenterOfMassTransform().getBasis() * this->m_rbBFrame.getBasis().getColumn(0); |
---|
515 | |
---|
516 | btScalar swing1=btScalar(0.),swing2 = btScalar(0.); |
---|
517 | |
---|
518 | btScalar swx=btScalar(0.),swy = btScalar(0.); |
---|
519 | btScalar thresh = btScalar(10.); |
---|
520 | btScalar fact; |
---|
521 | |
---|
522 | // Get Frame into world space |
---|
523 | if (m_swingSpan1 >= btScalar(0.05f)) |
---|
524 | { |
---|
525 | b1Axis2 = getRigidBodyA().getCenterOfMassTransform().getBasis() * this->m_rbAFrame.getBasis().getColumn(1); |
---|
526 | swx = b2Axis1.dot(b1Axis1); |
---|
527 | swy = b2Axis1.dot(b1Axis2); |
---|
528 | swing1 = btAtan2Fast(swy, swx); |
---|
529 | fact = (swy*swy + swx*swx) * thresh * thresh; |
---|
530 | fact = fact / (fact + btScalar(1.0)); |
---|
531 | swing1 *= fact; |
---|
532 | } |
---|
533 | |
---|
534 | if (m_swingSpan2 >= btScalar(0.05f)) |
---|
535 | { |
---|
536 | b1Axis3 = getRigidBodyA().getCenterOfMassTransform().getBasis() * this->m_rbAFrame.getBasis().getColumn(2); |
---|
537 | swx = b2Axis1.dot(b1Axis1); |
---|
538 | swy = b2Axis1.dot(b1Axis3); |
---|
539 | swing2 = btAtan2Fast(swy, swx); |
---|
540 | fact = (swy*swy + swx*swx) * thresh * thresh; |
---|
541 | fact = fact / (fact + btScalar(1.0)); |
---|
542 | swing2 *= fact; |
---|
543 | } |
---|
544 | |
---|
545 | btScalar RMaxAngle1Sq = 1.0f / (m_swingSpan1*m_swingSpan1); |
---|
546 | btScalar RMaxAngle2Sq = 1.0f / (m_swingSpan2*m_swingSpan2); |
---|
547 | btScalar EllipseAngle = btFabs(swing1*swing1)* RMaxAngle1Sq + btFabs(swing2*swing2) * RMaxAngle2Sq; |
---|
548 | |
---|
549 | if (EllipseAngle > 1.0f) |
---|
550 | { |
---|
551 | m_swingCorrection = EllipseAngle-1.0f; |
---|
552 | m_solveSwingLimit = true; |
---|
553 | // Calculate necessary axis & factors |
---|
554 | m_swingAxis = b2Axis1.cross(b1Axis2* b2Axis1.dot(b1Axis2) + b1Axis3* b2Axis1.dot(b1Axis3)); |
---|
555 | m_swingAxis.normalize(); |
---|
556 | btScalar swingAxisSign = (b2Axis1.dot(b1Axis1) >= 0.0f) ? 1.0f : -1.0f; |
---|
557 | m_swingAxis *= swingAxisSign; |
---|
558 | } |
---|
559 | |
---|
560 | // Twist limits |
---|
561 | if (m_twistSpan >= btScalar(0.)) |
---|
562 | { |
---|
563 | btVector3 b2Axis2 = getRigidBodyB().getCenterOfMassTransform().getBasis() * this->m_rbBFrame.getBasis().getColumn(1); |
---|
564 | btQuaternion rotationArc = shortestArcQuat(b2Axis1,b1Axis1); |
---|
565 | btVector3 TwistRef = quatRotate(rotationArc,b2Axis2); |
---|
566 | btScalar twist = btAtan2Fast( TwistRef.dot(b1Axis3), TwistRef.dot(b1Axis2) ); |
---|
567 | m_twistAngle = twist; |
---|
568 | |
---|
569 | // btScalar lockedFreeFactor = (m_twistSpan > btScalar(0.05f)) ? m_limitSoftness : btScalar(0.); |
---|
570 | btScalar lockedFreeFactor = (m_twistSpan > btScalar(0.05f)) ? btScalar(1.0f) : btScalar(0.); |
---|
571 | if (twist <= -m_twistSpan*lockedFreeFactor) |
---|
572 | { |
---|
573 | m_twistCorrection = -(twist + m_twistSpan); |
---|
574 | m_solveTwistLimit = true; |
---|
575 | m_twistAxis = (b2Axis1 + b1Axis1) * 0.5f; |
---|
576 | m_twistAxis.normalize(); |
---|
577 | m_twistAxis *= -1.0f; |
---|
578 | } |
---|
579 | else if (twist > m_twistSpan*lockedFreeFactor) |
---|
580 | { |
---|
581 | m_twistCorrection = (twist - m_twistSpan); |
---|
582 | m_solveTwistLimit = true; |
---|
583 | m_twistAxis = (b2Axis1 + b1Axis1) * 0.5f; |
---|
584 | m_twistAxis.normalize(); |
---|
585 | } |
---|
586 | } |
---|
587 | } // btConeTwistConstraint::calcAngleInfo() |
---|
588 | |
---|
589 | |
---|
590 | static btVector3 vTwist(1,0,0); // twist axis in constraint's space |
---|
591 | |
---|
592 | //----------------------------------------------------------------------------- |
---|
593 | |
---|
594 | void btConeTwistConstraint::calcAngleInfo2() |
---|
595 | { |
---|
596 | m_swingCorrection = btScalar(0.); |
---|
597 | m_twistLimitSign = btScalar(0.); |
---|
598 | m_solveTwistLimit = false; |
---|
599 | m_solveSwingLimit = false; |
---|
600 | |
---|
601 | { |
---|
602 | // compute rotation of A wrt B (in constraint space) |
---|
603 | btQuaternion qA = getRigidBodyA().getCenterOfMassTransform().getRotation() * m_rbAFrame.getRotation(); |
---|
604 | btQuaternion qB = getRigidBodyB().getCenterOfMassTransform().getRotation() * m_rbBFrame.getRotation(); |
---|
605 | btQuaternion qAB = qB.inverse() * qA; |
---|
606 | |
---|
607 | // split rotation into cone and twist |
---|
608 | // (all this is done from B's perspective. Maybe I should be averaging axes...) |
---|
609 | btVector3 vConeNoTwist = quatRotate(qAB, vTwist); vConeNoTwist.normalize(); |
---|
610 | btQuaternion qABCone = shortestArcQuat(vTwist, vConeNoTwist); qABCone.normalize(); |
---|
611 | btQuaternion qABTwist = qABCone.inverse() * qAB; qABTwist.normalize(); |
---|
612 | |
---|
613 | if (m_swingSpan1 >= m_fixThresh && m_swingSpan2 >= m_fixThresh) |
---|
614 | { |
---|
615 | btScalar swingAngle, swingLimit = 0; btVector3 swingAxis; |
---|
616 | computeConeLimitInfo(qABCone, swingAngle, swingAxis, swingLimit); |
---|
617 | |
---|
618 | if (swingAngle > swingLimit * m_limitSoftness) |
---|
619 | { |
---|
620 | m_solveSwingLimit = true; |
---|
621 | |
---|
622 | // compute limit ratio: 0->1, where |
---|
623 | // 0 == beginning of soft limit |
---|
624 | // 1 == hard/real limit |
---|
625 | m_swingLimitRatio = 1.f; |
---|
626 | if (swingAngle < swingLimit && m_limitSoftness < 1.f - SIMD_EPSILON) |
---|
627 | { |
---|
628 | m_swingLimitRatio = (swingAngle - swingLimit * m_limitSoftness)/ |
---|
629 | (swingLimit - swingLimit * m_limitSoftness); |
---|
630 | } |
---|
631 | |
---|
632 | // swing correction tries to get back to soft limit |
---|
633 | m_swingCorrection = swingAngle - (swingLimit * m_limitSoftness); |
---|
634 | |
---|
635 | // adjustment of swing axis (based on ellipse normal) |
---|
636 | adjustSwingAxisToUseEllipseNormal(swingAxis); |
---|
637 | |
---|
638 | // Calculate necessary axis & factors |
---|
639 | m_swingAxis = quatRotate(qB, -swingAxis); |
---|
640 | |
---|
641 | m_twistAxisA.setValue(0,0,0); |
---|
642 | |
---|
643 | m_kSwing = btScalar(1.) / |
---|
644 | (getRigidBodyA().computeAngularImpulseDenominator(m_swingAxis) + |
---|
645 | getRigidBodyB().computeAngularImpulseDenominator(m_swingAxis)); |
---|
646 | } |
---|
647 | } |
---|
648 | else |
---|
649 | { |
---|
650 | // you haven't set any limits; |
---|
651 | // or you're trying to set at least one of the swing limits too small. (if so, do you really want a conetwist constraint?) |
---|
652 | // anyway, we have either hinge or fixed joint |
---|
653 | btVector3 ivA = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(0); |
---|
654 | btVector3 jvA = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(1); |
---|
655 | btVector3 kvA = getRigidBodyA().getCenterOfMassTransform().getBasis() * m_rbAFrame.getBasis().getColumn(2); |
---|
656 | btVector3 ivB = getRigidBodyB().getCenterOfMassTransform().getBasis() * m_rbBFrame.getBasis().getColumn(0); |
---|
657 | btVector3 target; |
---|
658 | btScalar x = ivB.dot(ivA); |
---|
659 | btScalar y = ivB.dot(jvA); |
---|
660 | btScalar z = ivB.dot(kvA); |
---|
661 | if((m_swingSpan1 < m_fixThresh) && (m_swingSpan2 < m_fixThresh)) |
---|
662 | { // fixed. We'll need to add one more row to constraint |
---|
663 | if((!btFuzzyZero(y)) || (!(btFuzzyZero(z)))) |
---|
664 | { |
---|
665 | m_solveSwingLimit = true; |
---|
666 | m_swingAxis = -ivB.cross(ivA); |
---|
667 | } |
---|
668 | } |
---|
669 | else |
---|
670 | { |
---|
671 | if(m_swingSpan1 < m_fixThresh) |
---|
672 | { // hinge around Y axis |
---|
673 | if(!(btFuzzyZero(y))) |
---|
674 | { |
---|
675 | m_solveSwingLimit = true; |
---|
676 | if(m_swingSpan2 >= m_fixThresh) |
---|
677 | { |
---|
678 | y = btScalar(0.f); |
---|
679 | btScalar span2 = btAtan2(z, x); |
---|
680 | if(span2 > m_swingSpan2) |
---|
681 | { |
---|
682 | x = btCos(m_swingSpan2); |
---|
683 | z = btSin(m_swingSpan2); |
---|
684 | } |
---|
685 | else if(span2 < -m_swingSpan2) |
---|
686 | { |
---|
687 | x = btCos(m_swingSpan2); |
---|
688 | z = -btSin(m_swingSpan2); |
---|
689 | } |
---|
690 | } |
---|
691 | } |
---|
692 | } |
---|
693 | else |
---|
694 | { // hinge around Z axis |
---|
695 | if(!btFuzzyZero(z)) |
---|
696 | { |
---|
697 | m_solveSwingLimit = true; |
---|
698 | if(m_swingSpan1 >= m_fixThresh) |
---|
699 | { |
---|
700 | z = btScalar(0.f); |
---|
701 | btScalar span1 = btAtan2(y, x); |
---|
702 | if(span1 > m_swingSpan1) |
---|
703 | { |
---|
704 | x = btCos(m_swingSpan1); |
---|
705 | y = btSin(m_swingSpan1); |
---|
706 | } |
---|
707 | else if(span1 < -m_swingSpan1) |
---|
708 | { |
---|
709 | x = btCos(m_swingSpan1); |
---|
710 | y = -btSin(m_swingSpan1); |
---|
711 | } |
---|
712 | } |
---|
713 | } |
---|
714 | } |
---|
715 | target[0] = x * ivA[0] + y * jvA[0] + z * kvA[0]; |
---|
716 | target[1] = x * ivA[1] + y * jvA[1] + z * kvA[1]; |
---|
717 | target[2] = x * ivA[2] + y * jvA[2] + z * kvA[2]; |
---|
718 | target.normalize(); |
---|
719 | m_swingAxis = -ivB.cross(target); |
---|
720 | m_swingCorrection = m_swingAxis.length(); |
---|
721 | m_swingAxis.normalize(); |
---|
722 | } |
---|
723 | } |
---|
724 | |
---|
725 | if (m_twistSpan >= btScalar(0.f)) |
---|
726 | { |
---|
727 | btVector3 twistAxis; |
---|
728 | computeTwistLimitInfo(qABTwist, m_twistAngle, twistAxis); |
---|
729 | |
---|
730 | if (m_twistAngle > m_twistSpan*m_limitSoftness) |
---|
731 | { |
---|
732 | m_solveTwistLimit = true; |
---|
733 | |
---|
734 | m_twistLimitRatio = 1.f; |
---|
735 | if (m_twistAngle < m_twistSpan && m_limitSoftness < 1.f - SIMD_EPSILON) |
---|
736 | { |
---|
737 | m_twistLimitRatio = (m_twistAngle - m_twistSpan * m_limitSoftness)/ |
---|
738 | (m_twistSpan - m_twistSpan * m_limitSoftness); |
---|
739 | } |
---|
740 | |
---|
741 | // twist correction tries to get back to soft limit |
---|
742 | m_twistCorrection = m_twistAngle - (m_twistSpan * m_limitSoftness); |
---|
743 | |
---|
744 | m_twistAxis = quatRotate(qB, -twistAxis); |
---|
745 | |
---|
746 | m_kTwist = btScalar(1.) / |
---|
747 | (getRigidBodyA().computeAngularImpulseDenominator(m_twistAxis) + |
---|
748 | getRigidBodyB().computeAngularImpulseDenominator(m_twistAxis)); |
---|
749 | } |
---|
750 | |
---|
751 | if (m_solveSwingLimit) |
---|
752 | m_twistAxisA = quatRotate(qA, -twistAxis); |
---|
753 | } |
---|
754 | else |
---|
755 | { |
---|
756 | m_twistAngle = btScalar(0.f); |
---|
757 | } |
---|
758 | } |
---|
759 | } // btConeTwistConstraint::calcAngleInfo2() |
---|
760 | |
---|
761 | |
---|
762 | |
---|
763 | // given a cone rotation in constraint space, (pre: twist must already be removed) |
---|
764 | // this method computes its corresponding swing angle and axis. |
---|
765 | // more interestingly, it computes the cone/swing limit (angle) for this cone "pose". |
---|
766 | void btConeTwistConstraint::computeConeLimitInfo(const btQuaternion& qCone, |
---|
767 | btScalar& swingAngle, // out |
---|
768 | btVector3& vSwingAxis, // out |
---|
769 | btScalar& swingLimit) // out |
---|
770 | { |
---|
771 | swingAngle = qCone.getAngle(); |
---|
772 | if (swingAngle > SIMD_EPSILON) |
---|
773 | { |
---|
774 | vSwingAxis = btVector3(qCone.x(), qCone.y(), qCone.z()); |
---|
775 | vSwingAxis.normalize(); |
---|
776 | if (fabs(vSwingAxis.x()) > SIMD_EPSILON) |
---|
777 | { |
---|
778 | // non-zero twist?! this should never happen. |
---|
779 | int wtf = 0; wtf = wtf; |
---|
780 | } |
---|
781 | |
---|
782 | // Compute limit for given swing. tricky: |
---|
783 | // Given a swing axis, we're looking for the intersection with the bounding cone ellipse. |
---|
784 | // (Since we're dealing with angles, this ellipse is embedded on the surface of a sphere.) |
---|
785 | |
---|
786 | // For starters, compute the direction from center to surface of ellipse. |
---|
787 | // This is just the perpendicular (ie. rotate 2D vector by PI/2) of the swing axis. |
---|
788 | // (vSwingAxis is the cone rotation (in z,y); change vars and rotate to (x,y) coords.) |
---|
789 | btScalar xEllipse = vSwingAxis.y(); |
---|
790 | btScalar yEllipse = -vSwingAxis.z(); |
---|
791 | |
---|
792 | // Now, we use the slope of the vector (using x/yEllipse) and find the length |
---|
793 | // of the line that intersects the ellipse: |
---|
794 | // x^2 y^2 |
---|
795 | // --- + --- = 1, where a and b are semi-major axes 2 and 1 respectively (ie. the limits) |
---|
796 | // a^2 b^2 |
---|
797 | // Do the math and it should be clear. |
---|
798 | |
---|
799 | swingLimit = m_swingSpan1; // if xEllipse == 0, we have a pure vSwingAxis.z rotation: just use swingspan1 |
---|
800 | if (fabs(xEllipse) > SIMD_EPSILON) |
---|
801 | { |
---|
802 | btScalar surfaceSlope2 = (yEllipse*yEllipse)/(xEllipse*xEllipse); |
---|
803 | btScalar norm = 1 / (m_swingSpan2 * m_swingSpan2); |
---|
804 | norm += surfaceSlope2 / (m_swingSpan1 * m_swingSpan1); |
---|
805 | btScalar swingLimit2 = (1 + surfaceSlope2) / norm; |
---|
806 | swingLimit = sqrt(swingLimit2); |
---|
807 | } |
---|
808 | |
---|
809 | // test! |
---|
810 | /*swingLimit = m_swingSpan2; |
---|
811 | if (fabs(vSwingAxis.z()) > SIMD_EPSILON) |
---|
812 | { |
---|
813 | btScalar mag_2 = m_swingSpan1*m_swingSpan1 + m_swingSpan2*m_swingSpan2; |
---|
814 | btScalar sinphi = m_swingSpan2 / sqrt(mag_2); |
---|
815 | btScalar phi = asin(sinphi); |
---|
816 | btScalar theta = atan2(fabs(vSwingAxis.y()),fabs(vSwingAxis.z())); |
---|
817 | btScalar alpha = 3.14159f - theta - phi; |
---|
818 | btScalar sinalpha = sin(alpha); |
---|
819 | swingLimit = m_swingSpan1 * sinphi/sinalpha; |
---|
820 | }*/ |
---|
821 | } |
---|
822 | else if (swingAngle < 0) |
---|
823 | { |
---|
824 | // this should never happen! |
---|
825 | int wtf = 0; wtf = wtf; |
---|
826 | } |
---|
827 | } |
---|
828 | |
---|
829 | btVector3 btConeTwistConstraint::GetPointForAngle(btScalar fAngleInRadians, btScalar fLength) const |
---|
830 | { |
---|
831 | // compute x/y in ellipse using cone angle (0 -> 2*PI along surface of cone) |
---|
832 | btScalar xEllipse = btCos(fAngleInRadians); |
---|
833 | btScalar yEllipse = btSin(fAngleInRadians); |
---|
834 | |
---|
835 | // Use the slope of the vector (using x/yEllipse) and find the length |
---|
836 | // of the line that intersects the ellipse: |
---|
837 | // x^2 y^2 |
---|
838 | // --- + --- = 1, where a and b are semi-major axes 2 and 1 respectively (ie. the limits) |
---|
839 | // a^2 b^2 |
---|
840 | // Do the math and it should be clear. |
---|
841 | |
---|
842 | float swingLimit = m_swingSpan1; // if xEllipse == 0, just use axis b (1) |
---|
843 | if (fabs(xEllipse) > SIMD_EPSILON) |
---|
844 | { |
---|
845 | btScalar surfaceSlope2 = (yEllipse*yEllipse)/(xEllipse*xEllipse); |
---|
846 | btScalar norm = 1 / (m_swingSpan2 * m_swingSpan2); |
---|
847 | norm += surfaceSlope2 / (m_swingSpan1 * m_swingSpan1); |
---|
848 | btScalar swingLimit2 = (1 + surfaceSlope2) / norm; |
---|
849 | swingLimit = sqrt(swingLimit2); |
---|
850 | } |
---|
851 | |
---|
852 | // convert into point in constraint space: |
---|
853 | // note: twist is x-axis, swing 1 and 2 are along the z and y axes respectively |
---|
854 | btVector3 vSwingAxis(0, xEllipse, -yEllipse); |
---|
855 | btQuaternion qSwing(vSwingAxis, swingLimit); |
---|
856 | btVector3 vPointInConstraintSpace(fLength,0,0); |
---|
857 | return quatRotate(qSwing, vPointInConstraintSpace); |
---|
858 | } |
---|
859 | |
---|
860 | // given a twist rotation in constraint space, (pre: cone must already be removed) |
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861 | // this method computes its corresponding angle and axis. |
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862 | void btConeTwistConstraint::computeTwistLimitInfo(const btQuaternion& qTwist, |
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863 | btScalar& twistAngle, // out |
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864 | btVector3& vTwistAxis) // out |
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865 | { |
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866 | btQuaternion qMinTwist = qTwist; |
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867 | twistAngle = qTwist.getAngle(); |
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868 | |
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869 | if (twistAngle > SIMD_PI) // long way around. flip quat and recalculate. |
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870 | { |
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871 | qMinTwist = operator-(qTwist); |
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872 | twistAngle = qMinTwist.getAngle(); |
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873 | } |
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874 | if (twistAngle < 0) |
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875 | { |
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876 | // this should never happen |
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877 | int wtf = 0; wtf = wtf; |
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878 | } |
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879 | |
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880 | vTwistAxis = btVector3(qMinTwist.x(), qMinTwist.y(), qMinTwist.z()); |
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881 | if (twistAngle > SIMD_EPSILON) |
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882 | vTwistAxis.normalize(); |
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883 | } |
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884 | |
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885 | |
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886 | void btConeTwistConstraint::adjustSwingAxisToUseEllipseNormal(btVector3& vSwingAxis) const |
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887 | { |
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888 | // the swing axis is computed as the "twist-free" cone rotation, |
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889 | // but the cone limit is not circular, but elliptical (if swingspan1 != swingspan2). |
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890 | // so, if we're outside the limits, the closest way back inside the cone isn't |
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891 | // along the vector back to the center. better (and more stable) to use the ellipse normal. |
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892 | |
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893 | // convert swing axis to direction from center to surface of ellipse |
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894 | // (ie. rotate 2D vector by PI/2) |
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895 | btScalar y = -vSwingAxis.z(); |
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896 | btScalar z = vSwingAxis.y(); |
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897 | |
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898 | // do the math... |
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899 | if (fabs(z) > SIMD_EPSILON) // avoid division by 0. and we don't need an update if z == 0. |
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900 | { |
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901 | // compute gradient/normal of ellipse surface at current "point" |
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902 | btScalar grad = y/z; |
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903 | grad *= m_swingSpan2 / m_swingSpan1; |
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904 | |
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905 | // adjust y/z to represent normal at point (instead of vector to point) |
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906 | if (y > 0) |
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907 | y = fabs(grad * z); |
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908 | else |
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909 | y = -fabs(grad * z); |
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910 | |
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911 | // convert ellipse direction back to swing axis |
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912 | vSwingAxis.setZ(-y); |
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913 | vSwingAxis.setY( z); |
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914 | vSwingAxis.normalize(); |
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915 | } |
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916 | } |
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917 | |
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918 | |
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919 | |
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920 | void btConeTwistConstraint::setMotorTarget(const btQuaternion &q) |
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921 | { |
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922 | btTransform trACur = m_rbA.getCenterOfMassTransform(); |
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923 | btTransform trBCur = m_rbB.getCenterOfMassTransform(); |
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924 | btTransform trABCur = trBCur.inverse() * trACur; |
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925 | btQuaternion qABCur = trABCur.getRotation(); |
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926 | btTransform trConstraintCur = (trBCur * m_rbBFrame).inverse() * (trACur * m_rbAFrame); |
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927 | btQuaternion qConstraintCur = trConstraintCur.getRotation(); |
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928 | |
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929 | btQuaternion qConstraint = m_rbBFrame.getRotation().inverse() * q * m_rbAFrame.getRotation(); |
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930 | setMotorTargetInConstraintSpace(qConstraint); |
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931 | } |
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932 | |
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933 | |
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934 | void btConeTwistConstraint::setMotorTargetInConstraintSpace(const btQuaternion &q) |
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935 | { |
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936 | m_qTarget = q; |
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937 | |
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938 | // clamp motor target to within limits |
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939 | { |
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940 | btScalar softness = 1.f;//m_limitSoftness; |
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941 | |
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942 | // split into twist and cone |
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943 | btVector3 vTwisted = quatRotate(m_qTarget, vTwist); |
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944 | btQuaternion qTargetCone = shortestArcQuat(vTwist, vTwisted); qTargetCone.normalize(); |
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945 | btQuaternion qTargetTwist = qTargetCone.inverse() * m_qTarget; qTargetTwist.normalize(); |
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946 | |
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947 | // clamp cone |
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948 | if (m_swingSpan1 >= btScalar(0.05f) && m_swingSpan2 >= btScalar(0.05f)) |
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949 | { |
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950 | btScalar swingAngle, swingLimit; btVector3 swingAxis; |
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951 | computeConeLimitInfo(qTargetCone, swingAngle, swingAxis, swingLimit); |
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952 | |
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953 | if (fabs(swingAngle) > SIMD_EPSILON) |
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954 | { |
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955 | if (swingAngle > swingLimit*softness) |
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956 | swingAngle = swingLimit*softness; |
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957 | else if (swingAngle < -swingLimit*softness) |
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958 | swingAngle = -swingLimit*softness; |
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959 | qTargetCone = btQuaternion(swingAxis, swingAngle); |
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960 | } |
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961 | } |
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962 | |
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963 | // clamp twist |
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964 | if (m_twistSpan >= btScalar(0.05f)) |
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965 | { |
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966 | btScalar twistAngle; btVector3 twistAxis; |
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967 | computeTwistLimitInfo(qTargetTwist, twistAngle, twistAxis); |
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968 | |
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969 | if (fabs(twistAngle) > SIMD_EPSILON) |
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970 | { |
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971 | // eddy todo: limitSoftness used here??? |
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972 | if (twistAngle > m_twistSpan*softness) |
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973 | twistAngle = m_twistSpan*softness; |
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974 | else if (twistAngle < -m_twistSpan*softness) |
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975 | twistAngle = -m_twistSpan*softness; |
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976 | qTargetTwist = btQuaternion(twistAxis, twistAngle); |
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977 | } |
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978 | } |
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979 | |
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980 | m_qTarget = qTargetCone * qTargetTwist; |
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981 | } |
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982 | } |
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983 | |
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984 | |
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985 | //----------------------------------------------------------------------------- |
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986 | //----------------------------------------------------------------------------- |
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987 | //----------------------------------------------------------------------------- |
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988 | |
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989 | |
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