[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | btConeTwistConstraint is Copyright (c) 2007 Starbreeze Studios |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | |
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| 15 | Written by: Marcus Hennix |
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| 16 | */ |
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| 17 | |
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| 18 | |
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| 19 | |
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| 20 | #ifndef CONETWISTCONSTRAINT_H |
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| 21 | #define CONETWISTCONSTRAINT_H |
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| 22 | |
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[2430] | 23 | #include "LinearMath/btVector3.h" |
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[1963] | 24 | #include "btJacobianEntry.h" |
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| 25 | #include "btTypedConstraint.h" |
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| 26 | |
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| 27 | class btRigidBody; |
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| 28 | |
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| 29 | |
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| 30 | ///btConeTwistConstraint can be used to simulate ragdoll joints (upper arm, leg etc) |
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| 31 | class btConeTwistConstraint : public btTypedConstraint |
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| 32 | { |
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| 33 | #ifdef IN_PARALLELL_SOLVER |
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| 34 | public: |
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| 35 | #endif |
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| 36 | btJacobianEntry m_jac[3]; //3 orthogonal linear constraints |
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| 37 | |
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| 38 | btTransform m_rbAFrame; |
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| 39 | btTransform m_rbBFrame; |
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| 40 | |
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| 41 | btScalar m_limitSoftness; |
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| 42 | btScalar m_biasFactor; |
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| 43 | btScalar m_relaxationFactor; |
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| 44 | |
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[2882] | 45 | btScalar m_damping; |
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| 46 | |
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[1963] | 47 | btScalar m_swingSpan1; |
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| 48 | btScalar m_swingSpan2; |
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| 49 | btScalar m_twistSpan; |
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| 50 | |
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[2882] | 51 | btScalar m_fixThresh; |
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| 52 | |
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[1963] | 53 | btVector3 m_swingAxis; |
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| 54 | btVector3 m_twistAxis; |
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| 55 | |
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| 56 | btScalar m_kSwing; |
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| 57 | btScalar m_kTwist; |
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| 58 | |
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| 59 | btScalar m_twistLimitSign; |
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| 60 | btScalar m_swingCorrection; |
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| 61 | btScalar m_twistCorrection; |
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| 62 | |
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[2882] | 63 | btScalar m_twistAngle; |
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| 64 | |
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[1963] | 65 | btScalar m_accSwingLimitImpulse; |
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| 66 | btScalar m_accTwistLimitImpulse; |
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| 67 | |
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| 68 | bool m_angularOnly; |
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| 69 | bool m_solveTwistLimit; |
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| 70 | bool m_solveSwingLimit; |
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| 71 | |
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[2882] | 72 | bool m_useSolveConstraintObsolete; |
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| 73 | |
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| 74 | // not yet used... |
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| 75 | btScalar m_swingLimitRatio; |
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| 76 | btScalar m_twistLimitRatio; |
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| 77 | btVector3 m_twistAxisA; |
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| 78 | |
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| 79 | // motor |
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| 80 | bool m_bMotorEnabled; |
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| 81 | bool m_bNormalizedMotorStrength; |
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| 82 | btQuaternion m_qTarget; |
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| 83 | btScalar m_maxMotorImpulse; |
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| 84 | btVector3 m_accMotorImpulse; |
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[1963] | 85 | |
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| 86 | public: |
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| 87 | |
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| 88 | btConeTwistConstraint(btRigidBody& rbA,btRigidBody& rbB,const btTransform& rbAFrame, const btTransform& rbBFrame); |
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| 89 | |
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| 90 | btConeTwistConstraint(btRigidBody& rbA,const btTransform& rbAFrame); |
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| 91 | |
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| 92 | btConeTwistConstraint(); |
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| 93 | |
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| 94 | virtual void buildJacobian(); |
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| 95 | |
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[2882] | 96 | virtual void getInfo1 (btConstraintInfo1* info); |
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| 97 | |
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| 98 | virtual void getInfo2 (btConstraintInfo2* info); |
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| 99 | |
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[1963] | 100 | |
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[2882] | 101 | virtual void solveConstraintObsolete(btSolverBody& bodyA,btSolverBody& bodyB,btScalar timeStep); |
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| 102 | |
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[1963] | 103 | void updateRHS(btScalar timeStep); |
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| 104 | |
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| 105 | const btRigidBody& getRigidBodyA() const |
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| 106 | { |
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| 107 | return m_rbA; |
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| 108 | } |
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| 109 | const btRigidBody& getRigidBodyB() const |
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| 110 | { |
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| 111 | return m_rbB; |
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| 112 | } |
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| 113 | |
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| 114 | void setAngularOnly(bool angularOnly) |
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| 115 | { |
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| 116 | m_angularOnly = angularOnly; |
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| 117 | } |
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| 118 | |
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[2882] | 119 | void setLimit(int limitIndex,btScalar limitValue) |
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[1963] | 120 | { |
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[2882] | 121 | switch (limitIndex) |
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| 122 | { |
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| 123 | case 3: |
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| 124 | { |
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| 125 | m_twistSpan = limitValue; |
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| 126 | break; |
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| 127 | } |
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| 128 | case 4: |
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| 129 | { |
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| 130 | m_swingSpan2 = limitValue; |
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| 131 | break; |
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| 132 | } |
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| 133 | case 5: |
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| 134 | { |
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| 135 | m_swingSpan1 = limitValue; |
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| 136 | break; |
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| 137 | } |
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| 138 | default: |
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| 139 | { |
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| 140 | } |
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| 141 | }; |
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| 142 | } |
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| 143 | |
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| 144 | void setLimit(btScalar _swingSpan1,btScalar _swingSpan2,btScalar _twistSpan, btScalar _softness = 1.f, btScalar _biasFactor = 0.3f, btScalar _relaxationFactor = 1.0f) |
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| 145 | { |
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[1963] | 146 | m_swingSpan1 = _swingSpan1; |
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| 147 | m_swingSpan2 = _swingSpan2; |
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| 148 | m_twistSpan = _twistSpan; |
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| 149 | |
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| 150 | m_limitSoftness = _softness; |
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| 151 | m_biasFactor = _biasFactor; |
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| 152 | m_relaxationFactor = _relaxationFactor; |
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| 153 | } |
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| 154 | |
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| 155 | const btTransform& getAFrame() { return m_rbAFrame; }; |
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| 156 | const btTransform& getBFrame() { return m_rbBFrame; }; |
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| 157 | |
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| 158 | inline int getSolveTwistLimit() |
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| 159 | { |
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| 160 | return m_solveTwistLimit; |
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| 161 | } |
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| 162 | |
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| 163 | inline int getSolveSwingLimit() |
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| 164 | { |
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| 165 | return m_solveTwistLimit; |
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| 166 | } |
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| 167 | |
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| 168 | inline btScalar getTwistLimitSign() |
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| 169 | { |
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| 170 | return m_twistLimitSign; |
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| 171 | } |
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| 172 | |
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[2882] | 173 | void calcAngleInfo(); |
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| 174 | void calcAngleInfo2(); |
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| 175 | |
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| 176 | inline btScalar getSwingSpan1() |
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| 177 | { |
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| 178 | return m_swingSpan1; |
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| 179 | } |
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| 180 | inline btScalar getSwingSpan2() |
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| 181 | { |
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| 182 | return m_swingSpan2; |
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| 183 | } |
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| 184 | inline btScalar getTwistSpan() |
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| 185 | { |
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| 186 | return m_twistSpan; |
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| 187 | } |
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| 188 | inline btScalar getTwistAngle() |
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| 189 | { |
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| 190 | return m_twistAngle; |
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| 191 | } |
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| 192 | bool isPastSwingLimit() { return m_solveSwingLimit; } |
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| 193 | |
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| 194 | |
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| 195 | void setDamping(btScalar damping) { m_damping = damping; } |
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| 196 | |
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| 197 | void enableMotor(bool b) { m_bMotorEnabled = b; } |
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| 198 | void setMaxMotorImpulse(btScalar maxMotorImpulse) { m_maxMotorImpulse = maxMotorImpulse; m_bNormalizedMotorStrength = false; } |
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| 199 | void setMaxMotorImpulseNormalized(btScalar maxMotorImpulse) { m_maxMotorImpulse = maxMotorImpulse; m_bNormalizedMotorStrength = true; } |
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| 200 | |
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| 201 | btScalar getFixThresh() { return m_fixThresh; } |
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| 202 | void setFixThresh(btScalar fixThresh) { m_fixThresh = fixThresh; } |
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| 203 | |
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| 204 | // setMotorTarget: |
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| 205 | // q: the desired rotation of bodyA wrt bodyB. |
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| 206 | // note: if q violates the joint limits, the internal target is clamped to avoid conflicting impulses (very bad for stability) |
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| 207 | // note: don't forget to enableMotor() |
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| 208 | void setMotorTarget(const btQuaternion &q); |
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| 209 | |
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| 210 | // same as above, but q is the desired rotation of frameA wrt frameB in constraint space |
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| 211 | void setMotorTargetInConstraintSpace(const btQuaternion &q); |
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| 212 | |
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| 213 | btVector3 GetPointForAngle(btScalar fAngleInRadians, btScalar fLength) const; |
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| 214 | |
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| 215 | |
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| 216 | |
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| 217 | protected: |
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| 218 | void init(); |
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| 219 | |
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| 220 | void computeConeLimitInfo(const btQuaternion& qCone, // in |
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| 221 | btScalar& swingAngle, btVector3& vSwingAxis, btScalar& swingLimit); // all outs |
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| 222 | |
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| 223 | void computeTwistLimitInfo(const btQuaternion& qTwist, // in |
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| 224 | btScalar& twistAngle, btVector3& vTwistAxis); // all outs |
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| 225 | |
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| 226 | void adjustSwingAxisToUseEllipseNormal(btVector3& vSwingAxis) const; |
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[1963] | 227 | }; |
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| 228 | |
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| 229 | #endif //CONETWISTCONSTRAINT_H |
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