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source: code/trunk/src/external/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp @ 8318

Last change on this file since 8318 was 5781, checked in by rgrieder, 15 years ago

Reverted trunk again. We might want to find a way to delete these revisions again (x3n's changes are still available as diff in the commit mails).

  • Property svn:eol-style set to native
File size: 6.9 KB
Line 
1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16
17#include "btPoint2PointConstraint.h"
18#include "BulletDynamics/Dynamics/btRigidBody.h"
19#include <new>
20
21
22
23btPoint2PointConstraint::btPoint2PointConstraint()
24:btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE),
25m_useSolveConstraintObsolete(false)
26{
27}
28
29btPoint2PointConstraint::btPoint2PointConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB)
30:btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE,rbA,rbB),m_pivotInA(pivotInA),m_pivotInB(pivotInB),
31m_useSolveConstraintObsolete(false)
32{
33
34}
35
36
37btPoint2PointConstraint::btPoint2PointConstraint(btRigidBody& rbA,const btVector3& pivotInA)
38:btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE,rbA),m_pivotInA(pivotInA),m_pivotInB(rbA.getCenterOfMassTransform()(pivotInA)),
39m_useSolveConstraintObsolete(false)
40{
41       
42}
43
44void    btPoint2PointConstraint::buildJacobian()
45{
46        ///we need it for both methods
47        {
48                m_appliedImpulse = btScalar(0.);
49
50                btVector3       normal(0,0,0);
51
52                for (int i=0;i<3;i++)
53                {
54                        normal[i] = 1;
55                        new (&m_jac[i]) btJacobianEntry(
56                        m_rbA.getCenterOfMassTransform().getBasis().transpose(),
57                        m_rbB.getCenterOfMassTransform().getBasis().transpose(),
58                        m_rbA.getCenterOfMassTransform()*m_pivotInA - m_rbA.getCenterOfMassPosition(),
59                        m_rbB.getCenterOfMassTransform()*m_pivotInB - m_rbB.getCenterOfMassPosition(),
60                        normal,
61                        m_rbA.getInvInertiaDiagLocal(),
62                        m_rbA.getInvMass(),
63                        m_rbB.getInvInertiaDiagLocal(),
64                        m_rbB.getInvMass());
65                normal[i] = 0;
66                }
67        }
68
69}
70
71
72void btPoint2PointConstraint::getInfo1 (btConstraintInfo1* info)
73{
74        if (m_useSolveConstraintObsolete)
75        {
76                info->m_numConstraintRows = 0;
77                info->nub = 0;
78        } else
79        {
80                info->m_numConstraintRows = 3;
81                info->nub = 3;
82        }
83}
84
85void btPoint2PointConstraint::getInfo2 (btConstraintInfo2* info)
86{
87        btAssert(!m_useSolveConstraintObsolete);
88
89         //retrieve matrices
90        btTransform body0_trans;
91        body0_trans = m_rbA.getCenterOfMassTransform();
92    btTransform body1_trans;
93        body1_trans = m_rbB.getCenterOfMassTransform();
94
95        // anchor points in global coordinates with respect to body PORs.
96   
97    // set jacobian
98    info->m_J1linearAxis[0] = 1;
99    info->m_J1linearAxis[info->rowskip+1] = 1;
100    info->m_J1linearAxis[2*info->rowskip+2] = 1;
101
102        btVector3 a1 = body0_trans.getBasis()*getPivotInA();
103        {
104                btVector3* angular0 = (btVector3*)(info->m_J1angularAxis);
105                btVector3* angular1 = (btVector3*)(info->m_J1angularAxis+info->rowskip);
106                btVector3* angular2 = (btVector3*)(info->m_J1angularAxis+2*info->rowskip);
107                btVector3 a1neg = -a1;
108                a1neg.getSkewSymmetricMatrix(angular0,angular1,angular2);
109        }
110   
111        /*info->m_J2linearAxis[0] = -1;
112    info->m_J2linearAxis[s+1] = -1;
113    info->m_J2linearAxis[2*s+2] = -1;
114        */
115       
116        btVector3 a2 = body1_trans.getBasis()*getPivotInB();
117   
118        {
119                btVector3 a2n = -a2;
120                btVector3* angular0 = (btVector3*)(info->m_J2angularAxis);
121                btVector3* angular1 = (btVector3*)(info->m_J2angularAxis+info->rowskip);
122                btVector3* angular2 = (btVector3*)(info->m_J2angularAxis+2*info->rowskip);
123                a2.getSkewSymmetricMatrix(angular0,angular1,angular2);
124        }
125   
126
127
128    // set right hand side
129    btScalar k = info->fps * info->erp;
130    int j;
131
132        for (j=0; j<3; j++)
133    {
134        info->m_constraintError[j*info->rowskip] = k * (a2[j] + body1_trans.getOrigin()[j] -                     a1[j] - body0_trans.getOrigin()[j]);
135                //printf("info->m_constraintError[%d]=%f\n",j,info->m_constraintError[j]);
136    }
137
138        btScalar impulseClamp = m_setting.m_impulseClamp;//
139        for (j=0; j<3; j++)
140    {
141                if (m_setting.m_impulseClamp > 0)
142                {
143                        info->m_lowerLimit[j*info->rowskip] = -impulseClamp;
144                        info->m_upperLimit[j*info->rowskip] = impulseClamp;
145                }
146        }
147       
148}
149
150
151void    btPoint2PointConstraint::solveConstraintObsolete(btSolverBody& bodyA,btSolverBody& bodyB,btScalar       timeStep)
152{
153        if (m_useSolveConstraintObsolete)
154        {
155                btVector3 pivotAInW = m_rbA.getCenterOfMassTransform()*m_pivotInA;
156                btVector3 pivotBInW = m_rbB.getCenterOfMassTransform()*m_pivotInB;
157
158
159                btVector3 normal(0,0,0);
160               
161
162        //      btVector3 angvelA = m_rbA.getCenterOfMassTransform().getBasis().transpose() * m_rbA.getAngularVelocity();
163        //      btVector3 angvelB = m_rbB.getCenterOfMassTransform().getBasis().transpose() * m_rbB.getAngularVelocity();
164
165                for (int i=0;i<3;i++)
166                {               
167                        normal[i] = 1;
168                        btScalar jacDiagABInv = btScalar(1.) / m_jac[i].getDiagonal();
169
170                        btVector3 rel_pos1 = pivotAInW - m_rbA.getCenterOfMassPosition(); 
171                        btVector3 rel_pos2 = pivotBInW - m_rbB.getCenterOfMassPosition();
172                        //this jacobian entry could be re-used for all iterations
173                       
174                        btVector3 vel1,vel2;
175                        bodyA.getVelocityInLocalPointObsolete(rel_pos1,vel1);
176                        bodyB.getVelocityInLocalPointObsolete(rel_pos2,vel2);
177                        btVector3 vel = vel1 - vel2;
178                       
179                        btScalar rel_vel;
180                        rel_vel = normal.dot(vel);
181
182                /*
183                        //velocity error (first order error)
184                        btScalar rel_vel = m_jac[i].getRelativeVelocity(m_rbA.getLinearVelocity(),angvelA,
185                                                                                                                        m_rbB.getLinearVelocity(),angvelB);
186                */
187               
188                        //positional error (zeroth order error)
189                        btScalar depth = -(pivotAInW - pivotBInW).dot(normal); //this is the error projected on the normal
190                       
191                        btScalar deltaImpulse = depth*m_setting.m_tau/timeStep  * jacDiagABInv -  m_setting.m_damping * rel_vel * jacDiagABInv;
192
193                        btScalar impulseClamp = m_setting.m_impulseClamp;
194                       
195                        const btScalar sum = btScalar(m_appliedImpulse) + deltaImpulse;
196                        if (sum < -impulseClamp)
197                        {
198                                deltaImpulse = -impulseClamp-m_appliedImpulse;
199                                m_appliedImpulse = -impulseClamp;
200                        }
201                        else if (sum > impulseClamp) 
202                        {
203                                deltaImpulse = impulseClamp-m_appliedImpulse;
204                                m_appliedImpulse = impulseClamp;
205                        }
206                        else
207                        {
208                                m_appliedImpulse = sum;
209                        }
210
211                       
212                        btVector3 impulse_vector = normal * deltaImpulse;
213                       
214                        btVector3 ftorqueAxis1 = rel_pos1.cross(normal);
215                        btVector3 ftorqueAxis2 = rel_pos2.cross(normal);
216                        bodyA.applyImpulse(normal*m_rbA.getInvMass(), m_rbA.getInvInertiaTensorWorld()*ftorqueAxis1,deltaImpulse);
217                        bodyB.applyImpulse(normal*m_rbB.getInvMass(), m_rbB.getInvInertiaTensorWorld()*ftorqueAxis2,-deltaImpulse);
218
219
220                        normal[i] = 0;
221                }
222        }
223}
224
225void    btPoint2PointConstraint::updateRHS(btScalar     timeStep)
226{
227        (void)timeStep;
228
229}
230
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