[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #ifndef BT_SIMPLE_DYNAMICS_WORLD_H |
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| 17 | #define BT_SIMPLE_DYNAMICS_WORLD_H |
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| 18 | |
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| 19 | #include "btDynamicsWorld.h" |
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| 20 | |
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| 21 | class btDispatcher; |
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| 22 | class btOverlappingPairCache; |
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| 23 | class btConstraintSolver; |
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| 24 | |
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[2430] | 25 | ///The btSimpleDynamicsWorld serves as unit-test and to verify more complicated and optimized dynamics worlds. |
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[1963] | 26 | ///Please use btDiscreteDynamicsWorld instead (or btContinuousDynamicsWorld once it is finished). |
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| 27 | class btSimpleDynamicsWorld : public btDynamicsWorld |
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| 28 | { |
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| 29 | protected: |
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| 30 | |
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| 31 | btConstraintSolver* m_constraintSolver; |
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| 32 | |
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| 33 | bool m_ownsConstraintSolver; |
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| 34 | |
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| 35 | void predictUnconstraintMotion(btScalar timeStep); |
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| 36 | |
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| 37 | void integrateTransforms(btScalar timeStep); |
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| 38 | |
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| 39 | btVector3 m_gravity; |
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| 40 | |
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| 41 | public: |
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| 42 | |
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| 43 | |
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| 44 | |
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| 45 | ///this btSimpleDynamicsWorld constructor creates dispatcher, broadphase pairCache and constraintSolver |
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| 46 | btSimpleDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration); |
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| 47 | |
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| 48 | virtual ~btSimpleDynamicsWorld(); |
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| 49 | |
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| 50 | ///maxSubSteps/fixedTimeStep for interpolation is currently ignored for btSimpleDynamicsWorld, use btDiscreteDynamicsWorld instead |
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| 51 | virtual int stepSimulation( btScalar timeStep,int maxSubSteps=1, btScalar fixedTimeStep=btScalar(1.)/btScalar(60.)); |
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| 52 | |
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| 53 | virtual void setGravity(const btVector3& gravity); |
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| 54 | |
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| 55 | virtual btVector3 getGravity () const; |
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| 56 | |
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| 57 | virtual void addRigidBody(btRigidBody* body); |
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| 58 | |
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| 59 | virtual void removeRigidBody(btRigidBody* body); |
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[8351] | 60 | |
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| 61 | ///removeCollisionObject will first check if it is a rigid body, if so call removeRigidBody otherwise call btCollisionWorld::removeCollisionObject |
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| 62 | virtual void removeCollisionObject(btCollisionObject* collisionObject); |
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[1963] | 63 | |
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| 64 | virtual void updateAabbs(); |
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| 65 | |
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[2430] | 66 | virtual void synchronizeMotionStates(); |
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[1963] | 67 | |
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| 68 | virtual void setConstraintSolver(btConstraintSolver* solver); |
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| 69 | |
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| 70 | virtual btConstraintSolver* getConstraintSolver(); |
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| 71 | |
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| 72 | virtual btDynamicsWorldType getWorldType() const |
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| 73 | { |
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| 74 | return BT_SIMPLE_DYNAMICS_WORLD; |
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| 75 | } |
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| 76 | |
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| 77 | virtual void clearForces(); |
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| 78 | |
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| 79 | }; |
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| 80 | |
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| 81 | #endif //BT_SIMPLE_DYNAMICS_WORLD_H |
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