[1963] | 1 | /* |
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| 2 | * Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 3 | * |
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| 4 | * Permission to use, copy, modify, distribute and sell this software |
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| 5 | * and its documentation for any purpose is hereby granted without fee, |
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| 6 | * provided that the above copyright notice appear in all copies. |
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| 7 | * Erwin Coumans makes no representations about the suitability |
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| 8 | * of this software for any purpose. |
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| 9 | * It is provided "as is" without express or implied warranty. |
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| 10 | */ |
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| 11 | #ifndef RAYCASTVEHICLE_H |
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| 12 | #define RAYCASTVEHICLE_H |
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| 13 | |
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| 14 | #include "BulletDynamics/Dynamics/btRigidBody.h" |
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| 15 | #include "BulletDynamics/ConstraintSolver/btTypedConstraint.h" |
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| 16 | #include "btVehicleRaycaster.h" |
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| 17 | class btDynamicsWorld; |
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| 18 | #include "LinearMath/btAlignedObjectArray.h" |
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| 19 | #include "btWheelInfo.h" |
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[2882] | 20 | #include "BulletDynamics/Dynamics/btActionInterface.h" |
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[1963] | 21 | |
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| 22 | class btVehicleTuning; |
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| 23 | |
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| 24 | ///rayCast vehicle, very special constraint that turn a rigidbody into a vehicle. |
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[2882] | 25 | class btRaycastVehicle : public btActionInterface |
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[1963] | 26 | { |
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| 27 | |
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| 28 | btAlignedObjectArray<btVector3> m_forwardWS; |
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| 29 | btAlignedObjectArray<btVector3> m_axle; |
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| 30 | btAlignedObjectArray<btScalar> m_forwardImpulse; |
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| 31 | btAlignedObjectArray<btScalar> m_sideImpulse; |
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| 32 | |
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| 33 | public: |
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| 34 | class btVehicleTuning |
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| 35 | { |
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| 36 | public: |
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| 37 | |
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| 38 | btVehicleTuning() |
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| 39 | :m_suspensionStiffness(btScalar(5.88)), |
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| 40 | m_suspensionCompression(btScalar(0.83)), |
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| 41 | m_suspensionDamping(btScalar(0.88)), |
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| 42 | m_maxSuspensionTravelCm(btScalar(500.)), |
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| 43 | m_frictionSlip(btScalar(10.5)) |
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| 44 | { |
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| 45 | } |
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| 46 | btScalar m_suspensionStiffness; |
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| 47 | btScalar m_suspensionCompression; |
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| 48 | btScalar m_suspensionDamping; |
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| 49 | btScalar m_maxSuspensionTravelCm; |
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| 50 | btScalar m_frictionSlip; |
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| 51 | |
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| 52 | }; |
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| 53 | private: |
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| 54 | |
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| 55 | btScalar m_tau; |
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| 56 | btScalar m_damping; |
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| 57 | btVehicleRaycaster* m_vehicleRaycaster; |
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| 58 | btScalar m_pitchControl; |
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| 59 | btScalar m_steeringValue; |
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| 60 | btScalar m_currentVehicleSpeedKmHour; |
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| 61 | |
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| 62 | btRigidBody* m_chassisBody; |
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| 63 | |
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| 64 | int m_indexRightAxis; |
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| 65 | int m_indexUpAxis; |
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| 66 | int m_indexForwardAxis; |
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| 67 | |
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| 68 | void defaultInit(const btVehicleTuning& tuning); |
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| 69 | |
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| 70 | public: |
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| 71 | |
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| 72 | //constructor to create a car from an existing rigidbody |
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| 73 | btRaycastVehicle(const btVehicleTuning& tuning,btRigidBody* chassis, btVehicleRaycaster* raycaster ); |
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| 74 | |
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| 75 | virtual ~btRaycastVehicle() ; |
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| 76 | |
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[2882] | 77 | |
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| 78 | ///btActionInterface interface |
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| 79 | virtual void updateAction( btCollisionWorld* collisionWorld, btScalar step) |
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| 80 | { |
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| 81 | updateVehicle(step); |
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| 82 | } |
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| 83 | |
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| 84 | |
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| 85 | ///btActionInterface interface |
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| 86 | void debugDraw(btIDebugDraw* debugDrawer); |
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| 87 | |
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[1963] | 88 | const btTransform& getChassisWorldTransform() const; |
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| 89 | |
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| 90 | btScalar rayCast(btWheelInfo& wheel); |
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| 91 | |
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| 92 | virtual void updateVehicle(btScalar step); |
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[2882] | 93 | |
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| 94 | |
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[1963] | 95 | void resetSuspension(); |
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| 96 | |
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| 97 | btScalar getSteeringValue(int wheel) const; |
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| 98 | |
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| 99 | void setSteeringValue(btScalar steering,int wheel); |
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| 100 | |
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| 101 | |
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| 102 | void applyEngineForce(btScalar force, int wheel); |
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| 103 | |
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| 104 | const btTransform& getWheelTransformWS( int wheelIndex ) const; |
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| 105 | |
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| 106 | void updateWheelTransform( int wheelIndex, bool interpolatedTransform = true ); |
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| 107 | |
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| 108 | void setRaycastWheelInfo( int wheelIndex , bool isInContact, const btVector3& hitPoint, const btVector3& hitNormal,btScalar depth); |
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| 109 | |
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| 110 | btWheelInfo& addWheel( const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0,const btVector3& wheelAxleCS,btScalar suspensionRestLength,btScalar wheelRadius,const btVehicleTuning& tuning, bool isFrontWheel); |
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| 111 | |
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| 112 | inline int getNumWheels() const { |
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| 113 | return int (m_wheelInfo.size()); |
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| 114 | } |
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| 115 | |
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| 116 | btAlignedObjectArray<btWheelInfo> m_wheelInfo; |
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| 117 | |
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| 118 | |
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| 119 | const btWheelInfo& getWheelInfo(int index) const; |
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| 120 | |
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| 121 | btWheelInfo& getWheelInfo(int index); |
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| 122 | |
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| 123 | void updateWheelTransformsWS(btWheelInfo& wheel , bool interpolatedTransform = true); |
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| 124 | |
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| 125 | |
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| 126 | void setBrake(btScalar brake,int wheelIndex); |
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| 127 | |
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| 128 | void setPitchControl(btScalar pitch) |
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| 129 | { |
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| 130 | m_pitchControl = pitch; |
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| 131 | } |
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| 132 | |
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| 133 | void updateSuspension(btScalar deltaTime); |
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| 134 | |
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| 135 | virtual void updateFriction(btScalar timeStep); |
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| 136 | |
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| 137 | |
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| 138 | |
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| 139 | inline btRigidBody* getRigidBody() |
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| 140 | { |
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| 141 | return m_chassisBody; |
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| 142 | } |
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| 143 | |
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| 144 | const btRigidBody* getRigidBody() const |
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| 145 | { |
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| 146 | return m_chassisBody; |
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| 147 | } |
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| 148 | |
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| 149 | inline int getRightAxis() const |
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| 150 | { |
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| 151 | return m_indexRightAxis; |
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| 152 | } |
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| 153 | inline int getUpAxis() const |
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| 154 | { |
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| 155 | return m_indexUpAxis; |
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| 156 | } |
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| 157 | |
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| 158 | inline int getForwardAxis() const |
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| 159 | { |
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| 160 | return m_indexForwardAxis; |
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| 161 | } |
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| 162 | |
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| 163 | |
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| 164 | ///Worldspace forward vector |
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| 165 | btVector3 getForwardVector() const |
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| 166 | { |
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| 167 | const btTransform& chassisTrans = getChassisWorldTransform(); |
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| 168 | |
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| 169 | btVector3 forwardW ( |
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| 170 | chassisTrans.getBasis()[0][m_indexForwardAxis], |
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| 171 | chassisTrans.getBasis()[1][m_indexForwardAxis], |
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| 172 | chassisTrans.getBasis()[2][m_indexForwardAxis]); |
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| 173 | |
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| 174 | return forwardW; |
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| 175 | } |
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| 176 | |
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| 177 | ///Velocity of vehicle (positive if velocity vector has same direction as foward vector) |
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| 178 | btScalar getCurrentSpeedKmHour() const |
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| 179 | { |
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| 180 | return m_currentVehicleSpeedKmHour; |
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| 181 | } |
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| 182 | |
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| 183 | virtual void setCoordinateSystem(int rightIndex,int upIndex,int forwardIndex) |
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| 184 | { |
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| 185 | m_indexRightAxis = rightIndex; |
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| 186 | m_indexUpAxis = upIndex; |
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| 187 | m_indexForwardAxis = forwardIndex; |
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| 188 | } |
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| 189 | |
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| 190 | |
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| 191 | |
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| 192 | }; |
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| 193 | |
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| 194 | class btDefaultVehicleRaycaster : public btVehicleRaycaster |
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| 195 | { |
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| 196 | btDynamicsWorld* m_dynamicsWorld; |
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| 197 | public: |
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| 198 | btDefaultVehicleRaycaster(btDynamicsWorld* world) |
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| 199 | :m_dynamicsWorld(world) |
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| 200 | { |
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| 201 | } |
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| 202 | |
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| 203 | virtual void* castRay(const btVector3& from,const btVector3& to, btVehicleRaycasterResult& result); |
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| 204 | |
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| 205 | }; |
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| 206 | |
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| 207 | |
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| 208 | #endif //RAYCASTVEHICLE_H |
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| 209 | |
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