Last change
on this file since 11468 was
8393,
checked in by rgrieder, 14 years ago
|
Updated Bullet from v2.77 to v2.78.
(I'm not going to make a branch for that since the update from 2.74 to 2.77 hasn't been tested that much either).
You will HAVE to do a complete RECOMPILE! I tested with MSVC and MinGW and they both threw linker errors at me.
|
-
Property svn:eol-style set to
native
|
File size:
1.0 KB
|
Rev | Line | |
---|
[1963] | 1 | /* |
---|
[8393] | 2 | * Copyright (c) 2005 Erwin Coumans http://bulletphysics.org |
---|
[1963] | 3 | * |
---|
| 4 | * Permission to use, copy, modify, distribute and sell this software |
---|
| 5 | * and its documentation for any purpose is hereby granted without fee, |
---|
| 6 | * provided that the above copyright notice appear in all copies. |
---|
| 7 | * Erwin Coumans makes no representations about the suitability |
---|
| 8 | * of this software for any purpose. |
---|
| 9 | * It is provided "as is" without express or implied warranty. |
---|
| 10 | */ |
---|
[8393] | 11 | #ifndef BT_VEHICLE_RAYCASTER_H |
---|
| 12 | #define BT_VEHICLE_RAYCASTER_H |
---|
[1963] | 13 | |
---|
| 14 | #include "LinearMath/btVector3.h" |
---|
| 15 | |
---|
| 16 | /// btVehicleRaycaster is provides interface for between vehicle simulation and raycasting |
---|
| 17 | struct btVehicleRaycaster |
---|
| 18 | { |
---|
| 19 | virtual ~btVehicleRaycaster() |
---|
| 20 | { |
---|
| 21 | } |
---|
| 22 | struct btVehicleRaycasterResult |
---|
| 23 | { |
---|
| 24 | btVehicleRaycasterResult() :m_distFraction(btScalar(-1.)){}; |
---|
| 25 | btVector3 m_hitPointInWorld; |
---|
| 26 | btVector3 m_hitNormalInWorld; |
---|
| 27 | btScalar m_distFraction; |
---|
| 28 | }; |
---|
| 29 | |
---|
| 30 | virtual void* castRay(const btVector3& from,const btVector3& to, btVehicleRaycasterResult& result) = 0; |
---|
| 31 | |
---|
| 32 | }; |
---|
| 33 | |
---|
[8393] | 34 | #endif //BT_VEHICLE_RAYCASTER_H |
---|
[1963] | 35 | |
---|
Note: See
TracBrowser
for help on using the repository browser.