1 | /* |
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2 | |
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3 | *************************************************************************************************** |
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4 | ** |
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5 | ** profile.cpp |
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6 | ** |
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7 | ** Real-Time Hierarchical Profiling for Game Programming Gems 3 |
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8 | ** |
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9 | ** by Greg Hjelstrom & Byon Garrabrant |
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10 | ** |
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11 | ***************************************************************************************************/ |
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12 | |
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13 | // Credits: The Clock class was inspired by the Timer classes in |
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14 | // Ogre (www.ogre3d.org). |
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15 | |
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16 | #include "btQuickprof.h" |
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17 | |
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18 | #ifndef BT_NO_PROFILE |
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19 | |
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20 | |
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21 | static btClock gProfileClock; |
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22 | |
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23 | |
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24 | #ifdef __CELLOS_LV2__ |
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25 | #include <sys/sys_time.h> |
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26 | #include <sys/time_util.h> |
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27 | #include <stdio.h> |
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28 | #endif |
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29 | |
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30 | #if defined (SUNOS) || defined (__SUNOS__) |
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31 | #include <stdio.h> |
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32 | #endif |
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33 | |
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34 | #if defined(WIN32) || defined(_WIN32) |
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35 | |
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36 | #define BT_USE_WINDOWS_TIMERS |
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37 | #define WIN32_LEAN_AND_MEAN |
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38 | #define NOWINRES |
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39 | #define NOMCX |
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40 | #define NOIME |
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41 | |
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42 | #ifdef _XBOX |
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43 | #include <Xtl.h> |
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44 | #else //_XBOX |
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45 | #include <windows.h> |
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46 | #endif //_XBOX |
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47 | |
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48 | #include <time.h> |
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49 | |
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50 | |
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51 | #else //_WIN32 |
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52 | #include <sys/time.h> |
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53 | #endif //_WIN32 |
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54 | |
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55 | #define mymin(a,b) (a > b ? a : b) |
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56 | |
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57 | struct btClockData |
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58 | { |
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59 | |
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60 | #ifdef BT_USE_WINDOWS_TIMERS |
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61 | LARGE_INTEGER mClockFrequency; |
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62 | DWORD mStartTick; |
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63 | LONGLONG mPrevElapsedTime; |
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64 | LARGE_INTEGER mStartTime; |
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65 | #else |
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66 | #ifdef __CELLOS_LV2__ |
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67 | uint64_t mStartTime; |
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68 | #else |
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69 | struct timeval mStartTime; |
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70 | #endif |
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71 | #endif //__CELLOS_LV2__ |
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72 | |
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73 | }; |
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74 | |
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75 | ///The btClock is a portable basic clock that measures accurate time in seconds, use for profiling. |
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76 | btClock::btClock() |
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77 | { |
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78 | m_data = new btClockData; |
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79 | #ifdef BT_USE_WINDOWS_TIMERS |
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80 | QueryPerformanceFrequency(&m_data->mClockFrequency); |
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81 | #endif |
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82 | reset(); |
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83 | } |
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84 | |
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85 | btClock::~btClock() |
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86 | { |
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87 | delete m_data; |
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88 | } |
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89 | |
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90 | btClock::btClock(const btClock& other) |
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91 | { |
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92 | m_data = new btClockData; |
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93 | *m_data = *other.m_data; |
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94 | } |
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95 | |
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96 | btClock& btClock::operator=(const btClock& other) |
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97 | { |
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98 | *m_data = *other.m_data; |
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99 | return *this; |
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100 | } |
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101 | |
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102 | |
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103 | /// Resets the initial reference time. |
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104 | void btClock::reset() |
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105 | { |
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106 | #ifdef BT_USE_WINDOWS_TIMERS |
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107 | QueryPerformanceCounter(&m_data->mStartTime); |
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108 | m_data->mStartTick = GetTickCount(); |
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109 | m_data->mPrevElapsedTime = 0; |
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110 | #else |
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111 | #ifdef __CELLOS_LV2__ |
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112 | |
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113 | typedef uint64_t ClockSize; |
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114 | ClockSize newTime; |
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115 | //__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory"); |
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116 | SYS_TIMEBASE_GET( newTime ); |
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117 | m_data->mStartTime = newTime; |
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118 | #else |
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119 | gettimeofday(&m_data->mStartTime, 0); |
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120 | #endif |
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121 | #endif |
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122 | } |
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123 | |
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124 | /// Returns the time in ms since the last call to reset or since |
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125 | /// the btClock was created. |
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126 | unsigned long int btClock::getTimeMilliseconds() |
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127 | { |
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128 | #ifdef BT_USE_WINDOWS_TIMERS |
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129 | LARGE_INTEGER currentTime; |
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130 | QueryPerformanceCounter(¤tTime); |
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131 | LONGLONG elapsedTime = currentTime.QuadPart - |
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132 | m_data->mStartTime.QuadPart; |
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133 | // Compute the number of millisecond ticks elapsed. |
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134 | unsigned long msecTicks = (unsigned long)(1000 * elapsedTime / |
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135 | m_data->mClockFrequency.QuadPart); |
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136 | // Check for unexpected leaps in the Win32 performance counter. |
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137 | // (This is caused by unexpected data across the PCI to ISA |
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138 | // bridge, aka south bridge. See Microsoft KB274323.) |
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139 | unsigned long elapsedTicks = GetTickCount() - m_data->mStartTick; |
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140 | signed long msecOff = (signed long)(msecTicks - elapsedTicks); |
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141 | if (msecOff < -100 || msecOff > 100) |
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142 | { |
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143 | // Adjust the starting time forwards. |
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144 | LONGLONG msecAdjustment = mymin(msecOff * |
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145 | m_data->mClockFrequency.QuadPart / 1000, elapsedTime - |
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146 | m_data->mPrevElapsedTime); |
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147 | m_data->mStartTime.QuadPart += msecAdjustment; |
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148 | elapsedTime -= msecAdjustment; |
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149 | |
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150 | // Recompute the number of millisecond ticks elapsed. |
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151 | msecTicks = (unsigned long)(1000 * elapsedTime / |
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152 | m_data->mClockFrequency.QuadPart); |
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153 | } |
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154 | |
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155 | // Store the current elapsed time for adjustments next time. |
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156 | m_data->mPrevElapsedTime = elapsedTime; |
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157 | |
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158 | return msecTicks; |
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159 | #else |
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160 | |
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161 | #ifdef __CELLOS_LV2__ |
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162 | uint64_t freq=sys_time_get_timebase_frequency(); |
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163 | double dFreq=((double) freq) / 1000.0; |
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164 | typedef uint64_t ClockSize; |
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165 | ClockSize newTime; |
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166 | SYS_TIMEBASE_GET( newTime ); |
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167 | //__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory"); |
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168 | |
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169 | return (unsigned long int)((double(newTime-m_data->mStartTime)) / dFreq); |
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170 | #else |
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171 | |
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172 | struct timeval currentTime; |
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173 | gettimeofday(¤tTime, 0); |
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174 | return (currentTime.tv_sec - m_data->mStartTime.tv_sec) * 1000 + |
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175 | (currentTime.tv_usec - m_data->mStartTime.tv_usec) / 1000; |
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176 | #endif //__CELLOS_LV2__ |
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177 | #endif |
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178 | } |
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179 | |
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180 | /// Returns the time in us since the last call to reset or since |
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181 | /// the Clock was created. |
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182 | unsigned long int btClock::getTimeMicroseconds() |
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183 | { |
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184 | #ifdef BT_USE_WINDOWS_TIMERS |
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185 | LARGE_INTEGER currentTime; |
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186 | QueryPerformanceCounter(¤tTime); |
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187 | LONGLONG elapsedTime = currentTime.QuadPart - |
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188 | m_data->mStartTime.QuadPart; |
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189 | |
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190 | // Compute the number of millisecond ticks elapsed. |
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191 | unsigned long msecTicks = (unsigned long)(1000 * elapsedTime / |
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192 | m_data->mClockFrequency.QuadPart); |
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193 | |
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194 | // Check for unexpected leaps in the Win32 performance counter. |
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195 | // (This is caused by unexpected data across the PCI to ISA |
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196 | // bridge, aka south bridge. See Microsoft KB274323.) |
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197 | unsigned long elapsedTicks = GetTickCount() - m_data->mStartTick; |
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198 | signed long msecOff = (signed long)(msecTicks - elapsedTicks); |
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199 | if (msecOff < -100 || msecOff > 100) |
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200 | { |
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201 | // Adjust the starting time forwards. |
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202 | LONGLONG msecAdjustment = mymin(msecOff * |
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203 | m_data->mClockFrequency.QuadPart / 1000, elapsedTime - |
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204 | m_data->mPrevElapsedTime); |
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205 | m_data->mStartTime.QuadPart += msecAdjustment; |
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206 | elapsedTime -= msecAdjustment; |
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207 | } |
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208 | |
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209 | // Store the current elapsed time for adjustments next time. |
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210 | m_data->mPrevElapsedTime = elapsedTime; |
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211 | |
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212 | // Convert to microseconds. |
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213 | unsigned long usecTicks = (unsigned long)(1000000 * elapsedTime / |
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214 | m_data->mClockFrequency.QuadPart); |
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215 | |
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216 | return usecTicks; |
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217 | #else |
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218 | |
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219 | #ifdef __CELLOS_LV2__ |
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220 | uint64_t freq=sys_time_get_timebase_frequency(); |
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221 | double dFreq=((double) freq)/ 1000000.0; |
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222 | typedef uint64_t ClockSize; |
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223 | ClockSize newTime; |
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224 | //__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory"); |
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225 | SYS_TIMEBASE_GET( newTime ); |
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226 | |
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227 | return (unsigned long int)((double(newTime-m_data->mStartTime)) / dFreq); |
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228 | #else |
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229 | |
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230 | struct timeval currentTime; |
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231 | gettimeofday(¤tTime, 0); |
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232 | return (currentTime.tv_sec - m_data->mStartTime.tv_sec) * 1000000 + |
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233 | (currentTime.tv_usec - m_data->mStartTime.tv_usec); |
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234 | #endif//__CELLOS_LV2__ |
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235 | #endif |
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236 | } |
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237 | |
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238 | |
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239 | |
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240 | |
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241 | |
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242 | inline void Profile_Get_Ticks(unsigned long int * ticks) |
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243 | { |
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244 | *ticks = gProfileClock.getTimeMicroseconds(); |
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245 | } |
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246 | |
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247 | inline float Profile_Get_Tick_Rate(void) |
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248 | { |
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249 | // return 1000000.f; |
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250 | return 1000.f; |
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251 | |
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252 | } |
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253 | |
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254 | |
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255 | |
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256 | /*************************************************************************************************** |
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257 | ** |
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258 | ** CProfileNode |
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259 | ** |
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260 | ***************************************************************************************************/ |
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261 | |
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262 | /*********************************************************************************************** |
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263 | * INPUT: * |
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264 | * name - pointer to a static string which is the name of this profile node * |
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265 | * parent - parent pointer * |
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266 | * * |
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267 | * WARNINGS: * |
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268 | * The name is assumed to be a static pointer, only the pointer is stored and compared for * |
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269 | * efficiency reasons. * |
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270 | *=============================================================================================*/ |
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271 | CProfileNode::CProfileNode( const char * name, CProfileNode * parent ) : |
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272 | Name( name ), |
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273 | TotalCalls( 0 ), |
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274 | TotalTime( 0 ), |
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275 | StartTime( 0 ), |
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276 | RecursionCounter( 0 ), |
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277 | Parent( parent ), |
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278 | Child( NULL ), |
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279 | Sibling( NULL ) |
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280 | { |
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281 | Reset(); |
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282 | } |
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283 | |
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284 | |
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285 | void CProfileNode::CleanupMemory() |
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286 | { |
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287 | delete ( Child); |
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288 | Child = NULL; |
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289 | delete ( Sibling); |
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290 | Sibling = NULL; |
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291 | } |
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292 | |
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293 | CProfileNode::~CProfileNode( void ) |
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294 | { |
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295 | delete ( Child); |
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296 | delete ( Sibling); |
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297 | } |
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298 | |
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299 | |
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300 | /*********************************************************************************************** |
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301 | * INPUT: * |
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302 | * name - static string pointer to the name of the node we are searching for * |
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303 | * * |
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304 | * WARNINGS: * |
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305 | * All profile names are assumed to be static strings so this function uses pointer compares * |
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306 | * to find the named node. * |
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307 | *=============================================================================================*/ |
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308 | CProfileNode * CProfileNode::Get_Sub_Node( const char * name ) |
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309 | { |
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310 | // Try to find this sub node |
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311 | CProfileNode * child = Child; |
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312 | while ( child ) { |
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313 | if ( child->Name == name ) { |
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314 | return child; |
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315 | } |
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316 | child = child->Sibling; |
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317 | } |
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318 | |
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319 | // We didn't find it, so add it |
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320 | |
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321 | CProfileNode * node = new CProfileNode( name, this ); |
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322 | node->Sibling = Child; |
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323 | Child = node; |
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324 | return node; |
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325 | } |
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326 | |
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327 | |
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328 | void CProfileNode::Reset( void ) |
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329 | { |
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330 | TotalCalls = 0; |
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331 | TotalTime = 0.0f; |
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332 | |
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333 | |
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334 | if ( Child ) { |
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335 | Child->Reset(); |
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336 | } |
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337 | if ( Sibling ) { |
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338 | Sibling->Reset(); |
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339 | } |
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340 | } |
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341 | |
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342 | |
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343 | void CProfileNode::Call( void ) |
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344 | { |
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345 | TotalCalls++; |
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346 | if (RecursionCounter++ == 0) { |
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347 | Profile_Get_Ticks(&StartTime); |
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348 | } |
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349 | } |
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350 | |
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351 | |
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352 | bool CProfileNode::Return( void ) |
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353 | { |
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354 | if ( --RecursionCounter == 0 && TotalCalls != 0 ) { |
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355 | unsigned long int time; |
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356 | Profile_Get_Ticks(&time); |
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357 | time-=StartTime; |
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358 | TotalTime += (float)time / Profile_Get_Tick_Rate(); |
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359 | } |
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360 | return ( RecursionCounter == 0 ); |
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361 | } |
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362 | |
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363 | |
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364 | /*************************************************************************************************** |
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365 | ** |
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366 | ** CProfileIterator |
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367 | ** |
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368 | ***************************************************************************************************/ |
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369 | CProfileIterator::CProfileIterator( CProfileNode * start ) |
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370 | { |
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371 | CurrentParent = start; |
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372 | CurrentChild = CurrentParent->Get_Child(); |
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373 | } |
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374 | |
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375 | |
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376 | void CProfileIterator::First(void) |
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377 | { |
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378 | CurrentChild = CurrentParent->Get_Child(); |
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379 | } |
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380 | |
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381 | |
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382 | void CProfileIterator::Next(void) |
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383 | { |
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384 | CurrentChild = CurrentChild->Get_Sibling(); |
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385 | } |
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386 | |
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387 | |
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388 | bool CProfileIterator::Is_Done(void) |
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389 | { |
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390 | return CurrentChild == NULL; |
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391 | } |
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392 | |
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393 | |
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394 | void CProfileIterator::Enter_Child( int index ) |
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395 | { |
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396 | CurrentChild = CurrentParent->Get_Child(); |
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397 | while ( (CurrentChild != NULL) && (index != 0) ) { |
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398 | index--; |
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399 | CurrentChild = CurrentChild->Get_Sibling(); |
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400 | } |
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401 | |
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402 | if ( CurrentChild != NULL ) { |
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403 | CurrentParent = CurrentChild; |
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404 | CurrentChild = CurrentParent->Get_Child(); |
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405 | } |
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406 | } |
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407 | |
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408 | |
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409 | void CProfileIterator::Enter_Parent( void ) |
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410 | { |
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411 | if ( CurrentParent->Get_Parent() != NULL ) { |
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412 | CurrentParent = CurrentParent->Get_Parent(); |
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413 | } |
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414 | CurrentChild = CurrentParent->Get_Child(); |
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415 | } |
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416 | |
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417 | |
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418 | /*************************************************************************************************** |
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419 | ** |
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420 | ** CProfileManager |
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421 | ** |
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422 | ***************************************************************************************************/ |
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423 | |
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424 | CProfileNode CProfileManager::Root( "Root", NULL ); |
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425 | CProfileNode * CProfileManager::CurrentNode = &CProfileManager::Root; |
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426 | int CProfileManager::FrameCounter = 0; |
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427 | unsigned long int CProfileManager::ResetTime = 0; |
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428 | |
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429 | |
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430 | /*********************************************************************************************** |
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431 | * CProfileManager::Start_Profile -- Begin a named profile * |
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432 | * * |
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433 | * Steps one level deeper into the tree, if a child already exists with the specified name * |
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434 | * then it accumulates the profiling; otherwise a new child node is added to the profile tree. * |
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435 | * * |
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436 | * INPUT: * |
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437 | * name - name of this profiling record * |
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438 | * * |
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439 | * WARNINGS: * |
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440 | * The string used is assumed to be a static string; pointer compares are used throughout * |
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441 | * the profiling code for efficiency. * |
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442 | *=============================================================================================*/ |
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443 | void CProfileManager::Start_Profile( const char * name ) |
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444 | { |
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445 | if (name != CurrentNode->Get_Name()) { |
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446 | CurrentNode = CurrentNode->Get_Sub_Node( name ); |
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447 | } |
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448 | |
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449 | CurrentNode->Call(); |
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450 | } |
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451 | |
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452 | |
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453 | /*********************************************************************************************** |
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454 | * CProfileManager::Stop_Profile -- Stop timing and record the results. * |
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455 | *=============================================================================================*/ |
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456 | void CProfileManager::Stop_Profile( void ) |
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457 | { |
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458 | // Return will indicate whether we should back up to our parent (we may |
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459 | // be profiling a recursive function) |
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460 | if (CurrentNode->Return()) { |
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461 | CurrentNode = CurrentNode->Get_Parent(); |
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462 | } |
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463 | } |
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464 | |
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465 | |
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466 | /*********************************************************************************************** |
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467 | * CProfileManager::Reset -- Reset the contents of the profiling system * |
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468 | * * |
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469 | * This resets everything except for the tree structure. All of the timing data is reset. * |
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470 | *=============================================================================================*/ |
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471 | void CProfileManager::Reset( void ) |
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472 | { |
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473 | gProfileClock.reset(); |
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474 | Root.Reset(); |
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475 | Root.Call(); |
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476 | FrameCounter = 0; |
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477 | Profile_Get_Ticks(&ResetTime); |
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478 | } |
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479 | |
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480 | |
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481 | /*********************************************************************************************** |
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482 | * CProfileManager::Increment_Frame_Counter -- Increment the frame counter * |
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483 | *=============================================================================================*/ |
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484 | void CProfileManager::Increment_Frame_Counter( void ) |
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485 | { |
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486 | FrameCounter++; |
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487 | } |
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488 | |
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489 | |
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490 | /*********************************************************************************************** |
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491 | * CProfileManager::Get_Time_Since_Reset -- returns the elapsed time since last reset * |
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492 | *=============================================================================================*/ |
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493 | float CProfileManager::Get_Time_Since_Reset( void ) |
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494 | { |
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495 | unsigned long int time; |
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496 | Profile_Get_Ticks(&time); |
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497 | time -= ResetTime; |
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498 | return (float)time / Profile_Get_Tick_Rate(); |
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499 | } |
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500 | |
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501 | #include <stdio.h> |
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502 | |
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503 | void CProfileManager::dumpRecursive(CProfileIterator* profileIterator, int spacing) |
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504 | { |
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505 | profileIterator->First(); |
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506 | if (profileIterator->Is_Done()) |
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507 | return; |
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508 | |
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509 | float accumulated_time=0,parent_time = profileIterator->Is_Root() ? CProfileManager::Get_Time_Since_Reset() : profileIterator->Get_Current_Parent_Total_Time(); |
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510 | int i; |
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511 | int frames_since_reset = CProfileManager::Get_Frame_Count_Since_Reset(); |
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512 | for (i=0;i<spacing;i++) printf("."); |
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513 | printf("----------------------------------\n"); |
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514 | for (i=0;i<spacing;i++) printf("."); |
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515 | printf("Profiling: %s (total running time: %.3f ms) ---\n", profileIterator->Get_Current_Parent_Name(), parent_time ); |
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516 | float totalTime = 0.f; |
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517 | |
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518 | |
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519 | int numChildren = 0; |
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520 | |
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521 | for (i = 0; !profileIterator->Is_Done(); i++,profileIterator->Next()) |
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522 | { |
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523 | numChildren++; |
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524 | float current_total_time = profileIterator->Get_Current_Total_Time(); |
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525 | accumulated_time += current_total_time; |
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526 | float fraction = parent_time > SIMD_EPSILON ? (current_total_time / parent_time) * 100 : 0.f; |
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527 | { |
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528 | int i; for (i=0;i<spacing;i++) printf("."); |
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529 | } |
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530 | printf("%d -- %s (%.2f %%) :: %.3f ms / frame (%d calls)\n",i, profileIterator->Get_Current_Name(), fraction,(current_total_time / (double)frames_since_reset),profileIterator->Get_Current_Total_Calls()); |
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531 | totalTime += current_total_time; |
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532 | //recurse into children |
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533 | } |
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534 | |
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535 | if (parent_time < accumulated_time) |
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536 | { |
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537 | printf("what's wrong\n"); |
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538 | } |
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539 | for (i=0;i<spacing;i++) printf("."); |
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540 | printf("%s (%.3f %%) :: %.3f ms\n", "Unaccounted:",parent_time > SIMD_EPSILON ? ((parent_time - accumulated_time) / parent_time) * 100 : 0.f, parent_time - accumulated_time); |
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541 | |
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542 | for (i=0;i<numChildren;i++) |
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543 | { |
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544 | profileIterator->Enter_Child(i); |
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545 | dumpRecursive(profileIterator,spacing+3); |
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546 | profileIterator->Enter_Parent(); |
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547 | } |
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548 | } |
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549 | |
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550 | |
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551 | |
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552 | void CProfileManager::dumpAll() |
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553 | { |
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554 | CProfileIterator* profileIterator = 0; |
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555 | profileIterator = CProfileManager::Get_Iterator(); |
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556 | |
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557 | dumpRecursive(profileIterator,0); |
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558 | |
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559 | CProfileManager::Release_Iterator(profileIterator); |
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560 | } |
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561 | |
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562 | |
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563 | |
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564 | |
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565 | #endif //BT_NO_PROFILE |
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