[1505] | 1 | /* |
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| 2 | The zlib/libpng License |
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| 3 | |
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| 4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) |
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| 5 | |
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| 6 | This software is provided 'as-is', without any express or implied warranty. In no event will |
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| 7 | the authors be held liable for any damages arising from the use of this software. |
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| 8 | |
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| 9 | Permission is granted to anyone to use this software for any purpose, including commercial |
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| 10 | applications, and to alter it and redistribute it freely, subject to the following |
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| 11 | restrictions: |
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| 12 | |
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| 13 | 1. The origin of this software must not be misrepresented; you must not claim that |
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| 14 | you wrote the original software. If you use this software in a product, |
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| 15 | an acknowledgment in the product documentation would be appreciated but is |
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| 16 | not required. |
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| 17 | |
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| 18 | 2. Altered source versions must be plainly marked as such, and must not be |
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| 19 | misrepresented as being the original software. |
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| 20 | |
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| 21 | 3. This notice may not be removed or altered from any source distribution. |
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| 22 | */ |
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| 23 | #ifndef OIS_InputManager_H |
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| 24 | #define OIS_InputManager_H |
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| 25 | |
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| 26 | #include "OISPrereqs.h" |
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| 27 | |
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| 28 | namespace OIS |
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| 29 | { |
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| 30 | //Forward declare a couple of classes we might use later |
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| 31 | class LIRCFactoryCreator; |
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| 32 | class WiiMoteFactoryCreator; |
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| 33 | |
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| 34 | /** |
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| 35 | Base Manager class. No longer a Singleton; so feel free to create as many InputManager's as you have |
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| 36 | windows. |
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| 37 | */ |
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| 38 | class _OISExport InputManager |
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| 39 | { |
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| 40 | public: |
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| 41 | /** |
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| 42 | @remarks |
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| 43 | Returns version number (useful in DLL/SO libs) |
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| 44 | @returns |
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| 45 | Bits: 1-8 Patch number, 9-16 Minor version, 17-32 Major version |
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| 46 | */ |
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| 47 | static unsigned int getVersionNumber(); |
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| 48 | |
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| 49 | /** |
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| 50 | @remarks |
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| 51 | Returns version string (useful in DLL/SO libs) |
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| 52 | @returns |
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| 53 | Version name |
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| 54 | */ |
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| 55 | const std::string &getVersionName(); |
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| 56 | |
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| 57 | /** |
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| 58 | @remarks |
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| 59 | Creates appropriate input system dependent on platform. |
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| 60 | @param winHandle |
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| 61 | Contains OS specific window handle (such as HWND or X11 Window) |
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| 62 | @returns |
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| 63 | A pointer to the created manager, or raises Exception |
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| 64 | */ |
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| 65 | static InputManager* createInputSystem( std::size_t winHandle ); |
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| 66 | |
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| 67 | /** |
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| 68 | @remarks |
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| 69 | Creates appropriate input system dependent on platform. |
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| 70 | @param paramList |
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| 71 | ParamList contains OS specific info (such as HWND and HINSTANCE for window apps), |
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| 72 | and access mode. |
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| 73 | @returns |
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| 74 | A pointer to the created manager, or raises Exception |
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| 75 | */ |
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| 76 | static InputManager* createInputSystem( ParamList ¶mList ); |
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| 77 | |
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| 78 | /** |
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| 79 | @remarks |
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| 80 | Destroys the InputManager |
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| 81 | @param manager |
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| 82 | Manager to destroy |
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| 83 | */ |
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| 84 | static void destroyInputSystem(InputManager* manager); |
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| 85 | |
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| 86 | /** |
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| 87 | @remarks Gets the name of the current platform input system |
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| 88 | */ |
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| 89 | const std::string& inputSystemName(); |
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| 90 | |
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| 91 | /** |
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| 92 | @remarks |
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| 93 | Returns the number of the specified OIS::Type devices discovered by OIS |
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| 94 | @param iType |
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| 95 | Type that you are interested in |
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| 96 | */ |
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| 97 | int getNumberOfDevices( Type iType ); |
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| 98 | |
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| 99 | /** |
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| 100 | @remarks |
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| 101 | Lists all unused devices |
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| 102 | @returns |
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| 103 | DeviceList which contains Type and vendor of device |
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| 104 | */ |
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| 105 | DeviceList listFreeDevices(); |
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| 106 | |
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| 107 | /** |
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| 108 | @remarks |
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| 109 | Tries to create an object with the specified vendor. If you have no |
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| 110 | preference of vendor, leave vender as default (""). Raises exception on failure |
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| 111 | */ |
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| 112 | Object* createInputObject( Type iType, bool bufferMode, const std::string &vendor = ""); |
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| 113 | |
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| 114 | /** |
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| 115 | @remarks Destroys Input Object |
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| 116 | */ |
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| 117 | void destroyInputObject( Object* obj ); |
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| 118 | |
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| 119 | /** |
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| 120 | @remarks |
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| 121 | Add a custom object factory to allow for user controls. |
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| 122 | @param factory |
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| 123 | Factory instance to add |
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| 124 | @notes |
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| 125 | Make sure you do not delete the factory before devices created from |
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| 126 | the factory are destroyed (either by calling RemoveFactoryCreator, or shutting down |
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| 127 | the input system). Order should be something like the following: |
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| 128 | * Create Input System |
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| 129 | * Create Factory Instance |
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| 130 | * AddFactoryCreator(factory) |
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| 131 | * Create a device from the InputManager (device created by factory) |
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| 132 | * One of the follwoing: |
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| 133 | * removeFactoryCreator(factory) |
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| 134 | * inputManager->destroyInputObject(obj) |
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| 135 | * destroyInputSystem(inputManager) |
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| 136 | * destroy Factory Instance |
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| 137 | You can safely delete the factory instance once you have removed it or shut down the |
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| 138 | input manager. |
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| 139 | */ |
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| 140 | void addFactoryCreator( FactoryCreator* factory ); |
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| 141 | |
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| 142 | /** |
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| 143 | @remarks |
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| 144 | Remove a previously added object factory |
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| 145 | @param factory |
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| 146 | Factory object to remove. |
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| 147 | @notes |
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| 148 | Removing a factory will automatically destroy any Objects created from the factory |
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| 149 | */ |
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| 150 | void removeFactoryCreator( FactoryCreator* factory ); |
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| 151 | |
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| 152 | //! All generic devices OIS supports internally (if they are compiled in) |
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| 153 | enum AddOnFactories |
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| 154 | { |
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| 155 | AddOn_All = 0, //All Devices |
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| 156 | AddOn_LIRC = 1, //PC Linux Infrared Remote Control |
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| 157 | AddOn_WiiMote = 2 //PC WiiMote Support |
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| 158 | }; |
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| 159 | |
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| 160 | /** |
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| 161 | @remarks |
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| 162 | Enable an addon FactoryCreator extension. By default, none are activated. |
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| 163 | If the desired support was not compiled in, this has no effect. Calling |
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| 164 | multiple times has no effect. Once activated, there is no way to deactivate - |
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| 165 | simply destroy and recreate input manager. |
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| 166 | */ |
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| 167 | void enableAddOnFactory(AddOnFactories factory); |
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| 168 | |
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| 169 | protected: |
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| 170 | /** |
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| 171 | @remarks |
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| 172 | Called from createInputSystem, gives derived input class a chance to setup after it is created |
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| 173 | */ |
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| 174 | virtual void _initialize(ParamList ¶mList) = 0; |
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| 175 | |
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| 176 | /** |
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| 177 | @remarks |
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| 178 | Derived classes must provide input system name |
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| 179 | */ |
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| 180 | InputManager(const std::string& name); |
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| 181 | |
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| 182 | /** |
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| 183 | @remarks |
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| 184 | Virtual Destructor - this base class will clean up all devices still opened in mFactoryObjects list |
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| 185 | */ |
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| 186 | virtual ~InputManager(); |
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| 187 | |
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| 188 | //! OIS Version name |
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| 189 | const std::string m_VersionName; |
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| 190 | |
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| 191 | //! FactoryCreator list |
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| 192 | FactoryList mFactories; |
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| 193 | |
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| 194 | //! Factory created objects - useful so we can find creator to send destruction request to |
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| 195 | FactoryCreatedObject mFactoryObjects; |
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| 196 | |
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| 197 | //! Name of the input system |
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| 198 | const std::string mInputSystemName; |
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| 199 | |
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| 200 | //! Extra factory (not enabled by default) |
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| 201 | LIRCFactoryCreator *m_lircSupport; |
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| 202 | WiiMoteFactoryCreator *m_wiiMoteSupport; |
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| 203 | }; |
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| 204 | } |
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| 205 | #endif |
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