1 | /* |
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2 | The zlib/libpng License |
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3 | |
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4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) |
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5 | |
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6 | This software is provided 'as-is', without any express or implied warranty. In no event will |
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7 | the authors be held liable for any damages arising from the use of this software. |
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8 | |
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9 | Permission is granted to anyone to use this software for any purpose, including commercial |
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10 | applications, and to alter it and redistribute it freely, subject to the following |
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11 | restrictions: |
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12 | |
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13 | 1. The origin of this software must not be misrepresented; you must not claim that |
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14 | you wrote the original software. If you use this software in a product, |
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15 | an acknowledgment in the product documentation would be appreciated but is |
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16 | not required. |
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17 | |
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18 | 2. Altered source versions must be plainly marked as such, and must not be |
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19 | misrepresented as being the original software. |
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20 | |
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21 | 3. This notice may not be removed or altered from any source distribution. |
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22 | */ |
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23 | #ifndef OIS_Win32InputManager_H |
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24 | #define OIS_Win32InputManager_H |
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25 | |
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26 | #include "OISInputManager.h" |
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27 | #include "OISFactoryCreator.h" |
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28 | #include "Win32/Win32Prereqs.h" |
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29 | |
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30 | namespace OIS |
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31 | { |
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32 | /** Win32InputManager specialization - Using DirectInput8 */ |
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33 | class Win32InputManager : public InputManager, public FactoryCreator |
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34 | { |
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35 | public: |
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36 | Win32InputManager(); |
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37 | virtual ~Win32InputManager(); |
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38 | |
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39 | //InputManager Overrides |
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40 | /** @copydoc InputManager::_initialize */ |
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41 | void _initialize( ParamList ¶mList ); |
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42 | |
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43 | //FactoryCreator Overrides |
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44 | /** @copydoc FactoryCreator::deviceList */ |
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45 | DeviceList freeDeviceList(); |
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46 | |
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47 | /** @copydoc FactoryCreator::totalDevices */ |
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48 | int totalDevices(Type iType); |
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49 | |
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50 | /** @copydoc FactoryCreator::freeDevices */ |
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51 | int freeDevices(Type iType); |
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52 | |
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53 | /** @copydoc FactoryCreator::vendorExist */ |
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54 | bool vendorExist(Type iType, const std::string & vendor); |
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55 | |
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56 | /** @copydoc FactoryCreator::createObject */ |
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57 | Object* createObject(InputManager* creator, Type iType, bool bufferMode, const std::string & vendor = ""); |
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58 | |
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59 | /** @copydoc FactoryCreator::destroyObject */ |
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60 | void destroyObject(Object* obj); |
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61 | |
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62 | //Internal Items |
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63 | //! Internal method, used for flaggin keyboard as available/unavailable for creation |
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64 | void _setKeyboardUsed(bool used) {keyboardUsed = used; } |
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65 | |
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66 | //! Internal method, used for flaggin mouse as available/unavailable for creation |
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67 | void _setMouseUsed(bool used) { mouseUsed = used; } |
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68 | |
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69 | //! Internal method, return unused joystick to queue |
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70 | void _returnJoyStick(const JoyStickInfo& joystick); |
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71 | |
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72 | //! Returns HWND needed by DirectInput Device Object |
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73 | HWND getWindowHandle() { return hWnd; } |
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74 | |
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75 | protected: |
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76 | //! internal class method for dealing with param list |
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77 | void _parseConfigSettings( ParamList ¶mList ); |
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78 | |
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79 | //! internal class method for finding attached devices |
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80 | void _enumerateDevices(); |
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81 | |
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82 | //! Used during device enumeration |
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83 | static BOOL CALLBACK _DIEnumDevCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef); |
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84 | |
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85 | //! Keep a list of all joysticks enumerated, but not in use |
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86 | JoyStickInfoList unusedJoyStickList; |
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87 | |
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88 | //! The window handle we are using |
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89 | HWND hWnd; |
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90 | |
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91 | //! Direct Input Interface |
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92 | IDirectInput8* mDirectInput; |
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93 | |
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94 | //! Used for keyboard device settings |
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95 | DWORD kbSettings; |
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96 | |
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97 | //! Used for mouse device settings |
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98 | DWORD mouseSettings; |
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99 | |
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100 | //! Used for joystick device settings |
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101 | DWORD joySettings; |
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102 | |
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103 | //! Number of total joysticks (inuse or not) |
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104 | char joySticks; |
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105 | |
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106 | //! Used to know if we used up keyboard |
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107 | bool keyboardUsed; |
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108 | |
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109 | //! Used to know if we used up mouse |
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110 | bool mouseUsed; |
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111 | }; |
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112 | } |
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113 | #endif |
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