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source: code/trunk/src/libraries/core/CMakeLists.txt @ 10320

Last change on this file since 10320 was 10268, checked in by landauf, 10 years ago

program icon now works also with MinGW. but I had to exclude the PCH-file for the resource file

  • Property svn:eol-style set to native
File size: 2.7 KB
Line 
1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
20SET_SOURCE_FILES(CORE_SRC_FILES
21
22#BUILD_UNIT CoreStableBuildUnit.cc
23  ClassTreeMask.cc
24  DynLib.cc
25  DynLibManager.cc
26  Event.cc
27  Game.cc
28  GameMode.cc
29  GameState.cc
30  Language.cc
31  Loader.cc
32  LuaState.cc
33  Namespace.cc
34  NamespaceNode.cc
35  Template.cc
36  ViewportEventListener.cc
37  WindowEventListener.cc
38  XMLNameListener.cc
39  XMLPort.cc
40#END_BUILD_UNIT
41
42  BaseObject.cc
43  Core.cc
44
45BUILD_UNIT OgreBuildUnit.cc
46  GraphicsManager.cc
47  GUIManager.cc
48  Resource.cc
49END_BUILD_UNIT
50
51BUILD_UNIT FilesystemBuildUnit.cc
52  command/ArgumentCompletionFunctions.cc
53  config/ConfigFile.cc
54  PathConfig.cc
55END_BUILD_UNIT
56
57BUILD_UNIT ThreadBuildUnit.cc
58  command/TclThreadManager.cc
59  Thread.cc
60  ThreadPool.cc
61END_BUILD_UNIT
62)
63
64ADD_SUBDIRECTORY(class)
65ADD_SUBDIRECTORY(command)
66ADD_SUBDIRECTORY(config)
67ADD_SUBDIRECTORY(input)
68ADD_SUBDIRECTORY(object)
69
70#Add the icon (for the renderwindow)
71IF(WIN32)
72  List(APPEND CORE_SRC_FILES ${CMAKE_SOURCE_DIR}/contrib/winresource.rc)
73ENDIF()
74
75ORXONOX_ADD_LIBRARY(core
76  FIND_HEADER_FILES
77  TOLUA_FILES
78    command/CommandExecutor.h
79    config/SettingsConfigFile.h
80    Game.h
81    GameMode.h
82    GraphicsManager.h
83    GUIManager.h
84    Loader.h
85    LuaState.h
86    PathConfig.h
87    input/InputManager.h
88    input/KeyBinder.h
89    input/KeyBinderManager.h
90    ../util/output/OutputDefinitions.h
91  PCH_FILE
92    CorePrecompiledHeaders.h
93  LINK_LIBRARIES
94    ${OGRE_LIBRARY}
95    ${Boost_FILESYSTEM_LIBRARY}
96    ${Boost_SYSTEM_LIBRARY} # Filesystem dependency
97    ${Boost_THREAD_LIBRARY}
98    ${Boost_DATE_TIME_LIBRARY} # Thread dependency
99    ${CEGUI_LIBRARY}
100    ${CEGUILUA_LIBRARY}
101    ${CEGUI_TOLUA_LIBRARY}
102    ${CEGUI_OGRE_RENDERER_LIBRARY}
103    ${LUA5.1_LIBRARY}
104    cpptcl_orxonox
105    ois_orxonox
106    tinyxml_orxonox
107    util
108  LINK_LIBS_UNIX
109    dl
110    pthread
111  SOURCE_FILES
112    ${CORE_SRC_FILES}
113)
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