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source: code/trunk/src/libraries/core/CMakeLists.txt @ 12012

Last change on this file since 12012 was 11712, checked in by landauf, 7 years ago

icon is not needed in core-library, is already included in orxonox-main (fixes build in Visual Studio 2017 with PCH)

  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
20SET_SOURCE_FILES(CORE_SRC_FILES
21
22#BUILD_UNIT CoreStableBuildUnit.cc
23  ClassTreeMask.cc
24  Event.cc
25  Game.cc
26  GameConfig.cc
27  GameMode.cc
28  GameState.cc
29  Language.cc
30  Loader.cc
31  LuaState.cc
32  Namespace.cc
33  NamespaceNode.cc
34  Template.cc
35  UpdateListener.cc
36  ViewportEventListener.cc
37  WindowEventListener.cc
38  XMLNameListener.cc
39  XMLPort.cc
40#END_BUILD_UNIT
41
42  BaseObject.cc
43  Core.cc
44  CoreConfig.cc
45  CoreStaticInitializationHandler.cc
46
47BUILD_UNIT OgreBuildUnit.cc
48  GraphicsManager.cc
49  GUIManager.cc
50  Resource.cc
51END_BUILD_UNIT
52
53BUILD_UNIT FilesystemBuildUnit.cc
54  command/ArgumentCompletionFunctions.cc
55  config/ConfigFile.cc
56  ApplicationPaths.cc
57  ConfigurablePaths.cc
58END_BUILD_UNIT
59
60BUILD_UNIT ThreadBuildUnit.cc
61  command/TclThreadManager.cc
62  Thread.cc
63  ThreadPool.cc
64END_BUILD_UNIT
65)
66
67ADD_SUBDIRECTORY(class)
68ADD_SUBDIRECTORY(command)
69ADD_SUBDIRECTORY(commandline)
70ADD_SUBDIRECTORY(config)
71ADD_SUBDIRECTORY(input)
72ADD_SUBDIRECTORY(module)
73ADD_SUBDIRECTORY(object)
74ADD_SUBDIRECTORY(singleton)
75
76ORXONOX_ADD_LIBRARY(core
77  FIND_HEADER_FILES
78  TOLUA_FILES
79    command/CommandExecutor.h
80    config/SettingsConfigFile.h
81    ApplicationPaths.h
82    ConfigurablePaths.h
83    Game.h
84    GameMode.h
85    GraphicsManager.h
86    GUIManager.h
87    Loader.h
88    LuaState.h
89    input/InputManager.h
90    input/KeyBinder.h
91    input/KeyBinderManager.h
92    ../util/output/OutputDefinitions.h
93  PCH_FILE
94    CorePrecompiledHeaders.h
95  LINK_LIBRARIES
96    ${OGRE_LIBRARY}
97    ${Boost_FILESYSTEM_LIBRARY}
98    ${Boost_SYSTEM_LIBRARY} # Filesystem dependency
99    ${Boost_THREAD_LIBRARY}
100    ${Boost_DATE_TIME_LIBRARY} # Thread dependency
101    ${CEGUI_LIBRARY}
102    ${CEGUILUA_LIBRARY}
103    ${CEGUI_TOLUA_LIBRARY}
104    ${CEGUI_OGRE_RENDERER_LIBRARY}
105    ${LUA5.1_LIBRARY}
106    cpptcl_orxonox
107    ois_orxonox
108    tinyxml_orxonox
109    util
110  LINK_LIBS_UNIX
111    dl
112    pthread
113  SOURCE_FILES
114    ${CORE_SRC_FILES}
115)
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