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source: code/trunk/src/libraries/core/Core.h @ 10652

Last change on this file since 10652 was 10624, checked in by landauf, 9 years ago

merged branch core7 back to trunk

  • Property svn:eol-style set to native
File size: 4.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30/**
31    @defgroup CoreGame Core and Game
32    @ingroup Management
33*/
34
35/**
36    @file
37    @ingroup Management CoreGame
38    @brief Declaration of the Core singleton which is used to configure the program basics.
39*/
40
41#ifndef _Core_H__
42#define _Core_H__
43
44#include "CorePrereqs.h"
45
46#include <string>
47#include "util/DestructionHelper.h"
48#include "util/Singleton.h"
49#include "CoreConfig.h"
50
51namespace orxonox
52{
53    /**
54    @brief
55        The Core class is a singleton used to configure the program basics.
56    @remark
57        You should only create this singleton once because it destroys the identifiers!
58    */
59    class _CoreExport Core : public Singleton<Core>
60    {
61        friend class Singleton<Core>;
62
63        public:
64            /**
65            @brief
66                Determines the executable path, checks for build directory runs, creates
67                the output directories and sets up the other core library singletons.
68            @throws
69                GeneralException
70            */
71            Core(const std::string& cmdLine);
72
73            /// Leave empty and use destroy() instead
74            ~Core() {}
75            /// Destructor that also executes when the object fails to construct
76            void destroy();
77
78            void preUpdate(const Clock& time);
79            void postUpdate(const Clock& time);
80
81            void loadGraphics();
82            void unloadGraphics(bool loadGraphicsManagerWithoutRenderer = true);
83
84            void loadModules();
85            void unloadModules();
86            void loadModule(ModuleInstance* module);
87            void unloadModule(ModuleInstance* module);
88
89            inline CoreConfig* getConfig() const
90                { return this->config_; }
91
92        private:
93            Core(const Core&); //!< Don't use (undefined symbol)
94
95            void setThreadAffinity(int limitToCPU);
96
97            ApplicationPaths*                applicationPaths_;
98            ConfigurablePaths*               configurablePaths_;
99            DynLibManager*                   dynLibManager_;
100            SignalHandler*                   signalHandler_;
101            ConfigFileManager*               configFileManager_;
102            Language*                        languageInstance_;
103            Loader*                          loaderInstance_;
104            IOConsole*                       ioConsole_;
105            TclBind*                         tclBind_;
106            TclThreadManager*                tclThreadManager_;
107            Scope<ScopeID::ROOT>*            rootScope_;
108            // graphical
109            GraphicsManager*                 graphicsManager_;            //!< Interface to OGRE
110            InputManager*                    inputManager_;               //!< Interface to OIS
111            GUIManager*                      guiManager_;                 //!< Interface to GUI
112            Scope<ScopeID::GRAPHICS>*        graphicsScope_;
113            bool                             bGraphicsLoaded_;
114
115            CoreStaticInitializationHandler* staticInitHandler_;
116            PluginManager*                   pluginManager_;
117            ModuleInstance*                  rootModule_;
118            std::list<ModuleInstance*>       modules_;
119
120            /// Helper object that stores the config values
121            CoreConfig*                      config_;
122
123            /// Helper object that executes the surrogate destructor destroy()
124            DestructionHelper<Core>          destructionHelper_;
125
126            static Core*                     singletonPtr_s;
127    };
128}
129
130#endif /* _Core_H__ */
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