[1638] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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[2896] | 24 | * Benjamin Knecht |
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[1638] | 25 | * Co-authors: |
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[3196] | 26 | * ... |
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[1638] | 27 | * |
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| 28 | */ |
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| 29 | |
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| 30 | #include "GUIManager.h" |
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| 31 | |
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[8467] | 32 | #include <fstream> |
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[8351] | 33 | #include <memory> |
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[6746] | 34 | #include <boost/bind.hpp> |
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[8351] | 35 | #include <OgreRenderQueue.h> |
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| 36 | #include <OgreRenderWindow.h> |
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[8079] | 37 | |
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[2710] | 38 | #include <CEGUIDefaultLogger.h> |
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[3196] | 39 | #include <CEGUIExceptions.h> |
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| 40 | #include <CEGUIInputEvent.h> |
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[5695] | 41 | #include <CEGUIMouseCursor.h> |
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[3196] | 42 | #include <CEGUIResourceProvider.h> |
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| 43 | #include <CEGUISystem.h> |
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[6417] | 44 | #include <CEGUIWindow.h> |
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[6746] | 45 | #include <CEGUIWindowManager.h> |
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[7648] | 46 | #include <elements/CEGUIListbox.h> |
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| 47 | #include <elements/CEGUIListboxItem.h> |
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[3196] | 48 | |
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[8351] | 49 | #ifdef ORXONOX_OLD_CEGUI |
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| 50 | # include <CEGUILua.h> |
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| 51 | # include <ogreceguirenderer/OgreCEGUIRenderer.h> |
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| 52 | extern "C" { |
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| 53 | # include <lauxlib.h> |
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| 54 | } |
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[2710] | 55 | #else |
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[8351] | 56 | # include <ScriptingModules/LuaScriptModule/CEGUILua.h> |
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| 57 | # include <RendererModules/Ogre/CEGUIOgreImageCodec.h> |
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| 58 | # include <RendererModules/Ogre/CEGUIOgreRenderer.h> |
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| 59 | # include <RendererModules/Ogre/CEGUIOgreResourceProvider.h> |
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| 60 | # include <OgreCamera.h> |
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| 61 | # include <OgreRenderQueueListener.h> |
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[8439] | 62 | # include <OgreRenderSystem.h> |
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| 63 | # include <OgreRoot.h> |
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[8351] | 64 | # include <OgreSceneManager.h> |
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[2710] | 65 | #endif |
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| 66 | |
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[8527] | 67 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_COMPILER_MINGW) |
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[8467] | 68 | # include <windows.h> |
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| 69 | #endif |
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| 70 | |
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[5929] | 71 | #include "util/Clock.h" |
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[6417] | 72 | #include "util/Convert.h" |
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[3280] | 73 | #include "util/Debug.h" |
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[1764] | 74 | #include "util/Exception.h" |
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[8530] | 75 | #include "util/Math.h" |
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[3280] | 76 | #include "util/OrxAssert.h" |
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[7801] | 77 | #include "ConfigValueIncludes.h" |
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[6417] | 78 | #include "Core.h" |
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[7801] | 79 | #include "CoreIncludes.h" |
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[7876] | 80 | #include "Game.h" |
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[6746] | 81 | #include "GraphicsManager.h" |
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[5695] | 82 | #include "LuaState.h" |
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[5929] | 83 | #include "PathConfig.h" |
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[5695] | 84 | #include "Resource.h" |
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[7284] | 85 | #include "command/ConsoleCommand.h" |
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[6746] | 86 | #include "input/InputManager.h" |
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| 87 | #include "input/InputState.h" |
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| 88 | #include "input/KeyBinderManager.h" |
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[1638] | 89 | |
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| 90 | namespace orxonox |
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| 91 | { |
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[6417] | 92 | static void key_esc() |
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| 93 | { GUIManager::getInstance().keyESC(); } |
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[7284] | 94 | SetConsoleCommand("keyESC", &key_esc); |
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[6417] | 95 | |
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[3280] | 96 | class CEGUILogger : public CEGUI::DefaultLogger |
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| 97 | { |
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| 98 | public: |
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[5929] | 99 | void logEvent(const CEGUI::String& message, CEGUI::LoggingLevel level = CEGUI::Standard) |
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[3280] | 100 | { |
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[3327] | 101 | int orxonoxLevel = CEGUI::Standard; |
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[3280] | 102 | switch (level) |
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| 103 | { |
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| 104 | case CEGUI::Errors: orxonoxLevel = 1; break; |
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| 105 | case CEGUI::Warnings: orxonoxLevel = 2; break; |
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| 106 | case CEGUI::Standard: orxonoxLevel = 4; break; |
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| 107 | case CEGUI::Informative: orxonoxLevel = 5; break; |
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| 108 | case CEGUI::Insane: orxonoxLevel = 6; break; |
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[8351] | 109 | default: OrxAssert(false, "CEGUI log level out of range, inspect immediately!"); |
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[3280] | 110 | } |
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[6105] | 111 | OutputHandler::getOutStream(orxonoxLevel) |
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[3280] | 112 | << "CEGUI: " << message << std::endl; |
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| 113 | |
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| 114 | CEGUI::DefaultLogger::logEvent(message, level); |
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| 115 | } |
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[8467] | 116 | |
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| 117 | /// Carbon copy from CEGUIDefaultLogger.cpp with a bugfix for Windows |
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| 118 | void setLogFilename(const CEGUI::String& filename, bool append = false) |
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| 119 | { |
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| 120 | // Close current log file (if any) |
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| 121 | if (d_ostream.is_open()) |
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| 122 | d_ostream.close(); |
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| 123 | |
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[8527] | 124 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_COMPILER_MINGW) |
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[8467] | 125 | // filename.c_str() is UTF-8 encoded, but Windows expects characters |
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| 126 | // according to the current codepage or UTF-16 (wchar) |
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| 127 | d_ostream.open(utf8ToUtf16(filename.c_str()).c_str(), std::ios_base::out | (append ? std::ios_base::app : std::ios_base::trunc)); |
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| 128 | #else |
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| 129 | d_ostream.open(filename.c_str(), std::ios_base::out | (append ? std::ios_base::app : std::ios_base::trunc)); |
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| 130 | #endif |
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| 131 | if (!d_ostream) |
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| 132 | ThrowException(General, "Setting the CEGUI log filename failed"); |
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| 133 | |
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| 134 | // Initialise width for date & time alignment. |
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| 135 | d_ostream.width(2); |
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| 136 | |
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| 137 | // Write out cached log strings. |
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| 138 | if (d_caching) |
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| 139 | { |
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| 140 | d_caching = false; |
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| 141 | |
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| 142 | std::vector<std::pair<CEGUI::String, CEGUI::LoggingLevel> >::iterator it = d_cache.begin(); |
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| 143 | |
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| 144 | while (it != d_cache.end()) |
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| 145 | { |
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| 146 | if (d_level >= it->second) |
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| 147 | { |
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| 148 | d_ostream << it->first; |
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| 149 | // Ensure new event is written to the file, rather than just being buffered. |
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| 150 | d_ostream.flush(); |
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| 151 | } |
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| 152 | ++it; |
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| 153 | } |
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| 154 | |
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| 155 | d_cache.clear(); |
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| 156 | } |
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| 157 | } |
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| 158 | |
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[8527] | 159 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_COMPILER_MINGW) |
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[8467] | 160 | /// Converts a UTF-8 character sequence to Windows UTF-16 |
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| 161 | static std::wstring utf8ToUtf16(const std::string& utf8text) |
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| 162 | { |
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| 163 | const int textLen = MultiByteToWideChar(CP_UTF8, 0, utf8text.c_str(), |
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| 164 | utf8text.size() + 1, 0, 0); |
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| 165 | |
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| 166 | if (textLen == 0) |
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| 167 | ThrowException(General, "Utf8ToUtf16 - MultiByteToWideChar failed"); |
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| 168 | |
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| 169 | std::wstring wideStr(textLen, 0); |
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| 170 | MultiByteToWideChar(CP_UTF8, 0, utf8text.c_str(), utf8text.size() + 1, |
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| 171 | &wideStr[0], wideStr.size()); |
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| 172 | return wideStr; |
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| 173 | } |
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| 174 | #endif |
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[3280] | 175 | }; |
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| 176 | |
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[8351] | 177 | #ifdef ORXONOX_OLD_CEGUI |
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| 178 | /** Class with the same memory layout as CEGUI::LuaScriptModule. <br> |
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| 179 | We need this to fix a problem with an uninitialised member variable |
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| 180 | in CEGUI < 0.7 <br> |
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| 181 | Notice the "public" modifier for the otherwise private variables. |
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| 182 | */ |
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| 183 | class LuaScriptModuleWorkaround : public CEGUI::ScriptModule |
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| 184 | { |
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| 185 | public: |
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| 186 | LuaScriptModuleWorkaround(); |
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| 187 | ~LuaScriptModuleWorkaround(); |
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| 188 | |
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| 189 | public: |
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| 190 | bool d_ownsState; |
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| 191 | lua_State* d_state; |
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| 192 | CEGUI::String d_errFuncName; |
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| 193 | int d_errFuncIndex; |
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| 194 | CEGUI::String d_activeErrFuncName; |
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| 195 | int d_activeErrFuncIndex; |
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| 196 | }; |
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| 197 | #else |
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| 198 | /// RenderQueueListener based class used to hook into the ogre rendering system |
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| 199 | class RQListener : public Ogre::RenderQueueListener |
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| 200 | { |
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| 201 | public: |
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| 202 | /// Callback from Ogre invoked before other stuff in our target queue is rendered |
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[8419] | 203 | void renderQueueStarted(Ogre::uint8 id, const Ogre::String& invocation, bool& skipThisQueue) |
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[8351] | 204 | { |
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[8419] | 205 | if (id == Ogre::RENDER_QUEUE_OVERLAY && invocation.empty()) |
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[8439] | 206 | { |
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[8351] | 207 | CEGUI::System::getSingleton().renderGUI(); |
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[8439] | 208 | |
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| 209 | // Important workaround! (at least required by CEGUI 0.7.5) |
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| 210 | // If we don't reset the scissor test, OGRE will only render overlays |
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| 211 | // in the area where CEGUI last drew, which is usually nothing |
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| 212 | // or a little box where the focused element is. |
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| 213 | Ogre::Root::getSingleton().getRenderSystem()->setScissorTest(false); |
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| 214 | } |
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[8351] | 215 | } |
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| 216 | }; |
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| 217 | #endif |
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| 218 | |
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[3196] | 219 | static CEGUI::MouseButton convertButton(MouseButtonCode::ByEnum button); |
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[3339] | 220 | |
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[3366] | 221 | GUIManager* GUIManager::singletonPtr_s = 0; |
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[7801] | 222 | /*static*/ const std::string GUIManager::defaultScheme_ = "TaharezGreen"; |
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[1646] | 223 | |
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[7403] | 224 | SetConsoleCommand("showGUI", &GUIManager::showGUI).defaultValue(1, false).defaultValue(2, false); |
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[7284] | 225 | SetConsoleCommand("hideGUI", &GUIManager::hideGUI); |
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[8079] | 226 | SetConsoleCommand("toggleGUI", &GUIManager::toggleGUI).defaultValue(1, false).defaultValue(2, false); |
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[6417] | 227 | |
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[2896] | 228 | /** |
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| 229 | @brief |
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[3338] | 230 | Constructs the GUIManager by starting up CEGUI |
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[2896] | 231 | |
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| 232 | Creates the interface to Ogre, sets up the CEGUI renderer and the Lua script module together with the Lua engine. |
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| 233 | The log is set up and connected to the CEGUILogger. |
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| 234 | After Lua setup tolua++-elements are linked to Lua-state to give Lua access to C++-code. |
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| 235 | Finally initial Lua code is executed (maybe we can do this with the CEGUI startup script automatically). |
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[3338] | 236 | @return true if success, otherwise false |
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[2896] | 237 | */ |
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[6746] | 238 | GUIManager::GUIManager(const std::pair<int, int>& mousePosition) |
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[8423] | 239 | : guiRenderer_(NULL) |
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[8351] | 240 | , resourceProvider_(NULL) |
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| 241 | #ifndef ORXONOX_OLD_CEGUI |
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[8411] | 242 | , rqListener_(NULL) |
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[8351] | 243 | , imageCodec_(NULL) |
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| 244 | #endif |
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| 245 | , luaState_(NULL) |
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| 246 | , scriptModule_(NULL) |
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| 247 | , guiSystem_(NULL) |
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[8411] | 248 | , ceguiLogger_(NULL) |
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| 249 | , rootWindow_(NULL) |
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| 250 | , hudRootWindow_(NULL) |
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| 251 | , menuRootWindow_(NULL) |
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[5929] | 252 | , camera_(NULL) |
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[8423] | 253 | , destructionHelper_(this) |
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[1638] | 254 | { |
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[7801] | 255 | RegisterRootObject(GUIManager); |
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| 256 | this->setConfigValues(); |
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| 257 | |
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[1638] | 258 | using namespace CEGUI; |
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| 259 | |
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[3338] | 260 | COUT(3) << "Initialising CEGUI." << std::endl; |
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[1638] | 261 | |
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[5695] | 262 | // Note: No SceneManager specified yet |
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[8351] | 263 | #ifdef ORXONOX_OLD_CEGUI |
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| 264 | guiRenderer_ = new OgreCEGUIRenderer(GraphicsManager::getInstance().getRenderWindow(), Ogre::RENDER_QUEUE_OVERLAY, false, 3000); |
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[5695] | 265 | resourceProvider_ = guiRenderer_->createResourceProvider(); |
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[8351] | 266 | #else |
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| 267 | guiRenderer_ = &OgreRenderer::create(*GraphicsManager::getInstance().getRenderWindow()); |
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| 268 | // We use our own RenderQueueListener so we can draw UNDER overlays |
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| 269 | guiRenderer_->setFrameControlExecutionEnabled(false); |
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| 270 | rqListener_ = new RQListener(); |
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| 271 | resourceProvider_ = &OgreRenderer::createOgreResourceProvider(); |
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| 272 | imageCodec_ = &OgreRenderer::createOgreImageCodec(); |
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| 273 | #endif |
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[7709] | 274 | resourceProvider_->setDefaultResourceGroup("General"); |
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[1776] | 275 | |
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[6749] | 276 | // Setup scripting |
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[8351] | 277 | luaState_ = new LuaState(); |
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[6417] | 278 | rootFileInfo_ = Resource::getInfo("InitialiseGUI.lua"); |
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| 279 | // This is necessary to ensure that input events also use the right resource info when triggering lua functions |
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| 280 | luaState_->setDefaultResourceInfo(this->rootFileInfo_); |
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[8351] | 281 | #ifdef ORXONOX_OLD_CEGUI |
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| 282 | scriptModule_ = new LuaScriptModule(luaState_->getInternalLuaState()); |
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| 283 | // Ugly workaround: older CEGUILua versions don't initialise the member |
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| 284 | // d_activeErrFuncIndex at all. That leads to "error in error handling" |
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| 285 | // problems when a Lua error occurs. |
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| 286 | // We fix this by setting the member manually. |
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| 287 | reinterpret_cast<LuaScriptModuleWorkaround*>(scriptModule_)->d_activeErrFuncIndex = LUA_NOREF; |
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| 288 | luaState_->doString("ORXONOX_OLD_CEGUI = true"); |
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| 289 | #else |
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| 290 | scriptModule_ = &LuaScriptModule::create(luaState_->getInternalLuaState()); |
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| 291 | #endif |
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[6763] | 292 | scriptModule_->setDefaultPCallErrorHandler(LuaState::ERROR_HANDLER_NAME); |
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[1638] | 293 | |
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[5695] | 294 | // Create our own logger to specify the filepath |
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| 295 | std::auto_ptr<CEGUILogger> ceguiLogger(new CEGUILogger()); |
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[5929] | 296 | ceguiLogger->setLogFilename(PathConfig::getLogPathString() + "cegui.log"); |
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[8351] | 297 | // Set the log level according to ours (translate by subtracting 1) |
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[5695] | 298 | ceguiLogger->setLoggingLevel( |
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[6105] | 299 | static_cast<LoggingLevel>(OutputHandler::getInstance().getSoftDebugLevel("logFile") - 1)); |
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[5695] | 300 | this->ceguiLogger_ = ceguiLogger.release(); |
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[2710] | 301 | |
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[6749] | 302 | // Create the CEGUI system singleton |
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[8351] | 303 | #ifdef ORXONOX_OLD_CEGUI |
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| 304 | guiSystem_ = new System(guiRenderer_, resourceProvider_, 0, scriptModule_); |
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| 305 | // Add functions that have been renamed in newer versions |
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| 306 | luaState_->doString("CEGUI.SchemeManager.create = CEGUI.SchemeManager.loadScheme"); |
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| 307 | luaState_->doString("CEGUI.Window.getUnclippedOuterRect = CEGUI.Window.getUnclippedPixelRect"); |
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| 308 | #else |
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| 309 | guiSystem_ = &System::create(*guiRenderer_, resourceProvider_, 0, imageCodec_, scriptModule_); |
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| 310 | #endif |
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[1776] | 311 | |
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[5695] | 312 | // Align CEGUI mouse with OIS mouse |
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[6502] | 313 | guiSystem_->injectMousePosition((float)mousePosition.first, (float)mousePosition.second); |
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[5695] | 314 | |
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[6746] | 315 | // Initialise the Lua framework and load the schemes |
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| 316 | this->luaState_->doFile("InitialiseGUI.lua"); |
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| 317 | |
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| 318 | // Create the root nodes |
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| 319 | this->rootWindow_ = CEGUI::WindowManager::getSingleton().createWindow("MenuWidgets/StaticImage", "AbsoluteRootWindow"); |
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| 320 | this->rootWindow_->setProperty("FrameEnabled", "False"); |
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| 321 | this->hudRootWindow_ = CEGUI::WindowManager::getSingleton().createWindow("DefaultWindow", "HUDRootWindow"); |
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| 322 | this->menuRootWindow_ = CEGUI::WindowManager::getSingleton().createWindow("DefaultWindow", "MenuRootWindow"); |
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| 323 | // And connect them |
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| 324 | CEGUI::System::getSingleton().setGUISheet(this->rootWindow_); |
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| 325 | this->rootWindow_->addChildWindow(this->hudRootWindow_); |
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| 326 | this->rootWindow_->addChildWindow(this->menuRootWindow_); |
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| 327 | |
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[6749] | 328 | // No background to start with (sets the alpha value to 0) |
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| 329 | this->setBackgroundImage(""); |
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| 330 | |
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[6746] | 331 | // Set up the sheet manager in the Lua framework |
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| 332 | this->luaState_->doFile("SheetManager.lua"); |
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[3338] | 333 | } |
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[1776] | 334 | |
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[8423] | 335 | void GUIManager::destroy() |
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[3338] | 336 | { |
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[8351] | 337 | using namespace CEGUI; |
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| 338 | |
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| 339 | #ifdef ORXONOX_OLD_CEGUI |
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[8423] | 340 | safeObjectDelete(&guiSystem_); |
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| 341 | safeObjectDelete(&guiRenderer_); |
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| 342 | safeObjectDelete(&scriptModule_); |
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[8351] | 343 | #else |
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| 344 | System::destroy(); |
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| 345 | OgreRenderer::destroyOgreResourceProvider(*resourceProvider_); |
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| 346 | OgreRenderer::destroyOgreImageCodec(*imageCodec_); |
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| 347 | OgreRenderer::destroy(*guiRenderer_); |
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| 348 | LuaScriptModule::destroy(*scriptModule_); |
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[8423] | 349 | safeObjectDelete(&ceguiLogger_); |
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| 350 | safeObjectDelete(&rqListener_); |
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[8351] | 351 | #endif |
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[8423] | 352 | safeObjectDelete(&luaState_); |
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[1638] | 353 | } |
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| 354 | |
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[7801] | 355 | void GUIManager::setConfigValues(void) |
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| 356 | { |
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| 357 | SetConfigValue(guiScheme_, GUIManager::defaultScheme_) .description("Changes the current GUI scheme.") .callback(this, &GUIManager::changedGUIScheme); |
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[8530] | 358 | SetConfigValue(numScrollLines_, 1).description("How many lines to scroll in a list if the scroll wheel is used"); |
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[7801] | 359 | } |
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| 360 | |
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| 361 | void GUIManager::changedGUIScheme(void) |
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| 362 | { |
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| 363 | } |
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| 364 | |
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[2896] | 365 | /** |
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| 366 | @brief |
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| 367 | used to tick the GUI |
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| 368 | @param time |
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| 369 | clock which provides time value for the GUI System |
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| 370 | |
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| 371 | Ticking the GUI means updating it with a certain regularity. |
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| 372 | The elapsed time since the last call is given in the time value provided by the clock. |
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| 373 | This time value is then used to provide a fluent animation of the GUI. |
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| 374 | */ |
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[6417] | 375 | void GUIManager::preUpdate(const Clock& time) |
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[1638] | 376 | { |
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[2896] | 377 | assert(guiSystem_); |
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[6746] | 378 | this->protectedCall(boost::bind(&CEGUI::System::injectTimePulse, _1, time.getDeltaTime())); |
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[2896] | 379 | } |
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[1638] | 380 | |
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[2896] | 381 | /** |
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| 382 | @brief |
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| 383 | Tells the GUIManager which SceneManager to use |
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| 384 | @param camera |
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| 385 | The current camera on which the GUI should be displayed on. |
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| 386 | |
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| 387 | In fact the GUIManager needs the SceneManager and not the Camera to display the GUI. |
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| 388 | This means the GUI is not bound to a camera but rather to the SceneManager. |
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[3337] | 389 | Hiding the GUI when needed can therefore not be resolved by just NOT setting the current camera. |
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[2896] | 390 | */ |
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| 391 | void GUIManager::setCamera(Ogre::Camera* camera) |
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[1638] | 392 | { |
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[8351] | 393 | #ifdef ORXONOX_OLD_CEGUI |
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[2927] | 394 | if (camera == NULL) |
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| 395 | this->guiRenderer_->setTargetSceneManager(0); |
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| 396 | else |
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| 397 | this->guiRenderer_->setTargetSceneManager(camera->getSceneManager()); |
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[8351] | 398 | #else |
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| 399 | if (camera_ != NULL && camera_->getSceneManager() != NULL) |
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| 400 | camera_->getSceneManager()->removeRenderQueueListener(rqListener_); |
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| 401 | if (camera != NULL && camera->getSceneManager() != NULL) |
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| 402 | camera->getSceneManager()->addRenderQueueListener(rqListener_); |
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| 403 | #endif |
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| 404 | this->camera_ = camera; |
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[2896] | 405 | } |
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| 406 | |
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| 407 | /** |
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| 408 | @brief |
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[3338] | 409 | Executes Lua code |
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| 410 | @param str |
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| 411 | reference to string object holding the Lua code which is to be executed |
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| 412 | */ |
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| 413 | void GUIManager::executeCode(const std::string& str) |
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| 414 | { |
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[5695] | 415 | this->luaState_->doString(str, rootFileInfo_); |
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[3338] | 416 | } |
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| 417 | |
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[6746] | 418 | /** Loads a GUI sheet by Lua script |
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| 419 | @param name |
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| 420 | The name of the GUI (like the script name, but without the extension) |
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| 421 | */ |
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| 422 | void GUIManager::loadGUI(const std::string& name) |
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| 423 | { |
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| 424 | this->executeCode("loadSheet(\"" + name + "\")"); |
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| 425 | } |
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| 426 | |
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[3338] | 427 | /** |
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| 428 | @brief |
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[2896] | 429 | Displays specified GUI on screen |
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| 430 | @param name |
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| 431 | The name of the GUI |
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[7401] | 432 | @param bHidePrevious |
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| 433 | If true all displayed GUIs on the stack, that are below this GUI are hidden. |
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[7403] | 434 | @param bNoInput |
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| 435 | If true the GUI is transparent to input. |
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[2896] | 436 | |
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| 437 | The function executes the Lua function with the same name in case the GUIManager is ready. |
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| 438 | */ |
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[7403] | 439 | /*static*/ void GUIManager::showGUI(const std::string& name, bool bHidePrevious, bool bNoInput) |
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[2896] | 440 | { |
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[7403] | 441 | GUIManager::getInstance().executeCode("showMenuSheet(\"" + name + "\", " + multi_cast<std::string>(bHidePrevious) + ", " + multi_cast<std::string>(bNoInput) + ")"); |
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[1638] | 442 | } |
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| 443 | |
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[6417] | 444 | /** |
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| 445 | @brief |
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| 446 | Hack-ish. Needed for GUIOverlay. |
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| 447 | */ |
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[7403] | 448 | void GUIManager::showGUIExtra(const std::string& name, const std::string& ptr, bool bHidePrevious, bool bNoInput) |
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[6417] | 449 | { |
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[7403] | 450 | this->executeCode("showMenuSheet(\"" + name + "\", " + multi_cast<std::string>(bHidePrevious) + ", " + multi_cast<std::string>(bNoInput) + ", " + ptr + ")"); |
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[6417] | 451 | } |
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| 452 | |
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| 453 | /** |
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| 454 | @brief |
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| 455 | Hides specified GUI. |
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| 456 | @param name |
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| 457 | The name of the GUI. |
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| 458 | */ |
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| 459 | /*static*/ void GUIManager::hideGUI(const std::string& name) |
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| 460 | { |
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[6746] | 461 | GUIManager::getInstance().executeCode("hideMenuSheet(\"" + name + "\")"); |
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[6417] | 462 | } |
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| 463 | |
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[8079] | 464 | /** |
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| 465 | @brief |
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| 466 | Toggles specified GUI. |
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| 467 | If the GUI with the input name is already shown and on the top, it is hidden, else it is shown. |
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| 468 | */ |
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| 469 | /*static*/ void GUIManager::toggleGUI(const std::string& name, bool bHidePrevious, bool bNoInput) |
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| 470 | { |
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| 471 | GUIManager::getInstance().executeCode("getGUIFirstActive(\"" + name + "\", " + multi_cast<std::string>(bHidePrevious) + ", " + multi_cast<std::string>(bNoInput) + ")"); |
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| 472 | } |
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| 473 | |
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| 474 | /** |
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| 475 | @brief |
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| 476 | Helper method to toggle a specified GUI. |
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| 477 | Is called by lua. |
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| 478 | */ |
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| 479 | void GUIManager::toggleGUIHelper(const std::string& name, bool bHidePrevious, bool bNoInput, bool show) |
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| 480 | { |
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| 481 | if(show) |
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| 482 | GUIManager::showGUI(name, bHidePrevious, bNoInput); |
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| 483 | else |
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| 484 | GUIManager::hideGUI(name); |
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| 485 | } |
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| 486 | |
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[6746] | 487 | const std::string& GUIManager::createInputState(const std::string& name, TriBool::Value showCursor, TriBool::Value useKeyboard, bool bBlockJoyStick) |
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| 488 | { |
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| 489 | InputState* state = InputManager::getInstance().createInputState(name); |
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[7811] | 490 | if (!state) |
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| 491 | return BLANKSTRING; |
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[6746] | 492 | |
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| 493 | /* Table that maps isFullScreen() and showCursor to mouseExclusive |
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| 494 | isFullscreen / showCursor | True | False | Dontcare |
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| 495 | ---------------------------------------------------- |
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| 496 | true | True | True | Dontcare |
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| 497 | ---------------------------------------------------- |
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| 498 | false | False | True | Dontcare |
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| 499 | */ |
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[8351] | 500 | |
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| 501 | #ifdef ORXONOX_PLATFORM_APPLE |
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| 502 | // There is no non exclusive mode on OS X yet |
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| 503 | state->setMouseExclusive(TriBool::True); |
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| 504 | #else |
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[6746] | 505 | if (showCursor == TriBool::Dontcare) |
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| 506 | state->setMouseExclusive(TriBool::Dontcare); |
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| 507 | else if (GraphicsManager::getInstance().isFullScreen() || showCursor == TriBool::False) |
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| 508 | state->setMouseExclusive(TriBool::True); |
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| 509 | else |
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| 510 | state->setMouseExclusive(TriBool::False); |
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[8351] | 511 | #endif |
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[6746] | 512 | |
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| 513 | if (showCursor == TriBool::True) |
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| 514 | state->setMouseHandler(this); |
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| 515 | else if (showCursor == TriBool::False) |
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| 516 | state->setMouseHandler(&InputHandler::EMPTY); |
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| 517 | |
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| 518 | if (useKeyboard == TriBool::True) |
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| 519 | state->setKeyHandler(this); |
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| 520 | else if (useKeyboard == TriBool::False) |
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| 521 | state->setKeyHandler(&InputHandler::EMPTY); |
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| 522 | |
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| 523 | if (bBlockJoyStick) |
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| 524 | state->setJoyStickHandler(&InputHandler::EMPTY); |
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| 525 | |
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| 526 | return state->getName(); |
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| 527 | } |
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| 528 | |
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[6417] | 529 | void GUIManager::keyESC() |
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| 530 | { |
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| 531 | this->executeCode("keyESC()"); |
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| 532 | } |
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| 533 | |
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[6746] | 534 | void GUIManager::setBackgroundImage(const std::string& imageSet, const std::string imageName) |
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[6417] | 535 | { |
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[6746] | 536 | if (imageSet.empty() || imageName.empty()) |
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| 537 | this->setBackgroundImage(""); |
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| 538 | else |
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| 539 | this->setBackgroundImage("set: " + imageSet + " image: " + imageName); |
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[6417] | 540 | } |
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| 541 | |
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[6746] | 542 | void GUIManager::setBackgroundImage(const std::string& image) |
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| 543 | { |
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| 544 | if (image.empty()) |
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| 545 | this->rootWindow_->setProperty("Alpha", "0.0"); |
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| 546 | else |
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| 547 | this->rootWindow_->setProperty("Alpha", "1.0"); |
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| 548 | this->rootWindow_->setProperty("Image", image); |
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| 549 | } |
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| 550 | |
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[7163] | 551 | void GUIManager::buttonPressed(const KeyEvent& evt) |
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[3196] | 552 | { |
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[6746] | 553 | this->protectedCall(boost::bind(&CEGUI::System::injectKeyDown, _1, evt.getKeyCode())); |
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| 554 | this->protectedCall(boost::bind(&CEGUI::System::injectChar, _1, evt.getText())); |
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[3196] | 555 | } |
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[6746] | 556 | |
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[7163] | 557 | void GUIManager::buttonReleased(const KeyEvent& evt) |
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[3196] | 558 | { |
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[6746] | 559 | this->protectedCall(boost::bind(&CEGUI::System::injectKeyUp, _1, evt.getKeyCode())); |
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[3196] | 560 | } |
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| 561 | |
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[2896] | 562 | /** |
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| 563 | @brief |
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| 564 | Function receiving a mouse button pressed event. |
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| 565 | @param id |
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| 566 | ID of the mouse button which got pressed |
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[1638] | 567 | |
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[2896] | 568 | This function is inherited by MouseHandler and injects the event into CEGUI. |
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| 569 | It is for CEGUI to process the event. |
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| 570 | */ |
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[3327] | 571 | void GUIManager::buttonPressed(MouseButtonCode::ByEnum id) |
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[1638] | 572 | { |
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[6746] | 573 | this->protectedCall(boost::bind(&CEGUI::System::injectMouseButtonDown, _1, convertButton(id))); |
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[1638] | 574 | } |
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| 575 | |
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[2896] | 576 | /** |
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| 577 | @brief |
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| 578 | Function receiving a mouse button released event. |
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| 579 | @param id |
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| 580 | ID of the mouse button which got released |
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| 581 | |
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| 582 | This function is inherited by MouseHandler and injects the event into CEGUI. |
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| 583 | It is for CEGUI to process the event. |
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| 584 | */ |
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[3327] | 585 | void GUIManager::buttonReleased(MouseButtonCode::ByEnum id) |
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[1638] | 586 | { |
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[6746] | 587 | this->protectedCall(boost::bind(&CEGUI::System::injectMouseButtonUp, _1, convertButton(id))); |
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[1638] | 588 | } |
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| 589 | |
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[3196] | 590 | void GUIManager::mouseMoved(IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) |
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| 591 | { |
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[6746] | 592 | this->protectedCall(boost::bind(&CEGUI::System::injectMousePosition, _1, (float)abs.x, (float)abs.y)); |
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[3196] | 593 | } |
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[6746] | 594 | |
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[3196] | 595 | void GUIManager::mouseScrolled(int abs, int rel) |
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| 596 | { |
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[8530] | 597 | this->protectedCall(boost::bind(&CEGUI::System::injectMouseWheelChange, _1, (float)sgn(rel) * this->numScrollLines_)); |
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[3196] | 598 | } |
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| 599 | |
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[2896] | 600 | /** |
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[7874] | 601 | @brief Indicates that the mouse left the application's window. |
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| 602 | */ |
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| 603 | void GUIManager::mouseLeft() |
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| 604 | { |
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| 605 | this->protectedCall(boost::bind(&CEGUI::System::injectMouseLeaves, _1)); |
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| 606 | } |
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| 607 | |
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| 608 | /** |
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[2896] | 609 | @brief |
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| 610 | converts mouse event code to CEGUI event code |
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| 611 | @param button |
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| 612 | code of the mouse button as we use it in Orxonox |
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| 613 | @return |
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| 614 | code of the mouse button as it is used by CEGUI |
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[1638] | 615 | |
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[6105] | 616 | Simple conversion from mouse event code in Orxonox to the one used in CEGUI. |
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[2896] | 617 | */ |
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[3196] | 618 | static inline CEGUI::MouseButton convertButton(MouseButtonCode::ByEnum button) |
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[1638] | 619 | { |
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| 620 | switch (button) |
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| 621 | { |
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[1887] | 622 | case MouseButtonCode::Left: |
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[1638] | 623 | return CEGUI::LeftButton; |
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| 624 | |
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[1887] | 625 | case MouseButtonCode::Right: |
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[1638] | 626 | return CEGUI::RightButton; |
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| 627 | |
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[1887] | 628 | case MouseButtonCode::Middle: |
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[1638] | 629 | return CEGUI::MiddleButton; |
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| 630 | |
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[1887] | 631 | case MouseButtonCode::Button3: |
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[1638] | 632 | return CEGUI::X1Button; |
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| 633 | |
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[1887] | 634 | case MouseButtonCode::Button4: |
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[1638] | 635 | return CEGUI::X2Button; |
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| 636 | |
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| 637 | default: |
---|
| 638 | return CEGUI::NoButton; |
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| 639 | } |
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| 640 | } |
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[6417] | 641 | |
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[6746] | 642 | /** Executes a CEGUI function normally, but catches CEGUI::ScriptException. |
---|
| 643 | When a ScriptException occurs, the error message will be displayed and |
---|
| 644 | the program carries on. |
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| 645 | @remarks |
---|
| 646 | The exception behaviour may pose problems if the code is not written |
---|
| 647 | exception-safe (and you can forget about that in Lua). The program might |
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| 648 | be left in an undefined state. But otherwise one script error would |
---|
| 649 | terminate the whole program... |
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| 650 | @note |
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| 651 | Your life gets easier if you use boost::bind to create the object/function. |
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| 652 | @param function |
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| 653 | Any callable object/function that takes this->guiSystem_ as its only parameter. |
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| 654 | @return |
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| 655 | True if input was handled, false otherwise. A caught exception yields true. |
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| 656 | */ |
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| 657 | template <typename FunctionType> |
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| 658 | bool GUIManager::protectedCall(FunctionType function) |
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| 659 | { |
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| 660 | try |
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| 661 | { |
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| 662 | return function(this->guiSystem_); |
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| 663 | } |
---|
| 664 | catch (CEGUI::ScriptException& ex) |
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| 665 | { |
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| 666 | // Display the error and proceed. See @remarks why this can be dangerous. |
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| 667 | COUT(1) << ex.getMessage() << std::endl; |
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| 668 | return true; |
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| 669 | } |
---|
| 670 | } |
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| 671 | |
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[7648] | 672 | /** |
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| 673 | @brief |
---|
| 674 | Subscribe the input function to the input event for the input window. |
---|
| 675 | This is a helper to be used in lua, because subscribeScriptedEvent() doesn't work in lua. |
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| 676 | @param window |
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| 677 | The window for which the event is subscribed. |
---|
| 678 | @param event |
---|
| 679 | The type of event to which we subscribe. |
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| 680 | @param function |
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| 681 | The function that is called when the event occurs. |
---|
| 682 | */ |
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[6417] | 683 | void GUIManager::subscribeEventHelper(CEGUI::Window* window, const std::string& event, const std::string& function) |
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| 684 | { |
---|
| 685 | window->subscribeScriptedEvent(event, function); |
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| 686 | } |
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[7648] | 687 | |
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| 688 | /** |
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| 689 | @brief |
---|
| 690 | Set the input tooltip text for the input ListboxItem. |
---|
| 691 | @param item |
---|
| 692 | The ListboxItem for which the tooltip should be set. |
---|
| 693 | @param tooltip |
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| 694 | The tooltip text that should be set. |
---|
| 695 | */ |
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| 696 | void GUIManager::setTooltipTextHelper(CEGUI::ListboxItem* item, const std::string& tooltip) |
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| 697 | { |
---|
| 698 | item->setTooltipText(tooltip); |
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| 699 | } |
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| 700 | |
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| 701 | /** |
---|
| 702 | @brief |
---|
| 703 | Set whether the tooltips for the input Listbox are enabled. |
---|
| 704 | @param listbox |
---|
| 705 | The Listbox for which to enable (or disable) tooltips. |
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| 706 | @param enabled |
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[8351] | 707 | Whether to enable or disable the tooltips. |
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[7648] | 708 | */ |
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| 709 | void GUIManager::setItemTooltipsEnabledHelper(CEGUI::Listbox* listbox, bool enabled) |
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| 710 | { |
---|
| 711 | listbox->setItemTooltipsEnabled(enabled); |
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| 712 | } |
---|
| 713 | |
---|
[7873] | 714 | /** |
---|
| 715 | @brief Callback of window event listener, called if the window is resized. Sets the display size of CEGUI. |
---|
| 716 | */ |
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| 717 | void GUIManager::windowResized(unsigned int newWidth, unsigned int newHeight) |
---|
| 718 | { |
---|
[8079] | 719 | this->guiRenderer_->setDisplaySize(CEGUI::Size((float)newWidth, (float)newHeight)); |
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[7873] | 720 | } |
---|
[7874] | 721 | |
---|
| 722 | /** |
---|
[8079] | 723 | @brief Notify CEGUI if the windows loses the focus (stops highlighting of menu items, etc). |
---|
[7874] | 724 | */ |
---|
| 725 | void GUIManager::windowFocusChanged(bool bFocus) |
---|
| 726 | { |
---|
| 727 | if (!bFocus) |
---|
| 728 | this->mouseLeft(); |
---|
| 729 | } |
---|
[7876] | 730 | |
---|
[1638] | 731 | } |
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