1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Benjamin Knecht |
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25 | * Co-authors: |
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26 | * ... |
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27 | * |
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28 | */ |
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29 | |
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30 | #include "GUIManager.h" |
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31 | |
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32 | #include <fstream> |
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33 | #include <memory> |
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34 | #include <functional> |
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35 | #include <OgreRenderQueue.h> |
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36 | #include <OgreRenderWindow.h> |
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37 | |
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38 | extern "C" { |
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39 | #include <lua.h> |
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40 | } |
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41 | |
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42 | #if CEGUI_VERSION >= 0x000800 |
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43 | # include <CEGUI/DefaultLogger.h> |
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44 | # include <CEGUI/Exceptions.h> |
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45 | # include <CEGUI/FontManager.h> |
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46 | # include <CEGUI/InputEvent.h> |
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47 | # include <CEGUI/MouseCursor.h> |
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48 | # include <CEGUI/ResourceProvider.h> |
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49 | # include <CEGUI/System.h> |
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50 | # include <CEGUI/Window.h> |
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51 | # include <CEGUI/WindowManager.h> |
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52 | # include <CEGUI/XMLAttributes.h> |
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53 | # include <CEGUI/widgets/Listbox.h> |
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54 | # include <CEGUI/widgets/ListboxItem.h> |
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55 | #else |
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56 | # include <CEGUIDefaultLogger.h> |
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57 | # include <CEGUIExceptions.h> |
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58 | # include <CEGUIFontManager.h> |
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59 | # include <CEGUIInputEvent.h> |
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60 | # include <CEGUIMouseCursor.h> |
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61 | # include <CEGUIResourceProvider.h> |
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62 | # include <CEGUISystem.h> |
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63 | # include <CEGUIWindow.h> |
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64 | # include <CEGUIWindowManager.h> |
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65 | # include <CEGUIXMLAttributes.h> |
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66 | # include <elements/CEGUIListbox.h> |
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67 | # include <elements/CEGUIListboxItem.h> |
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68 | #endif |
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69 | |
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70 | #ifdef ORXONOX_OLD_CEGUI |
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71 | # include <CEGUILua.h> |
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72 | # include <ogreceguirenderer/OgreCEGUIRenderer.h> |
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73 | extern "C" { |
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74 | # include <lauxlib.h> |
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75 | } |
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76 | #else |
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77 | # if CEGUI_VERSION >= 0x000800 |
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78 | # include <CEGUI/ScriptModules/Lua/ScriptModule.h> |
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79 | # include <CEGUI/RendererModules/Ogre/ImageCodec.h> |
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80 | # include <CEGUI/RendererModules/Ogre/Renderer.h> |
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81 | # include <CEGUI/RendererModules/Ogre/ResourceProvider.h> |
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82 | # else |
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83 | # include <ScriptingModules/LuaScriptModule/CEGUILua.h> |
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84 | # include <RendererModules/Ogre/CEGUIOgreImageCodec.h> |
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85 | # include <RendererModules/Ogre/CEGUIOgreRenderer.h> |
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86 | # include <RendererModules/Ogre/CEGUIOgreResourceProvider.h> |
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87 | # endif |
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88 | # include <OgreCamera.h> |
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89 | # include <OgreRenderQueueListener.h> |
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90 | # include <OgreRenderSystem.h> |
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91 | # include <OgreRoot.h> |
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92 | # include <OgreSceneManager.h> |
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93 | #endif |
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94 | |
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95 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_COMPILER_MINGW) |
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96 | # include <windows.h> |
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97 | #endif |
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98 | |
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99 | #include "util/Clock.h" |
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100 | #include "util/Convert.h" |
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101 | #include "util/Output.h" |
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102 | #include "util/Exception.h" |
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103 | #include "util/Math.h" |
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104 | #include "util/OrxAssert.h" |
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105 | #include "util/output/BaseWriter.h" |
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106 | #include "config/ConfigValueIncludes.h" |
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107 | #include "Core.h" |
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108 | #include "CoreIncludes.h" |
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109 | #include "Game.h" |
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110 | #include "GraphicsManager.h" |
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111 | #include "LuaState.h" |
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112 | #include "ConfigurablePaths.h" |
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113 | #include "Resource.h" |
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114 | #include "command/ConsoleCommandIncludes.h" |
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115 | #include "input/InputManager.h" |
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116 | #include "input/InputState.h" |
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117 | #include "input/KeyBinderManager.h" |
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118 | |
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119 | namespace orxonox |
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120 | { |
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121 | namespace arg = std::placeholders; |
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122 | |
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123 | static void key_esc() |
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124 | { GUIManager::getInstance().keyESC(); } |
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125 | SetConsoleCommand("keyESC", &key_esc); |
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126 | |
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127 | class CEGUILogger : public CEGUI::DefaultLogger |
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128 | { |
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129 | public: |
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130 | virtual void logEvent(const CEGUI::String& message, CEGUI::LoggingLevel level = CEGUI::Standard) override |
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131 | { |
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132 | OutputLevel orxonoxLevel = level::debug_output; |
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133 | switch (level) |
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134 | { |
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135 | case CEGUI::Errors: orxonoxLevel = level::internal_error; break; |
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136 | case CEGUI::Warnings: orxonoxLevel = level::internal_warning; break; |
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137 | case CEGUI::Standard: orxonoxLevel = level::verbose; break; |
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138 | case CEGUI::Informative: orxonoxLevel = level::verbose_more; break; |
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139 | case CEGUI::Insane: orxonoxLevel = level::verbose_ultra; break; |
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140 | default: OrxAssert(false, "CEGUI log level out of range, inspect immediately!"); |
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141 | } |
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142 | |
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143 | orxout(orxonoxLevel, context::cegui) << message << endl; |
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144 | |
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145 | CEGUI::DefaultLogger::logEvent(message, level); |
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146 | } |
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147 | |
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148 | /// Carbon copy from CEGUIDefaultLogger.cpp with a bugfix for Windows |
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149 | virtual void setLogFilename(const CEGUI::String& filename, bool append = false) override |
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150 | { |
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151 | // Close current log file (if any) |
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152 | if (d_ostream.is_open()) |
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153 | d_ostream.close(); |
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154 | |
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155 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_COMPILER_MINGW) |
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156 | // filename.c_str() is UTF-8 encoded, but Windows expects characters |
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157 | // according to the current codepage or UTF-16 (wchar) |
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158 | d_ostream.open(utf8ToUtf16(filename.c_str()).c_str(), std::ios_base::out | (append ? std::ios_base::app : std::ios_base::trunc)); |
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159 | #else |
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160 | d_ostream.open(filename.c_str(), std::ios_base::out | (append ? std::ios_base::app : std::ios_base::trunc)); |
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161 | #endif |
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162 | if (!d_ostream) |
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163 | ThrowException(General, "Setting the CEGUI log filename failed"); |
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164 | |
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165 | // Initialise width for date & time alignment. |
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166 | d_ostream.width(2); |
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167 | |
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168 | // Write out cached log strings. |
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169 | if (d_caching) |
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170 | { |
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171 | d_caching = false; |
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172 | |
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173 | std::vector<std::pair<CEGUI::String, CEGUI::LoggingLevel>>::iterator it = d_cache.begin(); |
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174 | |
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175 | while (it != d_cache.end()) |
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176 | { |
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177 | if (d_level >= it->second) |
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178 | { |
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179 | d_ostream << it->first; |
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180 | // Ensure new event is written to the file, rather than just being buffered. |
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181 | d_ostream.flush(); |
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182 | } |
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183 | ++it; |
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184 | } |
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185 | |
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186 | d_cache.clear(); |
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187 | } |
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188 | } |
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189 | |
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190 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_COMPILER_MINGW) |
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191 | /// Converts a UTF-8 character sequence to Windows UTF-16 |
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192 | static std::wstring utf8ToUtf16(const std::string& utf8text) |
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193 | { |
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194 | const int textLen = MultiByteToWideChar(CP_UTF8, 0, utf8text.c_str(), |
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195 | utf8text.size() + 1, 0, 0); |
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196 | |
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197 | if (textLen == 0) |
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198 | ThrowException(General, "Utf8ToUtf16 - MultiByteToWideChar failed"); |
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199 | |
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200 | std::wstring wideStr(textLen, 0); |
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201 | MultiByteToWideChar(CP_UTF8, 0, utf8text.c_str(), utf8text.size() + 1, |
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202 | &wideStr[0], wideStr.size()); |
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203 | return wideStr; |
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204 | } |
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205 | #endif |
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206 | }; |
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207 | |
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208 | #ifdef ORXONOX_OLD_CEGUI |
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209 | /** Class with the same memory layout as CEGUI::LuaScriptModule. <br> |
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210 | We need this to fix a problem with an uninitialised member variable |
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211 | in CEGUI < 0.7 <br> |
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212 | Notice the "public" modifier for the otherwise private variables. |
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213 | */ |
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214 | class LuaScriptModuleWorkaround : public CEGUI::ScriptModule |
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215 | { |
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216 | public: |
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217 | LuaScriptModuleWorkaround(); |
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218 | ~LuaScriptModuleWorkaround(); |
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219 | |
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220 | public: |
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221 | bool d_ownsState; |
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222 | lua_State* d_state; |
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223 | CEGUI::String d_errFuncName; |
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224 | int d_errFuncIndex; |
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225 | CEGUI::String d_activeErrFuncName; |
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226 | int d_activeErrFuncIndex; |
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227 | }; |
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228 | #else |
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229 | /// RenderQueueListener based class used to hook into the ogre rendering system |
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230 | class RQListener : public Ogre::RenderQueueListener |
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231 | { |
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232 | public: |
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233 | /// Callback from Ogre invoked before other stuff in our target queue is rendered |
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234 | virtual void renderQueueStarted(Ogre::uint8 id, const Ogre::String& invocation, bool& skipThisQueue) override |
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235 | { |
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236 | if (id == Ogre::RENDER_QUEUE_OVERLAY && invocation.empty()) |
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237 | { |
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238 | #if CEGUI_VERSION >= 0x000800 |
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239 | CEGUI::System::getSingleton().renderAllGUIContexts(); |
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240 | #else |
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241 | CEGUI::System::getSingleton().renderGUI(); |
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242 | #endif |
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243 | |
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244 | // Important workaround! (at least required by CEGUI 0.7.5) |
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245 | // If we don't reset the scissor test, OGRE will only render overlays |
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246 | // in the area where CEGUI last drew, which is usually nothing |
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247 | // or a little box where the focused element is. |
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248 | Ogre::Root::getSingleton().getRenderSystem()->setScissorTest(false); |
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249 | } |
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250 | } |
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251 | }; |
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252 | #endif |
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253 | |
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254 | static CEGUI::MouseButton convertButton(MouseButtonCode::ByEnum button); |
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255 | |
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256 | GUIManager* GUIManager::singletonPtr_s = nullptr; |
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257 | /*static*/ const std::string GUIManager::defaultScheme_ = "TaharezGreen"; //Alternative: Orxonox (not fully complete yet, see the graphics menu) |
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258 | |
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259 | namespace autocompletion |
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260 | { |
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261 | /** |
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262 | @brief Returns the names of all currently existing OverlayGroups. |
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263 | */ |
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264 | ARGUMENT_COMPLETION_FUNCTION_DECLARATION(guinames)(); |
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265 | ARGUMENT_COMPLETION_FUNCTION_IMPLEMENTATION(guinames)() |
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266 | { |
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267 | ArgumentCompletionList names; |
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268 | const std::vector<std::string> guis = GUIManager::getInstance().getLoadedGUIs(); |
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269 | for (const std::string gui : guis) |
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270 | names.push_back(ArgumentCompletionListElement(gui, getLowercase(gui))); |
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271 | return names; |
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272 | } |
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273 | } |
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274 | |
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275 | SetConsoleCommand("showGUI", &GUIManager::showGUI).defaultValue(1, false).defaultValue(2, false) |
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276 | .argumentCompleter(0, autocompletion::guinames()); |
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277 | SetConsoleCommand("hideGUI", &GUIManager::hideGUI) |
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278 | .argumentCompleter(0, autocompletion::guinames()); |
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279 | SetConsoleCommand("toggleGUI", &GUIManager::toggleGUI).defaultValue(1, false).defaultValue(2, false) |
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280 | .argumentCompleter(0, autocompletion::guinames()); |
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281 | |
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282 | RegisterAbstractClass(GUIManager).inheritsFrom<WindowEventListener>(); |
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283 | |
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284 | /** |
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285 | @brief |
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286 | Constructs the GUIManager by starting up CEGUI |
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287 | |
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288 | Creates the interface to Ogre, sets up the CEGUI renderer and the Lua script module together with the Lua engine. |
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289 | The log is set up and connected to the CEGUILogger. |
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290 | After Lua setup tolua++-elements are linked to Lua-state to give Lua access to C++-code. |
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291 | Finally initial Lua code is executed (maybe we can do this with the CEGUI startup script automatically). |
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292 | @return true if success, otherwise false |
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293 | */ |
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294 | GUIManager::GUIManager(const std::pair<int, int>& mousePosition) |
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295 | : guiRenderer_(nullptr) |
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296 | , resourceProvider_(nullptr) |
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297 | #ifndef ORXONOX_OLD_CEGUI |
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298 | , rqListener_(nullptr) |
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299 | , imageCodec_(nullptr) |
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300 | #endif |
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301 | , luaState_(nullptr) |
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302 | , scriptModule_(nullptr) |
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303 | , guiSystem_(nullptr) |
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304 | , ceguiLogger_(nullptr) |
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305 | , rootWindow_(nullptr) |
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306 | , hudRootWindow_(nullptr) |
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307 | , menuRootWindow_(nullptr) |
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308 | , camera_(nullptr) |
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309 | , destructionHelper_(this) |
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310 | { |
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311 | RegisterObject(GUIManager); |
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312 | |
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313 | orxout(internal_status) << "initializing GUIManager..." << endl; |
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314 | |
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315 | this->setConfigValues(); |
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316 | |
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317 | using namespace CEGUI; |
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318 | |
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319 | orxout(internal_info) << "Initialising CEGUI." << endl; |
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320 | |
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321 | this->oldCEGUI_ = false; |
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322 | |
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323 | // Note: No SceneManager specified yet |
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324 | #ifdef ORXONOX_OLD_CEGUI |
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325 | guiRenderer_ = new OgreCEGUIRenderer(GraphicsManager::getInstance().getRenderWindow(), Ogre::RENDER_QUEUE_OVERLAY, false, 3000); |
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326 | resourceProvider_ = guiRenderer_->createResourceProvider(); |
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327 | this->oldCEGUI_ = true; |
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328 | #else |
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329 | guiRenderer_ = &OgreRenderer::create(*GraphicsManager::getInstance().getRenderWindow()); |
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330 | // We use our own RenderQueueListener so we can draw UNDER overlays |
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331 | guiRenderer_->setFrameControlExecutionEnabled(false); |
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332 | rqListener_ = new RQListener(); |
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333 | resourceProvider_ = &OgreRenderer::createOgreResourceProvider(); |
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334 | imageCodec_ = &OgreRenderer::createOgreImageCodec(); |
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335 | #endif |
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336 | resourceProvider_->setDefaultResourceGroup("General"); |
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337 | |
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338 | // Setup scripting |
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339 | luaState_ = new LuaState(); |
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340 | rootFileInfo_ = Resource::getInfo("InitialiseGUI.lua"); |
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341 | // This is necessary to ensure that input events also use the right resource info when triggering lua functions |
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342 | luaState_->setDefaultResourceInfo(this->rootFileInfo_); |
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343 | #ifdef ORXONOX_OLD_CEGUI |
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344 | scriptModule_ = new LuaScriptModule(luaState_->getInternalLuaState()); |
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345 | // Ugly workaround: older CEGUILua versions don't initialise the member |
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346 | // d_activeErrFuncIndex at all. That leads to "error in error handling" |
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347 | // problems when a Lua error occurs. |
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348 | // We fix this by setting the member manually. |
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349 | reinterpret_cast<LuaScriptModuleWorkaround*>(scriptModule_)->d_activeErrFuncIndex = LUA_NOREF; |
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350 | luaState_->doString("ORXONOX_OLD_CEGUI = true"); |
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351 | #else |
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352 | scriptModule_ = &LuaScriptModule::create(luaState_->getInternalLuaState()); |
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353 | #endif |
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354 | scriptModule_->setDefaultPCallErrorHandler(LuaState::ERROR_HANDLER_NAME); |
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355 | |
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356 | // Create our own logger to specify the filepath |
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357 | std::unique_ptr<CEGUILogger> ceguiLogger(new CEGUILogger()); |
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358 | ceguiLogger->setLogFilename(ConfigurablePaths::getLogPathString() + "cegui.log"); |
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359 | ceguiLogger->setLoggingLevel(static_cast<CEGUI::LoggingLevel>(this->outputLevelCeguiLog_)); |
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360 | this->ceguiLogger_ = ceguiLogger.release(); |
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361 | |
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362 | // Create the CEGUI system singleton |
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363 | #ifdef ORXONOX_OLD_CEGUI |
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364 | guiSystem_ = new System(guiRenderer_, resourceProvider_, nullptr, scriptModule_); |
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365 | // Add functions that have been renamed in newer versions |
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366 | luaState_->doString("CEGUI.SchemeManager.create = CEGUI.SchemeManager.loadScheme"); |
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367 | luaState_->doString("CEGUI.Window.getUnclippedOuterRect = CEGUI.Window.getUnclippedPixelRect"); |
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368 | luaState_->doString("CEGUI.ImagesetManager.createFromImageFile= CEGUI.ImagesetManager.createImagesetFromImageFile"); |
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369 | #else |
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370 | guiSystem_ = &System::create(*guiRenderer_, resourceProvider_, nullptr, imageCodec_, scriptModule_); |
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371 | #endif |
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372 | |
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373 | CEGUI::String defaultXMLParserName = CEGUI::System::getSingleton().getDefaultXMLParserName(); |
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374 | try |
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375 | { |
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376 | // Force Xerces parser (CEGUI 0.7.5+) |
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377 | CEGUI::System::getSingleton().setXMLParser("XercesParser"); |
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378 | } |
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379 | catch (const CEGUI::GenericException&) |
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380 | { |
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381 | // Fall back to default parser |
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382 | orxout(internal_warning) << "Cannot use XercesParser for CEGUI - using " << defaultXMLParserName << " instead" << endl; |
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383 | CEGUI::System::getSingleton().setXMLParser(defaultXMLParserName); |
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384 | } |
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385 | |
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386 | // Align CEGUI mouse with OIS mouse |
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387 | #if CEGUI_VERSION >= 0x000800 |
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388 | guiSystem_->getDefaultGUIContext().injectMousePosition((float)mousePosition.first, (float)mousePosition.second); |
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389 | #else |
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390 | guiSystem_->injectMousePosition((float)mousePosition.first, (float)mousePosition.second); |
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391 | #endif |
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392 | |
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393 | // Initialise the Lua framework and load the schemes |
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394 | orxout(user_info) << "Loading user interface..." << endl; |
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395 | this->luaState_->doFile("InitialiseGUI.lua"); |
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396 | |
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397 | // Create the root nodes |
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398 | this->rootWindow_ = CEGUI::WindowManager::getSingleton().createWindow("MenuWidgets/StaticImage", "AbsoluteRootWindow"); |
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399 | this->rootWindow_->setProperty("FrameEnabled", "False"); |
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400 | this->hudRootWindow_ = CEGUI::WindowManager::getSingleton().createWindow("DefaultWindow", "HUDRootWindow"); |
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401 | this->menuRootWindow_ = CEGUI::WindowManager::getSingleton().createWindow("DefaultWindow", "MenuRootWindow"); |
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402 | // And connect them |
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403 | #if CEGUI_VERSION >= 0x000800 |
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404 | CEGUI::System::getSingleton().getDefaultGUIContext().setRootWindow(this->rootWindow_); |
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405 | this->rootWindow_->addChild(this->hudRootWindow_); |
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406 | this->rootWindow_->addChild(this->menuRootWindow_); |
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407 | #else |
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408 | CEGUI::System::getSingleton().setGUISheet(this->rootWindow_); |
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409 | this->rootWindow_->addChildWindow(this->hudRootWindow_); |
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410 | this->rootWindow_->addChildWindow(this->menuRootWindow_); |
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411 | #endif |
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412 | |
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413 | // No background to start with (sets the alpha value to 0) |
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414 | this->setBackgroundImage(""); |
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415 | |
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416 | // Set up the sheet manager in the Lua framework |
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417 | this->luaState_->doFile("SheetManager.lua"); |
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418 | |
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419 | orxout(internal_status) << "finished initializing GUIManager" << endl; |
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420 | } |
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421 | |
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422 | void GUIManager::destroy() |
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423 | { |
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424 | orxout(internal_status) << "destroying GUIManager..." << endl; |
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425 | |
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426 | using namespace CEGUI; |
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427 | |
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428 | #ifdef ORXONOX_OLD_CEGUI |
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429 | safeObjectDelete(&guiSystem_); |
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430 | safeObjectDelete(&guiRenderer_); |
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431 | safeObjectDelete(&scriptModule_); |
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432 | #else |
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433 | System::destroy(); |
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434 | OgreRenderer::destroyOgreResourceProvider(*resourceProvider_); |
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435 | OgreRenderer::destroyOgreImageCodec(*imageCodec_); |
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436 | OgreRenderer::destroy(*guiRenderer_); |
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437 | LuaScriptModule::destroy(*scriptModule_); |
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438 | safeObjectDelete(&ceguiLogger_); |
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439 | safeObjectDelete(&rqListener_); |
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440 | #endif |
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441 | safeObjectDelete(&luaState_); |
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442 | |
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443 | orxout(internal_status) << "finished destroying GUIManager" << endl; |
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444 | } |
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445 | |
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446 | void GUIManager::setConfigValues(void) |
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447 | { |
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448 | SetConfigValue(guiScheme_, GUIManager::defaultScheme_).description("Changes the current GUI scheme.").callback(this, &GUIManager::changedGUIScheme); |
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449 | SetConfigValue(numScrollLines_, 1).description("How many lines to scroll in a list if the scroll wheel is used"); |
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450 | SetConfigValue(bPreloadMenuSheets_, false).description("Pre-load menu sheets during startup"); |
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451 | |
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452 | SetConfigValueExternal(outputLevelCeguiLog_, BaseWriter::getConfigurableSectionName(), "outputLevelCeguiLog", CEGUI::Standard).description("The log level of the CEGUI log file").callback(this, &GUIManager::changedCeguiOutputLevel); |
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453 | } |
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454 | |
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455 | void GUIManager::changedGUIScheme(void) |
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456 | { |
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457 | } |
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458 | |
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459 | void GUIManager::changedCeguiOutputLevel() |
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460 | { |
---|
461 | if (this->ceguiLogger_) |
---|
462 | this->ceguiLogger_->setLoggingLevel(static_cast<CEGUI::LoggingLevel>(this->outputLevelCeguiLog_)); |
---|
463 | } |
---|
464 | |
---|
465 | /** |
---|
466 | @brief |
---|
467 | used to tick the GUI |
---|
468 | @param time |
---|
469 | clock which provides time value for the GUI System |
---|
470 | |
---|
471 | Ticking the GUI means updating it with a certain regularity. |
---|
472 | The elapsed time since the last call is given in the time value provided by the clock. |
---|
473 | This time value is then used to provide a fluent animation of the GUI. |
---|
474 | */ |
---|
475 | void GUIManager::preUpdate(const Clock& time) |
---|
476 | { |
---|
477 | assert(guiSystem_); |
---|
478 | this->protectedCeguiSystemCall(std::bind(&CEGUI::System::injectTimePulse, arg::_1, time.getDeltaTime())); |
---|
479 | } |
---|
480 | |
---|
481 | /** |
---|
482 | @brief |
---|
483 | Tells the GUIManager which SceneManager to use |
---|
484 | @param camera |
---|
485 | The current camera on which the GUI should be displayed on. |
---|
486 | |
---|
487 | In fact the GUIManager needs the SceneManager and not the Camera to display the GUI. |
---|
488 | This means the GUI is not bound to a camera but rather to the SceneManager. |
---|
489 | Hiding the GUI when needed can therefore not be resolved by just NOT setting the current camera. |
---|
490 | */ |
---|
491 | void GUIManager::setCamera(Ogre::Camera* camera) |
---|
492 | { |
---|
493 | #ifdef ORXONOX_OLD_CEGUI |
---|
494 | if (camera == nullptr) |
---|
495 | this->guiRenderer_->setTargetSceneManager(nullptr); |
---|
496 | else |
---|
497 | this->guiRenderer_->setTargetSceneManager(camera->getSceneManager()); |
---|
498 | #else |
---|
499 | if (camera_ != nullptr && camera_->getSceneManager() != nullptr) |
---|
500 | camera_->getSceneManager()->removeRenderQueueListener(rqListener_); |
---|
501 | if (camera != nullptr && camera->getSceneManager() != nullptr) |
---|
502 | camera->getSceneManager()->addRenderQueueListener(rqListener_); |
---|
503 | #endif |
---|
504 | this->camera_ = camera; |
---|
505 | } |
---|
506 | |
---|
507 | /** |
---|
508 | @brief |
---|
509 | Executes Lua code |
---|
510 | @param str |
---|
511 | reference to string object holding the Lua code which is to be executed |
---|
512 | */ |
---|
513 | void GUIManager::executeCode(const std::string& str) |
---|
514 | { |
---|
515 | this->luaState_->doString(str, rootFileInfo_); |
---|
516 | } |
---|
517 | |
---|
518 | std::vector<std::string> GUIManager::getLoadedGUIs() |
---|
519 | { |
---|
520 | // TODO: is there a better way to read back a return value from lua? i.e. by using LuaState? |
---|
521 | lua_State* L = this->luaState_->getInternalLuaState(); |
---|
522 | |
---|
523 | // push function |
---|
524 | lua_getglobal(L, "getLoadedSheets"); |
---|
525 | |
---|
526 | // do the call (0 arguments, 1 result) |
---|
527 | if (lua_pcall(L, 0, 1, 0) != 0) |
---|
528 | orxout(internal_error) << "error running function: " << lua_tostring(L, -1) << endl; |
---|
529 | |
---|
530 | // retrieve result |
---|
531 | if (!lua_isstring(L, -1)) |
---|
532 | orxout(internal_error) << "function must return a string" << endl; |
---|
533 | std::string value = lua_tostring(L, -1); |
---|
534 | lua_pop(L, 1); |
---|
535 | |
---|
536 | SubString tokens(value, ","); |
---|
537 | return tokens.getAllStrings(); |
---|
538 | } |
---|
539 | |
---|
540 | /** Loads a GUI sheet by Lua script |
---|
541 | @param name |
---|
542 | The name of the GUI (like the script name, but without the extension) |
---|
543 | */ |
---|
544 | void GUIManager::loadGUI(const std::string& name) |
---|
545 | { |
---|
546 | this->executeCode("loadSheet(\"" + name + "\")"); |
---|
547 | } |
---|
548 | |
---|
549 | /** |
---|
550 | @brief |
---|
551 | Displays specified GUI on screen |
---|
552 | @param name |
---|
553 | The name of the GUI |
---|
554 | @param bHidePrevious |
---|
555 | If true all displayed GUIs on the stack, that are below this GUI are hidden. |
---|
556 | @param bNoInput |
---|
557 | If true the GUI is transparent to input. |
---|
558 | |
---|
559 | The function executes the Lua function with the same name in case the GUIManager is ready. |
---|
560 | */ |
---|
561 | /*static*/ void GUIManager::showGUI(const std::string& name, bool bHidePrevious, bool bNoInput) |
---|
562 | { |
---|
563 | GUIManager::getInstance().executeCode("showMenuSheet(\"" + name + "\", " + multi_cast<std::string>(bHidePrevious) + ", " + multi_cast<std::string>(bNoInput) + ")"); |
---|
564 | } |
---|
565 | |
---|
566 | /** |
---|
567 | @brief |
---|
568 | Hack-ish. Needed for GUIOverlay. |
---|
569 | */ |
---|
570 | void GUIManager::showGUIExtra(const std::string& name, const std::string& ptr, bool bHidePrevious, bool bNoInput) |
---|
571 | { |
---|
572 | this->executeCode("showMenuSheet(\"" + name + "\", " + multi_cast<std::string>(bHidePrevious) + ", " + multi_cast<std::string>(bNoInput) + ", " + ptr + ")"); |
---|
573 | } |
---|
574 | |
---|
575 | /** |
---|
576 | @brief |
---|
577 | Hides specified GUI. |
---|
578 | @param name |
---|
579 | The name of the GUI. |
---|
580 | */ |
---|
581 | /*static*/ void GUIManager::hideGUI(const std::string& name) |
---|
582 | { |
---|
583 | GUIManager::getInstance().executeCode("hideMenuSheet(\"" + name + "\")"); |
---|
584 | } |
---|
585 | |
---|
586 | /** |
---|
587 | @brief |
---|
588 | Toggles specified GUI. |
---|
589 | If the GUI with the input name is already shown and on the top, it is hidden, else it is shown. |
---|
590 | */ |
---|
591 | /*static*/ void GUIManager::toggleGUI(const std::string& name, bool bHidePrevious, bool bNoInput) |
---|
592 | { |
---|
593 | GUIManager::getInstance().executeCode("getGUIFirstActive(\"" + name + "\", " + multi_cast<std::string>(bHidePrevious) + ", " + multi_cast<std::string>(bNoInput) + ")"); |
---|
594 | } |
---|
595 | |
---|
596 | /** |
---|
597 | @brief |
---|
598 | Helper method to toggle a specified GUI. |
---|
599 | Is called by lua. |
---|
600 | */ |
---|
601 | void GUIManager::toggleGUIHelper(const std::string& name, bool bHidePrevious, bool bNoInput, bool show) |
---|
602 | { |
---|
603 | if(show) |
---|
604 | GUIManager::showGUI(name, bHidePrevious, bNoInput); |
---|
605 | else |
---|
606 | GUIManager::hideGUI(name); |
---|
607 | } |
---|
608 | |
---|
609 | const std::string& GUIManager::createInputState(const std::string& name, tribool showCursor, tribool useKeyboard, bool bBlockJoyStick) |
---|
610 | { |
---|
611 | InputState* state = InputManager::getInstance().createInputState(name); |
---|
612 | if (!state) |
---|
613 | return BLANKSTRING; |
---|
614 | |
---|
615 | /* Table that maps isFullScreen() and showCursor to mouseExclusive |
---|
616 | isFullscreen / showCursor | True | False | Dontcare |
---|
617 | ---------------------------------------------------- |
---|
618 | true | True | True | Dontcare |
---|
619 | ---------------------------------------------------- |
---|
620 | false | False | True | Dontcare |
---|
621 | */ |
---|
622 | |
---|
623 | #ifdef ORXONOX_PLATFORM_APPLE |
---|
624 | // There is no non exclusive mode on OS X yet |
---|
625 | state->setMouseExclusive(true); |
---|
626 | #else |
---|
627 | if (showCursor == dontcare) |
---|
628 | state->setMouseExclusive(dontcare); |
---|
629 | else if (GraphicsManager::getInstance().isFullScreen() || showCursor == false) |
---|
630 | state->setMouseExclusive(true); |
---|
631 | else |
---|
632 | state->setMouseExclusive(false); |
---|
633 | #endif |
---|
634 | |
---|
635 | if (showCursor == true) |
---|
636 | state->setMouseHandler(this); |
---|
637 | else if (showCursor == false) |
---|
638 | state->setMouseHandler(&InputHandler::EMPTY); |
---|
639 | |
---|
640 | if (useKeyboard == true) |
---|
641 | state->setKeyHandler(this); |
---|
642 | else if (useKeyboard == false) |
---|
643 | state->setKeyHandler(&InputHandler::EMPTY); |
---|
644 | |
---|
645 | if (bBlockJoyStick) |
---|
646 | state->setJoyStickHandler(&InputHandler::EMPTY); |
---|
647 | |
---|
648 | return state->getName(); |
---|
649 | } |
---|
650 | |
---|
651 | void GUIManager::keyESC() |
---|
652 | { |
---|
653 | this->executeCode("keyESC()"); |
---|
654 | } |
---|
655 | |
---|
656 | void GUIManager::setBackgroundImage(const std::string& imageSet, const std::string imageName) |
---|
657 | { |
---|
658 | if (imageSet.empty() || imageName.empty()) |
---|
659 | this->setBackgroundImage(""); |
---|
660 | else |
---|
661 | this->setBackgroundImage("set: " + imageSet + " image: " + imageName); |
---|
662 | } |
---|
663 | |
---|
664 | void GUIManager::setBackgroundImage(const std::string& image) |
---|
665 | { |
---|
666 | if (image.empty()) |
---|
667 | this->rootWindow_->setProperty("Alpha", "0.0"); |
---|
668 | else |
---|
669 | this->rootWindow_->setProperty("Alpha", "1.0"); |
---|
670 | this->rootWindow_->setProperty("Image", image); |
---|
671 | } |
---|
672 | |
---|
673 | void GUIManager::buttonPressed(const KeyEvent& evt) |
---|
674 | { |
---|
675 | #if CEGUI_VERSION >= 0x000800 |
---|
676 | this->protectedCeguiContextCall(std::bind(&CEGUI::GUIContext::injectKeyDown, arg::_1, (CEGUI::Key::Scan) evt.getKeyCode())); // TODO: will this cast always work? |
---|
677 | this->protectedCeguiContextCall(std::bind(&CEGUI::GUIContext::injectChar, arg::_1, evt.getText())); |
---|
678 | #else |
---|
679 | this->protectedCeguiSystemCall(std::bind(&CEGUI::System::injectKeyDown, arg::_1, evt.getKeyCode())); |
---|
680 | this->protectedCeguiSystemCall(std::bind(&CEGUI::System::injectChar, arg::_1, evt.getText())); |
---|
681 | #endif |
---|
682 | } |
---|
683 | |
---|
684 | void GUIManager::buttonReleased(const KeyEvent& evt) |
---|
685 | { |
---|
686 | #if CEGUI_VERSION >= 0x000800 |
---|
687 | this->protectedCeguiContextCall(std::bind(&CEGUI::GUIContext::injectKeyUp, arg::_1, (CEGUI::Key::Scan) evt.getKeyCode())); // TODO: will this cast always work? |
---|
688 | #else |
---|
689 | this->protectedCeguiSystemCall(std::bind(&CEGUI::System::injectKeyUp, arg::_1, evt.getKeyCode())); |
---|
690 | #endif |
---|
691 | } |
---|
692 | |
---|
693 | /** |
---|
694 | @brief |
---|
695 | Function receiving a mouse button pressed event. |
---|
696 | @param id |
---|
697 | ID of the mouse button which got pressed |
---|
698 | |
---|
699 | This function is inherited by MouseHandler and injects the event into CEGUI. |
---|
700 | It is for CEGUI to process the event. |
---|
701 | */ |
---|
702 | void GUIManager::buttonPressed(MouseButtonCode::ByEnum id) |
---|
703 | { |
---|
704 | #if CEGUI_VERSION >= 0x000800 |
---|
705 | this->protectedCeguiContextCall(std::bind(&CEGUI::GUIContext::injectMouseButtonDown, arg::_1, convertButton(id))); |
---|
706 | #else |
---|
707 | this->protectedCeguiSystemCall(std::bind(&CEGUI::System::injectMouseButtonDown, arg::_1, convertButton(id))); |
---|
708 | #endif |
---|
709 | } |
---|
710 | |
---|
711 | /** |
---|
712 | @brief |
---|
713 | Function receiving a mouse button released event. |
---|
714 | @param id |
---|
715 | ID of the mouse button which got released |
---|
716 | |
---|
717 | This function is inherited by MouseHandler and injects the event into CEGUI. |
---|
718 | It is for CEGUI to process the event. |
---|
719 | */ |
---|
720 | void GUIManager::buttonReleased(MouseButtonCode::ByEnum id) |
---|
721 | { |
---|
722 | #if CEGUI_VERSION >= 0x000800 |
---|
723 | this->protectedCeguiContextCall(std::bind(&CEGUI::GUIContext::injectMouseButtonUp, arg::_1, convertButton(id))); |
---|
724 | #else |
---|
725 | this->protectedCeguiSystemCall(std::bind(&CEGUI::System::injectMouseButtonUp, arg::_1, convertButton(id))); |
---|
726 | #endif |
---|
727 | } |
---|
728 | |
---|
729 | void GUIManager::mouseMoved(IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) |
---|
730 | { |
---|
731 | #if CEGUI_VERSION >= 0x000800 |
---|
732 | this->protectedCeguiContextCall(std::bind(&CEGUI::GUIContext::injectMousePosition, arg::_1, (float)abs.x, (float)abs.y)); |
---|
733 | #else |
---|
734 | this->protectedCeguiSystemCall(std::bind(&CEGUI::System::injectMousePosition, arg::_1, (float)abs.x, (float)abs.y)); |
---|
735 | #endif |
---|
736 | } |
---|
737 | |
---|
738 | void GUIManager::mouseScrolled(int abs, int rel) |
---|
739 | { |
---|
740 | #if CEGUI_VERSION >= 0x000800 |
---|
741 | this->protectedCeguiContextCall(std::bind(&CEGUI::GUIContext::injectMouseWheelChange, arg::_1, (float)sgn(rel) * this->numScrollLines_)); |
---|
742 | #else |
---|
743 | this->protectedCeguiSystemCall(std::bind(&CEGUI::System::injectMouseWheelChange, arg::_1, (float)sgn(rel) * this->numScrollLines_)); |
---|
744 | #endif |
---|
745 | } |
---|
746 | |
---|
747 | /** |
---|
748 | @brief Indicates that the mouse left the application's window. |
---|
749 | */ |
---|
750 | void GUIManager::mouseLeft() |
---|
751 | { |
---|
752 | #if CEGUI_VERSION >= 0x000800 |
---|
753 | this->protectedCeguiContextCall(std::bind(&CEGUI::GUIContext::injectMouseLeaves, arg::_1)); |
---|
754 | #else |
---|
755 | this->protectedCeguiSystemCall(std::bind(&CEGUI::System::injectMouseLeaves, arg::_1)); |
---|
756 | #endif |
---|
757 | } |
---|
758 | |
---|
759 | /** |
---|
760 | @brief |
---|
761 | converts mouse event code to CEGUI event code |
---|
762 | @param button |
---|
763 | code of the mouse button as we use it in Orxonox |
---|
764 | @return |
---|
765 | code of the mouse button as it is used by CEGUI |
---|
766 | |
---|
767 | Simple conversion from mouse event code in Orxonox to the one used in CEGUI. |
---|
768 | */ |
---|
769 | static inline CEGUI::MouseButton convertButton(MouseButtonCode::ByEnum button) |
---|
770 | { |
---|
771 | switch (button) |
---|
772 | { |
---|
773 | case MouseButtonCode::Left: |
---|
774 | return CEGUI::LeftButton; |
---|
775 | |
---|
776 | case MouseButtonCode::Right: |
---|
777 | return CEGUI::RightButton; |
---|
778 | |
---|
779 | case MouseButtonCode::Middle: |
---|
780 | return CEGUI::MiddleButton; |
---|
781 | |
---|
782 | case MouseButtonCode::Button3: |
---|
783 | return CEGUI::X1Button; |
---|
784 | |
---|
785 | case MouseButtonCode::Button4: |
---|
786 | return CEGUI::X2Button; |
---|
787 | |
---|
788 | default: |
---|
789 | return CEGUI::NoButton; |
---|
790 | } |
---|
791 | } |
---|
792 | |
---|
793 | /** Executes a CEGUI function normally, but catches CEGUI::ScriptException. |
---|
794 | When a ScriptException occurs, the error message will be displayed and |
---|
795 | the program carries on. |
---|
796 | @remarks |
---|
797 | The exception behaviour may pose problems if the code is not written |
---|
798 | exception-safe (and you can forget about that in Lua). The program might |
---|
799 | be left in an undefined state. But otherwise one script error would |
---|
800 | terminate the whole program... |
---|
801 | @note |
---|
802 | Your life gets easier if you use std::bind to create the object/function. |
---|
803 | @param function |
---|
804 | Any callable object/function that takes this->guiSystem_ as its only parameter. |
---|
805 | @return |
---|
806 | True if input was handled, false otherwise. A caught exception yields true. |
---|
807 | */ |
---|
808 | template <typename FunctionType, typename ObjectType> |
---|
809 | bool GUIManager::protectedCall(FunctionType function, ObjectType object) |
---|
810 | { |
---|
811 | try |
---|
812 | { |
---|
813 | return function(object); |
---|
814 | } |
---|
815 | catch (CEGUI::ScriptException& ex) |
---|
816 | { |
---|
817 | // Display the error and proceed. See @remarks why this can be dangerous. |
---|
818 | orxout(internal_error) << ex.getMessage() << endl; |
---|
819 | return true; |
---|
820 | } |
---|
821 | } |
---|
822 | |
---|
823 | template <typename FunctionType> |
---|
824 | bool GUIManager::protectedCeguiSystemCall(FunctionType function) |
---|
825 | { |
---|
826 | return this->protectedCall(function, this->guiSystem_); |
---|
827 | } |
---|
828 | |
---|
829 | #if CEGUI_VERSION >= 0x000800 |
---|
830 | template <typename FunctionType> |
---|
831 | bool GUIManager::protectedCeguiContextCall(FunctionType function) |
---|
832 | { |
---|
833 | return this->protectedCall(function, this->guiSystem_->getDefaultGUIContext()); |
---|
834 | } |
---|
835 | #endif |
---|
836 | |
---|
837 | /** |
---|
838 | @brief |
---|
839 | Subscribe the input function to the input event for the input window. |
---|
840 | This is a helper to be used in lua, because subscribeScriptedEvent() doesn't work in lua. |
---|
841 | @param window |
---|
842 | The window for which the event is subscribed. |
---|
843 | @param event |
---|
844 | The type of event to which we subscribe. |
---|
845 | @param function |
---|
846 | The function that is called when the event occurs. |
---|
847 | */ |
---|
848 | void GUIManager::subscribeEventHelper(CEGUI::Window* window, const std::string& event, const std::string& function) |
---|
849 | { |
---|
850 | window->subscribeScriptedEvent(event, function); |
---|
851 | } |
---|
852 | |
---|
853 | /** |
---|
854 | @brief |
---|
855 | Set the input tooltip text for the input ListboxItem. |
---|
856 | @param item |
---|
857 | The ListboxItem for which the tooltip should be set. |
---|
858 | @param tooltip |
---|
859 | The tooltip text that should be set. |
---|
860 | */ |
---|
861 | void GUIManager::setTooltipTextHelper(CEGUI::ListboxItem* item, const std::string& tooltip) |
---|
862 | { |
---|
863 | item->setTooltipText(tooltip); |
---|
864 | } |
---|
865 | |
---|
866 | /** |
---|
867 | @brief |
---|
868 | Set whether the tooltips for the input Listbox are enabled. |
---|
869 | @param listbox |
---|
870 | The Listbox for which to enable (or disable) tooltips. |
---|
871 | @param enabled |
---|
872 | Whether to enable or disable the tooltips. |
---|
873 | */ |
---|
874 | void GUIManager::setItemTooltipsEnabledHelper(CEGUI::Listbox* listbox, bool enabled) |
---|
875 | { |
---|
876 | listbox->setItemTooltipsEnabled(enabled); |
---|
877 | } |
---|
878 | |
---|
879 | /** Helper method to get the developer's mode without having to export Core.h. |
---|
880 | @see Core::inDevMode |
---|
881 | */ |
---|
882 | /*static*/ bool GUIManager::inDevMode() |
---|
883 | { |
---|
884 | return Core::getInstance().getConfig()->inDevMode(); |
---|
885 | } |
---|
886 | |
---|
887 | /** |
---|
888 | @brief Callback of window event listener, called if the window is resized. Sets the display size of CEGUI. |
---|
889 | */ |
---|
890 | void GUIManager::windowResized(unsigned int newWidth, unsigned int newHeight) |
---|
891 | { |
---|
892 | #if CEGUI_VERSION >= 0x000800 |
---|
893 | this->guiRenderer_->setDisplaySize(CEGUI::Sizef((float)newWidth, (float)newHeight)); |
---|
894 | #else |
---|
895 | this->guiRenderer_->setDisplaySize(CEGUI::Size((float)newWidth, (float)newHeight)); |
---|
896 | #endif |
---|
897 | this->rootWindow_->setSize(CEGUI::UVector2(CEGUI::UDim(1, (float)newWidth), CEGUI::UDim(1, (float)newHeight))); |
---|
898 | } |
---|
899 | |
---|
900 | /** |
---|
901 | @brief Notify CEGUI if the windows loses the focus (stops highlighting of menu items, etc). |
---|
902 | */ |
---|
903 | void GUIManager::windowFocusChanged(bool bFocus) |
---|
904 | { |
---|
905 | if (!bFocus) |
---|
906 | this->mouseLeft(); |
---|
907 | } |
---|
908 | |
---|
909 | /** |
---|
910 | @brief |
---|
911 | Adds a new freetype font to the CEGUI system. |
---|
912 | @param name |
---|
913 | The name of the new font. |
---|
914 | @param size |
---|
915 | The font size of the new font in pixels. |
---|
916 | @param fontName |
---|
917 | The filename of the font. |
---|
918 | */ |
---|
919 | /*static*/ void GUIManager::addFontHelper(const std::string& name, int size, const std::string& fontName) |
---|
920 | { |
---|
921 | #ifdef ORXONOX_OLD_CEGUI |
---|
922 | if(CEGUI::FontManager::getSingleton().isFontPresent(name)) // If a font with that name already exists. |
---|
923 | return; |
---|
924 | |
---|
925 | CEGUI::Font* font = nullptr; |
---|
926 | CEGUI::XMLAttributes xmlAttributes; |
---|
927 | |
---|
928 | // Attributes specified within CEGUIFont |
---|
929 | xmlAttributes.add("Name", name); |
---|
930 | xmlAttributes.add("Filename", fontName); |
---|
931 | xmlAttributes.add("ResourceGroup", ""); |
---|
932 | xmlAttributes.add("AutoScaled", "true"); |
---|
933 | xmlAttributes.add("NativeHorzRes", "800"); |
---|
934 | xmlAttributes.add("NativeVertRes", "600"); |
---|
935 | |
---|
936 | // Attributes specified within CEGUIXMLAttributes |
---|
937 | xmlAttributes.add("Size", multi_cast<std::string>(size)); |
---|
938 | xmlAttributes.add("AntiAlias", "true"); |
---|
939 | |
---|
940 | font = CEGUI::FontManager::getSingleton().createFont("FreeType", xmlAttributes); |
---|
941 | if(font != nullptr) |
---|
942 | font->load(); |
---|
943 | #else |
---|
944 | if(CEGUI::FontManager::getSingleton().isDefined(name)) // If a font with that name already exists. |
---|
945 | return; |
---|
946 | |
---|
947 | #if CEGUI_VERSION >= 0x000800 |
---|
948 | CEGUI::FontManager::getSingleton().createFreeTypeFont(name, (float)size, true, fontName, "", CEGUI::ASM_Both, CEGUI::Sizef(800.0f, 600.0f)); |
---|
949 | #else |
---|
950 | CEGUI::FontManager::getSingleton().createFreeTypeFont(name, (float)size, true, fontName, "", true, 800.0f, 600.0f); |
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951 | #endif |
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952 | #endif |
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953 | } |
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954 | |
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955 | } |
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