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source: code/trunk/src/libraries/core/GUIManager.h @ 11057

Last change on this file since 11057 was 11052, checked in by landauf, 9 years ago

merged branch presentationHS15 back to trunk

  • Property svn:eol-style set to native
File size: 9.5 KB
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[1638]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
[3196]24 *      Benjamin Knecht
[1638]25 *   Co-authors:
[3196]26 *      ...
[1638]27 *
28 */
29
[7401]30/**
31    @file
32    @ingroup Graphics
33*/
34
[1638]35#ifndef _GUIManager_H__
36#define _GUIManager_H__
37
[3346]38#include "CorePrereqs.h"
[3196]39
40#include <map>
41#include <string>
[9675]42
43#if CEGUI_VERSION >= 0x000800
44#   include <CEGUI/ForwardRefs.h>
45#   include <CEGUI/Version.h>
46#else
47#   include <CEGUIForwardRefs.h>
48#   include <CEGUIVersion.h>
49#endif
50
[5695]51#include <boost/shared_ptr.hpp>
[3196]52
[8423]53#include "util/DestructionHelper.h"
[3196]54#include "util/OgreForwardRefs.h"
[8729]55#include "util/tribool.h"
[3366]56#include "util/Singleton.h"
[3346]57#include "input/InputHandler.h"
[7873]58#include "WindowEventListener.h"
[1638]59
[8351]60#if CEGUI_VERSION_MAJOR < 1 && CEGUI_VERSION_MINOR < 7
61#  define ORXONOX_OLD_CEGUI
62#endif
63
[6417]64namespace orxonox // tolua_export
65{ // tolua_export
[5693]66    class PlayerInfo; // Forward declaration
67
[8729]68    // Acquaint Tolua with tribool
69    /* tolua_begin
70    struct dontcare_keyword_t
71    {
72        dontcare_keyword_t();
73    };
74    class tribool
75    {
76        tribool(bool value);
77        tribool(dontcare_keyword_t);
78        bool operator==(tribool);
79    };
80    tolua_end */
81
[1638]82    /**
[2896]83    @class GUIManager
[1638]84    @brief
[2896]85        Provides a simple interface to CEGUI with tolua methods and console commands. It also acts as a key and mouse handler.
86
87        The GUIManager is a singleton and can be called anywhere when access on the GUI is needed.
88
89        Since the GUI needs user input, the GUIManager implements the functions needed to act as a key and/or mouse handler.
90        Those input events are then injected into CEGUI in Lua.
[1638]91    */
[6417]92    class _CoreExport GUIManager // tolua_export
[7873]93        : public Singleton<GUIManager>, public InputHandler, public WindowEventListener
[6417]94    { // tolua_export
[3366]95        friend class Singleton<GUIManager>;
[1638]96    public:
[6746]97        GUIManager(const std::pair<int, int>& mousePosition);
[8423]98
[8351]99        //! Leave empty and use cleanup() instead
100        ~GUIManager() {}
[8423]101        /// Destructor that also executes when object fails to construct
102        void destroy();
[1646]103
[7801]104        void setConfigValues(void);
105        void changedGUIScheme(void);
106
[6417]107        void preUpdate(const Clock& time);
[1640]108
[11052]109        std::vector<std::string> getLoadedGUIs();
110
[6746]111        void loadGUI(const std::string& name);
[7403]112        static void showGUI(const std::string& name, bool bHidePrevious = false, bool bNoInput = false);
113        void showGUIExtra(const std::string& name, const std::string& ptr, bool bHidePrevious = false, bool bNoInput = false);
[6417]114        static void hideGUI(const std::string& name);
[8079]115        static void toggleGUI(const std::string& name, bool bHidePrevious = false, bool bNoInput = false);
116        void toggleGUIHelper(const std::string& name, bool bHidePrevious, bool bNoInput, bool show); // tolua_export
[6417]117        void keyESC();
[6746]118        void setBackgroundImage(const std::string& imageSet, const std::string imageName); // tolua_export
119        void setBackgroundImage(const std::string& image);
[1638]120
[8862]121        static bool preloadMenuSheets() { return GUIManager::getInstance().bPreloadMenuSheets_; } // tolua_export
[8729]122        static bool inDevMode(void); // tolua_export
[8079]123
[6746]124        //! Creates a new InputState to be used with a GUI Sheet
[8729]125        const std::string& createInputState(const std::string& name, tribool showCursor = tribool(true), tribool useKeyboard = tribool(true), bool bBlockJoyStick = false); // tolua_export
[7163]126        LuaState* getLuaState(void)
[8351]127            { return this->luaState_; }
[6746]128
129        //! Returns the root window for all menu sheets
130        CEGUI::Window* getMenuRootWindow() { return this->menuRootWindow_; } // tolua_export
131        //! Returns the root window for all HUD sheets
132        CEGUI::Window* getHUDRootWindow() { return this->hudRootWindow_; } // tolua_export
133
[2896]134        void setCamera(Ogre::Camera* camera);
[5929]135        Ogre::Camera* getCamera() { return this->camera_; }
[2896]136
[5693]137        inline void setPlayer(const std::string& guiname, PlayerInfo* player)
138            { this->players_[guiname] = player; }
[7163]139        inline orxonox::PlayerInfo* getPlayer(const std::string& guiname) const { std::map<std::string, PlayerInfo*>::const_iterator it = this->players_.find(guiname); return (it != this->players_.end()) ? it->second : 0; } // tolua_export
[5693]140
[6417]141        // TODO: Temporary hack because the tolua exported CEGUI method does not seem to work
[8706]142        static void subscribeEventHelper(CEGUI::Window* window, const std::string& event, const std::string& function); // tolua_export
143        static void setTooltipTextHelper(CEGUI::ListboxItem* item, const std::string& toooltip); // tolua_export
144        static void setItemTooltipsEnabledHelper(CEGUI::Listbox* listbox, bool enabled); // tolua_export
145        static void addFontHelper(const std::string& name, int size, const std::string& fontName); // tolua_export
[6417]146
[6746]147        static GUIManager& getInstance() { return Singleton<GUIManager>::getInstance(); } // tolua_export
148
[8706]149        /**
150        @brief Check whether CEGUI is version < 0.7.
151        @return Returns true if the CEGUI version is < 0.7. False otherwise.
152        */
153        inline bool usingOldCEGUI(void) { return this->oldCEGUI_; } // tolua_export
154
[1638]155    private:
[3339]156        GUIManager(const GUIManager& instance); //!< private and undefined copy c'tor (this is a singleton class)
[8351]157
[7163]158        void executeCode(const std::string& str);
[1638]159
[9675]160        template <typename FunctionType, typename ObjectType>
161        bool protectedCall(FunctionType function, ObjectType object);
162
[6746]163        template <typename FunctionType>
[9675]164        bool protectedCeguiSystemCall(FunctionType function);
[6746]165
[9675]166#if CEGUI_VERSION >= 0x000800
167        template <typename FunctionType>
168        bool protectedCeguiContextCall(FunctionType function);
169#endif
170
[8858]171        void changedCeguiOutputLevel();
172
[2896]173        // keyHandler functions
[7163]174        void buttonPressed (const KeyEvent& evt);
175        void buttonReleased(const KeyEvent& evt);
[1638]176
[2896]177        // mouseHandler functions
[3327]178        void buttonPressed (MouseButtonCode::ByEnum id);
179        void buttonReleased(MouseButtonCode::ByEnum id);
180        void mouseMoved    (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize);
181        void mouseScrolled (int abs, int rel);
[7874]182        void mouseLeft     ();
[6749]183
[7873]184        // window event handler
185        virtual void windowResized(unsigned int newWidth, unsigned int newHeight);
[7874]186        virtual void windowFocusChanged(bool bFocus);
[7873]187
[8351]188#ifdef ORXONOX_OLD_CEGUI
[8858]189        CEGUI::OgreCEGUIRenderer*            guiRenderer_;          //!< CEGUI's interface to the Ogre Engine
190        CEGUI::ResourceProvider*             resourceProvider_;     //!< CEGUI's resource provider
[8351]191#else
[8858]192        CEGUI::OgreRenderer*                 guiRenderer_;          //!< CEGUI's interface to the Ogre Engine
193        CEGUI::OgreResourceProvider*         resourceProvider_;     //!< CEGUI's resource provider
194        Ogre::RenderQueueListener*           rqListener_;           //!< RQ listener so we can draw UNDER Ogre overlays
[8351]195        CEGUI::OgreImageCodec*               imageCodec_;
196#endif
[8858]197        LuaState*                            luaState_;             //!< LuaState, access point to the Lua engine
198        CEGUI::LuaScriptModule*              scriptModule_;         //!< CEGUI's script module to use Lua
199        CEGUI::System*                       guiSystem_;            //!< CEGUI's main system
200        shared_ptr<ResourceInfo>             rootFileInfo_;         //!< Resource information about the root script
201        CEGUI::Logger*                       ceguiLogger_;          //!< CEGUI's logger to be able to log CEGUI errors in our log
202        int                                  outputLevelCeguiLog_;  //!< CEGUI's log level
203        CEGUI::Window*                       rootWindow_;           //!< Root node for all windows
204        CEGUI::Window*                       hudRootWindow_;        //!< Root node for the HUD sheets
205        CEGUI::Window*                       menuRootWindow_;       //!< Root node for the menu sheets (used by Lua)
206        std::map<std::string, PlayerInfo*>   players_;              //!< Stores the player (owner) for each GUI
207        Ogre::Camera*                        camera_;               //!< Camera used to render the scene with the GUI
[1638]208
[8423]209        /// Helper object that executes the surrogate destructor destroy()
210        DestructionHelper<GUIManager>        destructionHelper_;
211
[8858]212        static GUIManager*                   singletonPtr_s;        //!< Singleton reference to GUIManager
[1638]213
[7801]214        // The used CEGUI scheme.
215        static const std::string defaultScheme_;
216        std::string guiScheme_;
[8706]217        bool oldCEGUI_;
[8858]218
[8862]219        int numScrollLines_;        ///< How many lines to scroll in a list if the scroll wheel is used
220        bool bPreloadMenuSheets_;   ///< If true, menu sheets are pre-loaded during startup
[8530]221
[6417]222    }; // tolua_export
223} // tolua_export
[1638]224
225#endif /* _GUIManager_H__ */
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