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source: code/trunk/src/libraries/core/GUIManager.h @ 9674

Last change on this file since 9674 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 9.0 KB
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[1638]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
[3196]24 *      Benjamin Knecht
[1638]25 *   Co-authors:
[3196]26 *      ...
[1638]27 *
28 */
29
[7401]30/**
31    @file
32    @ingroup Graphics
33*/
34
[1638]35#ifndef _GUIManager_H__
36#define _GUIManager_H__
37
[3346]38#include "CorePrereqs.h"
[3196]39
40#include <map>
41#include <string>
[1638]42#include <CEGUIForwardRefs.h>
[8351]43#include <CEGUIVersion.h>
[5695]44#include <boost/shared_ptr.hpp>
[3196]45
[8423]46#include "util/DestructionHelper.h"
[3196]47#include "util/OgreForwardRefs.h"
[8729]48#include "util/tribool.h"
[3366]49#include "util/Singleton.h"
[3346]50#include "input/InputHandler.h"
[7873]51#include "WindowEventListener.h"
[1638]52
[8351]53#if CEGUI_VERSION_MAJOR < 1 && CEGUI_VERSION_MINOR < 7
54#  define ORXONOX_OLD_CEGUI
55#endif
56
[6417]57namespace orxonox // tolua_export
58{ // tolua_export
[5693]59    class PlayerInfo; // Forward declaration
60
[8729]61    // Acquaint Tolua with tribool
62    /* tolua_begin
63    struct dontcare_keyword_t
64    {
65        dontcare_keyword_t();
66    };
67    class tribool
68    {
69        tribool(bool value);
70        tribool(dontcare_keyword_t);
71        bool operator==(tribool);
72    };
73    tolua_end */
74
[1638]75    /**
[2896]76    @class GUIManager
[1638]77    @brief
[2896]78        Provides a simple interface to CEGUI with tolua methods and console commands. It also acts as a key and mouse handler.
79
80        The GUIManager is a singleton and can be called anywhere when access on the GUI is needed.
81
82        Since the GUI needs user input, the GUIManager implements the functions needed to act as a key and/or mouse handler.
83        Those input events are then injected into CEGUI in Lua.
[1638]84    */
[6417]85    class _CoreExport GUIManager // tolua_export
[7873]86        : public Singleton<GUIManager>, public InputHandler, public WindowEventListener
[6417]87    { // tolua_export
[3366]88        friend class Singleton<GUIManager>;
[1638]89    public:
[6746]90        GUIManager(const std::pair<int, int>& mousePosition);
[8423]91
[8351]92        //! Leave empty and use cleanup() instead
93        ~GUIManager() {}
[8423]94        /// Destructor that also executes when object fails to construct
95        void destroy();
[1646]96
[7801]97        void setConfigValues(void);
98        void changedGUIScheme(void);
99
[6417]100        void preUpdate(const Clock& time);
[1640]101
[6746]102        void loadGUI(const std::string& name);
[7403]103        static void showGUI(const std::string& name, bool bHidePrevious = false, bool bNoInput = false);
104        void showGUIExtra(const std::string& name, const std::string& ptr, bool bHidePrevious = false, bool bNoInput = false);
[6417]105        static void hideGUI(const std::string& name);
[8079]106        static void toggleGUI(const std::string& name, bool bHidePrevious = false, bool bNoInput = false);
107        void toggleGUIHelper(const std::string& name, bool bHidePrevious, bool bNoInput, bool show); // tolua_export
[6417]108        void keyESC();
[6746]109        void setBackgroundImage(const std::string& imageSet, const std::string imageName); // tolua_export
110        void setBackgroundImage(const std::string& image);
[1638]111
[8862]112        static bool preloadMenuSheets() { return GUIManager::getInstance().bPreloadMenuSheets_; } // tolua_export
[8729]113        static bool inDevMode(void); // tolua_export
[8079]114
[6746]115        //! Creates a new InputState to be used with a GUI Sheet
[8729]116        const std::string& createInputState(const std::string& name, tribool showCursor = tribool(true), tribool useKeyboard = tribool(true), bool bBlockJoyStick = false); // tolua_export
[7163]117        LuaState* getLuaState(void)
[8351]118            { return this->luaState_; }
[6746]119
120        //! Returns the root window for all menu sheets
121        CEGUI::Window* getMenuRootWindow() { return this->menuRootWindow_; } // tolua_export
122        //! Returns the root window for all HUD sheets
123        CEGUI::Window* getHUDRootWindow() { return this->hudRootWindow_; } // tolua_export
124
[2896]125        void setCamera(Ogre::Camera* camera);
[5929]126        Ogre::Camera* getCamera() { return this->camera_; }
[2896]127
[5693]128        inline void setPlayer(const std::string& guiname, PlayerInfo* player)
129            { this->players_[guiname] = player; }
[7163]130        inline orxonox::PlayerInfo* getPlayer(const std::string& guiname) const { std::map<std::string, PlayerInfo*>::const_iterator it = this->players_.find(guiname); return (it != this->players_.end()) ? it->second : 0; } // tolua_export
[5693]131
[6417]132        // TODO: Temporary hack because the tolua exported CEGUI method does not seem to work
[8706]133        static void subscribeEventHelper(CEGUI::Window* window, const std::string& event, const std::string& function); // tolua_export
134        static void setTooltipTextHelper(CEGUI::ListboxItem* item, const std::string& toooltip); // tolua_export
135        static void setItemTooltipsEnabledHelper(CEGUI::Listbox* listbox, bool enabled); // tolua_export
136        static void addFontHelper(const std::string& name, int size, const std::string& fontName); // tolua_export
[6417]137
[6746]138        static GUIManager& getInstance() { return Singleton<GUIManager>::getInstance(); } // tolua_export
139
[8706]140        /**
141        @brief Check whether CEGUI is version < 0.7.
142        @return Returns true if the CEGUI version is < 0.7. False otherwise.
143        */
144        inline bool usingOldCEGUI(void) { return this->oldCEGUI_; } // tolua_export
145
[1638]146    private:
[3339]147        GUIManager(const GUIManager& instance); //!< private and undefined copy c'tor (this is a singleton class)
[8351]148
[7163]149        void executeCode(const std::string& str);
[1638]150
[6746]151        template <typename FunctionType>
152        bool protectedCall(FunctionType function);
153
[8858]154        void changedCeguiOutputLevel();
155
[2896]156        // keyHandler functions
[7163]157        void buttonPressed (const KeyEvent& evt);
158        void buttonReleased(const KeyEvent& evt);
[1638]159
[2896]160        // mouseHandler functions
[3327]161        void buttonPressed (MouseButtonCode::ByEnum id);
162        void buttonReleased(MouseButtonCode::ByEnum id);
163        void mouseMoved    (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize);
164        void mouseScrolled (int abs, int rel);
[7874]165        void mouseLeft     ();
[6749]166
[7873]167        // window event handler
168        virtual void windowResized(unsigned int newWidth, unsigned int newHeight);
[7874]169        virtual void windowFocusChanged(bool bFocus);
[7873]170
[8351]171#ifdef ORXONOX_OLD_CEGUI
[8858]172        CEGUI::OgreCEGUIRenderer*            guiRenderer_;          //!< CEGUI's interface to the Ogre Engine
173        CEGUI::ResourceProvider*             resourceProvider_;     //!< CEGUI's resource provider
[8351]174#else
[8858]175        CEGUI::OgreRenderer*                 guiRenderer_;          //!< CEGUI's interface to the Ogre Engine
176        CEGUI::OgreResourceProvider*         resourceProvider_;     //!< CEGUI's resource provider
177        Ogre::RenderQueueListener*           rqListener_;           //!< RQ listener so we can draw UNDER Ogre overlays
[8351]178        CEGUI::OgreImageCodec*               imageCodec_;
179#endif
[8858]180        LuaState*                            luaState_;             //!< LuaState, access point to the Lua engine
181        CEGUI::LuaScriptModule*              scriptModule_;         //!< CEGUI's script module to use Lua
182        CEGUI::System*                       guiSystem_;            //!< CEGUI's main system
183        shared_ptr<ResourceInfo>             rootFileInfo_;         //!< Resource information about the root script
184        CEGUI::Logger*                       ceguiLogger_;          //!< CEGUI's logger to be able to log CEGUI errors in our log
185        int                                  outputLevelCeguiLog_;  //!< CEGUI's log level
186        CEGUI::Window*                       rootWindow_;           //!< Root node for all windows
187        CEGUI::Window*                       hudRootWindow_;        //!< Root node for the HUD sheets
188        CEGUI::Window*                       menuRootWindow_;       //!< Root node for the menu sheets (used by Lua)
189        std::map<std::string, PlayerInfo*>   players_;              //!< Stores the player (owner) for each GUI
190        Ogre::Camera*                        camera_;               //!< Camera used to render the scene with the GUI
[1638]191
[8423]192        /// Helper object that executes the surrogate destructor destroy()
193        DestructionHelper<GUIManager>        destructionHelper_;
194
[8858]195        static GUIManager*                   singletonPtr_s;        //!< Singleton reference to GUIManager
[1638]196
[7801]197        // The used CEGUI scheme.
198        static const std::string defaultScheme_;
199        std::string guiScheme_;
[8706]200        bool oldCEGUI_;
[8858]201
[8862]202        int numScrollLines_;        ///< How many lines to scroll in a list if the scroll wheel is used
203        bool bPreloadMenuSheets_;   ///< If true, menu sheets are pre-loaded during startup
[8530]204
[6417]205    }; // tolua_export
206} // tolua_export
[1638]207
208#endif /* _GUIManager_H__ */
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