[1638] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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[3196] | 24 | * Benjamin Knecht |
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[1638] | 25 | * Co-authors: |
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[3196] | 26 | * ... |
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[1638] | 27 | * |
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| 28 | */ |
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| 29 | |
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[7401] | 30 | /** |
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| 31 | @file |
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| 32 | @ingroup Graphics |
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| 33 | */ |
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| 34 | |
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[1638] | 35 | #ifndef _GUIManager_H__ |
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| 36 | #define _GUIManager_H__ |
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| 37 | |
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[3346] | 38 | #include "CorePrereqs.h" |
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[3196] | 39 | |
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| 40 | #include <map> |
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| 41 | #include <string> |
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[1638] | 42 | #include <CEGUIForwardRefs.h> |
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[8351] | 43 | #include <CEGUIVersion.h> |
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[5695] | 44 | #include <boost/shared_ptr.hpp> |
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[3196] | 45 | |
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[8423] | 46 | #include "util/DestructionHelper.h" |
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[3196] | 47 | #include "util/OgreForwardRefs.h" |
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[8729] | 48 | #include "util/tribool.h" |
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[3366] | 49 | #include "util/Singleton.h" |
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[3346] | 50 | #include "input/InputHandler.h" |
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[7873] | 51 | #include "WindowEventListener.h" |
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[1638] | 52 | |
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[8351] | 53 | #if CEGUI_VERSION_MAJOR < 1 && CEGUI_VERSION_MINOR < 7 |
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| 54 | # define ORXONOX_OLD_CEGUI |
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| 55 | #endif |
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| 56 | |
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[6417] | 57 | namespace orxonox // tolua_export |
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| 58 | { // tolua_export |
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[5693] | 59 | class PlayerInfo; // Forward declaration |
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| 60 | |
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[8729] | 61 | // Acquaint Tolua with tribool |
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| 62 | /* tolua_begin |
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| 63 | struct dontcare_keyword_t |
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| 64 | { |
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| 65 | dontcare_keyword_t(); |
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| 66 | }; |
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| 67 | class tribool |
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| 68 | { |
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| 69 | tribool(bool value); |
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| 70 | tribool(dontcare_keyword_t); |
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| 71 | bool operator==(tribool); |
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| 72 | }; |
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| 73 | tolua_end */ |
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| 74 | |
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[1638] | 75 | /** |
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[2896] | 76 | @class GUIManager |
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[1638] | 77 | @brief |
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[2896] | 78 | Provides a simple interface to CEGUI with tolua methods and console commands. It also acts as a key and mouse handler. |
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| 79 | |
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| 80 | The GUIManager is a singleton and can be called anywhere when access on the GUI is needed. |
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| 81 | |
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| 82 | Since the GUI needs user input, the GUIManager implements the functions needed to act as a key and/or mouse handler. |
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| 83 | Those input events are then injected into CEGUI in Lua. |
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[1638] | 84 | */ |
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[6417] | 85 | class _CoreExport GUIManager // tolua_export |
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[7873] | 86 | : public Singleton<GUIManager>, public InputHandler, public WindowEventListener |
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[6417] | 87 | { // tolua_export |
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[3366] | 88 | friend class Singleton<GUIManager>; |
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[1638] | 89 | public: |
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[6746] | 90 | GUIManager(const std::pair<int, int>& mousePosition); |
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[8423] | 91 | |
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[8351] | 92 | //! Leave empty and use cleanup() instead |
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| 93 | ~GUIManager() {} |
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[8423] | 94 | /// Destructor that also executes when object fails to construct |
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| 95 | void destroy(); |
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[1646] | 96 | |
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[7801] | 97 | void setConfigValues(void); |
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| 98 | void changedGUIScheme(void); |
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| 99 | |
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[6417] | 100 | void preUpdate(const Clock& time); |
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[1640] | 101 | |
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[6746] | 102 | void loadGUI(const std::string& name); |
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[7403] | 103 | static void showGUI(const std::string& name, bool bHidePrevious = false, bool bNoInput = false); |
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| 104 | void showGUIExtra(const std::string& name, const std::string& ptr, bool bHidePrevious = false, bool bNoInput = false); |
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[6417] | 105 | static void hideGUI(const std::string& name); |
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[8079] | 106 | static void toggleGUI(const std::string& name, bool bHidePrevious = false, bool bNoInput = false); |
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| 107 | void toggleGUIHelper(const std::string& name, bool bHidePrevious, bool bNoInput, bool show); // tolua_export |
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[6417] | 108 | void keyESC(); |
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[6746] | 109 | void setBackgroundImage(const std::string& imageSet, const std::string imageName); // tolua_export |
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| 110 | void setBackgroundImage(const std::string& image); |
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[1638] | 111 | |
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[8862] | 112 | static bool preloadMenuSheets() { return GUIManager::getInstance().bPreloadMenuSheets_; } // tolua_export |
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[8729] | 113 | static bool inDevMode(void); // tolua_export |
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[8079] | 114 | |
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[6746] | 115 | //! Creates a new InputState to be used with a GUI Sheet |
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[8729] | 116 | const std::string& createInputState(const std::string& name, tribool showCursor = tribool(true), tribool useKeyboard = tribool(true), bool bBlockJoyStick = false); // tolua_export |
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[7163] | 117 | LuaState* getLuaState(void) |
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[8351] | 118 | { return this->luaState_; } |
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[6746] | 119 | |
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| 120 | //! Returns the root window for all menu sheets |
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| 121 | CEGUI::Window* getMenuRootWindow() { return this->menuRootWindow_; } // tolua_export |
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| 122 | //! Returns the root window for all HUD sheets |
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| 123 | CEGUI::Window* getHUDRootWindow() { return this->hudRootWindow_; } // tolua_export |
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| 124 | |
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[2896] | 125 | void setCamera(Ogre::Camera* camera); |
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[5929] | 126 | Ogre::Camera* getCamera() { return this->camera_; } |
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[2896] | 127 | |
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[5693] | 128 | inline void setPlayer(const std::string& guiname, PlayerInfo* player) |
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| 129 | { this->players_[guiname] = player; } |
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[7163] | 130 | inline orxonox::PlayerInfo* getPlayer(const std::string& guiname) const { std::map<std::string, PlayerInfo*>::const_iterator it = this->players_.find(guiname); return (it != this->players_.end()) ? it->second : 0; } // tolua_export |
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[5693] | 131 | |
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[6417] | 132 | // TODO: Temporary hack because the tolua exported CEGUI method does not seem to work |
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[8706] | 133 | static void subscribeEventHelper(CEGUI::Window* window, const std::string& event, const std::string& function); // tolua_export |
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| 134 | static void setTooltipTextHelper(CEGUI::ListboxItem* item, const std::string& toooltip); // tolua_export |
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| 135 | static void setItemTooltipsEnabledHelper(CEGUI::Listbox* listbox, bool enabled); // tolua_export |
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| 136 | static void addFontHelper(const std::string& name, int size, const std::string& fontName); // tolua_export |
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[6417] | 137 | |
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[6746] | 138 | static GUIManager& getInstance() { return Singleton<GUIManager>::getInstance(); } // tolua_export |
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| 139 | |
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[8706] | 140 | /** |
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| 141 | @brief Check whether CEGUI is version < 0.7. |
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| 142 | @return Returns true if the CEGUI version is < 0.7. False otherwise. |
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| 143 | */ |
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| 144 | inline bool usingOldCEGUI(void) { return this->oldCEGUI_; } // tolua_export |
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| 145 | |
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[1638] | 146 | private: |
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[3339] | 147 | GUIManager(const GUIManager& instance); //!< private and undefined copy c'tor (this is a singleton class) |
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[8351] | 148 | |
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[7163] | 149 | void executeCode(const std::string& str); |
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[1638] | 150 | |
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[6746] | 151 | template <typename FunctionType> |
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| 152 | bool protectedCall(FunctionType function); |
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| 153 | |
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[8858] | 154 | void changedCeguiOutputLevel(); |
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| 155 | |
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[2896] | 156 | // keyHandler functions |
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[7163] | 157 | void buttonPressed (const KeyEvent& evt); |
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| 158 | void buttonReleased(const KeyEvent& evt); |
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[1638] | 159 | |
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[2896] | 160 | // mouseHandler functions |
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[3327] | 161 | void buttonPressed (MouseButtonCode::ByEnum id); |
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| 162 | void buttonReleased(MouseButtonCode::ByEnum id); |
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| 163 | void mouseMoved (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize); |
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| 164 | void mouseScrolled (int abs, int rel); |
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[7874] | 165 | void mouseLeft (); |
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[6749] | 166 | |
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[7873] | 167 | // window event handler |
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| 168 | virtual void windowResized(unsigned int newWidth, unsigned int newHeight); |
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[7874] | 169 | virtual void windowFocusChanged(bool bFocus); |
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[7873] | 170 | |
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[8351] | 171 | #ifdef ORXONOX_OLD_CEGUI |
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[8858] | 172 | CEGUI::OgreCEGUIRenderer* guiRenderer_; //!< CEGUI's interface to the Ogre Engine |
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| 173 | CEGUI::ResourceProvider* resourceProvider_; //!< CEGUI's resource provider |
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[8351] | 174 | #else |
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[8858] | 175 | CEGUI::OgreRenderer* guiRenderer_; //!< CEGUI's interface to the Ogre Engine |
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| 176 | CEGUI::OgreResourceProvider* resourceProvider_; //!< CEGUI's resource provider |
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| 177 | Ogre::RenderQueueListener* rqListener_; //!< RQ listener so we can draw UNDER Ogre overlays |
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[8351] | 178 | CEGUI::OgreImageCodec* imageCodec_; |
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| 179 | #endif |
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[8858] | 180 | LuaState* luaState_; //!< LuaState, access point to the Lua engine |
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| 181 | CEGUI::LuaScriptModule* scriptModule_; //!< CEGUI's script module to use Lua |
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| 182 | CEGUI::System* guiSystem_; //!< CEGUI's main system |
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| 183 | shared_ptr<ResourceInfo> rootFileInfo_; //!< Resource information about the root script |
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| 184 | CEGUI::Logger* ceguiLogger_; //!< CEGUI's logger to be able to log CEGUI errors in our log |
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| 185 | int outputLevelCeguiLog_; //!< CEGUI's log level |
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| 186 | CEGUI::Window* rootWindow_; //!< Root node for all windows |
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| 187 | CEGUI::Window* hudRootWindow_; //!< Root node for the HUD sheets |
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| 188 | CEGUI::Window* menuRootWindow_; //!< Root node for the menu sheets (used by Lua) |
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| 189 | std::map<std::string, PlayerInfo*> players_; //!< Stores the player (owner) for each GUI |
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| 190 | Ogre::Camera* camera_; //!< Camera used to render the scene with the GUI |
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[1638] | 191 | |
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[8423] | 192 | /// Helper object that executes the surrogate destructor destroy() |
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| 193 | DestructionHelper<GUIManager> destructionHelper_; |
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| 194 | |
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[8858] | 195 | static GUIManager* singletonPtr_s; //!< Singleton reference to GUIManager |
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[1638] | 196 | |
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[7801] | 197 | // The used CEGUI scheme. |
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| 198 | static const std::string defaultScheme_; |
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| 199 | std::string guiScheme_; |
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[8706] | 200 | bool oldCEGUI_; |
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[8858] | 201 | |
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[8862] | 202 | int numScrollLines_; ///< How many lines to scroll in a list if the scroll wheel is used |
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| 203 | bool bPreloadMenuSheets_; ///< If true, menu sheets are pre-loaded during startup |
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[8530] | 204 | |
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[6417] | 205 | }; // tolua_export |
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| 206 | } // tolua_export |
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[1638] | 207 | |
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| 208 | #endif /* _GUIManager_H__ */ |
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