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source: code/trunk/src/libraries/core/GraphicsManager.cc @ 6372

Last change on this file since 6372 was 6105, checked in by rgrieder, 15 years ago

Merged console branch back to trunk.

  • Property svn:eol-style set to native
File size: 16.8 KB
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[612]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1293]3 *                    > www.orxonox.net <
[612]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
[1349]11 *   of the License, or (at your option) any later version.
12 *
[612]13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[1535]23 *      Reto Grieder
[1755]24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
[612]25 *   Co-authors:
[1755]26 *      Felix Schulthess
[612]27 *
28 */
[1035]29
[2801]30#include "GraphicsManager.h"
[612]31
[2801]32#include <fstream>
[5695]33#include <sstream>
[2801]34#include <boost/filesystem.hpp>
[5695]35#include <boost/shared_array.hpp>
[2801]36
[5695]37#include <OgreArchiveFactory.h>
38#include <OgreArchiveManager.h>
[2801]39#include <OgreFrameListener.h>
40#include <OgreRoot.h>
41#include <OgreLogManager.h>
[1755]42#include <OgreRenderWindow.h>
[2801]43#include <OgreRenderSystem.h>
[5695]44#include <OgreResourceGroupManager.h>
[2801]45#include <OgreTextureManager.h>
46#include <OgreViewport.h>
47#include <OgreWindowEventUtilities.h>
[1538]48
[2801]49#include "SpecialConfig.h"
[5929]50#include "util/Clock.h"
[2801]51#include "util/Exception.h"
[3280]52#include "util/StringUtils.h"
[2801]53#include "util/SubString.h"
[3346]54#include "ConsoleCommand.h"
55#include "ConfigValueIncludes.h"
56#include "CoreIncludes.h"
57#include "Game.h"
58#include "GameMode.h"
[5695]59#include "Loader.h"
60#include "MemoryArchive.h"
[5929]61#include "PathConfig.h"
[3346]62#include "WindowEventListener.h"
[5695]63#include "XMLFile.h"
[1032]64
[1625]65namespace orxonox
66{
[3327]67    class OgreWindowEventListener : public Ogre::WindowEventListener
[2801]68    {
[3327]69    public:
70        void windowResized     (Ogre::RenderWindow* rw)
71            { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); }
72        void windowFocusChange (Ogre::RenderWindow* rw)
73            { orxonox::WindowEventListener::changeWindowFocus(); }
74        void windowClosed      (Ogre::RenderWindow* rw)
75            { orxonox::Game::getInstance().stop(); }
76        void windowMoved       (Ogre::RenderWindow* rw)
77            { orxonox::WindowEventListener::moveWindow(); }
[2801]78    };
[1032]79
[3366]80    GraphicsManager* GraphicsManager::singletonPtr_s = 0;
[1293]81
[1755]82    /**
83    @brief
[2801]84        Non-initialising constructor.
[1755]85    */
[5695]86    GraphicsManager::GraphicsManager(bool bLoadRenderer)
87        : ogreWindowEventListener_(new OgreWindowEventListener())
88#if OGRE_VERSION < 0x010600
89        , memoryArchiveFactory_(new MemoryArchiveFactory())
90#endif
[2801]91        , renderWindow_(0)
92        , viewport_(0)
[1024]93    {
[2801]94        RegisterObject(GraphicsManager);
95
96        this->setConfigValues();
[612]97
[5695]98        // Ogre setup procedure (creating Ogre::Root)
99        this->loadOgreRoot();
[2801]100
[5695]101        // At first, add the root paths of the data directories as resource locations
[5929]102        Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getDataPathString(), "FileSystem", "dataRoot", false);
[5695]103        // Load resources
104        resources_.reset(new XMLFile("resources.oxr", "dataRoot"));
105        resources_->setLuaSupport(false);
106        Loader::open(resources_.get());
107
108        // Only for development runs
[5929]109        if (PathConfig::isDevelopmentRun())
[3280]110        {
[5929]111            Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getExternalDataPathString(), "FileSystem", "externalDataRoot", false);
[5695]112            extResources_.reset(new XMLFile("resources.oxr", "externalDataRoot"));
113            extResources_->setLuaSupport(false);
114            Loader::open(extResources_.get());
115        }
[2801]116
[5695]117        if (bLoadRenderer)
[3280]118        {
[5695]119            // Reads the ogre config and creates the render window
120            this->upgradeToGraphics();
[3280]121        }
[2801]122    }
123
[1755]124    /**
125    @brief
[5695]126        Destruction is done by the member scoped_ptrs.
[1755]127    */
[2801]128    GraphicsManager::~GraphicsManager()
[1535]129    {
[5929]130        Loader::unload(debugOverlay_.get());
131
[5695]132        Ogre::WindowEventUtilities::removeWindowEventListener(renderWindow_, ogreWindowEventListener_.get());
133        // TODO: Destroy the console command
[5929]134
135        // Undeclare the resources
136        Loader::unload(resources_.get());
137        if (PathConfig::isDevelopmentRun())
138            Loader::unload(extResources_.get());
[1535]139    }
140
[2801]141    void GraphicsManager::setConfigValues()
[1535]142    {
[2801]143        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
144            .description("Location of the Ogre config file");
[5695]145        SetConfigValue(ogrePluginsDirectory_, specialConfig::ogrePluginsDirectory)
[2801]146            .description("Folder where the Ogre plugins are located.");
[5695]147        SetConfigValue(ogrePlugins_, specialConfig::ogrePlugins)
[2801]148            .description("Comma separated list of all plugins to load.");
149        SetConfigValue(ogreLogFile_,     "ogre.log")
150            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
151        SetConfigValue(ogreLogLevelTrivial_ , 5)
152            .description("Corresponding orxonox debug level for ogre Trivial");
153        SetConfigValue(ogreLogLevelNormal_  , 4)
154            .description("Corresponding orxonox debug level for ogre Normal");
155        SetConfigValue(ogreLogLevelCritical_, 2)
156            .description("Corresponding orxonox debug level for ogre Critical");
[1535]157    }
[612]158
[5695]159    /**
160    @brief
161        Loads the renderer and creates the render window if not yet done so.
162    @remarks
163        This operation is irreversible without recreating the GraphicsManager!
164        So if it throws you HAVE to recreate the GraphicsManager!!!
165        It therefore offers almost no exception safety.
166    */
167    void GraphicsManager::upgradeToGraphics()
[2801]168    {
[5695]169        if (renderWindow_ != NULL)
170            return;
[2801]171
[6075]172        // load all the required plugins for Ogre
173        this->loadOgrePlugins();
174
[5695]175        this->loadRenderer();
[2801]176
[5695]177#if OGRE_VERSION < 0x010600
178        // WORKAROUND: There is an incompatibility for particle scripts when trying
179        // to support both Ogre 1.4 and 1.6. The hacky solution is to create
180        // scripts for the 1.6 version and then remove the inserted "particle_system"
181        // keyword. But we need to supply these new scripts as well, which is why
[5747]182        // there is an extra Ogre::Archive dealing with it in the memory.
[5695]183        using namespace Ogre;
184        ArchiveManager::getSingleton().addArchiveFactory(memoryArchiveFactory_.get());
185        const StringVector& groups = ResourceGroupManager::getSingleton().getResourceGroups();
186        // Travers all groups
187        for (StringVector::const_iterator itGroup = groups.begin(); itGroup != groups.end(); ++itGroup)
188        {
189            FileInfoListPtr files = ResourceGroupManager::getSingleton().findResourceFileInfo(*itGroup, "*.particle");
190            for (FileInfoList::const_iterator itFile = files->begin(); itFile != files->end(); ++itFile)
191            {
192                // open file
193                Ogre::DataStreamPtr input = ResourceGroupManager::getSingleton().openResource(itFile->filename, *itGroup, false);
194                std::stringstream output;
195                // Parse file and replace "particle_system" with nothing
196                while (!input->eof())
197                {
198                    std::string line = input->getLine();
199                    size_t pos = line.find("particle_system");
200                    if (pos != std::string::npos)
201                    {
202                        // 15 is the length of "particle_system"
203                        line.replace(pos, 15, "");
204                    }
205                    output << line << std::endl;
206                }
207                // Add file to the memory archive
208                shared_array<char> data(new char[output.str().size()]);
209                // Debug optimisations
210                const std::string outputStr = output.str();
211                char* rawData = data.get();
212                for (unsigned i = 0; i < outputStr.size(); ++i)
213                    rawData[i] = outputStr[i];
214                MemoryArchive::addFile("particle_scripts_ogre_1.4_" + *itGroup, itFile->filename, data, output.str().size());
215            }
216            if (!files->empty())
217            {
218                // Declare the files, but using a new group
219                ResourceGroupManager::getSingleton().addResourceLocation("particle_scripts_ogre_1.4_" + *itGroup,
220                    "Memory", "particle_scripts_ogre_1.4_" + *itGroup);
221            }
222        }
223#endif
[2801]224
[5695]225        // Initialise all resources (do this AFTER the renderer has been loaded!)
226        // Note: You can only do this once! Ogre will check whether a resource group has
227        // already been initialised. If you need to load resources later, you will have to
228        // choose another resource group.
229        Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
[2801]230    }
231
[1755]232    /**
233    @brief
[2801]234        Creates the Ogre Root object and sets up the ogre log.
[1755]235    */
[5695]236    void GraphicsManager::loadOgreRoot()
[1538]237    {
[2801]238        COUT(3) << "Setting up Ogre..." << std::endl;
239
240        if (ogreConfigFile_ == "")
241        {
242            COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl;
243            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
244        }
245        if (ogreLogFile_ == "")
246        {
247            COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl;
248            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
249        }
250
[5929]251        boost::filesystem::path ogreConfigFilepath(PathConfig::getConfigPath() / this->ogreConfigFile_);
252        boost::filesystem::path ogreLogFilepath(PathConfig::getLogPath() / this->ogreLogFile_);
[2801]253
254        // create a new logManager
255        // Ogre::Root will detect that we've already created a Log
[5695]256        ogreLogger_.reset(new Ogre::LogManager());
[2801]257        COUT(4) << "Ogre LogManager created" << std::endl;
258
259        // create our own log that we can listen to
260        Ogre::Log *myLog;
[5695]261        myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false);
[2801]262        COUT(4) << "Ogre Log created" << std::endl;
263
264        myLog->setLogDetail(Ogre::LL_BOREME);
265        myLog->addListener(this);
266
267        COUT(4) << "Creating Ogre Root..." << std::endl;
268
269        // check for config file existence because Ogre displays (caught) exceptions if not
270        if (!boost::filesystem::exists(ogreConfigFilepath))
271        {
272            // create a zero sized file
273            std::ofstream creator;
274            creator.open(ogreConfigFilepath.string().c_str());
275            creator.close();
276        }
277
278        // Leave plugins file empty. We're going to do that part manually later
[5695]279        ogreRoot_.reset(new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string()));
[2801]280
281        COUT(3) << "Ogre set up done." << std::endl;
[1538]282    }
[2801]283
284    void GraphicsManager::loadOgrePlugins()
285    {
286        // just to make sure the next statement doesn't segfault
[5695]287        if (ogrePluginsDirectory_ == "")
288            ogrePluginsDirectory_ = ".";
[2801]289
[5695]290        boost::filesystem::path folder(ogrePluginsDirectory_);
[2801]291        // Do some SubString magic to get the comma separated list of plugins
[3323]292        SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '(', ')', false, '\0');
[2801]293        // Use backslash paths on Windows! file_string() already does that though.
294        for (unsigned int i = 0; i < plugins.size(); ++i)
295            ogreRoot_->loadPlugin((folder / plugins[i]).file_string());
296    }
297
298    void GraphicsManager::loadRenderer()
299    {
300        CCOUT(4) << "Configuring Renderer" << std::endl;
301
302        if (!ogreRoot_->restoreConfig())
303            if (!ogreRoot_->showConfigDialog())
[3280]304                ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue failed.");
[2801]305
306        CCOUT(4) << "Creating render window" << std::endl;
307
308        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
[5695]309        // Propagate the size of the new winodw
[3327]310        this->ogreWindowEventListener_->windowResized(renderWindow_);
[2801]311
[5695]312        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_.get());
[2801]313
[5695]314        // create a full screen default viewport
315        // Note: This may throw when adding a viewport with an existing z-order!
316        //       But in our case we only have one viewport for now anyway, therefore
317        //       no ScopeGuards or anything to handle exceptions.
318        this->viewport_ = this->renderWindow_->addViewport(0, 0);
319
[2801]320        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(0);
321
[5695]322        // add console commands
[5929]323        ccPrintScreen_ = createConsoleCommand(createFunctor(&GraphicsManager::printScreen, this), "printScreen");
[5695]324        CommandExecutor::addConsoleCommandShortcut(ccPrintScreen_);
[2801]325    }
326
[5929]327    void GraphicsManager::loadDebugOverlay()
328    {
329        // Load debug overlay to show info about fps and tick time
330        COUT(4) << "Loading Debug Overlay..." << std::endl;
331        debugOverlay_.reset(new XMLFile("debug.oxo"));
332        Loader::open(debugOverlay_.get());
333    }
334
335    /**
336    @note
337        A note about the Ogre::FrameListener: Even though we don't use them,
338        they still get called. However, the delta times are not correct (except
339        for timeSinceLastFrame, which is the most important). A little research
340        as shown that there is probably only one FrameListener that doesn't even
341        need the time. So we shouldn't run into problems.
342    */
[5695]343    void GraphicsManager::update(const Clock& time)
[2801]344    {
[5695]345        Ogre::FrameEvent evt;
346        evt.timeSinceLastFrame = time.getDeltaTime();
347        evt.timeSinceLastEvent = time.getDeltaTime(); // note: same time, but shouldn't matter anyway
348
349        // don't forget to call _fireFrameStarted to OGRE to make sure
350        // everything goes smoothly
351        ogreRoot_->_fireFrameStarted(evt);
352
353        // Pump messages in all registered RenderWindows
354        // This calls the WindowEventListener objects.
355        Ogre::WindowEventUtilities::messagePump();
356        // make sure the window stays active even when not focused
357        // (probably only necessary on windows)
358        this->renderWindow_->setActive(true);
359
360        // Time before rendering
361        uint64_t timeBeforeTick = time.getRealMicroseconds();
362
363        // Render frame
364        ogreRoot_->_updateAllRenderTargets();
365
366        uint64_t timeAfterTick = time.getRealMicroseconds();
367        // Subtract the time used for rendering from the tick time counter
368        Game::getInstance().subtractTickTime(timeAfterTick - timeBeforeTick);
369
370        // again, just to be sure OGRE works fine
371        ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted
[2801]372    }
373
[5695]374    void GraphicsManager::setCamera(Ogre::Camera* camera)
375    {
376        this->viewport_->setCamera(camera);
377    }
378
[2801]379    /**
380    @brief
381        Method called by the LogListener interface from Ogre.
382        We use it to capture Ogre log messages and handle it ourselves.
383    @param message
384        The message to be logged
385    @param lml
386        The message level the log is using
387    @param maskDebug
388        If we are printing to the console or not
389    @param logName
390        The name of this log (so you can have several listeners
391        for different logs, and identify them)
392    */
393    void GraphicsManager::messageLogged(const std::string& message,
394        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
395    {
396        int orxonoxLevel;
397        switch (lml)
398        {
399        case Ogre::LML_TRIVIAL:
400            orxonoxLevel = this->ogreLogLevelTrivial_;
401            break;
402        case Ogre::LML_NORMAL:
403            orxonoxLevel = this->ogreLogLevelNormal_;
404            break;
405        case Ogre::LML_CRITICAL:
406            orxonoxLevel = this->ogreLogLevelCritical_;
407            break;
408        default:
409            orxonoxLevel = 0;
410        }
[6105]411        OutputHandler::getOutStream(orxonoxLevel)
[2801]412            << "Ogre: " << message << std::endl;
413    }
414
[5695]415    size_t GraphicsManager::getRenderWindowHandle()
416    {
417        size_t windowHnd = 0;
418        renderWindow_->getCustomAttribute("WINDOW", &windowHnd);
419        return windowHnd;
420    }
421
422    bool GraphicsManager::isFullScreen() const
423    {
424        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
425        if (options.find("Full Screen") != options.end())
426        {
427            if (options["Full Screen"].currentValue == "Yes")
428                return true;
429            else
430                return false;
431        }
432        else
433        {
434            COUT(0) << "Could not find 'Full Screen' render system option. Fix This!!!" << std::endl;
435            return false;
436        }
437    }
438
[2801]439    void GraphicsManager::printScreen()
440    {
441        assert(this->renderWindow_);
442       
[5929]443        this->renderWindow_->writeContentsToTimestampedFile(PathConfig::getLogPathString() + "screenShot_", ".jpg");
[2801]444    }
[612]445}
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