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source: code/trunk/src/libraries/core/GraphicsManager.cc @ 6699

Last change on this file since 6699 was 6524, checked in by dafrick, 15 years ago

Merged pickup branch into trunk. Yay. Persisting bugs will be fixed, very soon.

  • Property svn:eol-style set to native
File size: 17.1 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30#include "GraphicsManager.h"
31
32#include <fstream>
33#include <sstream>
34#include <boost/filesystem.hpp>
35#include <boost/shared_array.hpp>
36
37#include <OgreArchiveFactory.h>
38#include <OgreArchiveManager.h>
39#include <OgreFrameListener.h>
40#include <OgreRoot.h>
41#include <OgreLogManager.h>
42#include <OgreRenderWindow.h>
43#include <OgreRenderSystem.h>
44#include <OgreResourceGroupManager.h>
45#include <OgreTextureManager.h>
46#include <OgreViewport.h>
47#include <OgreWindowEventUtilities.h>
48
49#include "SpecialConfig.h"
50#include "util/Clock.h"
51#include "util/Exception.h"
52#include "util/StringUtils.h"
53#include "util/SubString.h"
54#include "ConsoleCommand.h"
55#include "ConfigValueIncludes.h"
56#include "CoreIncludes.h"
57#include "Game.h"
58#include "GameMode.h"
59#include "Loader.h"
60#include "MemoryArchive.h"
61#include "PathConfig.h"
62#include "WindowEventListener.h"
63#include "XMLFile.h"
64
65namespace orxonox
66{
67    class OgreWindowEventListener : public Ogre::WindowEventListener
68    {
69    public:
70        void windowResized     (Ogre::RenderWindow* rw)
71            { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); }
72        void windowFocusChange (Ogre::RenderWindow* rw)
73            { orxonox::WindowEventListener::changeWindowFocus(); }
74        void windowClosed      (Ogre::RenderWindow* rw)
75            { orxonox::Game::getInstance().stop(); }
76        void windowMoved       (Ogre::RenderWindow* rw)
77            { orxonox::WindowEventListener::moveWindow(); }
78    };
79
80    GraphicsManager* GraphicsManager::singletonPtr_s = 0;
81
82    /**
83    @brief
84        Non-initialising constructor.
85    */
86    GraphicsManager::GraphicsManager(bool bLoadRenderer)
87        : ogreWindowEventListener_(new OgreWindowEventListener())
88#if OGRE_VERSION < 0x010600
89        , memoryArchiveFactory_(new MemoryArchiveFactory())
90#endif
91        , renderWindow_(0)
92        , viewport_(0)
93    {
94        RegisterObject(GraphicsManager);
95
96        this->setConfigValues();
97
98        // Ogre setup procedure (creating Ogre::Root)
99        this->loadOgreRoot();
100
101        // At first, add the root paths of the data directories as resource locations
102        Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getDataPathString(), "FileSystem");
103        // Load resources
104        resources_.reset(new XMLFile("DefaultResources.oxr"));
105        resources_->setLuaSupport(false);
106        Loader::open(resources_.get());
107
108        // Only for development runs
109        if (PathConfig::isDevelopmentRun())
110        {
111            Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getExternalDataPathString(), "FileSystem");
112            extResources_.reset(new XMLFile("resources.oxr"));
113            extResources_->setLuaSupport(false);
114            Loader::open(extResources_.get());
115        }
116
117        if (bLoadRenderer)
118        {
119            // Reads the ogre config and creates the render window
120            this->upgradeToGraphics();
121        }
122    }
123
124    /**
125    @brief
126        Destruction is done by the member scoped_ptrs.
127    */
128    GraphicsManager::~GraphicsManager()
129    {
130        Loader::unload(debugOverlay_.get());
131
132        Ogre::WindowEventUtilities::removeWindowEventListener(renderWindow_, ogreWindowEventListener_.get());
133        // TODO: Destroy the console command
134
135        // Undeclare the resources
136        Loader::unload(resources_.get());
137        if (PathConfig::isDevelopmentRun())
138            Loader::unload(extResources_.get());
139    }
140
141    void GraphicsManager::setConfigValues()
142    {
143        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
144            .description("Location of the Ogre config file");
145        SetConfigValue(ogrePluginsDirectory_, specialConfig::ogrePluginsDirectory)
146            .description("Folder where the Ogre plugins are located.");
147        SetConfigValue(ogrePlugins_, specialConfig::ogrePlugins)
148            .description("Comma separated list of all plugins to load.");
149        SetConfigValue(ogreLogFile_,     "ogre.log")
150            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
151        SetConfigValue(ogreLogLevelTrivial_ , 5)
152            .description("Corresponding orxonox debug level for ogre Trivial");
153        SetConfigValue(ogreLogLevelNormal_  , 4)
154            .description("Corresponding orxonox debug level for ogre Normal");
155        SetConfigValue(ogreLogLevelCritical_, 2)
156            .description("Corresponding orxonox debug level for ogre Critical");
157    }
158
159    /**
160    @brief
161        Loads the renderer and creates the render window if not yet done so.
162    @remarks
163        This operation is irreversible without recreating the GraphicsManager!
164        So if it throws you HAVE to recreate the GraphicsManager!!!
165        It therefore offers almost no exception safety.
166    */
167    void GraphicsManager::upgradeToGraphics()
168    {
169        if (renderWindow_ != NULL)
170            return;
171
172        // load all the required plugins for Ogre
173        this->loadOgrePlugins();
174
175        this->loadRenderer();
176
177#if OGRE_VERSION < 0x010600
178        // WORKAROUND: There is an incompatibility for particle scripts when trying
179        // to support both Ogre 1.4 and 1.6. The hacky solution is to create
180        // scripts for the 1.6 version and then remove the inserted "particle_system"
181        // keyword. But we need to supply these new scripts as well, which is why
182        // there is an extra Ogre::Archive dealing with it in the memory.
183        using namespace Ogre;
184        ArchiveManager::getSingleton().addArchiveFactory(memoryArchiveFactory_.get());
185        const StringVector& groups = ResourceGroupManager::getSingleton().getResourceGroups();
186        // Travers all groups
187        for (StringVector::const_iterator itGroup = groups.begin(); itGroup != groups.end(); ++itGroup)
188        {
189            FileInfoListPtr files = ResourceGroupManager::getSingleton().findResourceFileInfo(*itGroup, "*.particle");
190            for (FileInfoList::const_iterator itFile = files->begin(); itFile != files->end(); ++itFile)
191            {
192                // open file
193                Ogre::DataStreamPtr input = ResourceGroupManager::getSingleton().openResource(itFile->filename, *itGroup, false);
194                std::stringstream output;
195                // Parse file and replace "particle_system" with nothing
196                while (!input->eof())
197                {
198                    std::string line = input->getLine();
199                    size_t pos = line.find("particle_system");
200                    if (pos != std::string::npos)
201                    {
202                        // 15 is the length of "particle_system"
203                        line.replace(pos, 15, "");
204                    }
205                    output << line << std::endl;
206                }
207                // Add file to the memory archive
208                shared_array<char> data(new char[output.str().size()]);
209                // Debug optimisations
210                const std::string& outputStr = output.str();
211                char* rawData = data.get();
212                for (unsigned i = 0; i < outputStr.size(); ++i)
213                    rawData[i] = outputStr[i];
214                MemoryArchive::addFile("particle_scripts_ogre_1.4_" + *itGroup, itFile->filename, data, output.str().size());
215            }
216            if (!files->empty())
217            {
218                // Declare the files, but using a new group
219                ResourceGroupManager::getSingleton().addResourceLocation("particle_scripts_ogre_1.4_" + *itGroup,
220                    "Memory", "particle_scripts_ogre_1.4_" + *itGroup);
221            }
222        }
223#endif
224
225        // Initialise all resources (do this AFTER the renderer has been loaded!)
226        // Note: You can only do this once! Ogre will check whether a resource group has
227        // already been initialised. If you need to load resources later, you will have to
228        // choose another resource group.
229        Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
230    }
231
232    /**
233    @brief
234        Creates the Ogre Root object and sets up the ogre log.
235    */
236    void GraphicsManager::loadOgreRoot()
237    {
238        COUT(3) << "Setting up Ogre..." << std::endl;
239
240        if (ogreConfigFile_.empty())
241        {
242            COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl;
243            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
244        }
245        if (ogreLogFile_.empty())
246        {
247            COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl;
248            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
249        }
250
251        boost::filesystem::path ogreConfigFilepath(PathConfig::getConfigPath() / this->ogreConfigFile_);
252        boost::filesystem::path ogreLogFilepath(PathConfig::getLogPath() / this->ogreLogFile_);
253
254        // create a new logManager
255        // Ogre::Root will detect that we've already created a Log
256        ogreLogger_.reset(new Ogre::LogManager());
257        COUT(4) << "Ogre LogManager created" << std::endl;
258
259        // create our own log that we can listen to
260        Ogre::Log *myLog;
261        myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false);
262        COUT(4) << "Ogre Log created" << std::endl;
263
264        myLog->setLogDetail(Ogre::LL_BOREME);
265        myLog->addListener(this);
266
267        COUT(4) << "Creating Ogre Root..." << std::endl;
268
269        // check for config file existence because Ogre displays (caught) exceptions if not
270        if (!boost::filesystem::exists(ogreConfigFilepath))
271        {
272            // create a zero sized file
273            std::ofstream creator;
274            creator.open(ogreConfigFilepath.string().c_str());
275            creator.close();
276        }
277
278        // Leave plugins file empty. We're going to do that part manually later
279        ogreRoot_.reset(new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string()));
280
281        COUT(3) << "Ogre set up done." << std::endl;
282    }
283
284    void GraphicsManager::loadOgrePlugins()
285    {
286        // just to make sure the next statement doesn't segfault
287        if (ogrePluginsDirectory_.empty())
288            ogrePluginsDirectory_ = '.';
289
290        boost::filesystem::path folder(ogrePluginsDirectory_);
291        // Do some SubString magic to get the comma separated list of plugins
292        SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '(', ')', false, '\0');
293        // Use backslash paths on Windows! file_string() already does that though.
294        for (unsigned int i = 0; i < plugins.size(); ++i)
295            ogreRoot_->loadPlugin((folder / plugins[i]).file_string());
296    }
297
298    void GraphicsManager::loadRenderer()
299    {
300        CCOUT(4) << "Configuring Renderer" << std::endl;
301
302        if (!ogreRoot_->restoreConfig())
303            if (!ogreRoot_->showConfigDialog())
304                ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue failed.");
305
306        CCOUT(4) << "Creating render window" << std::endl;
307
308        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
309        // Propagate the size of the new winodw
310        this->ogreWindowEventListener_->windowResized(renderWindow_);
311
312        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_.get());
313
314        // create a full screen default viewport
315        // Note: This may throw when adding a viewport with an existing z-order!
316        //       But in our case we only have one viewport for now anyway, therefore
317        //       no ScopeGuards or anything to handle exceptions.
318        this->viewport_ = this->renderWindow_->addViewport(0, 0);
319
320        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(Ogre::MIP_UNLIMITED);
321
322        // add console commands
323        ccPrintScreen_ = createConsoleCommand(createFunctor(&GraphicsManager::printScreen, this), "printScreen");
324        CommandExecutor::addConsoleCommandShortcut(ccPrintScreen_);
325    }
326
327    void GraphicsManager::loadDebugOverlay()
328    {
329        // Load debug overlay to show info about fps and tick time
330        COUT(4) << "Loading Debug Overlay..." << std::endl;
331        debugOverlay_.reset(new XMLFile("debug.oxo"));
332        Loader::open(debugOverlay_.get());
333    }
334
335    /**
336    @note
337        A note about the Ogre::FrameListener: Even though we don't use them,
338        they still get called. However, the delta times are not correct (except
339        for timeSinceLastFrame, which is the most important). A little research
340        as shown that there is probably only one FrameListener that doesn't even
341        need the time. So we shouldn't run into problems.
342    */
343    void GraphicsManager::postUpdate(const Clock& time)
344    {
345        Ogre::FrameEvent evt;
346        evt.timeSinceLastFrame = time.getDeltaTime();
347        evt.timeSinceLastEvent = time.getDeltaTime(); // note: same time, but shouldn't matter anyway
348
349        // don't forget to call _fireFrameStarted to OGRE to make sure
350        // everything goes smoothly
351        ogreRoot_->_fireFrameStarted(evt);
352
353        // Pump messages in all registered RenderWindows
354        // This calls the WindowEventListener objects.
355        Ogre::WindowEventUtilities::messagePump();
356        // make sure the window stays active even when not focused
357        // (probably only necessary on windows)
358        this->renderWindow_->setActive(true);
359
360        // Time before rendering
361        uint64_t timeBeforeTick = time.getRealMicroseconds();
362
363        // Render frame
364        ogreRoot_->_updateAllRenderTargets();
365
366        uint64_t timeAfterTick = time.getRealMicroseconds();
367        // Subtract the time used for rendering from the tick time counter
368        Game::getInstance().subtractTickTime((int32_t)(timeAfterTick - timeBeforeTick));
369
370        // again, just to be sure OGRE works fine
371        ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted
372    }
373
374    void GraphicsManager::setCamera(Ogre::Camera* camera)
375    {
376        this->viewport_->setCamera(camera);
377    }
378
379    /**
380    @brief
381        Method called by the LogListener interface from Ogre.
382        We use it to capture Ogre log messages and handle it ourselves.
383    @param message
384        The message to be logged
385    @param lml
386        The message level the log is using
387    @param maskDebug
388        If we are printing to the console or not
389    @param logName
390        The name of this log (so you can have several listeners
391        for different logs, and identify them)
392    */
393    void GraphicsManager::messageLogged(const std::string& message,
394        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
395    {
396        int orxonoxLevel;
397        std::string introduction;
398        // Do not show caught OGRE exceptions in front
399        if (message.find("EXCEPTION") != std::string::npos)
400        {
401            orxonoxLevel = OutputLevel::Debug;
402            introduction = "Ogre, caught exception: ";
403        }
404        else
405        {
406            switch (lml)
407            {
408            case Ogre::LML_TRIVIAL:
409                orxonoxLevel = this->ogreLogLevelTrivial_;
410                break;
411            case Ogre::LML_NORMAL:
412                orxonoxLevel = this->ogreLogLevelNormal_;
413                break;
414            case Ogre::LML_CRITICAL:
415                orxonoxLevel = this->ogreLogLevelCritical_;
416                break;
417            default:
418                orxonoxLevel = 0;
419            }
420            introduction = "Ogre: ";
421        }
422        OutputHandler::getOutStream(orxonoxLevel)
423            << introduction << message << std::endl;
424    }
425
426    size_t GraphicsManager::getRenderWindowHandle()
427    {
428        size_t windowHnd = 0;
429        renderWindow_->getCustomAttribute("WINDOW", &windowHnd);
430        return windowHnd;
431    }
432
433    bool GraphicsManager::isFullScreen() const
434    {
435        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
436        if (options.find("Full Screen") != options.end())
437        {
438            if (options["Full Screen"].currentValue == "Yes")
439                return true;
440            else
441                return false;
442        }
443        else
444        {
445            COUT(0) << "Could not find 'Full Screen' render system option. Fix This!!!" << std::endl;
446            return false;
447        }
448    }
449
450    void GraphicsManager::printScreen()
451    {
452        assert(this->renderWindow_);
453        this->renderWindow_->writeContentsToTimestampedFile(PathConfig::getLogPathString() + "screenShot_", ".png");
454    }
455}
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