[1959] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Benjamin Knecht |
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[5654] | 24 | * Reto Grieder |
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[1959] | 25 | * Co-authors: |
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| 26 | * ... |
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| 27 | * |
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| 28 | */ |
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| 29 | |
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[5654] | 30 | #include "LuaState.h" |
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[1959] | 31 | |
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[8351] | 32 | #include <tolua++.h> |
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[2710] | 33 | extern "C" { |
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[5654] | 34 | #include <lua.h> |
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[2710] | 35 | #include <lualib.h> |
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| 36 | } |
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[7266] | 37 | #include <loki/ScopeGuard.h> |
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[2710] | 38 | |
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[3196] | 39 | #include "util/Debug.h" |
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[6746] | 40 | #include "util/Exception.h" |
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[5781] | 41 | #include "Resource.h" |
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[7284] | 42 | #include "command/IOConsole.h" |
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[1959] | 43 | |
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| 44 | namespace orxonox |
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| 45 | { |
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[6763] | 46 | const std::string LuaState::ERROR_HANDLER_NAME = "errorHandler"; |
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| 47 | |
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[5654] | 48 | LuaState::LuaState() |
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| 49 | : bIsRunning_(false) |
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| 50 | , includeParseFunction_(NULL) |
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| 51 | { |
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| 52 | // Create new lua state and configure it |
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| 53 | luaState_ = lua_open(); |
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[6746] | 54 | Loki::ScopeGuard luaStateGuard = Loki::MakeGuard(&lua_close, luaState_); |
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[5654] | 55 | luaL_openlibs(luaState_); |
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[3370] | 56 | |
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[5654] | 57 | // Open all available tolua interfaces |
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| 58 | this->openToluaInterfaces(luaState_); |
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[3370] | 59 | |
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[5654] | 60 | // Create dummy file info |
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| 61 | sourceFileInfo_.reset(new ResourceInfo()); |
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[5781] | 62 | sourceFileInfo_->group = "General"; |
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| 63 | sourceFileInfo_->size = 0; |
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[1959] | 64 | |
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[5759] | 65 | // Push 'this' pointer |
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[5654] | 66 | tolua_pushusertype(luaState_, static_cast<void*>(this), "orxonox::LuaState"); |
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| 67 | lua_setglobal(luaState_, "luaState"); |
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[3370] | 68 | |
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[5654] | 69 | // Parse init script |
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[6746] | 70 | if (!this->doFile("LuaStateInit.lua")) |
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| 71 | ThrowException(InitialisationFailed, "Running LuaStateInit.lua failed"); |
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| 72 | |
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| 73 | luaStateGuard.Dismiss(); |
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[5654] | 74 | } |
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[1959] | 75 | |
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[5654] | 76 | LuaState::~LuaState() |
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| 77 | { |
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| 78 | lua_close(luaState_); |
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| 79 | } |
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[2710] | 80 | |
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[6417] | 81 | shared_ptr<ResourceInfo> LuaState::getFileInfo(const std::string& filename) |
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[5654] | 82 | { |
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[6417] | 83 | // Look in the current directory first |
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| 84 | shared_ptr<ResourceInfo> sourceInfo = Resource::getInfo(sourceFileInfo_->path + filename); |
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| 85 | // Continue search in root directories |
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| 86 | if (sourceInfo == NULL && !sourceFileInfo_->path.empty()) |
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| 87 | sourceInfo = Resource::getInfo(filename); |
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[5654] | 88 | return sourceInfo; |
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| 89 | } |
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| 90 | |
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[6746] | 91 | bool LuaState::includeFile(const std::string& filename) |
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[1959] | 92 | { |
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[6417] | 93 | shared_ptr<ResourceInfo> sourceInfo = this->getFileInfo(filename); |
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[5654] | 94 | if (sourceInfo != NULL) |
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[6746] | 95 | return this->includeString(Resource::open(sourceInfo)->getAsString(), sourceInfo); |
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[5654] | 96 | else |
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[6746] | 97 | { |
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| 98 | COUT(2) << "LuaState: Cannot include file '" << filename << "' (not found)." << std::endl; |
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| 99 | return false; |
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| 100 | } |
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[1959] | 101 | } |
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| 102 | |
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[6746] | 103 | bool LuaState::includeString(const std::string& code, const shared_ptr<ResourceInfo>& sourceFileInfo) |
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[5654] | 104 | { |
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| 105 | // Parse string with provided include parser (otherwise don't preparse at all) |
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| 106 | std::string luaInput; |
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| 107 | if (includeParseFunction_ != NULL) |
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| 108 | luaInput = (*includeParseFunction_)(code); |
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| 109 | else |
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| 110 | luaInput = code; |
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[1959] | 111 | |
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[6746] | 112 | if (sourceFileInfo != NULL) |
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| 113 | { |
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| 114 | // Also fill a map with the actual source code. This is just for the include* commands |
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| 115 | // where the content of sourceFileInfo->filename doesn't match 'code' |
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| 116 | this->sourceCodeMap_[sourceFileInfo->filename] = code; |
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| 117 | } |
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| 118 | |
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| 119 | bool returnValue = this->doString(luaInput, sourceFileInfo); |
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| 120 | |
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| 121 | if (sourceFileInfo != NULL) |
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| 122 | { |
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| 123 | // Delete source code entry |
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| 124 | if (sourceFileInfo != NULL) |
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| 125 | this->sourceCodeMap_.erase(sourceFileInfo->filename); |
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| 126 | } |
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| 127 | |
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| 128 | return returnValue; |
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[5654] | 129 | } |
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| 130 | |
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[6746] | 131 | bool LuaState::doFile(const std::string& filename) |
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[1959] | 132 | { |
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[6417] | 133 | shared_ptr<ResourceInfo> sourceInfo = this->getFileInfo(filename); |
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[5654] | 134 | if (sourceInfo != NULL) |
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[6746] | 135 | return this->doString(Resource::open(sourceInfo)->getAsString(), sourceInfo); |
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[5654] | 136 | else |
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[6746] | 137 | { |
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| 138 | COUT(2) << "LuaState: Cannot do file '" << filename << "' (not found)." << std::endl; |
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| 139 | return false; |
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| 140 | } |
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[1959] | 141 | } |
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| 142 | |
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[6746] | 143 | bool LuaState::doString(const std::string& code, const shared_ptr<ResourceInfo>& sourceFileInfo) |
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[5654] | 144 | { |
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[6417] | 145 | // Save the old source file info |
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[5654] | 146 | shared_ptr<ResourceInfo> oldSourceFileInfo = sourceFileInfo_; |
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| 147 | // Only override if sourceFileInfo provides useful information |
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| 148 | if (sourceFileInfo != NULL) |
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| 149 | sourceFileInfo_ = sourceFileInfo; |
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[1959] | 150 | |
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[6746] | 151 | std::string chunkname; |
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| 152 | if (sourceFileInfo != NULL) |
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| 153 | { |
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| 154 | // Provide lua_load with the filename for debug purposes |
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| 155 | // The '@' is a Lua convention to identify the chunk name as filename |
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| 156 | chunkname = '@' + sourceFileInfo->filename; |
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| 157 | } |
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| 158 | else |
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| 159 | { |
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| 160 | // Use the code string to identify the chunk |
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| 161 | chunkname = code; |
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| 162 | } |
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| 163 | |
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| 164 | // Push custom error handler that uses the debugger |
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[6763] | 165 | lua_getglobal(this->luaState_, ERROR_HANDLER_NAME.c_str()); |
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[6746] | 166 | int errorHandler = lua_gettop(luaState_); |
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| 167 | if (lua_isnil(this->luaState_, -1)) |
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| 168 | { |
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| 169 | lua_pop(this->luaState_, 1); |
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| 170 | errorHandler = 0; |
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| 171 | } |
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| 172 | |
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| 173 | int error = luaL_loadbuffer(luaState_, code.c_str(), code.size(), chunkname.c_str()); |
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[5654] | 174 | |
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[6746] | 175 | switch (error) |
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| 176 | { |
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| 177 | case LUA_ERRSYNTAX: // Syntax error |
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| 178 | COUT(1) << "Lua syntax error: " << lua_tostring(luaState_, -1) << std::endl; |
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| 179 | break; |
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| 180 | case LUA_ERRMEM: // Memory allocation error |
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| 181 | COUT(1) << "Lua memory allocation error: Consult your dentist immediately!" << std::endl; |
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| 182 | break; |
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| 183 | } |
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| 184 | |
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[5654] | 185 | if (error == 0) |
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[6746] | 186 | { |
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| 187 | // Execute the chunk in protected mode with an error handler function (stack index) |
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| 188 | error = lua_pcall(luaState_, 0, 1, errorHandler); |
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| 189 | |
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| 190 | switch (error) |
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| 191 | { |
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| 192 | case LUA_ERRRUN: // Runtime error |
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| 193 | if (errorHandler) |
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| 194 | { |
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| 195 | // Do nothing (we already display the error in the |
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| 196 | // 'errorHandler' Lua function in LuaStateInit.lua) |
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| 197 | } |
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| 198 | else |
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| 199 | { |
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| 200 | std::string errorString = lua_tostring(this->luaState_, -1); |
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| 201 | if (errorString.find("Error propagation") == std::string::npos) |
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| 202 | COUT(1) << "Lua runtime error: " << errorString << std::endl; |
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| 203 | } |
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| 204 | break; |
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| 205 | case LUA_ERRERR: // Error in the error handler |
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| 206 | COUT(1) << "Lua error in error handler. No message available." << std::endl; |
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| 207 | break; |
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| 208 | case LUA_ERRMEM: // Memory allocation error |
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| 209 | COUT(1) << "Lua memory allocation error: Consult your dentist immediately!" << std::endl; |
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| 210 | break; |
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| 211 | } |
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| 212 | } |
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| 213 | |
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[5654] | 214 | if (error != 0) |
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| 215 | { |
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[6746] | 216 | lua_pop(luaState_, 1); // Remove error message |
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| 217 | lua_pushnil(luaState_); // Push a nil return value |
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[5654] | 218 | } |
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[6746] | 219 | |
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| 220 | if (errorHandler != 0) |
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| 221 | lua_remove(luaState_, errorHandler); // Remove error handler from stack |
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| 222 | |
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| 223 | // Set return value to a global variable because we cannot return a table in this function |
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| 224 | // here. It would work for numbers, pointers and strings, but certainly not for Lua tables. |
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[5661] | 225 | lua_setglobal(luaState_, "LuaStateReturnValue"); |
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[5654] | 226 | |
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| 227 | // Load the old info again |
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| 228 | sourceFileInfo_ = oldSourceFileInfo; |
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[6746] | 229 | |
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| 230 | return (error == 0); |
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[1959] | 231 | } |
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[5654] | 232 | |
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| 233 | void LuaState::luaPrint(const std::string& str) |
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[1959] | 234 | { |
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[5654] | 235 | output_ << str; |
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[1959] | 236 | } |
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| 237 | |
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[5654] | 238 | void LuaState::luaLog(unsigned int level, const std::string& message) |
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[1959] | 239 | { |
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[6105] | 240 | OutputHandler::getOutStream(level) << message << std::endl; |
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[1959] | 241 | } |
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[5654] | 242 | |
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[6417] | 243 | bool LuaState::fileExists(const std::string& filename) |
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[5661] | 244 | { |
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[6417] | 245 | shared_ptr<ResourceInfo> info = this->getFileInfo(filename); |
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[5661] | 246 | if (info == NULL) |
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| 247 | return false; |
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| 248 | else |
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| 249 | return true; |
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| 250 | } |
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| 251 | |
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[6746] | 252 | //! Returns the content of a file |
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| 253 | std::string LuaState::getSourceCode(const std::string& filename) |
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| 254 | { |
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| 255 | // Try the internal map first to get the actual Lua code |
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| 256 | // and not just some pseudo Lua-XML code when using include* commands |
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| 257 | std::map<std::string, std::string>::const_iterator it = this->sourceCodeMap_.find(filename); |
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| 258 | if (it != this->sourceCodeMap_.end()) |
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| 259 | return it->second; |
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| 260 | shared_ptr<ResourceInfo> info = Resource::getInfo(filename); |
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| 261 | if (info == NULL) |
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| 262 | return ""; |
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| 263 | else |
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| 264 | return Resource::open(info)->getAsString(); |
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| 265 | } |
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| 266 | |
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| 267 | bool LuaState::usingIOConsole() const |
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| 268 | { |
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| 269 | return IOConsole::exists(); |
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| 270 | } |
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| 271 | |
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[8729] | 272 | /*static*/ LuaState::ToluaInterfaceMap& LuaState::getToluaInterfaces() |
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| 273 | { |
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| 274 | static ToluaInterfaceMap p; |
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| 275 | return p; |
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| 276 | } |
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| 277 | |
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| 278 | /*static*/ std::vector<LuaState*>& LuaState::getInstances() |
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| 279 | { |
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| 280 | static std::vector<LuaState*> p; |
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| 281 | return p; |
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| 282 | } |
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| 283 | |
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[5654] | 284 | /*static*/ bool LuaState::addToluaInterface(int (*function)(lua_State*), const std::string& name) |
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[1959] | 285 | { |
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[8729] | 286 | for (ToluaInterfaceMap::const_iterator it = getToluaInterfaces().begin(); it != getToluaInterfaces().end(); ++it) |
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[1959] | 287 | { |
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[5654] | 288 | if (it->first == name || it->second == function) |
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| 289 | { |
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| 290 | COUT(2) << "Warning: Trying to add a Tolua interface with the same name or function." << std::endl; |
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| 291 | return true; |
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| 292 | } |
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[1959] | 293 | } |
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[8729] | 294 | getToluaInterfaces()[name] = function; |
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[5654] | 295 | |
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| 296 | // Open interface in all LuaStates |
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[8729] | 297 | for (std::vector<LuaState*>::const_iterator it = getInstances().begin(); it != getInstances().end(); ++it) |
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[5654] | 298 | (*function)((*it)->luaState_); |
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| 299 | |
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| 300 | // Return dummy bool |
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| 301 | return true; |
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[1959] | 302 | } |
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| 303 | |
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[5654] | 304 | /*static*/ bool LuaState::removeToluaInterface(const std::string& name) |
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[1959] | 305 | { |
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[8729] | 306 | ToluaInterfaceMap::iterator it = getToluaInterfaces().find(name); |
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| 307 | if (it == getToluaInterfaces().end()) |
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[1959] | 308 | { |
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[5654] | 309 | COUT(2) << "Warning: Cannot remove Tolua interface '" << name << "': Not found" << std::endl; |
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| 310 | return true; |
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[1959] | 311 | } |
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| 312 | |
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[5654] | 313 | // Close interface in all LuaStates |
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[8729] | 314 | for (std::vector<LuaState*>::const_iterator itState = getInstances().begin(); itState != getInstances().end(); ++itState) |
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[1959] | 315 | { |
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[5654] | 316 | lua_pushnil((*itState)->luaState_); |
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| 317 | lua_setglobal((*itState)->luaState_, it->first.c_str()); |
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[1959] | 318 | } |
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| 319 | |
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[5654] | 320 | // Remove entry |
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[8729] | 321 | getToluaInterfaces().erase(it); |
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[5654] | 322 | |
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| 323 | // Return dummy bool |
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| 324 | return true; |
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[1959] | 325 | } |
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| 326 | |
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[5654] | 327 | /*static*/ void LuaState::openToluaInterfaces(lua_State* state) |
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| 328 | { |
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[8729] | 329 | for (ToluaInterfaceMap::const_iterator it = getToluaInterfaces().begin(); it != getToluaInterfaces().end(); ++it) |
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[5654] | 330 | (*it->second)(state); |
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| 331 | } |
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[1959] | 332 | |
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[5654] | 333 | /*static*/ void LuaState::closeToluaInterfaces(lua_State* state) |
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[3370] | 334 | { |
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[8729] | 335 | for (ToluaInterfaceMap::const_iterator it = getToluaInterfaces().begin(); it != getToluaInterfaces().end(); ++it) |
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[5654] | 336 | { |
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| 337 | lua_pushnil(state); |
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| 338 | lua_setglobal(state, it->first.c_str()); |
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| 339 | } |
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[3370] | 340 | } |
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[6417] | 341 | |
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| 342 | |
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| 343 | LuaFunctor::LuaFunctor(const std::string& code, LuaState* luaState) |
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| 344 | { |
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| 345 | this->code_ = code; |
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| 346 | this->lua_ = luaState; |
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| 347 | } |
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| 348 | |
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[7284] | 349 | void LuaFunctor::operator()() |
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[6417] | 350 | { |
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| 351 | lua_->doString(this->code_); |
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| 352 | } |
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[1959] | 353 | } |
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