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source: code/trunk/src/libraries/core/LuaState.cc @ 6698

Last change on this file since 6698 was 6417, checked in by rgrieder, 15 years ago

Merged presentation2 branch back to trunk.
Major new features:

  • Actual GUI with settings, etc.
  • Improved space ship steering (human interaction)
  • Rocket fire and more particle effects
  • Advanced sound framework
  • Property svn:eol-style set to native
File size: 8.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30#include "LuaState.h"
31
32#include <tolua/tolua++.h>
33extern "C" {
34#include <lua.h>
35#include <lualib.h>
36}
37
38#include "util/Debug.h"
39#include "Resource.h"
40#include "ToluaBindCore.h"
41
42namespace orxonox
43{
44    LuaState::ToluaInterfaceMap LuaState::toluaInterfaces_s;
45    std::vector<LuaState*> LuaState::instances_s;
46
47    // Do this after declaring toluaInterfaces_s and instances_s to avoid larger problems
48    DeclareToluaInterface(Core);
49
50    LuaState::LuaState()
51        : bIsRunning_(false)
52        , includeParseFunction_(NULL)
53    {
54        // Create new lua state and configure it
55        luaState_ = lua_open();
56#if LUA_VERSION_NUM == 501
57        luaL_openlibs(luaState_);
58#else
59        luaopen_base(luaState_);
60        luaopen_string(luaState_);
61        luaopen_table(luaState_);
62        luaopen_math(luaState_);
63        luaopen_io(luaState_);
64        luaopen_debug(luaState_);
65#endif
66
67        // Open all available tolua interfaces
68        this->openToluaInterfaces(luaState_);
69
70        // Create dummy file info
71        sourceFileInfo_.reset(new ResourceInfo());
72        sourceFileInfo_->group = "General";
73        sourceFileInfo_->size = 0;
74
75        // Push 'this' pointer
76        tolua_pushusertype(luaState_, static_cast<void*>(this), "orxonox::LuaState");
77        lua_setglobal(luaState_, "luaState");
78
79        // Parse init script
80        this->doFile("LuaStateInit.lua");
81    }
82
83    LuaState::~LuaState()
84    {
85        lua_close(luaState_);
86    }
87
88    shared_ptr<ResourceInfo> LuaState::getFileInfo(const std::string& filename)
89    {
90        // Look in the current directory first
91        shared_ptr<ResourceInfo> sourceInfo = Resource::getInfo(sourceFileInfo_->path + filename);
92        // Continue search in root directories
93        if (sourceInfo == NULL && !sourceFileInfo_->path.empty())
94            sourceInfo = Resource::getInfo(filename);
95        return sourceInfo;
96    }
97
98    void LuaState::includeFile(const std::string& filename)
99    {
100        shared_ptr<ResourceInfo> sourceInfo = this->getFileInfo(filename);
101        if (sourceInfo != NULL)
102            this->includeString(Resource::open(sourceInfo)->getAsString(), sourceInfo);
103        else
104            COUT(2) << "LuaState: Cannot include file '" << filename << "'." << std::endl;
105    }
106
107    void LuaState::includeString(const std::string& code, const shared_ptr<ResourceInfo>& sourceFileInfo)
108    {
109        // Parse string with provided include parser (otherwise don't preparse at all)
110        std::string luaInput;
111        if (includeParseFunction_ != NULL)
112            luaInput = (*includeParseFunction_)(code);
113        else
114            luaInput = code;
115
116        this->doString(luaInput, sourceFileInfo);
117    }
118
119    void LuaState::doFile(const std::string& filename)
120    {
121        shared_ptr<ResourceInfo> sourceInfo = this->getFileInfo(filename);
122        if (sourceInfo != NULL)
123            this->doString(Resource::open(sourceInfo)->getAsString(), sourceInfo);
124        else
125            COUT(2) << "LuaState: Cannot do file '" << filename << "'." << std::endl;
126    }
127
128    void LuaState::doString(const std::string& code, const shared_ptr<ResourceInfo>& sourceFileInfo)
129    {
130        // Save the old source file info
131        shared_ptr<ResourceInfo> oldSourceFileInfo = sourceFileInfo_;
132        // Only override if sourceFileInfo provides useful information
133        if (sourceFileInfo != NULL)
134            sourceFileInfo_ = sourceFileInfo;
135
136        int error = 0;
137#if LUA_VERSION_NUM != 501
138        LoadS ls;
139        ls.s = code.c_str();
140        ls.size = code.size();
141        error = lua_load(luaState_, &orxonox::LuaState::lua_Chunkreader, &ls, code.c_str());
142#else
143        error = luaL_loadstring(luaState_, code.c_str());
144#endif
145
146        // execute the chunk
147        if (error == 0)
148            error = lua_pcall(luaState_, 0, 1, 0);
149        if (error != 0)
150        {
151            std::string origin;
152            if (sourceFileInfo != NULL)
153                origin = " originating from " + sourceFileInfo_->filename;
154            COUT(1) << "Error in Lua-script" << origin << ": " << lua_tostring(luaState_, -1) << std::endl;
155            // return value is nil
156            lua_pushnil(luaState_);
157        }
158        // push return value because it will get lost since the return value of this function is void
159        lua_setglobal(luaState_, "LuaStateReturnValue");
160
161        // Load the old info again
162        sourceFileInfo_ = oldSourceFileInfo;
163    }
164
165    void LuaState::luaPrint(const std::string& str)
166    {
167        output_ << str;
168    }
169
170    void LuaState::luaLog(unsigned int level, const std::string& message)
171    {
172        OutputHandler::getOutStream(level) << message << std::endl;
173    }
174
175    bool LuaState::fileExists(const std::string& filename)
176    {
177        shared_ptr<ResourceInfo> info = this->getFileInfo(filename);
178        if (info == NULL)
179            return false;
180        else
181            return true;
182    }
183
184#if LUA_VERSION_NUM != 501
185    const char * LuaState::lua_Chunkreader(lua_State *L, void *data, size_t *size)
186    {
187        LoadS* ls = static_cast<LoadS*>(data);
188        if (ls->size == 0)
189            return NULL;
190        *size = ls->size;
191        ls->size = 0;
192        return ls->s;
193    }
194#endif
195
196    /*static*/ bool LuaState::addToluaInterface(int (*function)(lua_State*), const std::string& name)
197    {
198        for (ToluaInterfaceMap::const_iterator it = toluaInterfaces_s.begin(); it != toluaInterfaces_s.end(); ++it)
199        {
200            if (it->first == name || it->second == function)
201            {
202                COUT(2) << "Warning: Trying to add a Tolua interface with the same name or function." << std::endl;
203                return true;
204            }
205        }
206        toluaInterfaces_s[name] = function;
207
208        // Open interface in all LuaStates
209        for (std::vector<LuaState*>::const_iterator it = instances_s.begin(); it != instances_s.end(); ++it)
210            (*function)((*it)->luaState_);
211
212        // Return dummy bool
213        return true;
214    }
215
216    /*static*/ bool LuaState::removeToluaInterface(const std::string& name)
217    {
218        ToluaInterfaceMap::iterator it = toluaInterfaces_s.find(name);
219        if (it == toluaInterfaces_s.end())
220        {
221            COUT(2) << "Warning: Cannot remove Tolua interface '" << name << "': Not found" << std::endl;
222            return true;
223        }
224
225        // Close interface in all LuaStates
226        for (std::vector<LuaState*>::const_iterator itState = instances_s.begin(); itState != instances_s.end(); ++itState)
227        {
228            lua_pushnil((*itState)->luaState_);
229            lua_setglobal((*itState)->luaState_, it->first.c_str());
230        }
231
232        // Remove entry
233        toluaInterfaces_s.erase(it);
234
235        // Return dummy bool
236        return true;
237    }
238
239    /*static*/ void LuaState::openToluaInterfaces(lua_State* state)
240    {
241        for (ToluaInterfaceMap::const_iterator it = toluaInterfaces_s.begin(); it != toluaInterfaces_s.end(); ++it)
242            (*it->second)(state);
243    }
244
245    /*static*/ void LuaState::closeToluaInterfaces(lua_State* state)
246    {
247        for (ToluaInterfaceMap::const_iterator it = toluaInterfaces_s.begin(); it != toluaInterfaces_s.end(); ++it)
248        {
249            lua_pushnil(state);
250            lua_setglobal(state, it->first.c_str());
251        }
252    }
253
254
255    LuaFunctor::LuaFunctor(const std::string& code, LuaState* luaState)
256    {
257        this->code_ = code;
258        this->lua_ = luaState;
259    }
260
261    void LuaFunctor::operator()(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4, const MultiType& param5)
262    {
263        lua_->doString(this->code_);
264    }
265}
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