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source: code/trunk/src/libraries/core/MetaObjectList.cc @ 9589

Last change on this file since 9589 was 8858, checked in by landauf, 13 years ago

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
  • Property svn:eol-style set to native
File size: 3.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Implementation of the MetaObjectList class.
32*/
33
34#include "MetaObjectList.h"
35
36#include "util/Output.h"
37#include "Identifier.h"
38#include "ObjectListBase.h"
39
40namespace orxonox
41{
42    // ###############################
43    // ###  MetaObjectListElement  ###
44    // ###############################
45    /**
46        @brief Destructor: Removes the ObjectListBaseElement from the ObjectListBase by linking next_ and prev_ of the ObjectListBaseElement.
47    */
48    MetaObjectListElement::~MetaObjectListElement()
49    {
50        orxout(verbose, context::object_list) << "Removing Object from " << this->list_->getIdentifier()->getName() << "-list." << endl;
51        this->list_->notifyIterators(this->element_->objectBase_);
52
53        if (this->element_->next_)
54            this->element_->next_->prev_ = this->element_->prev_;
55        else
56            this->list_->last_ = this->element_->prev_; // If there is no next_, we deleted the last object and have to update the last_ pointer of the list
57
58        if (this->element_->prev_)
59            this->element_->prev_->next_ = this->element_->next_;
60        else
61            this->list_->first_ = this->element_->next_; // If there is no prev_, we deleted the first object and have to update the first_ pointer of the list
62
63        delete this->element_;
64    }
65
66
67    // ###############################
68    // ###     MetaObjectList      ###
69    // ###############################
70    /**
71        @brief Constructor: Sets first_ to zero.
72    */
73    MetaObjectList::MetaObjectList()
74    {
75        this->first_ = 0;
76    }
77
78    /**
79        @brief Destructor: Removes all elements from the list, causing them to remove the stored ObjectListElement from the ObjectList.
80    */
81    MetaObjectList::~MetaObjectList()
82    {
83        MetaObjectListElement* temp;
84        while (this->first_)
85        {
86            temp = this->first_->next_;
87            delete this->first_;
88            this->first_ = temp;
89        }
90    }
91
92    /**
93        @brief Adds an ObjectList and an element of that list to the MetaObjectList.
94        @param list The ObjectList wherein the element is
95        @param element The element wherein the object is
96    */
97    void MetaObjectList::add(ObjectListBase* list, ObjectListBaseElement* element)
98    {
99        MetaObjectListElement* temp = this->first_;
100        this->first_ = new MetaObjectListElement(list, element);
101        this->first_->next_ = temp;
102    }
103}
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