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source: code/trunk/src/libraries/core/Resource.h @ 8930

Last change on this file since 8930 was 8351, checked in by rgrieder, 14 years ago

Merged kicklib2 branch back to trunk (includes former branches ois_update, mac_osx and kicklib).

Notes for updating

Linux:
You don't need an extra package for CEGUILua and Tolua, it's already shipped with CEGUI.
However you do need to make sure that the OgreRenderer is installed too with CEGUI 0.7 (may be a separate package).
Also, Orxonox now recognises if you install the CgProgramManager (a separate package available on newer Ubuntu on Debian systems).

Windows:
Download the new dependency packages versioned 6.0 and use these. If you have problems with that or if you don't like the in game console problem mentioned below, you can download the new 4.3 version of the packages (only available for Visual Studio 2005/2008).

Key new features:

  • *Support for Mac OS X*
  • Visual Studio 2010 support
  • Bullet library update to 2.77
  • OIS library update to 1.3
  • Support for CEGUI 0.7 —> Support for Arch Linux and even SuSE
  • Improved install target
  • Compiles now with GCC 4.6
  • Ogre Cg Shader plugin activated for Linux if available
  • And of course lots of bug fixes

There are also some regressions:

  • No support for CEGUI 0.5, Ogre 1.4 and boost 1.35 - 1.39 any more
  • In game console is not working in main menu for CEGUI 0.7
  • Tolua (just the C lib, not the application) and CEGUILua libraries are no longer in our repository. —> You will need to get these as well when compiling Orxonox
  • And of course lots of new bugs we don't yet know about
  • Property svn:eol-style set to native
File size: 4.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @defgroup Resources Resources
31    @ingroup Management
32*/
33
34/**
35    @file
36    @ingroup Management Resources
37*/
38
39#ifndef _Core_Resource_H__
40#define _Core_Resource_H__
41
42#include "CorePrereqs.h"
43
44#include <boost/shared_ptr.hpp>
45#include <OgreDataStream.h>
46#include <OgreStringVector.h>
47
48namespace orxonox
49{
50    // Import the Ogre::DataStreamList
51    using Ogre::DataStreamList;
52    using Ogre::DataStreamListPtr;
53    using Ogre::StringVector;
54    using Ogre::StringVectorPtr;
55
56    //! Stores basic information about a Resource from Ogre
57    struct ResourceInfo
58    {
59        //! The file's fully qualified name
60        std::string filename;
61        //! Path name; separated by '/' and ending with '/'
62        std::string path;
63        //! Base filename
64        std::string basename;
65        //! Resource group the file is in
66        std::string group;
67        //! Uncompressed size
68        size_t size;
69        //! Absolute file path ("" for files not on filesystem)
70        std::string fileSystemPath;
71    };
72
73    /** Provides simple functions to easily access the Ogre::ResourceGroupManager.
74        The wrapper functions also avoid having to deal with resource groups.
75    */
76    class _CoreExport Resource
77    {
78        // Docs by Ogre::ResourceGroupManager.h
79    public:
80        /**
81        @brief
82            Open a single resource by name and return a DataStream
83            pointing at the source of the data.
84        @param name
85            The name of the resource to locate.
86            Even if resource locations are added recursively, you
87            must provide a fully qualified name to this method.
88        @return
89            Shared pointer to data stream containing the data. Will be
90            destroyed automatically when no longer referenced.
91        */
92        static DataStreamPtr open(const std::string& name);
93
94        //! Similar to open(string, string, bool), but with a fileInfo struct
95        static DataStreamPtr open(shared_ptr<ResourceInfo> fileInfo)
96        {
97            return open(fileInfo->filename);
98        }
99
100        /**
101        @brief
102            Open all resources matching a given pattern (which can contain
103            the character '*' as a wildcard), and return a collection of
104            DataStream objects on them.
105        @param pattern
106            The pattern to look for. If resource locations have been
107            added recursively, subdirectories will be searched too so this
108            does not need to be fully qualified.
109        @return
110            Shared pointer to a data stream list , will be
111            destroyed automatically when no longer referenced
112        */
113        static DataStreamListPtr openMulti(const std::string& pattern);
114
115        /**
116            Find out if the named file exists.
117        @param name
118            Fully qualified name of the file to test for
119        */
120        static bool exists(const std::string& name);
121
122        /**
123            Get struct with information about path and size.
124        @param name
125            Fully qualified name of the file to test for
126        */
127        static shared_ptr<ResourceInfo> getInfo(const std::string& name);
128
129        /**
130            Retrieves a list with all resources matching a certain pattern.
131        @param pattern
132            The pattern to look for. If resource locations have been
133            added recursively, subdirectories will be searched too so this
134            does not need to be fully qualified.
135        */
136        static StringVectorPtr findResourceNames(const std::string& pattern);
137
138        //! Name of the default resource group (usually "General")
139        static const std::string& getDefaultResourceGroup();
140
141    private:
142        Resource();
143        ~Resource();
144        Resource(const Resource& instance);
145    };
146}
147
148#endif /* _Core_Resource_H__ */
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