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source: code/trunk/src/libraries/core/ThreadPool.cc @ 11250

Last change on this file since 11250 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 3.1 KB
RevLine 
[3226]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "ThreadPool.h"
[8373]30
31#include "util/OrxAssert.h"
[3240]32#include "Thread.h"
[3226]33
34namespace orxonox
35{
[3231]36
[3226]37    ThreadPool::ThreadPool()
38    {
39    }
[6417]40
[3226]41    ThreadPool::~ThreadPool()
42    {
[8394]43        OrxVerify(this->setNrOfThreads(0) == 0, "ERROR: could not join remaining threads in ThreadPool" );
[3226]44    }
[6417]45
[3226]46    void ThreadPool::addThreads( unsigned int nr )
47    {
48        for( unsigned int i=0; i<nr; i++ )
[3240]49            this->threadPool_.push_back(new Thread());
[3226]50    }
51    unsigned int ThreadPool::removeThreads( unsigned int nr )
52    {
53        unsigned int i=0;
[3240]54        std::vector<Thread*>::iterator it;
55        for( it = this->threadPool_.begin(); it != threadPool_.end() && i<nr; )
[3226]56        {
[3240]57            if( ! (*it)->isWorking() )
[3226]58            {
[3240]59                Thread* temp = *it;
60                it=this->threadPool_.erase( it );
61                delete temp;
[3226]62                ++i;
63            }
[3240]64            else
65              ++it;
[3226]66        }
[3231]67        return i;
[3226]68    }
69    unsigned int ThreadPool::setNrOfThreads( unsigned int nr )
70    {
71        unsigned int currentsize = this->threadPool_.size();
72        if ( nr < currentsize )
73            return currentsize - removeThreads( currentsize - nr );
74        else if ( nr == currentsize )
75            return currentsize;
76        else
77        {
78            addThreads( nr - currentsize );
79            return nr;
80        }
81    }
[6417]82
[7284]83    bool ThreadPool::passFunction( const ExecutorPtr& executor, bool addThread )
[3226]84    {
[11071]85        for ( Thread* thread : threadPool_ )
[3226]86        {
[11071]87            if ( ! thread->isWorking() )
[3226]88            {
[8373]89                // If that fails, then there is some code error
[11071]90                OrxVerify( thread->evaluateExecutor( executor ), "ERROR: could not evaluate Executor" );
[3226]91                return true;
92            }
93        }
94        if ( addThread )
95        {
96            addThreads( 1 );
[8394]97            OrxVerify( this->threadPool_.back()->evaluateExecutor( executor ), "ERROR: could not evaluate Executor" ); // access the last element
[3226]98            return true;
99        }
100        else
101            return false;
102    }
[6417]103
[3226]104    void ThreadPool::synchronise()
105    {
[11071]106        for ( Thread* thread : this->threadPool_ )
[3226]107        {
[11071]108            thread->waitUntilFinished();
[3226]109        }
110    }
111
112}
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