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source: code/trunk/src/libraries/core/command/FunctorPtr.h @ 7324

Last change on this file since 7324 was 7284, checked in by landauf, 14 years ago

merged consolecommands3 branch back to trunk.

note: the console command interface has changed completely, but the documentation is not yet up to date. just copy an existing command and change it to your needs, it's pretty self-explanatory. also the include files related to console commands are now located in core/command/. in the game it should work exactly like before, except for some changes in the auto-completion.

  • Property svn:eol-style set to native
File size: 2.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _FunctorPtr_H__
30#define _FunctorPtr_H__
31
32#include "core/CorePrereqs.h"
33#include "util/SharedPtr.h"
34
35namespace orxonox
36{
37    typedef SharedPtr<Functor> FunctorPtr;
38
39    template <class T>
40    class FunctorMemberPtr : public SharedChildPtr<FunctorMember<T>, FunctorPtr>
41    {
42        public:
43            inline FunctorMemberPtr() : SharedChildPtr<FunctorMember<T>, FunctorPtr>() {}
44            inline FunctorMemberPtr(FunctorMember<T>* pointer) : SharedChildPtr<FunctorMember<T>, FunctorPtr>(pointer) {}
45            inline FunctorMemberPtr(const SharedPtr<FunctorMember<T> >& other) : SharedChildPtr<FunctorMember<T>, FunctorPtr>(other) {}
46    };
47
48    typedef FunctorMemberPtr<void> FunctorStaticPtr;
49
50    template <class F, class T>
51    class FunctorPointerPtr : public SharedChildPtr<FunctorPointer<F, T>, FunctorMemberPtr<T> >
52    {
53        public:
54            inline FunctorPointerPtr() : SharedChildPtr<FunctorPointer<F, T>, FunctorMemberPtr<T> >() {}
55            inline FunctorPointerPtr(FunctorPointer<F, T>* pointer) : SharedChildPtr<FunctorPointer<F, T>, FunctorMemberPtr<T> >(pointer) {}
56            inline FunctorPointerPtr(const SharedPtr<FunctorPointer<F, T> >& other) : SharedChildPtr<FunctorPointer<F, T>, FunctorMemberPtr<T> >(other) {}
57    };
58}
59
60#endif /* _FunctorPtr_H__ */
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