1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Oliver Scheuss |
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24 | * Reto Grieder |
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25 | * Co-authors: |
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26 | * ... |
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27 | * |
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28 | */ |
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29 | |
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30 | #include "IOConsole.h" |
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31 | |
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32 | #include <iomanip> |
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33 | #include <iostream> |
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34 | #include <termios.h> |
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35 | #include <sys/ioctl.h> |
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36 | |
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37 | #include "util/Clock.h" |
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38 | #include "util/Math.h" |
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39 | #include "core/Game.h" |
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40 | #include "core/input/InputBuffer.h" |
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41 | |
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42 | namespace orxonox |
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43 | { |
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44 | IOConsole* IOConsole::singletonPtr_s = NULL; |
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45 | |
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46 | namespace EscapeMode |
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47 | { |
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48 | enum Value |
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49 | { |
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50 | None, |
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51 | First, |
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52 | Second |
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53 | }; |
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54 | } |
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55 | |
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56 | IOConsole::IOConsole() |
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57 | : shell_(new Shell("IOConsole", false)) |
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58 | , buffer_(shell_->getInputBuffer()) |
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59 | , cout_(std::cout.rdbuf()) |
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60 | , promptString_("orxonox # ") |
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61 | , bStatusPrinted_(false) |
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62 | , originalTerminalSettings_(0) |
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63 | { |
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64 | this->setTerminalMode(); |
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65 | this->shell_->registerListener(this); |
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66 | |
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67 | // Manually set the widths of the individual status lines |
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68 | this->statusLineWidths_.push_back(29); |
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69 | this->statusLineMaxWidth_ = 29; |
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70 | |
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71 | this->getTerminalSize(); |
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72 | this->lastTerminalWidth_ = this->terminalWidth_; |
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73 | this->lastTerminalHeight_ = this->terminalHeight_; |
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74 | |
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75 | // Disable standard std::cout logging |
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76 | OutputHandler::getInstance().disableCout(); |
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77 | // Redirect std::cout to an ostringstream |
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78 | // (Other part is in the initialiser list) |
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79 | std::cout.rdbuf(this->origCout_.rdbuf()); |
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80 | |
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81 | // Make sure we make way for the status lines |
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82 | this->preUpdate(Game::getInstance().getGameClock()); |
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83 | } |
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84 | |
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85 | IOConsole::~IOConsole() |
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86 | { |
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87 | // Process output written to std::cout in the meantime |
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88 | std::cout.flush(); |
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89 | if (!this->origCout_.str().empty()) |
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90 | this->shell_->addOutput(this->origCout_.str(), Shell::None); |
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91 | // Erase input and status lines |
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92 | this->cout_ << "\033[1G\033[J"; |
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93 | // Move cursor to the bottom |
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94 | this->cout_ << "\033[" << this->statusLineWidths_.size() << 'B'; |
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95 | // Scroll terminal to compensate for erased lines |
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96 | this->cout_ << "\033[" << this->statusLineWidths_.size() << 'T'; |
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97 | |
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98 | resetTerminalMode(); |
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99 | this->shell_->destroy(); |
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100 | |
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101 | // Restore this->cout_ redirection |
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102 | std::cout.rdbuf(this->cout_.rdbuf()); |
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103 | // Enable standard std::cout logging again |
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104 | OutputHandler::getInstance().enableCout(); |
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105 | } |
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106 | |
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107 | void IOConsole::preUpdate(const Clock& time) |
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108 | { |
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109 | unsigned char c; |
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110 | std::string escapeSequence; |
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111 | EscapeMode::Value escapeMode = EscapeMode::None; |
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112 | while (std::cin.good()) |
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113 | { |
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114 | c = std::cin.get(); |
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115 | if (!std::cin.good()) |
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116 | break; |
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117 | |
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118 | if (escapeMode == EscapeMode::First && (c == '[' || c=='O') ) |
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119 | escapeMode = EscapeMode::Second; |
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120 | // Get Alt+Tab combination when switching applications |
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121 | else if (escapeMode == EscapeMode::First && c == '\t') |
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122 | { |
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123 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Tab, '\t', KeyboardModifier::Alt)); |
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124 | escapeMode = EscapeMode::None; |
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125 | } |
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126 | else if (escapeMode == EscapeMode::Second) |
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127 | { |
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128 | escapeSequence += c; |
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129 | escapeMode = EscapeMode::None; |
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130 | if (escapeSequence == "A") |
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131 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Up, 0, 0)); |
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132 | else if (escapeSequence == "B") |
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133 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Down, 0, 0)); |
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134 | else if (escapeSequence == "C") |
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135 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Right, 0, 0)); |
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136 | else if (escapeSequence == "D") |
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137 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Left, 0, 0)); |
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138 | else if (escapeSequence == "1~" || escapeSequence == "H") |
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139 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Home, 0, 0)); |
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140 | else if (escapeSequence == "2~") |
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141 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Insert, 0, 0)); |
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142 | else if (escapeSequence == "3~") |
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143 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Delete, 0, 0)); |
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144 | else if (escapeSequence == "4~" || escapeSequence == "F") |
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145 | this->buffer_->buttonPressed(KeyEvent(KeyCode::End, 0, 0)); |
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146 | else if (escapeSequence == "5~") |
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147 | this->buffer_->buttonPressed(KeyEvent(KeyCode::PageUp, 0, 0)); |
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148 | else if (escapeSequence == "6~") |
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149 | this->buffer_->buttonPressed(KeyEvent(KeyCode::PageDown, 0, 0)); |
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150 | else |
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151 | // Waiting for sequence to complete |
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152 | // If the user presses ESC and then '[' or 'O' while the loop is not |
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153 | // running (for instance while loading), the whole sequence gets dropped |
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154 | escapeMode = EscapeMode::Second; |
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155 | } |
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156 | else // not in an escape sequence OR user might have pressed just ESC |
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157 | { |
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158 | if (escapeMode == EscapeMode::First) |
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159 | { |
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160 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Escape, c, 0)); |
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161 | escapeMode = EscapeMode::None; |
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162 | } |
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163 | if (c == '\033') |
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164 | { |
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165 | escapeMode = EscapeMode::First; |
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166 | escapeSequence.clear(); |
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167 | } |
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168 | else |
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169 | { |
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170 | KeyCode::ByEnum code; |
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171 | switch (c) |
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172 | { |
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173 | case '\n' : case '\r': code = KeyCode::Return; break; |
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174 | case '\177': case '\b': code = KeyCode::Back; break; |
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175 | case '\t' : code = KeyCode::Tab; break; |
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176 | default: |
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177 | // We don't encode the key code (would be a very large switch) |
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178 | // because the InputBuffer will only insert the text anyway |
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179 | // Replacement character is simply KeyCode::A |
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180 | code = KeyCode::A; |
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181 | } |
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182 | this->buffer_->buttonPressed(KeyEvent(code, c, 0)); |
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183 | } |
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184 | } |
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185 | } |
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186 | // Reset error flags in std::cin |
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187 | std::cin.clear(); |
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188 | |
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189 | // If there is still an escape key pending (escape key ONLY), then |
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190 | // it sure isn't an escape sequence anymore |
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191 | if (escapeMode == EscapeMode::First) |
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192 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Escape, '\033', 0)); |
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193 | |
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194 | // Determine terminal width and height |
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195 | this->lastTerminalWidth_ = this->terminalWidth_; |
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196 | this->lastTerminalHeight_ = this->terminalHeight_; |
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197 | this->getTerminalSize(); |
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198 | |
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199 | int heightDiff = this->terminalHeight_ - this->lastTerminalHeight_; |
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200 | if (this->bStatusPrinted_ && heightDiff < 0) |
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201 | { |
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202 | // Terminal width has shrunk. The cursor will still be on the input line, |
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203 | // but that line might very well be the last |
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204 | int newLines = std::min((int)this->statusLineWidths_.size(), -heightDiff); |
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205 | // Scroll terminal to create new lines |
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206 | this->cout_ << "\033[" << newLines << 'S'; |
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207 | } |
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208 | |
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209 | if (!this->bStatusPrinted_ && this->willPrintStatusLines()) |
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210 | { |
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211 | // Scroll console to make way for status lines |
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212 | this->cout_ << "\033[" << this->statusLineWidths_.size() << 'S'; |
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213 | this->bStatusPrinted_ = true; |
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214 | } |
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215 | |
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216 | // We always assume that the cursor is on the input line. |
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217 | // But we cannot always be sure about that, esp. if we scroll the console |
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218 | this->cout_ << "\033[" << this->statusLineWidths_.size() << 'B'; |
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219 | this->cout_ << "\033[" << this->statusLineWidths_.size() << 'A'; |
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220 | |
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221 | // Erase status and input lines |
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222 | this->cout_ << "\033[1G\033[J"; |
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223 | this->printInputLine(); |
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224 | this->printStatusLines(); |
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225 | this->cout_.flush(); |
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226 | |
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227 | // Process output written to std::cout |
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228 | std::cout.flush(); |
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229 | if (!this->origCout_.str().empty()) |
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230 | { |
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231 | this->shell_->addOutput(this->origCout_.str(), Shell::None); |
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232 | this->origCout_.str(""); |
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233 | } |
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234 | } |
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235 | |
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236 | void IOConsole::printOutputLine(const std::string& text, Shell::LineType type) |
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237 | { |
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238 | /* |
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239 | // Colour line |
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240 | switch (type) |
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241 | { |
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242 | case Shell::None: this->cout_ << "\033[37m"; break; |
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243 | case Shell::Error: this->cout_ << "\033[91m"; break; |
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244 | case Shell::Warning: this->cout_ << "\033[31m"; break; |
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245 | case Shell::Info: this->cout_ << "\033[34m"; break; |
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246 | case Shell::Debug: this->cout_ << "\033[36m"; break; |
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247 | case Shell::Verbose: this->cout_ << "\033[35m"; break; |
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248 | case Shell::Ultra: this->cout_ << "\033[37m"; break; |
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249 | default: break; |
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250 | } |
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251 | */ |
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252 | |
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253 | // Print output line |
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254 | this->cout_ << text; |
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255 | |
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256 | // Reset colour to white |
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257 | // this->cout_ << "\033[37m"; |
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258 | } |
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259 | |
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260 | void IOConsole::printInputLine() |
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261 | { |
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262 | // Set cursor to the beginning of the line and erase the line |
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263 | this->cout_ << "\033[1G\033[K"; |
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264 | // Indicate a command prompt |
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265 | this->cout_ << this->promptString_; |
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266 | // Save cursor position |
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267 | this->cout_ << "\033[s"; |
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268 | // Print command line buffer |
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269 | this->cout_ << this->shell_->getInput(); |
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270 | // Restore cursor position and move it to the right |
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271 | this->cout_ << "\033[u"; |
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272 | if (this->buffer_->getCursorPosition() > 0) |
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273 | this->cout_ << "\033[" << this->buffer_->getCursorPosition() << 'C'; |
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274 | } |
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275 | |
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276 | void IOConsole::printStatusLines() |
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277 | { |
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278 | if (this->willPrintStatusLines()) |
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279 | { |
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280 | // Save cursor position |
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281 | this->cout_ << "\033[s"; |
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282 | // Move cursor down (don't create a new line here because the buffer might flush then!) |
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283 | this->cout_ << "\033[1B\033[1G"; |
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284 | this->cout_ << std::fixed << std::setprecision(2) << std::setw(5) << Game::getInstance().getAvgFPS() << " fps, "; |
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285 | this->cout_ << std::setprecision(2) << std::setw(5) << Game::getInstance().getAvgTickTime() << " ms tick time"; |
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286 | // Restore cursor position |
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287 | this->cout_ << "\033[u"; |
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288 | this->bStatusPrinted_ = true; |
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289 | } |
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290 | else |
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291 | this->bStatusPrinted_ = false; |
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292 | } |
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293 | |
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294 | void IOConsole::setTerminalMode() |
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295 | { |
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296 | termios new_settings; |
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297 | this->originalTerminalSettings_ = new termios(); |
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298 | |
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299 | tcgetattr(0, this->originalTerminalSettings_); |
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300 | new_settings = *this->originalTerminalSettings_; |
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301 | new_settings.c_lflag &= ~(ICANON | ECHO); |
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302 | //new_settings.c_lflag |= (ISIG | IEXTEN); |
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303 | new_settings.c_cc[VTIME] = 0; |
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304 | new_settings.c_cc[VMIN] = 0; |
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305 | tcsetattr(0, TCSANOW, &new_settings); |
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306 | atexit(&IOConsole::resetTerminalMode); |
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307 | } |
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308 | |
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309 | /*static*/ void IOConsole::resetTerminalMode() |
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310 | { |
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311 | if (IOConsole::singletonPtr_s && IOConsole::singletonPtr_s->originalTerminalSettings_) |
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312 | { |
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313 | tcsetattr(0, TCSANOW, IOConsole::singletonPtr_s->originalTerminalSettings_); |
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314 | delete IOConsole::singletonPtr_s->originalTerminalSettings_; |
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315 | IOConsole::singletonPtr_s->originalTerminalSettings_ = 0; |
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316 | } |
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317 | } |
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318 | |
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319 | void IOConsole::getTerminalSize() |
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320 | { |
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321 | #ifdef TIOCGSIZE |
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322 | struct ttysize win; |
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323 | if (!ioctl(STDIN_FILENO, TIOCGSIZE, &win)) |
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324 | { |
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325 | this->terminalWidth_ = win.ts_cols; |
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326 | this->terminalHeight_ = win.ts_lines; |
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327 | return; |
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328 | } |
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329 | #elif defined TIOCGWINSZ |
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330 | struct winsize win; |
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331 | if (!ioctl(STDIN_FILENO, TIOCGWINSZ, &win)) |
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332 | { |
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333 | this->terminalWidth_ = win.ws_col; |
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334 | this->terminalHeight_ = win.ws_row; |
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335 | return; |
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336 | } |
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337 | #else |
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338 | const char* s = getenv("COLUMNS"); |
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339 | this->terminalWidth_ = s ? strtol(s, NULL, 10) : 80; |
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340 | s = getenv("LINES"); |
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341 | this->terminalHeight_ = s ? strtol(s, NULL, 10) : 24; |
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342 | return; |
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343 | #endif |
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344 | this->terminalWidth_ = 80; |
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345 | this->terminalHeight_ = 24; |
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346 | } |
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347 | |
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348 | inline bool IOConsole::willPrintStatusLines() |
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349 | { |
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350 | return !this->statusLineWidths_.empty() |
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351 | && this->terminalWidth_ >= this->statusLineMaxWidth_ |
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352 | && this->terminalHeight_ >= this->minOutputLines_ + (int)this->statusLineWidths_.size(); |
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353 | } |
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354 | |
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355 | // ############################### |
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356 | // ### ShellListener methods ### |
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357 | // ############################### |
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358 | |
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359 | //! Called if all output-lines have to be reprinted |
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360 | void IOConsole::linesChanged() |
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361 | { |
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362 | // Method only gets called upon start to draw all the lines |
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363 | // or when scrolling. But scrolling is disabled and the output |
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364 | // is already in std::cout when we start the IOConsole |
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365 | } |
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366 | |
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367 | //! Called if a command is about to be executed |
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368 | void IOConsole::executed() |
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369 | { |
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370 | this->shell_->addOutput(this->promptString_ + this->shell_->getInput() + '\n', Shell::Command); |
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371 | } |
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372 | |
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373 | //! Called if the console gets closed |
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374 | void IOConsole::exit() |
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375 | { |
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376 | // Exit is not an option, just do nothing (Shell doesn't really exit too) |
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377 | } |
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378 | |
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379 | //! Called if only the last output-line has changed |
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380 | void IOConsole::onlyLastLineChanged() |
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381 | { |
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382 | // Save cursor position and move it to the beginning of the first output line |
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383 | this->cout_ << "\033[s\033[1A\033[1G"; |
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384 | // Erase the line |
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385 | this->cout_ << "\033[K"; |
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386 | // Reprint the last output line |
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387 | this->printOutputLine(this->shell_->getNewestLineIterator()->first, this->shell_->getNewestLineIterator()->second); |
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388 | // Restore cursor |
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389 | this->cout_ << "\033[u"; |
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390 | this->cout_.flush(); |
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391 | } |
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392 | |
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393 | //! Called if a new output-line was added |
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394 | void IOConsole::lineAdded() |
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395 | { |
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396 | int newLines = this->shell_->getNewestLineIterator()->first.size() / this->terminalWidth_ + 1; |
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397 | // Create new lines by scrolling the screen |
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398 | this->cout_ << "\033[" << newLines << 'S'; |
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399 | // Move cursor to the beginning of the new (last) output line |
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400 | this->cout_ << "\033[" << newLines << "A\033[1G"; |
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401 | // Erase screen from here |
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402 | this->cout_ << "\033[J"; |
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403 | // Print the new output lines |
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404 | for (int i = 0; i < newLines; ++i) |
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405 | { |
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406 | Shell::LineList::const_iterator it = this->shell_->getNewestLineIterator(); |
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407 | this->printOutputLine(it->first.substr(i*this->terminalWidth_, this->terminalWidth_), it->second); |
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408 | } |
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409 | // Move cursor down |
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410 | this->cout_ << "\033[1B\033[1G"; |
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411 | // Print status and input lines |
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412 | this->printInputLine(); |
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413 | this->printStatusLines(); |
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414 | this->cout_.flush(); |
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415 | } |
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416 | |
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417 | //! Called if the text in the input-line has changed |
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418 | void IOConsole::inputChanged() |
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419 | { |
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420 | this->printInputLine(); |
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421 | this->cout_.flush(); |
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422 | } |
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423 | |
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424 | //! Called if the position of the cursor in the input-line has changed |
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425 | void IOConsole::cursorChanged() |
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426 | { |
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427 | this->printInputLine(); |
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428 | this->cout_.flush(); |
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429 | } |
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430 | } |
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