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source: code/trunk/src/libraries/core/config/ConfigFile.h @ 9873

Last change on this file since 9873 was 9559, checked in by landauf, 12 years ago

split ConfigFileManager.h/cc into multiple files, one for each class. why did I ever put them all into the same file?

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File size: 8.1 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @ingroup Config ConfigFile
32*/
33
34#ifndef _ConfigFile_H__
35#define _ConfigFile_H__
36
37#include "core/CorePrereqs.h"
38
39#include "ConfigFileSection.h"
40
41namespace orxonox
42{
43    ////////////////
44    // ConfigFile //
45    ////////////////
46    /**
47        @brief This class represents a config file, which is stored on the hard-disk and contains config values in different sections.
48
49        It provides an interface to manipulate the sections and values.
50    */
51    class _CoreExport ConfigFile
52    {
53        public:
54            ConfigFile(const std::string& filename, bool bCopyFallbackFile = true);
55            virtual ~ConfigFile();
56
57            virtual void load();
58            virtual void save() const;
59            virtual void saveAs(const std::string& filename) const;
60            virtual void clear();
61
62            /// Returns the file-name of this config file
63            inline const std::string& getFilename()
64                { return this->filename_; }
65
66            /**
67                @brief Stores a value in the config file. If the entry or its section doesn't exist, it's created.
68
69                @param section  The name of the section
70                @param name     The name of the entry
71                @param value    The new value
72                @param bString  If true, the value is treated as string which means some special treatment of special characters.
73            */
74            inline void setValue(const std::string& section, const std::string& name, const std::string& value, bool bString)
75            {
76                this->getOrCreateSection(section)->setValue(name, value, bString);
77                this->save();
78            }
79            /**
80                @brief Returns the value of a given entry in the config file. Returns a blank string if the value doesn't exist.
81
82                @param section  The name of the section
83                @param name     The name of the entry
84                @param bString  If true, the value is treated as string which means some special treatment of special characters.
85            */
86            inline const std::string& getValue(const std::string& section, const std::string& name, bool bString)
87            {
88                ConfigFileSection* sectionPtr = this->getSection(section);
89                return (sectionPtr ? sectionPtr->getValue(name, bString) : BLANKSTRING);
90            }
91            /**
92                @brief Returns the value of a given entry in the config file. If it doesn't exist, the entry is created using the fallback value.
93
94                @param section  The name of the section
95                @param name     The name of the entry
96                @param fallback The value that will be used if the entry doesn't exist
97                @param bString  If true, the value is treated as string which means some special treatment of special characters.
98            */
99            inline const std::string& getOrCreateValue(const std::string& section, const std::string& name, const std::string& fallback, bool bString)
100            {
101                const std::string& output = this->getOrCreateSection(section)->getOrCreateValue(name, fallback, bString);
102                this->saveIfUpdated();
103                return output;
104            }
105
106            /**
107                @brief Stores the value of an element of a vector in the config file. If the entry or its section doesn't exist, it's created.
108
109                @param section  The name of the section
110                @param name     The name of the vector
111                @param index    The index of the element in the vector
112                @param value    The new value
113                @param bString  If true, the value is treated as string which means some special treatment of special characters.
114            */
115            inline void setValue(const std::string& section, const std::string& name, unsigned int index, const std::string& value, bool bString)
116            {
117                this->getOrCreateSection(section)->setValue(name, index, value, bString);
118                this->save();
119            }
120            /**
121                @brief Returns the value of a given element of a vector in the config file. Returns a blank string if the value doesn't exist.
122
123                @param section  The name of the section
124                @param name     The name of the vector
125                @param index    The index of the element in the vector
126                @param bString  If true, the value is treated as string which means some special treatment of special characters.
127            */
128            inline const std::string& getValue(const std::string& section, const std::string& name, unsigned int index, bool bString)
129            {
130                ConfigFileSection* sectionPtr = this->getSection(section);
131                return (sectionPtr ? sectionPtr->getValue(name, index, bString) : BLANKSTRING);
132            }
133            /**
134                @brief Returns the value of a given element of a vector in the config file. If it doesn't exist, the entry is created using the fallback value.
135
136                @param section  The name of the section
137                @param name     The name of the vector
138                @param index    The index of the element in the vector
139                @param fallback The value that will be used if the entry doesn't exist
140                @param bString  If true, the value is treated as string which means some special treatment of special characters.
141            */
142            const std::string& getOrCreateValue(const std::string& section, const std::string& name, unsigned int index, const std::string& fallback, bool bString)
143            {
144                const std::string& output = this->getOrCreateSection(section)->getOrCreateValue(name, index, fallback, bString);
145                this->saveIfUpdated();
146                return output;
147            }
148
149            void deleteVectorEntries(const std::string& section, const std::string& name, unsigned int startindex = 0);
150            /**
151                @brief Returns the size of a config vector.
152                @param section  The section of the vector
153                @param name     The name of the vector
154            */
155            inline unsigned int getVectorSize(const std::string& section, const std::string& name) const
156            {
157                ConfigFileSection* sectionPtr = this->getSection(section);
158                return (sectionPtr ? sectionPtr->getVectorSize(name) : 0);
159            }
160
161            static const char* DEFAULT_CONFIG_FOLDER;   ///< The folder where the default config files will be stored
162
163        protected:
164            ConfigFileSection* getSection(const std::string& section) const;
165            ConfigFileSection* getOrCreateSection(const std::string& section);
166
167            std::list<ConfigFileSection*> sections_;    ///< A list of sections in this config file
168
169        private:
170            void saveIfUpdated();
171
172            const std::string filename_;                ///< The filename of this config file
173            const bool bCopyFallbackFile_;              ///< If true, the default config file is copied into the config-directory before loading the file
174            bool bUpdated_;                             ///< Becomes true if a section is added
175    };
176}
177
178#endif /* _ConfigFile_H__ */
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