1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _Core_Keyboard_H__ |
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30 | #define _Core_Keyboard_H__ |
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31 | |
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32 | #include "InputPrereqs.h" |
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33 | |
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34 | #include "InputHandler.h" |
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35 | #include "InputDevice.h" |
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36 | |
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37 | namespace orxonox |
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38 | { |
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39 | //! %Template parameter collection for the base class |
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40 | struct KeyboardTraits |
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41 | { |
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42 | typedef Keyboard DeviceClass; |
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43 | typedef OIS::Keyboard OISDeviceClass; |
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44 | typedef KeyEvent ButtonType; |
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45 | typedef KeyEvent& ButtonTypeParam; |
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46 | static const OIS::Type OISDeviceValue = OIS::OISKeyboard; |
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47 | }; |
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48 | |
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49 | /** |
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50 | @brief |
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51 | Wraps around an OIS::Mouse and forwards the input events to |
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52 | a list of input states. |
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53 | |
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54 | It also saves the state of the keyboard modifiers (like shift, etc.) |
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55 | */ |
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56 | class _CoreExport Keyboard |
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57 | : public InputDeviceTemplated<KeyboardTraits> |
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58 | , public OIS::KeyListener |
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59 | { |
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60 | friend class InputDeviceTemplated<KeyboardTraits>; |
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61 | //! Super class alias |
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62 | typedef InputDeviceTemplated<KeyboardTraits> super; |
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63 | |
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64 | public: |
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65 | //! Only resets the keyboard modifiers. Initialising is done in the base class. |
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66 | Keyboard(unsigned int id, OIS::InputManager* oisInputManager) : super(id, oisInputManager), modifiers_(0) { } |
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67 | ~Keyboard() { } |
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68 | |
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69 | private: |
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70 | //! Resets the keyboard modifiers |
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71 | void clearBuffersImpl() { this->modifiers_ = 0; } |
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72 | //! Translates the KeyHandle to a KeyEvent |
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73 | KeyEvent& getButtonEventArg(KeyEvent& button) |
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74 | { |
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75 | button.setModifiers(modifiers_); |
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76 | return button; |
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77 | } |
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78 | |
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79 | bool keyPressed(const OIS::KeyEvent& arg); |
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80 | bool keyReleased(const OIS::KeyEvent& arg); |
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81 | |
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82 | //! Returns the class name as string |
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83 | static std::string getClassNameImpl() { return "Keyboard"; } |
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84 | |
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85 | //! Bit mask representing keyboard modifiers |
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86 | int modifiers_; |
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87 | }; |
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88 | } |
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89 | |
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90 | #endif /* _Core_Keyboard_H__ */ |
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