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source: code/trunk/src/libraries/network/ClientInformation.cc @ 7579

Last change on this file since 7579 was 7459, checked in by adrfried, 14 years ago

Merged ipv6 branch

Orxonox now includes a modified version of ENet 1.3.0

  • Property svn:eol-style set to native
File size: 6.5 KB
RevLine 
[1505]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      ...
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29//
30// C++ Implementation: ClientInformation
31//
32// Description:
33//
34//
35// Author:  <>, (C) 2007
36//
37// Copyright: See COPYING file that comes with this distribution
38//
39//
40
41#include "ClientInformation.h"
[5749]42#define WIN32_LEAN_AND_MEAN
[2773]43#include <enet/enet.h>
[5961]44#include "ClientConnectionListener.h"
[1505]45
[2171]46namespace orxonox
[1505]47{
[2087]48
[6417]49
[1735]50  ClientInformation *ClientInformation::head_=0;
[2087]51
[1505]52  ClientInformation::ClientInformation() {
[1735]53    if(!head_)
54      head_=this;
[1505]55    gamestateID_=GAMESTATEID_INITIAL;
56    preve=0;
57    nexte=0;
58    partialGamestateID_=GAMESTATEID_INITIAL-1;
59    synched_=false;
60  }
61
62  ClientInformation::~ClientInformation() {
63    if(prev()!=0)
64      prev()->setNext(this->next());
65    if(next()!=0)
66      next()->setPrev(this->prev());
[2087]67    if(this==head_)
68      head_=next();
[5961]69    ClientConnectionListener::broadcastClientDisconnected( this->getID() );
[1505]70  }
71
72  ClientInformation *ClientInformation::next() {
73    if(this!=0)
74      return this->nexte;
75    else
76      return 0;
77  }
78  ClientInformation *ClientInformation::prev() {
79    if(this!=0)
80      return this->preve;
81    else
82      return 0;
83  }
84
85  bool ClientInformation::setPrev(ClientInformation *prev) {
[1735]86    if(this==head_)
87      head_=prev;
88    this->preve = prev;
[1505]89    return true;
90  }
91
92  bool ClientInformation::setNext(ClientInformation *next) {
93    this->nexte = next;
94    return true;
95  }
96
97  ClientInformation *ClientInformation::insertAfter(ClientInformation *ins) {
98    this->next()->setPrev(ins);
99    ins->setNext(this->next());
100    ins->setPrev(this);
101    this->nexte = ins;
102    return ins;
103  }
104
105  ClientInformation *ClientInformation::insertBefore(ClientInformation *ins){
106    if(!this)
107      return NULL;
108    this->prev()->setNext(ins);
109    ins->setPrev(this->prev());
110    this->preve=ins;
111    ins->setNext(this);
112    return ins;
113  }
114
115  void ClientInformation::setID(int clientID){
116    if(!this)
117      return;
118    clientID_ = clientID;
119  }
120
121  bool ClientInformation::setPeer(ENetPeer *peer){
122    if(!this)
123      return false;
124    peer_ = peer;
125    return true;
126  }
127
[1735]128  bool ClientInformation::setGamestateID(int id){
[1505]129    if(!this)
130      return false;
131    gamestateID_=id;
132    return true;
133  }
[2087]134
[1505]135  bool ClientInformation::setPartialGamestateID(int id){
136    if(!this)
137      return false;
138    partialGamestateID_=id;
139    return true;
140  }
141
[2087]142  unsigned int ClientInformation::getID() {
[1505]143    if(!this)
144      return CLIENTID_UNKNOWN;
145    else
146      return clientID_;
147  }
148
149  ENetPeer *ClientInformation::getPeer() {
150    if(this)
151      return peer_;
152    else
153      return NULL;
154  }
[2087]155
[1505]156  int ClientInformation::getFailures(){
157    return failures_;
158  }
159  void ClientInformation::addFailure(){
160    failures_++;
161  }
162  void ClientInformation::resetFailures(){
163    failures_=0;
164  }
[2087]165
[2773]166  uint32_t ClientInformation::getRTT(){
[2087]167    return this->peer_->roundTripTime;
[1534]168  }
[2087]169
170  double ClientInformation::getPacketLoss(){
[3301]171    return static_cast<double>(this->peer_->packetLoss)/ENET_PEER_PACKET_LOSS_SCALE;
[1534]172  }
[1505]173
[2087]174  unsigned int ClientInformation::getGamestateID() {
[1505]175    if(this)
176      return gamestateID_;
177    else
[3301]178      return static_cast<unsigned int>(-1);
[1505]179  }
[2087]180
181  unsigned int ClientInformation::getPartialGamestateID() {
[1505]182    if(this)
183      return partialGamestateID_;
184    else
[3301]185      return static_cast<unsigned int>(-1);
[1505]186  }
187
188  ClientInformation *ClientInformation::insertBack(ClientInformation *ins) {
[1735]189    ClientInformation *temp = head_;
[2087]190    if(temp==ins){
[1735]191      return head_;
192    }
[1505]193    while(temp->next()!=0){
194      temp = temp->next();
195    }
196    temp->setNext(ins);
197    ins->setPrev(temp);
198    return ins;
199  }
200
[2087]201  bool ClientInformation::removeClient(unsigned int clientID) {
[3301]202    if(clientID==CLIENTID_UNKNOWN)
[1505]203      return false;
[1735]204    ClientInformation *temp = head_;
[1505]205    while(temp!=0 && temp->getID()!=clientID)
206      temp = temp->next();
207    if(temp==0)
208      return false;
209    delete temp;
210    return true;
211  }
212
213  bool ClientInformation::removeClient(ENetPeer *peer) {
[1735]214    if(!peer)
[1505]215      return false;
[1735]216    ClientInformation *temp = head_;
[1505]217    while(temp!=0){
[7459]218      if(!memcmp(& temp->getPeer()->address, & peer->address, sizeof(peer->address)))
[1735]219        break;
[1505]220      temp = temp->next();
221    }
222    if(temp==0)
223      return false;
224    delete temp;
225    return true;
226  }
227
228  /**
229  * This function goes forward through the list and looks for an element with clientID
230  * This function should only be applied to the head of the list
231  * @param clientID id to look for
[7401]232  * @param look_backwards FIXME - add doc? parameter unused?
[1505]233  * @return pointer to the last element in the list or 0 if the search was unsuccessfull
234  */
[2087]235  ClientInformation *ClientInformation::findClient(unsigned int clientID, bool look_backwards) {
[1735]236    ClientInformation *temp = head_;
[1505]237    while(temp!=0 && temp->getID()!=clientID){
238      temp = temp->next();
239    }
240    // returns 0 if nothing has been found
241    return temp;
242  }
243
244  /**
245  * This function goes forward through the list and looks for an element with clientID
246  * This function should only be applied to the head of the list
[7401]247  * @param address peer to look for
248  * @param look_backwards FIXME - add doc? parameter unused?
[1505]249  * @return pointer to the element in the list
250  */
251  ClientInformation *ClientInformation::findClient(ENetAddress *address, bool look_backwards) {
[1735]252    ClientInformation *temp = head_;
[1505]253    while(temp!=0){
[7459]254      if(!memcmp(& temp->getPeer()->address, address, sizeof(*address)))
[1505]255        break;
256      temp = temp->next();
257    }
258    // returns 0 if nothing has been found
259    return temp;
260  }
261
262  bool ClientInformation::setSynched(bool s) {
263    if(!this)
264      return false;
265    synched_=s;
266    return true;
267  }
268
269  bool ClientInformation::getSynched() {
270    if(this)
271      return synched_;
272    else
273      return false;
274  }
275
276}
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