[10468] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Fabian 'x3n' Landau |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #ifndef __NetworkFunctionManager_H__ |
---|
| 30 | #define __NetworkFunctionManager_H__ |
---|
| 31 | |
---|
| 32 | #include "NetworkPrereqs.h" |
---|
| 33 | |
---|
| 34 | #include <cassert> |
---|
| 35 | #include <map> |
---|
[10475] | 36 | #include <set> |
---|
[10468] | 37 | |
---|
[10542] | 38 | #include "util/Singleton.h" |
---|
| 39 | #include "NetworkFunction.h" |
---|
| 40 | |
---|
[10468] | 41 | namespace orxonox |
---|
| 42 | { |
---|
[10542] | 43 | class _NetworkExport NetworkFunctionManager : public Singleton<NetworkFunctionManager> |
---|
[10468] | 44 | { |
---|
[10542] | 45 | friend class Singleton<NetworkFunctionManager>; |
---|
| 46 | |
---|
[10468] | 47 | public: |
---|
[10475] | 48 | void registerFunction(NetworkFunctionBase* function); |
---|
| 49 | void unregisterFunction(NetworkFunctionBase* function); |
---|
| 50 | |
---|
| 51 | inline const std::set<NetworkFunctionBase*>& getAllFunctions() |
---|
| 52 | { return functions_; } |
---|
[10471] | 53 | |
---|
[10475] | 54 | NetworkFunctionBase* getFunctionByName(const std::string& name); |
---|
| 55 | NetworkFunctionBase* getFunctionByFunctionPointer(const NetworkFunctionPointer& p); |
---|
| 56 | NetworkFunctionBase* getFunctionByNetworkId(uint32_t id); |
---|
[10471] | 57 | |
---|
[10565] | 58 | void clearNetworkIDs(); |
---|
| 59 | |
---|
[10471] | 60 | private: |
---|
[10475] | 61 | std::set<NetworkFunctionBase*> functions_; |
---|
[10474] | 62 | std::map<std::string, NetworkFunctionBase*> nameMap_; |
---|
| 63 | std::map<NetworkFunctionPointer, NetworkFunctionBase*> functorMap_; |
---|
| 64 | std::map<uint32_t, NetworkFunctionBase*> idMap_; |
---|
[10542] | 65 | |
---|
| 66 | static NetworkFunctionManager* singletonPtr_s; |
---|
[10468] | 67 | }; |
---|
| 68 | } |
---|
| 69 | |
---|
| 70 | #endif /* __NetworkFunctionManager_H__ */ |
---|