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source: code/trunk/src/libraries/network/NetworkPrecompiledHeaders.h @ 9676

Last change on this file since 9676 was 8858, checked in by landauf, 13 years ago

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
  • Property svn:eol-style set to native
File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Compilation of the most often used header files in the network library
33@details
34    Updated: 13. September 2009
35    Total Files: 28
36*/
37
38#include "OrxonoxConfig.h"
39
40///////////////////////////////////////////
41/////          Stable Headers         /////
42///////////////////////////////////////////
43
44#include <cstring>  // 26
45#include <cassert>  // 24
46#include <string>   // 23
47#include <vector>   // 23
48#include <map>      // 23
49#include <fstream>  // 22
50#include <iostream> // 22
51#include <sstream>  // 22
52#include <set>      // 20
53
54#include "util/Output.h"      // 20
55#include <loki/TypeTraits.h> // 18
56
57#ifdef ORXONOX_COMPILER_MSVC
58
59#include <deque>    // 17
60#include <queue>    // 17
61#include <list>     // 16
62#include <cmath>    // 15
63
64#include <OgreMath.h>        // 15
65#include <OgreVector2.h>     // 15
66#include <OgreVector3.h>     // 15
67#include <OgreVector4.h>     // 15
68#include <OgreQuaternion.h>  // 15
69#include <OgreColourValue.h> // 15
70
71#define WIN32_LEAN_AND_MEAN
72#include <enet/enet.h> // 6, 3.1MB
73
74#include "util/mbool.h" // 11
75
76#endif /*ORXONOX_COMPILER_MSVC */
77
78
79// Just in case some header included windows.h
80#undef min
81#undef max
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