/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Reto Grieder * Co-authors: * ... * */ /** @file @brief Shared library macros, enums, constants and forward declarations for the network library */ #ifndef _NetworkPrereqs_H__ #define _NetworkPrereqs_H__ #include "OrxonoxConfig.h" //----------------------------------------------------------------------- // Shared library settings //----------------------------------------------------------------------- #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined( NETWORK_STATIC_BUILD ) # ifdef NETWORK_SHARED_BUILD # define _NetworkExport __declspec(dllexport) # else # if defined( __MINGW32__ ) # define _NetworkExport # else # define _NetworkExport __declspec(dllimport) # endif # endif #elif defined ( ORXONOX_GCC_VISIBILITY ) # define _NetworkExport __attribute__ ((visibility("default"))) #else # define _NetworkExport #endif //----------------------------------------------------------------------- // Constants //----------------------------------------------------------------------- namespace orxonox { static const unsigned int GAMESTATEID_INITIAL = static_cast(-1); extern const char* LAN_DISCOVERY_MESSAGE; extern const char* LAN_DISCOVERY_ACK; static const unsigned int LAN_DISCOVERY_PORT = 55558; static const unsigned int NETWORK_PEER_ID_SERVER = 0; static const unsigned int NETWORK_PEER_ID_BROADCAST = static_cast(-1); static const unsigned int NETWORK_PEER_ID_UNKNOWN = static_cast(-2); static const unsigned int NETWORK_CHANNEL_DEFAULT = 0; static const unsigned int NETWORK_CHANNEL_UNRELIABLE = 1; static const unsigned int NETWORK_CHANNEL_COUNT = 2; } //----------------------------------------------------------------------- // Enums //----------------------------------------------------------------------- namespace orxonox { namespace packet { namespace PacketFlag { enum Value { Reliable = 1, Unsequenced = 2, NoAllocate = 4 }; } } } //----------------------------------------------------------------------- // Forward declarations //----------------------------------------------------------------------- // from ENet struct _ENetPeer; typedef _ENetPeer ENetPeer; struct _ENetPacket; typedef _ENetPacket ENetPacket; struct _ENetEvent; typedef _ENetEvent ENetEvent; struct _ENetHost; typedef _ENetHost ENetHost; struct _ENetAddress; typedef _ENetAddress ENetAddress; typedef uint8_t ENetChannelID; namespace orxonox { class ChatListener; class Client; class ClientConnection; class ClientConnectionListener; class ClientInformation; class Connection; class FunctionCall; class FunctionCallManager; class GamestateClient; class GamestateHandler; class GamestateManager; class Host; class NetworkFunctionBase; struct NetworkFunctionPointer; class NetworkFunctionStatic; template class NetworkMemberFunction; class NetworkMemberFunctionBase; class Server; class ServerConnection; class TrafficControl; // packet namespace packet { class Acknowledgement; class Chat; class ClassID; class DeleteObjects; class FunctionCalls; class FunctionIDs; class Gamestate; class Packet; class Welcome; } // synchronisable template class NetworkCallback; template class NetworkCallbackNotify; class NetworkCallbackBase; class NetworkCallbackManager; class Synchronisable; class SynchronisableHeader; template class SynchronisableVariable; class SynchronisableVariableBase; template class SynchronisableVariableBidirectional; } namespace boost { class mutex; class thread; } #endif /* _NetworkPrereqs_H__ */