1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Oliver Scheuss |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "ServerConnection.h" |
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30 | |
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31 | #include <cassert> |
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32 | #include <string> |
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33 | #define WIN32_LEAN_AND_MEAN |
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34 | #include <enet/enet.h> |
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35 | |
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36 | #include "util/Debug.h" |
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37 | #include <util/Sleep.h> |
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38 | // #include "ClientInformation.h" |
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39 | |
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40 | namespace orxonox |
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41 | { |
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42 | |
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43 | ServerConnection::ServerConnection(): |
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44 | bListening_(false) |
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45 | { |
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46 | this->bindAddress_ = new ENetAddress(); |
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47 | // memset(this->bindAddress_, 0, sizeof(ENetAddress)); |
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48 | this->bindAddress_->host = ENET_HOST_ANY; |
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49 | this->bindAddress_->port = NETWORK_PORT; |
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50 | this->bindAddress_->scopeID = 0; |
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51 | } |
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52 | |
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53 | ServerConnection::~ServerConnection() |
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54 | { |
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55 | if ( this->bListening_ ) |
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56 | closeListener(); |
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57 | delete this->bindAddress_; |
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58 | } |
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59 | |
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60 | void ServerConnection::setBindAddress( const std::string& bindAddress ) |
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61 | { |
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62 | if (enet_address_set_host (this->bindAddress_, bindAddress.c_str()) < 0) |
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63 | COUT(1) << "Error: Could not resolve \"" << bindAddress << "\"." << std::endl; |
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64 | } |
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65 | |
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66 | void ServerConnection::setPort( unsigned int port ) { |
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67 | this->bindAddress_->port = port; |
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68 | } |
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69 | |
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70 | bool ServerConnection::openListener() |
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71 | { |
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72 | // create host |
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73 | this->host_ = enet_host_create(this->bindAddress_, NETWORK_MAX_CONNECTIONS, NETWORK_CHANNEL_COUNT, 0, 0); |
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74 | |
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75 | if ( this->host_ == NULL ) |
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76 | { |
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77 | COUT(1) << "ServerConnection: host_ == NULL" << std::endl; |
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78 | return false; |
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79 | } |
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80 | |
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81 | // enable compression |
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82 | this->enableCompression(); |
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83 | assert( this->host_->socket4 != ENET_SOCKET_NULL || this->host_->socket6 != ENET_SOCKET_NULL ); |
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84 | if (this->host_->socket4 == ENET_SOCKET_NULL) |
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85 | COUT(2) << "Warning: IPv4 Socket failed." << std::endl; |
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86 | else if (this->host_->socket6 == ENET_SOCKET_NULL) |
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87 | COUT(2) << "Warning: IPv6 Socket failed." << std::endl; |
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88 | else |
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89 | COUT(3) << "Info: Using IPv4 and IPv6 Sockets." << std::endl; |
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90 | |
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91 | // start communication thread |
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92 | Connection::startCommunicationThread(); |
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93 | |
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94 | return true; |
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95 | } |
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96 | |
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97 | bool ServerConnection::closeListener() |
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98 | { |
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99 | this->bListening_=false; |
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100 | disconnectClients(); |
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101 | Connection::stopCommunicationThread(); |
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102 | enet_host_destroy(this->host_); |
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103 | return true; |
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104 | } |
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105 | |
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106 | void ServerConnection::addPacket(ENetPacket *packet, unsigned int clientID, uint8_t channelID) |
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107 | { |
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108 | if ( clientID == NETWORK_PEER_ID_BROADCAST ) |
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109 | { |
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110 | broadcastPacket(packet, channelID); |
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111 | } |
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112 | else |
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113 | { |
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114 | // ClientInformation *temp = ClientInformation::findClient(clientID); |
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115 | // if(!temp){ |
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116 | // COUT(3) << "C.Man: addPacket findClient failed" << std::endl; |
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117 | // } |
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118 | Connection::addPacket(packet, clientID, channelID); |
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119 | } |
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120 | } |
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121 | |
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122 | // void ServerConnection::disconnectClient(ClientInformation *client) |
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123 | // { |
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124 | // Connection::disconnectPeer( client->getPeer() ); |
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125 | // } |
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126 | |
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127 | void ServerConnection::disconnectClient(int clientID) |
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128 | { |
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129 | // ClientInformation *client = ClientInformation::findClient(clientID); |
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130 | // if(client) |
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131 | Connection::disconnectPeer(clientID); |
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132 | } |
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133 | |
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134 | void ServerConnection::disconnectClients() |
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135 | { |
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136 | Connection::disconnectPeers(); |
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137 | Connection::waitOutgoingQueue(); |
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138 | return; |
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139 | } |
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140 | |
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141 | |
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142 | // int ServerConnection::getClientID(ENetPeer* peer) |
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143 | // { |
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144 | // return getClientID(&(peer->address)); |
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145 | // } |
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146 | |
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147 | // int ServerConnection::getClientID(ENetAddress* address) |
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148 | // { |
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149 | // return ClientInformation::findClient(address)->getID(); |
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150 | // } |
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151 | // |
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152 | // ENetPeer *ServerConnection::getClientPeer(int clientID) |
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153 | // { |
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154 | // return ClientInformation::findClient(clientID)->getPeer(); |
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155 | // } |
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156 | |
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157 | |
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158 | } |
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