[7565] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Sandro 'smerkli' Merkli |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #ifndef _ServerList_ |
---|
| 30 | #define _ServerList_ |
---|
| 31 | |
---|
| 32 | #include <list> |
---|
| 33 | #include <string> |
---|
[7568] | 34 | #include <network/packet/ServerInformation.h> |
---|
[7565] | 35 | |
---|
| 36 | /* methods necessary */ |
---|
| 37 | namespace orxonox |
---|
| 38 | { |
---|
| 39 | /** This class is keeps a list of game servers |
---|
| 40 | * and some info about them. |
---|
| 41 | */ |
---|
| 42 | class ServerList |
---|
| 43 | { public: |
---|
| 44 | /** constructor */ |
---|
| 45 | ServerList(); |
---|
| 46 | |
---|
| 47 | /** destructor */ |
---|
| 48 | ~ServerList(); |
---|
| 49 | |
---|
| 50 | |
---|
| 51 | /* BASIC MANIPULATION */ |
---|
| 52 | /** \param toadd the server to add. |
---|
| 53 | * |
---|
| 54 | * Add server to the game server list |
---|
| 55 | */ |
---|
[7657] | 56 | int addServer( packet::ServerInformation toadd ); |
---|
[7565] | 57 | |
---|
| 58 | /** \param name Name of the server to remove |
---|
| 59 | * |
---|
| 60 | * Remove server by name |
---|
| 61 | */ |
---|
| 62 | bool delServerByName( std::string name ); |
---|
| 63 | |
---|
| 64 | /** \param address IP address of the server to remove |
---|
| 65 | * |
---|
| 66 | * Remove server by address |
---|
| 67 | */ |
---|
| 68 | bool delServerByAddress( std::string address ); |
---|
| 69 | |
---|
| 70 | |
---|
[7631] | 71 | /* SORTING (to be implemented) */ |
---|
[7565] | 72 | |
---|
| 73 | /** sort by name */ |
---|
| 74 | void sortByName(); |
---|
| 75 | |
---|
| 76 | /** sort by ping */ |
---|
| 77 | void sortByPing(); |
---|
| 78 | |
---|
| 79 | /** the list of servers for internal storage */ |
---|
[7657] | 80 | std::list<packet::ServerInformation> serverlist; |
---|
[7651] | 81 | private: |
---|
[7565] | 82 | }; |
---|
| 83 | } |
---|
| 84 | |
---|
| 85 | #endif /*_ServerList_*/ |
---|