1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008 |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "FunctionCalls.h" |
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30 | |
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31 | #include <cassert> |
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32 | #include "network/FunctionCall.h" |
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33 | #include "network/FunctionCallManager.h" |
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34 | #include "network/GamestateHandler.h" |
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35 | #include "network/Host.h" |
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36 | |
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37 | namespace orxonox { |
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38 | namespace packet { |
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39 | |
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40 | #define PACKET_FLAGS_FUNCTIONCALLS PacketFlag::Reliable |
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41 | #define _PACKETID 0 |
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42 | const unsigned int FUNCTIONCALLS_MEM_ALLOCATION = 1000; |
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43 | |
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44 | FunctionCalls::FunctionCalls(): |
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45 | Packet(), minGamestateID_(GAMESTATEID_INITIAL) |
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46 | { |
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47 | flags_ = flags_ | PACKET_FLAGS_FUNCTIONCALLS; |
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48 | currentSize_ = 3*sizeof(uint32_t); // for packetid, nrOfCalls and minGamestateID_ |
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49 | } |
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50 | |
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51 | FunctionCalls::FunctionCalls( uint8_t* data, unsigned int clientID ): |
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52 | Packet(data, clientID), minGamestateID_(GAMESTATEID_INITIAL) |
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53 | { |
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54 | } |
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55 | |
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56 | FunctionCalls::~FunctionCalls() |
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57 | { |
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58 | } |
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59 | |
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60 | |
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61 | bool FunctionCalls::process(orxonox::Host* host) |
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62 | { |
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63 | assert(isDataENetAllocated()); |
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64 | |
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65 | uint8_t* temp = data_+sizeof(uint32_t); //skip packetid |
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66 | uint32_t nrOfCalls = *(uint32_t*)temp; |
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67 | temp += sizeof(uint32_t); |
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68 | this->minGamestateID_ = *(uint32_t*)temp; |
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69 | temp += sizeof(uint32_t); |
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70 | for( unsigned int i = 0; i<nrOfCalls; i++ ) |
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71 | { |
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72 | FunctionCall fctCall; |
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73 | fctCall.loadData(temp); |
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74 | if( !fctCall.execute() ) |
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75 | { |
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76 | FunctionCallManager::bufferIncomingFunctionCall( fctCall, minGamestateID_, this->getPeerID() ); |
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77 | } |
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78 | } |
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79 | |
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80 | delete this; |
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81 | return true; |
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82 | } |
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83 | |
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84 | void FunctionCalls::addCallStatic( uint32_t networkID, const MultiType* mt1, const MultiType* mt2, const MultiType* mt3, const MultiType* mt4, const MultiType* mt5) |
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85 | { |
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86 | assert(!isDataENetAllocated()); |
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87 | |
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88 | this->functionCalls_.push(orxonox::FunctionCall()); |
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89 | this->functionCalls_.back().setCallStatic( networkID, mt1, mt2, mt3, mt4, mt5 ); |
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90 | this->currentSize_ += this->functionCalls_.back().getSize(); |
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91 | } |
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92 | |
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93 | void FunctionCalls::addCallMember( uint32_t networkID, uint32_t objectID, const MultiType* mt1, const MultiType* mt2, const MultiType* mt3, const MultiType* mt4, const MultiType* mt5) |
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94 | { |
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95 | assert(!isDataENetAllocated()); |
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96 | |
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97 | this->functionCalls_.push(orxonox::FunctionCall()); |
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98 | this->functionCalls_.back().setCallMember( networkID, objectID, mt1, mt2, mt3, mt4, mt5 ); |
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99 | this->currentSize_ += this->functionCalls_.back().getSize(); |
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100 | } |
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101 | |
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102 | bool FunctionCalls::send(orxonox::Host* host) |
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103 | { |
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104 | this->minGamestateID_ = host->getCurrentGamestateID(); |
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105 | assert(this->functionCalls_.size()); |
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106 | data_=new uint8_t[ currentSize_ ]; |
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107 | *(Type::Value *)(data_ + _PACKETID ) = Type::FunctionCalls; // Set the Packet ID |
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108 | *(uint32_t*)(data_+sizeof(uint32_t)) = this->functionCalls_.size(); // set nrOfCalls |
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109 | *(uint32_t*)(data_+2*sizeof(uint32_t)) = this->minGamestateID_; // set minGamestateID_ |
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110 | uint8_t* temp = data_+3*sizeof(uint32_t); |
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111 | |
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112 | while( this->functionCalls_.size() ) |
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113 | { |
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114 | this->functionCalls_.front().saveData( temp ); |
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115 | this->functionCalls_.pop(); |
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116 | } |
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117 | |
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118 | assert( temp==data_+currentSize_ ); |
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119 | |
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120 | Packet::send(host); |
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121 | return true; |
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122 | } |
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123 | |
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124 | |
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125 | |
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126 | } //namespace packet |
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127 | } //namespace orxonox |
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