1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008 |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | #include "FunctionCalls.h" |
---|
30 | |
---|
31 | #include <cassert> |
---|
32 | #include "network/FunctionCall.h" |
---|
33 | #include "network/FunctionCallManager.h" |
---|
34 | #include "network/GamestateHandler.h" |
---|
35 | #include "network/Host.h" |
---|
36 | |
---|
37 | namespace orxonox { |
---|
38 | namespace packet { |
---|
39 | |
---|
40 | #define PACKET_FLAGS_FUNCTIONCALLS PacketFlag::Reliable |
---|
41 | #define _PACKETID 0 |
---|
42 | const unsigned int FUNCTIONCALLS_MEM_ALLOCATION = 1000; |
---|
43 | |
---|
44 | FunctionCalls::FunctionCalls(): |
---|
45 | Packet(), minGamestateID_(GAMESTATEID_INITIAL) |
---|
46 | { |
---|
47 | flags_ = flags_ | PACKET_FLAGS_FUNCTIONCALLS; |
---|
48 | currentSize_ = 3*sizeof(uint32_t); // for packetid, nrOfCalls and minGamestateID_ |
---|
49 | } |
---|
50 | |
---|
51 | FunctionCalls::FunctionCalls( uint8_t* data, unsigned int clientID ): |
---|
52 | Packet(data, clientID), minGamestateID_(GAMESTATEID_INITIAL) |
---|
53 | { |
---|
54 | } |
---|
55 | |
---|
56 | FunctionCalls::~FunctionCalls() |
---|
57 | { |
---|
58 | } |
---|
59 | |
---|
60 | |
---|
61 | bool FunctionCalls::process(orxonox::Host* host) |
---|
62 | { |
---|
63 | assert(isDataENetAllocated()); |
---|
64 | |
---|
65 | uint8_t* temp = data_+sizeof(uint32_t); //skip packetid |
---|
66 | uint32_t nrOfCalls = *(uint32_t*)temp; |
---|
67 | temp += sizeof(uint32_t); |
---|
68 | this->minGamestateID_ = *(uint32_t*)temp; |
---|
69 | temp += sizeof(uint32_t); |
---|
70 | for( unsigned int i = 0; i<nrOfCalls; i++ ) |
---|
71 | { |
---|
72 | FunctionCall fctCall; |
---|
73 | fctCall.loadData(temp); |
---|
74 | if( !fctCall.execute() ) |
---|
75 | { |
---|
76 | FunctionCallManager::bufferIncomingFunctionCall( fctCall, minGamestateID_, this->getPeerID() ); |
---|
77 | } |
---|
78 | } |
---|
79 | |
---|
80 | delete this; |
---|
81 | return true; |
---|
82 | } |
---|
83 | |
---|
84 | void FunctionCalls::addCall( uint32_t networkID, uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5) |
---|
85 | { |
---|
86 | assert(!isDataENetAllocated()); |
---|
87 | |
---|
88 | this->functionCalls_.push(orxonox::FunctionCall()); |
---|
89 | this->functionCalls_.back().setCall( networkID, objectID, mt1, mt2, mt3, mt4, mt5 ); |
---|
90 | this->currentSize_ += this->functionCalls_.back().getSize(); |
---|
91 | } |
---|
92 | |
---|
93 | bool FunctionCalls::send(orxonox::Host* host) |
---|
94 | { |
---|
95 | this->minGamestateID_ = host->getCurrentGamestateID(); |
---|
96 | assert(this->functionCalls_.size()); |
---|
97 | data_=new uint8_t[ currentSize_ ]; |
---|
98 | *(Type::Value *)(data_ + _PACKETID ) = Type::FunctionCalls; // Set the Packet ID |
---|
99 | *(uint32_t*)(data_+sizeof(uint32_t)) = this->functionCalls_.size(); // set nrOfCalls |
---|
100 | *(uint32_t*)(data_+2*sizeof(uint32_t)) = this->minGamestateID_; // set minGamestateID_ |
---|
101 | uint8_t* temp = data_+3*sizeof(uint32_t); |
---|
102 | |
---|
103 | while( this->functionCalls_.size() ) |
---|
104 | { |
---|
105 | this->functionCalls_.front().saveData( temp ); |
---|
106 | this->functionCalls_.pop(); |
---|
107 | } |
---|
108 | |
---|
109 | assert( temp==data_+currentSize_ ); |
---|
110 | |
---|
111 | Packet::send(host); |
---|
112 | return true; |
---|
113 | } |
---|
114 | |
---|
115 | |
---|
116 | |
---|
117 | } //namespace packet |
---|
118 | } //namespace orxonox |
---|